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GoldenGratus

@goldengratus.com
109 followers 305 following 47 posts

GoldenGratus (Paolo Villanueva) He/him Solo developer working on Memoirium. A retro souls-like. Wishlist here: store.steampowered.com/app/3294440/…

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GoldenGratus @goldengratus.com · 26/02/2026
A short new devblog on some of Memoirium's recent and important updates! goldengratus.com/2026/02/26/m... #gamedev #devblog #indiedev
goldengratus.com
Memoirium in 2026
Memoirium is feeling great in 2026. There have been a lot of updates to improve the game, spanning from UI to gameplay. UI navigation and design continue to be the bane of my existence. I will list…
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GoldenGratus @goldengratus.com · 11/02/2026
If you follow me it would be great if you could follow the game I am developing. It would be a great help! #indiegame #indiedev
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GoldenGratus @goldengratus.com · 04/12/2025
So many improvements thanks to the latest round of playtests! Probably my last blog post of the year. goldengratus.com/2025/12/04/l... #gamedev #indiedev #indiegame
goldengratus.com
Locked in at 30fps
I’ve been rather productive the past two months, but have unfortunately been less on top of blog posts and posting on other social media. There were a lot of rapid improvements made thanks to…
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the corgi from cowboy bebop @realqrampage.fightins.online · 24/11/2025
my problem with gyoza is that they normally come in an order of about 6, but what I really need is 100 of them
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GoldenGratus @goldengratus.com · 28/10/2025
Art imitating life. Yes she’s sad cone girl because she’s been scratching from allergies. #gamedev #indiedev #cat
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GoldenGratus @goldengratus.com · 27/10/2025
Added a minor but significant change. Previously, enemy attacks would perfectly track the player, but now they're slower at rotating based on the size/weight of their weapon. It feels and looks a lot better, as it should allow players to play more with spacing and positioning. #gamedev #indiedev
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GoldenGratus @goldengratus.com · 24/10/2025
New post about my time at SXSW Sydney! It was an awesome week. goldengratus.com/2025/10/24/s... #devblog #indiedev #gamedev #sxswsydney
goldengratus.com
SXSW Sydney x Memoirium
SXSW Sydney 2025 was an absolute blast. I am honored that Memoirium was invited to showcase, and I am still recovering from how much fun it was to be there. While I was only in Sydney for six days,…
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Desktop Explorer 💾 Available on Steam now! @desktopexplorergame.com · 10/10/2025
🖥️ The Desktop Explorer demo is back! 💀 Play the first chapter starting October 10th right in time for spooky season. 🎃 Discover some new eerie details lurking in the background. 💾 Add it to your Steam library and start exploring NOW: store.steampowered.com/app/2533590/... Write us a review pls!
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GoldenGratus @goldengratus.com · 23/09/2025
In response to the blatant corruption in our country, I felt inspired to create a new enemy called a capitalist creature. They carry briefcases and throw bills that do 1 damage to the player. #gamedev #TrillionPesoMarch #BahaSaLuneta
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Gabbie @gabbiecasso.bsky.social · 22/09/2025
Quick recap of whatever went down in the Philippines yesterday #TrillionPesoMarch #BahaSaLuneta
Trillion Peso March
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GoldenGratus @goldengratus.com · 18/09/2025
Feels weird to create or update game mechanics and have it run smoothly. There's always that itching feeling that I've overlooked something, and it'll bite me later. Oh well, I'll always find out sooner or later. #gamedev
media.tenor.com
a man in a green shirt is standing in front of a snowman mascot and says `` wait '' .
ALT: a man in a green shirt is standing in front of a snowman mascot and says `` wait '' .
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Jason Schreier @jasonschreier.bsky.social · 04/09/2025
Silksong's first boss is tricky as hell
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GoldenGratus @goldengratus.com · 04/09/2025
goldengratus.com/2025/09/04/o... Short post on what I've been up to~ #gamedev #devblog #indiedev #indiegame
goldengratus.com
Optimization, polish, and achievements
I’m currently in a special stage of development, the optimization and polish stage. This is where I’m hunting for bugs and adding extra shine to as much as I can. With the relatively si…
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GoldenGratus @goldengratus.com · 30/08/2025
Crazy to think I've been working on this since 2022. Time flies when you're doing what ya love.
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🏳️‍⚧️ jade hoodiewench 🏳️‍⚧️ @hoodiewife.bsky.social · 18/08/2025
comic panel of batman and raphael from tmnt
batman: this is where i saw my parents die raphael
raphael: discord hug emoji
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Memoirium OUT NOW @memoiriumgame.bsky.social · 15/08/2025
Memoirium's Playtest is open again from August 16-31! store.steampowered.com/app/3294440/... Discord link for feedback/suggestions/vibes: discord.gg/s3pqZYtcyS #soulslike #playtest #indiegame
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GoldenGratus @goldengratus.com · 01/08/2025
goldengratus.com/2025/08/01/i... #gamedev #indiedev #indiegame
goldengratus.com
I lied! I am not truly a solo dev.
