Fottaw @fottaw.bsky.social · 01/10/2026Always love to see the early designs you sometimes share! Just like your game design documents 😙 020
Reposted by FottawLee Petty @leepetty.bsky.social · 01/10/2026Meeting notes from Day 1 of Uprise, our recent Amnesia Fortnight project. 2294
Fottaw @fottaw.bsky.social · 28/09/2026Noticed this game via @stayathomedev.bsky.social and it looks really interesting. Enjoy the release ride! 010
Reposted by FottawJames Cooper @jamescoopergames.bsky.social · 14/09/2026I stepped away from socials back in 2020. Coming back, I find a games industry that's changed a lot since I left - in good ways, and in hard ways. I'm looking forward to being part of the community again. 👋static.klipy.comUncharted: Nathan Drake and Sully HugALT: Uncharted: Nathan Drake and Sully Hug 3132
Reposted by FottawEdd Coates | Game UI Database @eddcoates.bsky.social · 13/09/2026I'm pleased to announce that around 200 pages' worth of tutorial resources are coming to the Game UI Database for FREE via a brand new blog. No ads. No paywalls. No email signups. Here's a preview of the first piece dropping next week, all about crafting cross-platform control schemes and layouts! 7713253
Reposted by FottawDerek Lieu - Game Trailer Editor @derek-lieu.com · 11/09/2026I need to interview someone who knows a ton about game optimization—esp. if they have AAA experience! I’m making a video about why it’s impractical to wait until the game is finished to start making trailers (especially for AAA). This is one angle I want to explain it from. Reposts appreciated! 🙏 811477
Fottaw @fottaw.bsky.social · 18/08/2026Hey! I didn't look at it from that perspective. Thanks for this insight. I really appreciate it. Maybe I just need some time to get used to things being different. All the best! 000
Fottaw @fottaw.bsky.social · 16/08/2026Maybe I'm overreacting, but indeed that's the feeling I have now. I feel so tricked in wasting my time when I find out I watched/read something generated. I'm also really doubting to move all my own things offline, cause it's just being stolen now. 100
Reposted by FottawKay Savetz @savetz.bsky.social · 15/08/2026Best of all, Bob sent me ~70 floppy disks of unreleased 3-D rendering demos, source code, light pen software, internal development tools, and more. I got the data and shared it all here: forums.atariage.com/topic/392145...forums.atariage.comBob Fraser disk trove!My ANTIC podcast interview with Bob Fraser is scheduled to be published this weekend. Bob worked on the CX70 light pen, experimented with 3-D graphics, and wrote the POKEY chapter of De Re Atari, prog... 0183
Fottaw @fottaw.bsky.social · 15/08/2026This, and also if you get burned a couple of times, one loses faith in those creative mediums totally (movies, games, books, comics, etc). 100
Reposted by FottawGDRI @gdri.bsky.social · 14/08/2026Akira Sakuma, the former Data East/TAD programmer, was going through development documents for the unreleased Toki sequel and found image files that were created on development hardware. Since they are not in a standard format, Sakuma wrote a tool to view them. x.com/reddrag64988...x.comred-dragon (@reddrag64988892) on X必要に駆られ、TAD勤務時の未発売プロジェクト「JuJu2」の資料を漁っておりました。 すると、当時の開発機(S-CG-CAD)で作成された画像ファイルが見つかりました。 当然、BMP等のよく知られた形式ではないため、急遽、Windows上で閲覧するツールを作成してみました。 何もかも皆懐かしい・・・ 18335
Fottaw @fottaw.bsky.social · 08/08/2026I heard a beeping modem sound in my head, when I saw this photo 🤗 010
Reposted by FottawMetin Seven, Moon Child's dad 🌝 @seven.eurosky.social · 18/04/2026Having received so much love for our good old #MoonChild game, we are happy to give love back to the game community by releasing the Moon Child source files + assets. Details can be read in the ReadMe text. We're looking forward to see what you're going to create! 💚 bitbucket.org/rhinoid/moon...bitbucket.orgBitbucket 332012920
Fottaw @fottaw.bsky.social · 01/08/2026I'm also doubting about canceling my personal hobby website. It's such a mess. Why put any effort into anything online. 000
