Momin Khan @fool.dev · 23/09/2026Been working on this for the last few months, Bezi support for Unreal 5.4+ is now available in early access! Free subscription if you get in here www.bezi.com/unreal 000
Reposted by Momin KhanFrancisco González @grundislav.games · 23/09/2026Not only am I speaking on Sunday, I will be ANNOUNCING MY NEW GAME, so maybe an incentive to get a ticket? 2518
Reposted by Momin KhanBrian S. Chung @brianschung.bsky.social · 23/09/2026It's not too late to join in. In fact, here's a code for a free ticket (normally $50): ti.to/GDoCExpo/202... Code is good for the first 10 people who use it, grab yours quick! 22628
Reposted by Momin KhanGame Devs of Color Expo @gdocexpo.com · 11/09/2026DEV INTERVIEW👾 South of Midnight is a third-person action-adventure game. Players take on the role of Hazel, who learns an ancient weaving power to explore the Deep South mythos, cleansing "Stigma" and defeating "Haints" - physical manifestations of deep-rooted sorrows and trauma. 🎮 #GDoCExpo2026 18434
Reposted by Momin KhanJan Willem Nijman @jwaaaap.com · 25/08/2026post inspired by the blood dungeon launch and how nice it is that once someone has made flywrench you don’t even need to know anything and youll get nidhogg 1&2, wheel world and now blood dungeon without any algorithmic help necessary 51092
Reposted by Momin KhanCasey Muratori @cmuratori.bsky.social · 26/08/2026The VOD for my BSC2026 talk "The Root of The Root of All Evil" is now available! It's the spiritual successor to last year's "The Big OOPs", so if you enjoyed that one, join me for one more adventure into the history of computer science: computerenhance.com/therootcomputerenhance.comThe Root of the Root of All EvilA Brief History of Programming's Most Ambiguous Catchphrase 14211
Reposted by Momin KhanMesshof @messhof.bsky.social · 25/08/2026Blood Dungeon is OUT NOW on Steam, Xbox Series, Windows Store, Game Pass, Switch 1+2, and PlayStation 5! RTs very much welcome. I love you. #boneup blooddungeon.com youtu.be/rmbXDEdb6Y0youtu.beBlood Dungeon: Release TrailerYouTube video by messhof 14365173
Reposted by Momin KhanDouble Fine @doublefine.com · 21/08/2026🚨 AMNESIA FORTNIGHT IS BACK, BABYYYYYYY 😎 In 10 days, we're gonna put on the best damn game jam the world has ever seen, and we need YOUR help to keep our indie dreams alive! Get notified when we launch on Aug 31: kickstarter.comComing soon: Amnesia Fortnight 2026, Indie RebootA Double Fine Productions Game Jam, Documentary, and Kickstarter Campaign 15840248
Reposted by Momin KhanMesshof @messhof.bsky.social · 27/07/2026Blood Dungeon launches August 25th on Steam, Xbox Series X|S, PlayStation 5, and Nintendo Switch 1 + 2! Blooddungeon.com #boneup 924068
Reposted by Momin KhanKevin Lee @kevin-d-lee.bsky.social · 17/08/2026𝗪𝗮𝗻𝘁 𝗮 𝗱𝗲𝗲𝗽𝗲𝗿 𝗹𝗼𝗼𝗸 𝗮𝘁 𝗕𝗲𝘇𝗶 𝗔𝗰𝘁𝗶𝗼𝗻𝘀++? Tomorrow at 11 AM PDT, Momin Khan, the engineer behind Actions++, is hosting a live demo covering what changed, why we changed it, and what you can now do in Unity. Join us: discord.gg/VtVAmcqe7?ev... #gamedev #indiedev 5178
Reposted by Momin KhanAndrew Branch @andrewbran.ch · 15/08/2026If you’re not stalking TypeScript PRs, you might be surprised how much you can do with the API in nightlies (and even in 7.0 stable), so here’s a tiny demo that I think hits some of the highlights. 🧵 412620
Reposted by Momin KhanChris Wade @luckshotgames.com · 09/08/2026BIG HOPS TOGETHER is out now! - Play the 15 hour adventure with 8 players - Pick up, carry, and throw your friends - Tongue swing from other frogs - Steal items from each other's backpacks - Story progression and collectibles are shared - 40% off for the next week Link below -> 4613193
Reposted by Momin Khan🐔 Brian Bucklew 🐔 ₑͤ>∿<ₑͤ ∞🌮 @unormal.bsky.social · 08/08/2026I'm sorry but Fahrenheit is just such a good temperature system, it's always exactly how a person feels. 0 is too cold, 100 is too hot, the surface of the sun is 9999 1315027
Reposted by Momin KhanMax Woolf @minimaxir.bsky.social · 27/07/2026So, uh, personal announcement. I am now suddenly unemployed. I am currently looking for a data science/machine learning/AI job in the SF Bay Area. If you're interested, let me know! In the meantime, I now have *plenty* of time for blogging lol. 710927