Sort of a clickbait title, I do admit. I am still developing the game by myself. But I wouldn’t be able to do it without the support from Outersloth, my fiancé, my best friend, my brother, my…
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Memoirium OUT NOW @memoiriumgame.bsky.social · 25/07/2025
Happy to be back at PGDX! #pgdx2025 #indiegame #indiedev
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Memoirium OUT NOW @memoiriumgame.bsky.social · 17/07/2025
Really excited to be at PGDX 2025 next week, and decided to make a teaser-trailer for it. #pgdx #pgdx2025 #indiegame
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GoldenGratus @goldengratus.com · 04/07/2025
My love language is being mean to my players, so they can enjoy it more when they beat me. goldengratus.com/2025/07/04/t... #gamedev #indiedev #gaming
goldengratus.com
To play the player
It’s funny how often in Lies of P you see an item or a room and immediately know it’s a trap. You should be able to pick up the pattern after a while, and it really feels like your faul…
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GoldenGratus @goldengratus.com · 19/06/2025
goldengratus.com/2025/06/19/c... I push the camera closer, but not as close as GoW (2018), where you can see Kratos' sweat pores. #gamedevelopment #gamedev #indiedev
goldengratus.com
Camera closer
I spent this week working on the little things, like UI updates and pushing the camera closer to the player. In the equipment screen, the boxes were previously empty, and I put helpful background i…
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GoldenGratus @goldengratus.com · 12/06/2025
goldengratus.com/2025/06/12/d... This week I painted shadows and played with magic. #gamedev #indiegame #indiedev
goldengratus.com
DysConnection
This week, I spent a lot of time painting shadows. It’s much like baking lighting if you baked with your hands in the oven. I had painted some things with shadow before, but I overlooked how …
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Junch @junchgaming.bsky.social · 10/06/2025
Incredible to see the 1 Southeast Asian team on here that was picked up by the @outersloth.com <3 And to beat the 1.4% signing rate. Huge congrats to @memoiriumgame.bsky.social by @goldengratus.com ❤️ Fingers crossed that we'll see more SE Asian devs signed in the future.
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Outersloth @outersloth.com · 09/06/2025
It's been 🔥 1 year 🔥 since we publicly revealed our game fund Outersloth! For transparency (and fun), we're sharing: ➡️ Info about the signed games ➡️ Data about the teams ➡️ Funding ranges and how many each partner has signed ➡️ Slothcoin counts Read now 🔥 www.innersloth.com/1-year-of-ou...
innersloth.com
1 Year of Outersloth 🦥 | Innersloth - Creators of Among Us and The Henry Stickmin Collection!
Hi everyone!
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Memoirium OUT NOW @memoiriumgame.bsky.social · 04/06/2025
Really honored to have been selected for SXSW Sydney 2025! Hope I can make it!
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Memoirium OUT NOW @memoiriumgame.bsky.social · 02/06/2025
Memoirium at SXSW Sydney!
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GoldenGratus @goldengratus.com · 29/05/2025
Just spent nearly 2 hours trying to fix a compiling error until I checked to see I was compiling an older project. 🙃 At least after compiling the right thing, there were no errors.
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Mcdoogleh - ROGUE ECLIPSE OFFICIALLY OUT NOW!!! @mcdoogleh.bsky.social · 28/05/2025
🚨 SPECIAL ANNOUNCEMENT 🚨 HEY! WE JUST DROPPED OUR DEMO FOR ROGUE ECLIPSE, GO PLAY IT NOW ON STEAM! GOGOGOGOOOOOOOOooooo- Reposts appreciated! 😅🙏 bit.ly/4bRLumD
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GoldenGratus @goldengratus.com · 29/05/2025
Gonna be a real busy year! goldengratus.com/2025/05/29/i... #gamedev #indiedev #solodev
goldengratus.com
Instrument Quality
It’s a strange and fulfilling feeling being able to complete a playthrough of my game. I landed somewhere close to 12 hours, which I think is a good length for the size of the game. Plus, it …
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GoldenGratus @goldengratus.com · 20/05/2025
Print string in Unreal is how I fix 94% of bugs.
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GoldenGratus @goldengratus.com · 15/05/2025
This week, I went on a spree. goldengratus.com/2025/05/15/w... #gamedev #indiegame #indiedev
goldengratus.com
Weapon Lullabies
Not a very crazy week. Well, a little crazy since I decided I wanted each weapon to have an even more distinct identity. I felt that the choice between weapons didn’t have enough impact, then I tho…
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GoldenGratus @goldengratus.com · 08/05/2025
Playtests are so helpful. goldengratus.com/2025/05/08/p...
goldengratus.com
Positive feedback!