Fottaw @fottaw.bsky.social · 30/07/2026☝️yeah, this. Does not even need a good ending, but an actual ending would be awesome already. 020
Reposted by FottawJaws Slayer 🎃 @jesawyer.bsky.social · 24/07/2026someone asked about these a while back... 41717
Reposted by FottawGaming Alexandria @gamingalexandria.bsky.social · 22/07/2026Looking to move some rare stuff I've already scanned if anybody is interested as well. Just shoot me a DM if you are! 9287
Reposted by FottawÚna-Minh (That's my first name!) 🔜 AdventureX @unaminh.bsky.social · 21/01/2026As promised, here's my #Game Design Doc - definitely DON'T read it until you've played the game though. docs.google.com/document/d/1... #gamedev #indiegames 0102
Reposted by FottawMike Bithell @mikebithell.bsky.social · 18/07/2026The absolute gut punch of seeing mentors and heroes fall for the ai grift. Seeing their avatars flip to ugly generated art, their posts start to read like they were generated… lashing out at people who’ve clearly privately tried to walk them back to reality. We’re losing a lot of 50+ nerds to this 1661167
Fottaw @fottaw.bsky.social · 08/07/2026Yeah, but wait! Here's a new update to revert all your hard work 🙀 020
Fottaw @fottaw.bsky.social · 01/07/2026Yeah, I feel you. For some reason my brain clicks with videogames. And especially the creating games part. But it's getting harder and harder to motivate myself to do/learn anything in that area 000
Fottaw @fottaw.bsky.social · 28/06/2026Yeah, I've got a couple of hobby websites also, but the fun of maintaining them is long gone. Doubting even if I should just take them offline 010
Reposted by FottawD Feit 🎃🧛 @feitclub.bsky.social · 20/06/2026hello my fellow podcasters, Audacity is running a survey and as you'd expect, there are AI questions on there! Very leading questions, at that! Tell them you do not need AI baked into this useful recording/editing software! thank you! docs.google.com/forms/d/e/1F... 1010073
Fottaw @fottaw.bsky.social · 20/06/2026For me it was Kismet in UE3 which clicked and showed the path into the future :) 000
Fottaw @fottaw.bsky.social · 19/06/2026Yeah, there are a lot of red flags in their recent talk. And my feeling is that it's about the players, but also companies and developers who they want to make dependant. 010
Reposted by FottawJon-Paul @tripleshot31.bsky.social · 11/06/2026The irony is they are replacing all their non-union humans with agents run by a single organization that can demand changes in wages (aka token costs) overnight without bargaining. 8578181
Fottaw @fottaw.bsky.social · 01/06/2026Still procrastinating that 5th season of stranger things over here... 010
Fottaw @fottaw.bsky.social · 21/05/2026Really good to hear! Hope things will settle down for you now. 🐟 010
Fottaw @fottaw.bsky.social · 18/05/2026Yeah, that's for sure! Didn't know you were stuck, I didn't want to be rude. I'm in the process of switching for myself. Luckily most of the software I need is available on Linux Mint nowadays. That even has drivers for Bluetooth. 110
Fottaw @fottaw.bsky.social · 12/05/2026That's quite brave of you. I say, job well done! Love the video btw :) 000
Fottaw @fottaw.bsky.social · 15/04/2026Yeah! Just remembered that teleport disc gun from unreal. Or the slomo of Max Payne :) 010
Reposted by FottawAlien 👽 Max | gamedev 🇺🇦 @alienmax.bsky.social · 08/04/2026I am waiting for your support on Steam. Thank you. store.steampowered.com/app/4524700/store.steampowered.comCHARGE.R on SteamA sci-fi puzzle game set in the body of a robot on an abandoned lunar station following a catastrophic event. The station was once part of Earth's defense against cosmic threats. All that remains are ... 331
Fottaw @fottaw.bsky.social · 03/04/2026Thanks for the update! For me it's also a bit too far away, but I really loved the idea! Hopefully you can fill it up slowly with the things you are doing now. Keep it up, and take it easy ❤️ 010
Fottaw @fottaw.bsky.social · 03/04/2026Awesome! Enjoy the recording! I don't have any requests. By the way, what is the status of your office/hub/space? In the past I read you were really busy with renovating it. 120