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Bezi

@bezi.com
60 followers 9 following 150 posts

The development assistant for game engines. Code and debug your project with ease. Currently for Unity. Try it out now: www.bezi.com

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Bezi @bezi.com · 23/09/2026
Bezi now supports Unreal Engine. Build with all the power and fidelity of Unreal, with zero friction. Sign up for early access, available now for free. #gamedev #unrealdev
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Bezi @bezi.com · 21/09/2026
Stay tuned, update dropping later this week. #gamedev
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Bezi @bezi.com · 08/09/2026
What would you make if you had two weeks to build a game to win a prize pool worth $34,000? Calling all game creators: the Bezi Mega Jam is a game jam with prizes designed to boost talented game devs forward in the industry. Get ready to build by September 14. Signup link below.
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Bezi @bezi.com · 31/08/2026
Bezi is hiring a Motion Designer & Video Editor! We're looking for a creative brain with a knack for visual brand and storytelling for technical products. Join us in building the future of game development 🔽 #motiondesign www.bezi.com/careers/moti...
bezi.com
Bezi Careers - Unreal Game Developer (Product Content)
Join the team building Bezi, a game development assistant that leverages deep project context and AI to accelerate game creation.
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Bezi @bezi.com · 27/08/2026
You can now build UI in Unity like it's Figma with a dash of Blender. Auto-layout, variables, orbit controls. Works for uGUI or UI Toolkit. Push your content to the engine with no token spend. #unitydev #gamedev
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Bezi @bezi.com · 18/08/2026
Introducing Proofs — visual, dynamic interfaces to build games with Bezi. Proofs are freeform mini-apps you spawn for any custom need: convey your design intent to Bezi, represent real-time data about your project, or expand your workspace in any other creative way you wish.
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Bezi @bezi.com · 17/08/2026
Bezi's in-engine capabilities are always expanding behind the scenes, giving you deeper surfaces of control. To see all the latest updates to Bezi's agentic features, join our LIVE demo tomorrow, led by Momin, the lead engineer behind our enhancements. #gamedev #unitydev
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Bezi @bezi.com · 11/08/2026
Animation in Unity just got easier. Import rigged animation from Blender or Maya, and Bezi can build your Mecanim and blend tree setup for you. Or skip the DCC entirely and prompt Bezi for an animation clip, so you can dive right in, iterate, and refine. Flipbook support included. #unitydev
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Bezi @bezi.com · 04/08/2026
Performance issues in your Unity scene? Introducing new & improved Profiler capabilities in Bezi. Run a performance overhaul, optimize code, and manage memory usage, so you can hit your target framerate. One and done, so you can dive right back into building. #gamedev #unitydev
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Bezi @bezi.com · 30/07/2026
Bezi lifehack from a power user who knows ball: >spec out any feature you want to build in your game >run Plan Mode with a POWERFUL model, refine the concept, catch any contingencies (Opus 5) >once your dev tasks are well-scoped, run them with a FAST, CHEAP model (GPT-5.6 Luna) #gamedev #indiedev
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Bezi @bezi.com · 27/07/2026
New model drops: Bezi now has Claude Opus 5, GPT-5.6 Sol, and the open model GLM-5.2. Bezi also now runs on GPT-5.6 Luna by default, which our internal evals found to be 3x cheaper than Claude Sonnet 5, while being equally performant. #gamedev
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Bezi @bezi.com · 23/07/2026
Mockup to functional mobile game UI in Unity, in under 20 minutes. All the manual tedium of anchors, scaling, animator wiring — handed off to Bezi, so you can focus on the judgment calls. #gamedev #gameUI
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Bezi @bezi.com · 17/07/2026
Two indies built this platformer with Bezi and won GDC passes. - Navigate a square through an abstract world - Draw a path with a stylus across obstacles - Trigger ambient sonic cues to solve geometric puzzles It's called bauhaus by Joel & Fern. Would you play this? #indiedev #indiegames
cannedcorgies.itch.io
bauhaus (Joel and Fern - Bezi Game Jam) by fern
A two-handed approach to 2D games.
