goet @goetworks.bsky.social · 28/01/2026added equipment to my #roguelike, which means that now we know that a pair of doc martens 1460's can withstand 2400 #points of damage 050
goet @goetworks.bsky.social · 14/01/2026added a probably #unplayable monochrome mode to my #roguelike after seeing a really cute palette on lospec.com 250
Reposted by goetgoet @goetworks.bsky.social · 29/09/2025created a gamesketch: a perhistoric survival roguelike. bring back fruits & meats to your tribe or they die. it's very simplistic, i enjoyed making it. i hope you will find it interesting goetworks.itch.io/cavemen 073
goet @goetworks.bsky.social · 29/09/2025created a gamesketch: a perhistoric survival roguelike. bring back fruits & meats to your tribe or they die. it's very simplistic, i enjoyed making it. i hope you will find it interesting goetworks.itch.io/cavemen 073
goet @goetworks.bsky.social · 20/09/2025making a #game where you collect food or your familie #dies 040
Reposted by goetdisc horse bot @horsedisc.bsky.social · 12/09/2025Millennials would rather party rock than go to therapy 410429
Reposted by goetvibe-free lifestyle and smiling apple purveyor @ellaguro.bsky.social · 04/09/2025the goal of pursuing art is noble and people should make the decisions they want to make. but please have reasonable and achievable goals and quit it with the twee rise and grind success stories - the market is lottery ticket you're statistically very likely to not win regardless of how good you are 630170
goet @goetworks.bsky.social · 28/08/2025socialization is done! it plays like a card game: depending on the relationship/mood/whatever 5 cards will be drawn as possible actions. there is no sex yet but i've modeled relationships in a way where hatefucks will be possible 030
goet @goetworks.bsky.social · 17/08/2025hard to show in a video but a lot of systems got done in the past few weeks: all needs are in, they decay, there are ways to regain them. the map generator can now special "public" buildings like a bathhouse. surely just a few more things and i can make the actual game lol 010
Reposted by goetivy sly @ivysly.com · 29/07/2025ivysly.com/blog/on-juic... new blog post: on juiceivysly.comivysly.com - on juiceput screenshake in your game. screenshake is the secret to a game that feels good. if you don't put it in your game, your game may not feel good. the purpose of a game is to feel good. we have perfect... 57319
Reposted by goetClassics Of Game @classicsofgame.bsky.social · 08/07/2025Classics Of Game 177 www.youtube.com/watch?v=FGnn...youtube.comClassics Of Game 177YouTube video by ClassicsOfGame 019086
goet @goetworks.bsky.social · 04/07/2025crafting works now. i made it if you try to make dough out of explosives it kills you 050
goet @goetworks.bsky.social · 18/06/2025for the past few weeks ive been working on crafting, but its not ready yet. :( i did manage to accidentally spawn all the guys in the same building though 040
goet @goetworks.bsky.social · 20/04/2025turns out you can just go to a park at 10 am on a sunday and hang out. it smells like flowers. we are so back 010
Reposted by goetloren schmidt @lorenschmidt.bsky.social · 08/04/2025'it has no soul' is not really the problem, because it sort of has all the souls in it. the trouble is that they're blended into a homogenous paste. and when you do that, you end up removing any potential for depth. pressing all piano keys at once isn't a melody. aftermath.site/ai-video-gam... 2558
goet @goetworks.bsky.social · 05/04/2025after practicing on kovaak's for a few weeks now i can hit some crazy cumshots 020
Reposted by goetevrim.zone @evrimzone.bsky.social · 21/03/2025💡 BUILD ELECTRICITY 🔌 🚅 GROW CITIES 🌇 🌊 LEARN ABOUT WIRES AND WAVES 🍃 All-in-one for TWO DOLLARS 💵 💵 ⚡ Now out on STEAM 🍜 electroBILLIOOOOOON 2309
goet @goetworks.bsky.social · 20/03/2025the bad thing about games with character creators is that they all end with having to say goodbye to another beautiful sickly looking white woman 000