Playtests are great! I could play my game 100 times and find 5 bugs. One play tester could play once and find 10! So far the feedback I’ve gotten has been positive and the suggestions are extremely…
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The Horror At Highrook - Out Now! @highrookhorror.bsky.social · 01/05/2025
🌜The House is finally open 🌛 The Horror at Highrook is an occult card-crafting RPG 🕯️Uncover the dark secrets of Highrook Manor 🌙Manage your team of investigators 🔥Summon Ancient Demons www.youtube.com/watch?v=drjG... store.steampowered.com/app/2836860/...
youtube.com
The Horror At Highrook - Release Trailer
YouTube video by tomnullpointer
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Memoirium OUT NOW @memoiriumgame.bsky.social · 01/05/2025
Playtests are open! store.steampowered.com/app/3294440/... #game #indiegame #indiedev #gamedev
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GoldenGratus @goldengratus.com · 01/05/2025
Another productive week of gamedev! goldengratus.com/2025/05/01/p...
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Outersloth @outersloth.com · 28/04/2025
🏰 The Horror at Highrook 🏰 @highrookhorror.bsky.social One of our funded games releases May 1! ➡️ Plunge into a cosmic-horror world ➡️ Master occults rites with a deep, nonlinear card crafting system ➡️ Choose your path through the darkness 🗝️ Key requests: docs.google.com/forms/d/e/1F...
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GoldenGratus @goldengratus.com · 24/04/2025
Signups for the limited playtest are now open on Steam. It will start on May 2 and end on the 10th. goldengratus.com/2025/04/24/p... #gamedev #indiegame #indiedev
goldengratus.com
Playtest signups are open!
The dates for the limited playtest are May 2-10! Signup should be open on the Steam page: My goal for this playtest is to get early feedback on how the game feels. I want to see if there are any co…
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GoldenGratus @goldengratus.com · 17/04/2025
Hoping to start a limited playtest soon! Will post the dates as soon as I'm ready. goldengratus.com/2025/04/17/l...
goldengratus.com
Limited playtest soon!
I’ve been gone for a bit, but now I’m back at it! There’s not much in gamedev that feels better than knocking out items in a to-do list. The next big priority on the to-do list is…
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Jared Pechaček @vandroidhelsing.bsky.social · 05/04/2025
brandon sanderson series about people who are just kind of okay at magic
Screenshot of words with friends tiles reading “midborn”
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GoldenGratus @goldengratus.com · 20/03/2025
New Thursday new post! I talk about my thought process on designing Memoirium's combat mechanics. goldengratus.com/2025/03/20/t... #gamedev #devblog #game
goldengratus.com
The typical soulslike is a turn-based game
When developing the combat for my game I wanted to understand and pick apart what made the combat in Souls games so fun and special. Looking at it from a design perspective I slowly came to realize…
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GoldenGratus @goldengratus.com · 18/03/2025
Not at GDC! I’m Paolo a solo developer from the Philippines. Working on my 2nd game, Memoirium. Ignore the hooman. I am the cat. #WhatAGameDevLooksLike
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GoldenGratus @goldengratus.com · 14/03/2025
Found a bunch of awesome open and close animations for doors, chests, and boxes. Naturally, I will spend all day implementing these into the game.
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GoldenGratus @goldengratus.com · 13/03/2025
goldengratus.com/2025/03/13/a... Another week and lots of progress. In my weekly blog, I briefly talk about treating all games as puzzles!
goldengratus.com
All games are puzzles
I spent this week adding some more spells, weapons, and “new” enemies. You may notice, dear reader, that I put new in quotation marks because these new enemies either have previous boss…
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Memoirium OUT NOW @memoiriumgame.bsky.social · 10/03/2025
Official Bsky account for Memoirium, so I can remain silly on my main! Wishlist now on Steam: store.steampowered.com/app/3294440/... #game #indiedev #soulslike
store.steampowered.com
Memoirium on Steam
Memoirium is a retro soulslike set in a realm of dreams. As a Dreamer, you must defeat others like you in order to escape the strange and eclectic subconscious landscape.
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Gavin @eshm.bsky.social · 10/03/2025
Video games are not escapism. Show me another art medium that confronts me with moral quandaries and choice, with personal, unique moments of defeat or victory. Video games allow me to be an active participant in the arguably-beautiful human experience, and there’s nothing avoidant about it.
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Katie Chironis @kchironis.bsky.social · 09/03/2025
every monster hunter game: don't worry you just trapped the monster, you didn't kill it. it is VERY much alive. we will take it back to base and study it for science. btw here is its spine as a reward
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GoldenGratus @goldengratus.com · 06/03/2025
goldengratus.com/2025/03/06/d... New blog post I really wanted to make to show my undying appreciation to @caseyyano.bsky.social, [mystery funder], and @outersloth.com for allowing me the chance to work on my game full time. It's been a life-changing. Thank you!
goldengratus.com
Dream game is a dream come true
I’d love to talk about what I was working on this week, but I would rather keep it a secret. A great part of any game is the surprises! Since I’m chipping away at the final parts of the…
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Piper Paige @pipermintz.bsky.social · 26/02/2025
Video game developer: personally I think the only thing can save our industry is the indies Dutch trader from the 1600s: ah, I see not much has changed in four hundred years
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GoldenGratus @goldengratus.com · 03/03/2025
Playing games is the best type of research and practice of discipline. It's a continuous balance between work and play. MH Wilds is truly testing me. 😅
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