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Bezi @bezi.com · 15/07/2026
Drunk Discord message we got from a Bezi user. We're celebrating with ya, king. 😊 Shoutout to your son. #gamedev #indiedev
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Bezi @bezi.com · 10/07/2026
1 roguelite, 70+ powerups, 2 devs, 7 months. Built with Bezi, Coinsweeper is a roguelite that remakes Minesweeper into a high-stakes gamble. Within weeks of release, one reviewer's at 172 hours of playtime already. #gamedev #indiedev
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Bezi @bezi.com · 08/07/2026
Announcing Bezi's first MEGA Game Jam. Bezi will be giving away $12,000+ in gamedev resources — GDC passes, iPads, asset packs, Bezi subscriptions — all prizes to nourish your craft. Not one to miss! Mark your calendars: Sept 14 - Sept 29, 2026. Details below 🔽 #gamedev #indiedev #gamejam
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Bezi @bezi.com · 01/07/2026
If you're building your game with repetitive tasks, it's a skill issue. Introducing Skills in Bezi. Turn the workflows you repeat — prototyping a feature, debugging physics, prepping a build — into a single slash command. #gamedev #indiedev
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Bezi @bezi.com · 16/06/2026
What does a game designer actually do all day? Bezi met with James Creavalle (Red Dead Redemption 2, Far Cry 6, UFC 4, 2XKO), who broke down his real workflow across those projects. #gamedev #gamedesign #rdr2
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Bezi @bezi.com · 12/06/2026
Minesweeper with an addictive roguelite twist. Built with Bezi, Coinsweeper is a breakout debut that heightens Minesweeper's 50/50 adrenaline into a high-stakes gamble. #minesweeper #indiegames #gamedev
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Bezi @bezi.com · 05/06/2026
The best way to train your eye for good game design is to play imperfect games. Game designer James Creavalle (Red Dead Redemption 2, UFC 5) talked to Bezi about how to attune your eye for polish, and why the 6-out-of-10 games can unlock more than the masterpieces. #gamedev #gamedesign #indiedev
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Bezi @bezi.com · 28/05/2026
"Expedition 33 is the most influential game in the last 10 years." Bezi asked #GDC2026 attendees for their pick on which game swayed the game industry the most in the last decade, and E33 won by a swell margin! #expedition33 #gamedev
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Bezi @bezi.com · 27/05/2026
Bezi is hiring a Technical Growth Marketing Lead! You’ll be building Bezi’s social growth and reach across all channels. Experience in growth generation at a developer tools or gaming-related company required. #gamedev Link below:
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Bezi @bezi.com · 20/05/2026
Big one: Bezi now supports MCPs. Your Git history. Your Figma files. Your Blender models. Your Notion docs. Connect all the tools you use to build your game day-to-day, and Bezi can now help you build with them. #gamedev #unitydev
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Bezi @bezi.com · 14/05/2026
Bezi is bringing it right back with our monthly Bezi Jams — this time, with a Boomerang theme. Check out these insanely creative games, all built with Bezi over one weekend. #gamedev #gamejam #indiedev
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Bezi @bezi.com · 08/05/2026
"Mobile gamedev takes more skill than desktop or console development." A hot take Bezi heard at GDC this year, from someone who thinks mobile dev is more complex and has contributed more innovation than other areas of gamedev! #GDC2026 #gamedev #mobiledev #bezitakes
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Bezi @bezi.com · 05/05/2026
If the gamedev community has unanimously flocked to Bezi over Unity’s official AI tool after all these years of Unity AI’s existence, there’s got to be a reason. #gamedev #unityai #unitydev
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Bezi @bezi.com · 30/04/2026
This one's for the multiplayer devs, hunting bugs hiding in the space between the client and the server. We built Workspaces in Bezi to perfectly bridge that space. One Workspace for your Unity client, your game server, and your shared assembly, seamlessly connected. #gamedev #unitydev
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Bezi @bezi.com · 29/04/2026
"This might be the last ever GDC." Bezi met up with gamedev Jason Weimann at GDC this year, and he wasn't optimistic about the future of the conference... Is GDC falling off? #GDC2026 #gamedev
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Bezi @bezi.com · 24/04/2026
Your support emails are not like our support emails. 💅 Real emails we get from gamedevs who had to let us know what we already suspected — Bezi is indeed cooking. #gamedev #indiedev
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Bezi @bezi.com · 21/04/2026
Introducing Workspaces in Bezi, a homebase for all your projects. Design your space however you build best. Connect multiple Unity projects for cross-project support, plug in local folders for out-of-engine context, and invite your collaborators to build together. #gamedev #unitydev
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Bezi @bezi.com · 06/04/2026
What goes into building an open-world game like Red Dead Redemption 2? Bezi talked with game designer James Creavalle on what it was like making game content for RDR2, and how he solved the design challenges of enabling a wild range of unexpected playstyles. #RDR2 #gamedev #gamedesign
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Bezi @bezi.com · 03/04/2026
80 LEVEL just featured Lost Arcade, an indie studio that used Bezi to build their debut game Voodoo Fishin’! As a small team of 3, Lost Arcade first picked up Bezi to experiment with more efficient tools. This week, their game has hit 100+ reviews in just 2 days of release. #indiedev #gamedev
