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Andrew Eiche

@buddingmonkey.bsky.social
1.7K followers 1.2K following 355 posts

CEO (Chief Executive Owl) @owlchemylabs.com

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Andrew Eiche @buddingmonkey.bsky.social · 11/08/2026
It's such a fun game! So glad to see the great work FarBridge has already put into this.
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Andrew Eiche @buddingmonkey.bsky.social · 08/08/2026
Missed the deadline for submitting my GDC talk because I thought it was at 11:59PM not 12:00PM. I know I should have done it earlier, but between a vacation and work this deadline snuck up on me.
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Andrew Eiche @buddingmonkey.bsky.social · 04/08/2026
👀
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Xalavier Nelson Jr. @writnelson.bsky.social · 29/07/2026
Our heartfelt anime-themed driving game, Truck-kun is Supporting Me From Another World, is OUT NOW on PC/Xbox--and we did a singalong to prove it!! 🚶Hit pedestrians with your magic truck ⚔️Pay the soul debt you owe to the buff elf girl living in your head 🚚GO store.steampowered.com/app/3642010/...
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Andrew Eiche @buddingmonkey.bsky.social · 08/07/2026
The kraken bug was around so long a dev told me "You can't name EVERY bug Kraken". I told them it was the same bug they just said "my god"
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Owlchemy Labs @owlchemylabs.com · 25/06/2026
Our first ever Summer C.A.M.P. festival just went live! 🏕️ This limited time event features; - A fresh new look - Tiered unlockable themed rewards - Our first EVER premium cosmetic 💦SUPER SPLOOSHER - A small but mighty new counselor, ALICE And more! 🌞➡️ ow.ly/kUlM50ZgIVX
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Mad Dog Henderson @paulsrockinbluesky.bsky.social · 06/05/2026
the nature of existence is just that every so often nintendo remakes star fox again
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Andrew Eiche @buddingmonkey.bsky.social · 05/05/2026
The greatest indictment of our digitally connected society is 100 Years of Solitude having a 4.12 on Goodreads and Dungeon Crawler Carl having a 4.46 I love Carl but, come on
Dungeon crawler Carl 4.46 stars 358,604 ratings 48,674 reviews100 years of solitude 4.12 stars 1,124,797 ratings 61,269 reviews
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Andrew Eiche @buddingmonkey.bsky.social · 23/04/2026
Show us your inner Sporida-man!
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Devin Reimer @devinreimer.bsky.social · 06/04/2026
Job Simulator is now 10 years old! To celebrate this milestone @buddingmonkey.bsky.social and I are doing a 10 year anniversary stream on Twitch! Join us at 11am CT today for a fireside chat on the creation and development of Job Simulator and its impact on XR twitch.tv/owlchemylabs
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AstroBeam @astrobeam.com · 06/04/2026
Job Simulator is 10 years old! 🥳 Join AstroBeam’s CEO (former Owlchemy Labs CEOwl) @devinreimer.bsky.social & current CEOwl @buddingmonkey.bsky.social live at 11am CT for the birthday extravaganza 🎉 twitch.tv/owlchemylabs
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Andrew Eiche @buddingmonkey.bsky.social · 03/04/2026
This is likely my favorite podcast I’ve ever recorded
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Bryant Francis @bryantfrancis.me · 03/04/2026
I showed up to the GDC Podcast Booth and forgot the laptop I needed to record my interview. Thankfully @buddingmonkey.bsky.social was a good sport and it maybe made for a better episode?
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Andrew Eiche @buddingmonkey.bsky.social · 31/03/2026
The work from breweries cannot be stopped
Man in a blue polo, sitting at a brewery with a dark beer in front of them. Picnic tables plants. Lazarus in Austin, Texas.
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Devin Reimer @devinreimer.bsky.social · 31/03/2026
Check this out next Monday @buddingmonkey.bsky.social and I will hosting a 10 year Job Simulator anniversary live on Twitch!
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Owlchemy Labs @owlchemylabs.com · 31/03/2026