Reposted by goet🦇 The doll goes crunch 🎃 @kirisweets.bsky.social · 19/03/2025Soulslike is what if you had a Zelda game but whenever there's a novel mechanic you bitch on reddit about gimmick bosses 25012
goet @goetworks.bsky.social · 18/03/2025its sad even the boku no natsuyasumi people started showing these completionist percentages. a constant reminder of the borders of the game. the gambling industry just seeping into every facet of culture 100
Reposted by goetJay Tholen @jaytholen.net · 14/03/2025We're running a Patreon campaign to help fund Dreamsettler, the sequel to Hypnospace Outlaw. Patrons can play a WIP build of one of Dreamsettler's minigames now, and in two weeks we're releasing Dreamsettler's Page Genie. I look forward to making silly pages together. 🌎patreon.com/Tendershoot 402020977
goet @goetworks.bsky.social · 07/03/2025insane twist of fate that as soon as I have a breakthrough like this a new monhun drops. sorry everyone i have not opened Rider since posting this 120
Reposted by goetVGDensetsu @vgdensetsu.bsky.social · 03/03/2025Double Moon Densetsu manual illustrations by Takuhito Kusanagi / 草彅琢仁 (Grandia) archive.org/details/doub... 18422
goet @goetworks.bsky.social · 03/03/2025i agree with this generally but games are not just art/product, stuff like fortnite/cod/mmos are "spaces", and those should strive to be designed for all. which is not accessibility toggles, it means that the experience is equivalent to everyone regardless of ability 181
goet @goetworks.bsky.social · 28/02/2025Signalis is good. Especially like how wide the space is: you can flail around barely surviving each room, or lock in, cold calculations about what to exterminate, which route to take. Both of these contextualize your character in a horrifying way. Frustrating and sad throughout. 010
goet @goetworks.bsky.social · 25/02/2025i thought this would be what kills the project but i managed to break the procgen map into streets 0101
goet @goetworks.bsky.social · 24/02/2025heart goes out to games industry people and all that, but its so fucking funny that these guys are trying to look intimidating while posting shit like this 150
goet @goetworks.bsky.social · 03/02/2025learned a few days ago that Gen Urobuchi has been working on a puppet series for years now. happy to report its really cool. look at this shit 010
goet @goetworks.bsky.social · 26/01/2025did a prototype for a menu based lifesim. i could make a game like this. will i? idk 031
goet @goetworks.bsky.social · 24/01/2025kids, you need to get on this. make sure to turn off drive assist in the options menu. play with manual not automatic. generally you want the ride height to be low, and the springs to be stiff. lower final drive for better acceleration. you want negative camber. if you understeer adjust toe in if 030
goet @goetworks.bsky.social · 22/01/2025been working on a text-based lifesim prototype. i kinda hate how "cozycore" this format is usually, this one will be about struggle 040
goet @goetworks.bsky.social · 21/01/2025been thinking about how the dynamics of blogging were basically the same as youtube. rare long essays. rigid post farms. one post blowing up could box you into one niche for the rest of your life. saying you are a doing it full time was social suicide. videos won, i guess we just dont like reading 110
Reposted by goetChaoclypse (Brandon Yu) @chaoclypse.bsky.social · 21/01/2025I added 192 art pieces to my Pay What You Want artpack for you to use in your projects, commercial or otherwise! This is quite a major update - the original art pack had 19 art pieces. Make cool stuff, and share this if you can :) chaoclypse.itch.io/chaos-art-pa...chaoclypse.itch.ioChao's Art Pack: Pay What You Want! (200+ Drawings) by ChaoclypseArt to use in your TTRPG projects! Pay what you want! 1011970
goet @goetworks.bsky.social · 08/01/2025the cool part of ui development is that you eventually go so insane that you start looking at design patterns for distributed databses 010