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Bezi @bezi.com · 31/03/2026
Indie game studio Lost Arcade isn’t afraid to challenge players. In their gorgeous debut Voodoo Fishin’, our favorite trio brings hyper-realistic fishing mechanics to a kooky, horror co-op. Today's the day. Voodoo Fishin' is officially out on Steam. Link below: #indiedev #indiegames
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Bezi @bezi.com · 31/03/2026
What conditions enable the making of good games? How can small teams with limited bandwidth gain their edge? At GDC, Bezi's very own Julian Park gave his take, and made the case for optimism for the quality ceiling of tomorrow's games. Check out his talk below ⬇️ #indiedev #gamedev
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Bezi @bezi.com · 25/03/2026
“Expedition 33 should not have won Indie Game of the Year Award.” Folks at #GDC2026 had hot takes on the Game Awards and what should be considered an "indie game." #indiedev #gamedev #bezitakes #expedition33
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Bezi @bezi.com · 25/03/2026
Bezi just learned to see. With visual knowledge of your Unity project, Bezi can now spot visual bugs at runtime, iterate on UI and shaders, and verify every step of its work without you needing to describe every detail. Live today for all Bezi users. #gamedev #unitydev
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Bezi @bezi.com · 18/03/2026
"We as game developers know about the posts on Reddit asking for a specific feature, and we're not doing it on purpose." GDC was a blast, and folks had hot takes on gaming... #GDC2026 #gamedev #BeziTakes
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Bezi @bezi.com · 11/03/2026
Everyone at #GDC2026 is talking about the role of AI in gamedev, and big surprise, most people are getting it wrong. There is an ideal way of how AI should be used to further the human art of game development. #gamedev #indiedev
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Bezi @bezi.com · 05/03/2026
You can now select models for your Bezi tasks, so you can manage your credits more flexibly. For any gamedev task, you can toggle through 3 model options — Frontier for the most cutting-edge models (Opus 4.6 today), Core for standard dev work, and Basic for simple, lightweight tasks. #gamedev
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Bezi @bezi.com · 04/03/2026
A 3-person indie game studio with the right tools can ship just as fast as a big team. Artist Brett Nienburg uses Bezi to build custom Unity tools to wrangle hundreds of game assets, freeing up programmer Mark Hull to focus on core game systems. #indiedev #gamedev
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Bezi @bezi.com · 25/02/2026
Who’s excited for GDC?! Make a speedy dash to the Bezi booth to see what we’re building, and meet the team behind everyone’s favorite gamedev sidekick. We’ll have demos, donuts, and spicy gaming takes. 👀 #gdc2026 #gamedev
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Bezi @bezi.com · 24/02/2026
Streets are saying Bezi's Plan Mode slaps. #indiedev #gamedev #unitydev
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Bezi @bezi.com · 18/02/2026
Low-poly art, three devs, one extremely gorgeous and distinctive gameworld. Here’s how indie game studio Lost Arcade leaned into their nostalgic, stylized art style for their debut title Voodoo Fishin’. Link to our full interview below ⬇️ #indiedev #gamedev
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Bezi @bezi.com · 13/02/2026
Bezi gave away 3 GDC passes and $1,000 in cash prizes for our last jam, and the games were the highest-rated ever in Bezi Jam history. Check out all the creative games in the link below — and congrats to Inqdrop Studios and Joel & Fern, who will be joining us at GDC in March! #gamedev #indiedev
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Reposted by Bezi
Fatal Exit (Cillian C.) @fatalexit.bsky.social · 10/02/2026
Super proud of my @bezi.com #gamejam submission for the battle for GDC jam. While I didn't compete for one of the passes, I put my previous experience with it to the test, and ended up with a result I never imagined possible. Game is here: fatalexit.itch.io/typewriter-c... #indiegamedev #gamedev
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Bezi @bezi.com · 12/02/2026
Bezi now has Plan Mode. As you think through your game’s next feature, clarify your ideas with Bezi, align on any details and dependencies you missed, and you’ll get a perfectly structured execution plan. Hit Build, and watch Bezi build out your exact intentions. #gamedev #indiedev
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Bezi @bezi.com · 03/02/2026
Indie game studio Lost Arcade just debuted with the most gorgeous horror fishing game ever. We chatted with the trio on the making of Voodoo Fishin’ — about their Jim Henson inspo, realistic fishing mechanics, their leap to going indie, and much more. #indiedev #gamedev Link to full video below ⬇️
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Bezi @bezi.com · 23/01/2026
What happens when an indie game studio sets a horror fishing game in a Jim Henson-inspired voodoo swamp? Voodoo Fishin’ is Lost Arcade's debut release. Here's artist Brett Nienburg on how he designed its distinctive gameworld. Stay tuned for our deep dive with Lost Arcade! #indiedev #gamedev
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Bezi @bezi.com · 15/01/2026
Bezi is giving away GDC passes this month! To support indie developers, we'll be selecting a dev team from our January game jam to attend GDC in San Francisco this March. We also have a $1,000 cash prize pool! Our jam is January 19th to Feb 2nd. Signup link below: #indiedev #gamedev #gdc2026
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Bezi @bezi.com · 12/01/2026
Literally the best thing to happen to Unity? We'll take it. 🫶 #unitydev #indiedev #gamedev
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