Do you love [JOB]? CEOwl @buddingmonkey.bsky.social and former CEOwl @devinreimer.bsky.social are hosting our 10 year Job Simulator anniversary celebration live on Twitch April 6th! 🎉 The party starts at 11 AM CT and YOU’RE INVITED! 👉 twitch.tv/owlchemylabs
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Andrew Eiche @buddingmonkey.bsky.social · 25/03/2026
Working from the drafthouse inside Whole Foods
A shocked man in the foreground. Blond ale center frame. Honkey Tonk bar mid ground. Grocery store aisles out windows in background.
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Mike Johnson 🔜 GDC @liveopenmike.bsky.social · 25/03/2026
One of the perks of my job is getting to nerd out with developers talking about their games. @owlchemylabs.com has been in VR over a decade with tons of lessons and insights to share. Thanks to @buddingmonkey.bsky.social for being generous with his time at GDC. Full interview on @uploadvr.com
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Andrew Eiche @buddingmonkey.bsky.social · 24/03/2026
I've been very excited about this dimension for a long time. It's shaping up to be something special!
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Josh Sawyer @jesawyer.bsky.social · 22/03/2026
Placeholder assets in a game should look obnoxiously temporary, so obvious that no one would mistake it for the final asset. In past games we've used the doge dog (rip) as an icon, hot pink versions of characters, our CEO's head, etc. If you use a temp asset that seems passable, it may stay there.
Andreas and Werner next to a spit with upside down Bambi on itEx Libris page from Pentiment with a smiling line drawing of a person in the middle imageAndreas and pink Gernot stand-in talking to Gernot with a jester hat onAndreas performing the lemon juice candle minigame revealing the words "Guy sux"
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Andrew Eiche @buddingmonkey.bsky.social · 14/03/2026
It’s not quite Yerba Burna but it’s good to be back home
A patio with a persons legs in jeans and rainbow socks
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Andrew Eiche @buddingmonkey.bsky.social · 12/03/2026
Fired after 90 minutes. Putting this on my LinkedIn
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Andrew Eiche @buddingmonkey.bsky.social · 12/03/2026
I did a ton of press interviews at GDC. The common theme I kept relaying is: “Funding impacts design at the deepest levels of the industry” We make the games we can get paid to make.
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Owlchemy Labs @owlchemylabs.com · 11/03/2026
Spotted: CEOwl @buddingmonkey.bsky.social in his natural habitat.
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Andrew Eiche @buddingmonkey.bsky.social · 11/03/2026
Better pay that Maya invoice or you’re going in the black sedan
Black sedan with a white Autodesk logo on it
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Owlchemy Labs @owlchemylabs.com · 09/03/2026
“At Owlchemy Labs, everyone's a game developer. It doesn’t matter what you do, you’re a game developer.” - CEOwl @buddingmonkey.bsky.social in a recent fireside chat with @charalanahzard.bsky.social.
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Jazmin Cano / JC_3D 🔜 GDC @jc-3d.bsky.social · 07/03/2026
Yay XR Accessibility! So proud of our new Snap Turn feature. It was developed when snap turn was exactly what I needed. I had surgery, resulting in frequent down time, and this feature allowed me to playtest from bed without needing to turn my body. Owning this project made it much more meaningful.
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Andrew Eiche @buddingmonkey.bsky.social · 03/03/2026
At least I’m respectful!
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Jazmin Cano / JC_3D 🔜 GDC @jc-3d.bsky.social · 03/03/2026
Just another Tuesday at @owlchemylabs.com
A screenshot of a message from Andrew that says: "I never ask, but today I must. May I share this image on socials?" The message includes another screenshot of a message that says: Recap of that call: "the solution was another butthole"
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Andrew Eiche @buddingmonkey.bsky.social · 03/03/2026
Gamedev pro tip: sometimes you just need to add a butthole (Alex said I could post this... unredacted)
Slack message 