Reposted by Momin KhanChris Wade @luckshotgames.com · 30/07/2026News time! 🚨 On August 9th our Steam version will transform to become BIG HOPS TOGETHER. - Play the full adventure ONLINE with 8 players - Pick up and throw your friends - Tongue swing from other players - Steal items from each other's backpacks - Story and collection progress is shared 37987262
Reposted by Momin KhanElsbeth Larkin @funtimesmcgee.bsky.social · 29/07/2026Hi everyone, today me and 22 others at Double Fine were hit by layoffs today. All the people who lost their jobs today care so much about the games they make and the people they work with. If anyone is looking for a tools SE with 7 years of experience and who brings baked goods on Mondays lmk. 81236471
Reposted by Momin KhanGame Maker's Toolkit @gamemakerstoolkit.com · 27/07/2026Well, it finally happened! After 9 years of Unity dominance, Godot was the most used game engine for GMTK Game Jam 2026 submissions. 🤖 Godot - 47% 🎮 Unity - 34% 🛠️GameMaker - 5% 🚀 Unreal Engine - 3% ✨ Other - 11% 9356221233
Reposted by Momin KhanMesshof @messhof.bsky.social · 01/07/2026Wheel World is currently 40% off on @steampowered.com . Here's what it looked like before it was 40% done: store.steampowered.com/app/1497460/... 3393
Reposted by Momin KhanAlex N @alexnstudios.bsky.social · 23/06/2026Little sneak peak on the game I'm working on. Some cool concept art and gray boxes, if you're into that sort of thing! #gamedev #indiegame 084
Momin Khan @fool.dev · 20/06/2026@cwpat.me Is the dragon design in OotSS a reference to the eyes statue in void stranger? 👀 100
Momin Khan @fool.dev · 19/06/2026@ludumdare.com @distraction.engineer FYI certificate seems to be broken for ldjam.com ldjam.comldjam.com 010
Reposted by Momin Khankatherine morayati @morayati.bsky.social · 16/06/2026"It is hard to express how *instantaneously* my brain automatically dismissed them as textbook confirmation bias": how an oversight in C#'s built-in System.Random class caused dozens of randomized Slay the Spire II outcomes to be effectively predictable tck.mn/blog/correla...tck.mnCorrelated randomness in Slay the Spire 2Here are three true statements about the game of Slay the Spire 2 (in single player): If you pick Neow's Bones in the Underdocks, the random curse is ~54% likely to be Debt.* It is impossible to r... 17320
Reposted by Momin KhanMesshof @messhof.bsky.social · 06/06/2026Blood Dungeon is a platforming autoshooter coming to Steam, PS5, and Xbox X|S later this summer, but you can play the steam demo right now! 58723
Momin Khan @fool.dev · 08/06/2026It's complicated but this definitely starts way before the engine, at the concept and overall art direction stage. It used to be that you had to compromise in artful ways to achieve a concept. But modern engines let you just do it. Concepts need to be given much more weight nowadays to avoid this. 030
Momin Khan @fool.dev · 30/05/2026I went to Steam to buy Mina the Hollower but the autoplaying trailer turned me off so much that I clicked away and ended up buying this for $4 instead 010
Reposted by Momin KhanMichael Kamm @michaelkamm.games · 26/05/2026Last year, miHoYo copied my puzzle game Ouros in Zenless Zone Zero. Because they are a recognized, billion-dollar studio and my game isn't well known, some people are now assuming that their version is the original, and mine is the clone. I hope this video clears that up. 198148507472
Momin Khan @fool.dev · 25/05/2026The harsh lesson from this is that for many games, gameplay doesn't actually matter. Community, perceived value, and especially status in the community are much more important to players. Gameplay is tertiary or even optional. Successful games are fashion brands, not interactive experiences. 030
Reposted by Momin KhanGame Devs of Color Expo @gdocexpo.com · 18/05/2026Every GDoCExpo talk and panel is powered by devs sharing hard-earned knowledge with our community. We believe speakers should be compensated for that labor. Help us fund speaker honorariums for this year’s expo! 🩵💚 www.gamedevsofcolor.org/donate #gamedev 08661