recap of that call: "the solution was another butthole"
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Owlchemy Labs @owlchemylabs.com · 19/02/2026
We’re going live 1 PM CT Friday for a fireside chat with host @charalanahzard.bsky.social joined by CEOwl @buddingmonkey.bsky.social and team. Join us as we dive deeper into the vision, the journey, and ultimately the impact of VR game development here at Owlchemy Labs. 🔗👉 twitch.tv/charalanahzard
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Andrew Eiche @buddingmonkey.bsky.social · 13/02/2026
My favorite bug I saw the team chatting about “There is a hole in the players’ head. When we fix it you can’t customize your avatar anymore. We’re going to leave the hole open and let the testers know”
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Andrew Eiche @buddingmonkey.bsky.social · 29/01/2026
This question was so compelling I had to resist answering it at midnight
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Andrew Eiche @buddingmonkey.bsky.social · 14/01/2026
It’s a VR studio massacre today. Very disappointed. So much of this is unnecessary suffering due to the changing whims of mega corporations.
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🐔 Brian Bucklew 🐔 ₑͤ>∿<ₑͤ ∞🌮 @unormal.bsky.social · 14/01/2026
the coolest thing about vr is its like a whole new level of user interface hell you didnt know existed or could exist but is worse than any you have visited so far
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Andrew Eiche @buddingmonkey.bsky.social · 09/01/2026
Yes I am at a Vegas buffet. Yes I am having sushi for breakfast. No further questions
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Andrew Eiche @buddingmonkey.bsky.social · 01/01/2026
Video games are about to have their Electron moment. Web tech is now capable and accessible enough that it is becoming a viable alternative. It also helps that Coding AI has been overtrained on TS and JS.
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Andrew Eiche @buddingmonkey.bsky.social · 17/12/2025
Just hit a 1000 day streak in the NYT Crossword. Might be my greatest accomplishment in playing games.
2845 puzzle solved. 100% solve rate 1000 current streak 1000 Longest streak
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Andrew Eiche @buddingmonkey.bsky.social · 10/12/2025
I've been doing some gamedev using ThreeJS in my space time. Whew does that workflow put the shame in your commercial engine's game. I make code changes and the refresh time is *milliseconds*.
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Takaichi’s Castle @discographette.online · 28/11/2025
looking for some good decay / dirt / dust / grime alpha textures, anyone know of a good itch patch with em?
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Andrew Eiche @buddingmonkey.bsky.social · 28/11/2025
I tried to live my life like Apple weather. Every day is a surprise that I wasn’t completely prepared for.
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Andrew Eiche @buddingmonkey.bsky.social · 18/11/2025
There are 3 universal truths in this world 1. Life is finite 2. The earth revolves around the sun 3. Never tell VR twitter motion sickness is real, and some people cannot or will not get over it.
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Andrew Eiche @buddingmonkey.bsky.social · 18/11/2025
There was a 10 year period in tech where properly staffed core infrastructure of the internet. We got used to everything working all the time. We’re now in a post DOGE “replace juniors with AI world”. We get to relearn that the internet was people all along.
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Andrew Eiche @buddingmonkey.bsky.social · 17/11/2025
Getting close to switching from echo to Google Home. The new update is possibly the worst AI implementation I’ve ever encountered.
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Andrew Eiche @buddingmonkey.bsky.social · 15/11/2025
Now that VR is moving out of the bottom of the hype curve, I’m noticing there are many burned out cynics remaining in the community. Why? You could be a builder. VR is an incremental work. Help contribute to the medium or make space. We have enough obstacles. We don’t need wet blankets.
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Andrew Eiche @buddingmonkey.bsky.social · 09/11/2025
It’s going great at Newark. My odds of getting home are dropping precipitously.
Ground control image at Newark Airport showing long lines of aircraft waiting to takeoff.
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mattie lubchansky @mattielubchansky.com · 26/10/2025
i should be able to click a button at the beginning of a sports season that says “i’m normal” and i don’t get served any ads for crypto or gambling
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Stella Sacco @antlervel.vet · 24/10/2025
Hey quick tip: you’ll have more success communicating with strangers on here if you’re not a weirdly aggressive and offputting little freak that no one likes
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Andrew Eiche @buddingmonkey.bsky.social · 22/10/2025
We made (a lot) of things! Come check out what we did for Android XR on the Galaxy XR Headset!
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Mad Dog Henderson @paulsrockinbluesky.bsky.social · 15/10/2025
hey everybody! i'm excited to announce that i'm gonna be hosting @owlchemylabs.com new joysey launch stream tomorrow! we're gonna be live at noon central on www.twitch.tv/owlchemylabs, where we'll be showcasing the new dimension DLC for DDS with other devs and talking about developing it for y'all!
"Launch day livestream October 16 from 12-1:30pm CT"

Dimensional Double Shift New Joysey

twitch.com/owlchemylabs

the image shows the dimensional double shift new joysey logo with a green polygonal sphere wearing garish pink and blue hair. the other side of the image shows two brightly colored characters, green and purple. the green one looks annoyed, and the purple one is smiling smugly with sparkles around their head
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