Reposted by Momin Khanmeghna jayanth @meghna.bsky.social · 11/05/2026There’s also an entire conversation to be had about real-world events for video games which I think are entirely necessary if we’re really going to be part of the culture — games must be cultural objects that people meet and mingle around, culture relies on community which cannot be purely digital 39712
Reposted by Momin KhanMike Drucker @mikedrucker.bsky.social · 12/05/2026Ok ok ok new video game discourse: Forbidden Solitaire is really good 1427628
Momin Khan @fool.dev · 03/05/2026@keijiro.bsky.social Hi Keijiro! Are you doing any shows in Tokyo from May 8-14? I'll be visiting and would love to see you VJ live 000
Reposted by Momin KhanJake Birkett - Veteran Indie @greyalien.bsky.social · 30/04/2026LAUNCH ANNOUNCEMENT Forbidden Solitaire is out now! We are immensely proud to release this awesome game made by two veteran indie studios and we hope you really like it. Steam: tinyurl.com/ywj43ptj GOG: tinyurl.com/2s3sv45j Itch: tinyurl.com/3k4bjt8m Please share, many thanks! #indiedev #FakeOS 721515673
Reposted by Momin KhanNewgrounds @newgrounds.com · 21/04/2026If you made a web game for #ldjam this weekend, share it on NG with the #ludumdare59 tag! We'll be showcasing a bunch of entries. 09912
Reposted by Momin KhanBen Collins @bencollins.bsky.social · 20/04/2026Sorry to be overly sincere for a second, but here's why we decided to persevere through all of the bullshit and take over InfoWars. There's just gotta be a line somewhere. Thank you @pablo.show for letting me talk so openly about this. 308147602764
Reposted by Momin KhanRobert Yang @radiatoryang.bsky.social · 04/04/2026biggest rush in game dev is when you finally get the input glyph UI sprites automatically swapping based on the current input device 314810
Momin Khan @fool.dev · 25/03/2026First major feature I shipped with @bezi.com from beginning to end! Bezi's vision tool has functionality that no other spatial vision tool has, as far as I'm aware 021
Momin Khan @fool.dev · 23/03/2026Last minute decided to go to PAX East with my company @bezi.com ~ Hit me up if you're around doing indie game dev and/or AI-assisted Unity dev 020
Reposted by Momin KhanBezi @bezi.com · 18/03/2026"We as game developers know about the posts on Reddit asking for a specific feature, and we're not doing it on purpose." GDC was a blast, and folks had hot takes on gaming... #GDC2026 #gamedev #BeziTakes 0168
Reposted by Momin KhanMega64 @mega64official.bsky.social · 14/03/2026We’re walking our way through @babystepsgame.bsky.social where YOU can help or hurt our progress! We’ll also be giving out codes for the game from @devolverdigital.com throughout the day! Mega64’s Walking Up That Hill LIVE right now on Twitch and YouTube 🔗⬇️ twitch.tv/mega64podcast 17420
Momin Khan @fool.dev · 14/03/2026This was my first GDC where I had absolutely zero imposter syndrome. Highly recommend 010
Reposted by Momin KhanSKATE STORY @skatestory.com · 10/03/2026To celebrate the IGF Nomination for "Excellence in Visual Art" we're putting a sale on Steam with 20% off. 411838
Reposted by Momin KhanClaire Willett @clairewillett.bsky.social · 09/03/2026NO NO NO YOU DON’T GUYS LET ME PLEASE SPREAD THE GOSPEL OF FREE TAX USA federal is free, state is $16, handles even my chaotic freelancer taxes just fine, same step-by-step “designed for normies” kind of interface as TurboTax but NOT EVIL tell everyone you know www.freetaxusa.comfreetaxusa.comFreeTaxUSA® - Free Online Tax Filing for Federal Returns100% free federal tax filing. E-File your tax return directly to the IRS. Prepare federal and state income taxes online. 2025 tax preparation software. 13128607758
Reposted by Momin KhanCashew OldDew @cashewolddew.bsky.social · 26/02/2026I made an addon for you. Shader Line Previewer: A real-time variable inspector for Godot. 718047
Momin Khan @fool.dev · 16/02/2026Alternatively, Github can sell a service that lets maintainers filter out slop PRs, and automatically gives feedback to PRs that are filtered out. Basically selling the fix to the problem they themselves created. 000