Reposted by Febucci (Federico)doc @docseuss.bsky.social · 07/08/2026I sometimes wonder if there are any good publishers left because the sheer volume of people I meet who want you to have an already-finished game with perfect art and is a clone of existing successes is so damn high I'm not sure there's any actual publishers DOING PUBLISHING anymore 2324
Reposted by Febucci (Federico)Godot Engine @godotengine.org · 16/07/2026The 2026 Godot Community Poll is here: Takes about ten minutes to complete, and it's one of the more direct ways to influence where things head next. We want to hear from you! 📝 godotengine.org/article/godo...godotengine.orgGodot Community Poll 2026 – Godot EngineWe want to learn more about the Godot community, understand who the users of the engine are, and find out how we can better support you. 26558150
Febucci (Federico) @febucci.com · 14/07/2026You can move the camera in Godot in a few different ways! I just discovered about Pilot Mode in 4.7 and I wanted to share it. Cheers! #godot #gamedev #indiedev 0123
Reposted by Febucci (Federico)Mike Bithell @mikebithell.bsky.social · 08/07/2026Proud to announce the next game Vampirium: 1997 Dracula is king of the United British Empire. Kill his enemies and find your own path through a minimalist immersive sim sandbox. Wishlists and retweets massively appreciated (and, you know, massively helpful) store.steampowered.com/app/4035190/...store.steampowered.comVampirium: 1997 on Steam1997. Dracula is King of England. At his command, master your dark gifts to assassinate his enemies and secure his vampiric empire. Infiltrate locked-down locations, adapt and survive in living enviro... 1392503819
Febucci (Federico) @febucci.com · 07/07/2026Among all the industry chaos - it's great to see the @godotengine.org community and foundation making good decisions regularly! Wrote a bit here 'cos I want to remember it: blog.febucci.com/2026/07/godo... Looking forward to support it and see what's next. Cheers!blog.febucci.comGodot people are doing a tremendous job - July 2026Godot is on a great track record of good choices and clear, transparent communication. Pretty excited for what's next! 051
Reposted by Febucci (Federico)Shayna Moon (she/they) @themoonis.gay · 15/06/2026The value proposition of working at an AAA studio was that you were trading independence and agency for stability, and that if the game did well, you would keep your job, and if the game did badly, you might lose it. Obviously it wasn’t that cut and dry, but you get it. Now? You just lose your job. 71162269
Reposted by Febucci (Federico)Mike Bithell @mikebithell.bsky.social · 08/06/2026The duality of game dev is absolute joy at the number of cool games coming out, and abject fear at the number of cool games coming out. 640241
Febucci (Federico) @febucci.com · 09/04/2026Damage numbers!! We just published a quick tutorial (first of many!) on how to create them with Text Animator for #unity -> Read it here: blog.febucci.com/2026/04/how-... Cheers! #gamedev 0144
Febucci (Federico) @febucci.com · 07/04/2026Heyaaa!! Recently someone asked us about a list of text animations… so we are creating them and sharing them soon!! We also want to collect the animations of the community for everyone to enjoy, so if you’d like to participate, join our Discord! febucci.com/discord hear you soon!! 030
Febucci (Federico) @febucci.com · 26/02/2026Text Animator for #godotengine now has disappearances !! We have just released a new version: → textanimatorforgames.com/godot GDScript and GDExtension rework is in progress behind the scenes too, cheers! 🫶🏻 062
Febucci (Federico) @febucci.com · 21/02/2026Daniel is working on some underwater boids ... kinda loving how it's starting to look. (collision avoidance is next!) #indiedev #gamedev #psx #godotengine #screenshotsaturday 094
Febucci (Federico) @febucci.com · 20/02/2026Heya! We reworked our entire backend and Discord workflow to ensure that no support request gets lost - while we're able to keep our sanity. I wrote a bit about it here blog.febucci.com/2026/02/how-we-automated-our-new-text-animator-support-workflow/ Letsgooooo 🫶 #gamedev #indiedev 093
Reposted by Febucci (Federico)Zi @majormcdoom.bsky.social · 13/02/2026Sometimes I just do weird stuff in VR just to see if I can. This was all done in one continuous shot. 🐧👊🧱🎦😅 #GodotEngine #gamedev #indiedev #VR 1531034
Febucci (Federico) @febucci.com · 09/02/2026🎉Text Animator for Unreal has received an Epic MegaGrant🎉 This will allow us to keep developing the tool for a bit, hear your feedbacks and reach the same standards we have on other engines > www.textanimatorforgames.com/unreal This is not sponsored, endorsed, or administered by Epic Games, Inc.textanimatorforgames.comText Animator for Unreal Engine | Coming SoonBring your dialogues to life in a few simple steps by using Text Animator for either Unity, Godot, Unreal Engine or your Custom Engine! Trusted by thousands of developers since 2020. Learn more! 082
Febucci (Federico) @febucci.com · 28/01/2026Game jammers! This year we'll be attending GGJ in Turin and give away some Text Animator keys to the games we'll like the most. Have fun everyone!! → blog.febucci.com/2026/01/global-game-jam-2026-guide-text-animator-giveaway It's a nice experiment and I'd love to expand this for the next ones!blog.febucci.comGlobal Game Jam 2026 Guide & Text Animator GiveawayFebucci joins IGDA Italy for the Global Game Jam 2026! Here are some general tips, development resources, and a giveaway for Text Animator to the games we like the most. 021
Febucci (Federico) @febucci.com · 21/01/2026New Update of Text Animator for #Unity! 🎉 We added an integration guide for Dialogue System from @pixelcrushers.bsky.social , some bug fixes and we are already working on the next one. Thank you for all the support!! 🫶 -> More info here: www.textanimatorforgames.com/posts/text-a... 021
Febucci (Federico) @febucci.com · 15/01/2026We are back!! We are working on a lot of new updates and projects, such as Text Animator for Unreal Engine and I can wait to share more about them all 🫶 Wrote a small post about the Holidays here: blog.febucci.com/2026/01/we-a... ( And tech AI freaking out D: )blog.febucci.comWe are back! New Year 2026Our goals and directions for 2026, Text Animator for Unreal Engine news and what we did during the holiday! 020
Febucci (Federico) @febucci.com · 29/12/2025Excited for new HAZE stuff @halisavakis.com !! I'm using it in some prototypes and having a lot of fun! 🫶🏻 120
Febucci (Federico) @febucci.com · 11/12/2025We almost sold 1000 copies of Text Animator for Unity 3.X!! That's bonkers, thank you so much 🥹 BUT we also had a lot of requests and we want to make sure we do not miss any of them, so we're focusing the end of this year to improve our support pipeline! I wrote a bit about it here (post below) 271
Reposted by Febucci (Federico)Yarn Spinner 🔜 #MIGW26 @yarnspinner.dev · 03/12/2025Yarn Spinner 3.1 just dropped. option fallthrough so your game doesn't stop, async everything, new typewriter system, and if you grab the storefront version you get Text Animator support (huge thanks to @febucci.com!) out of the box. we're pretty happy with this one yarnspinner.dev/blog/yarn-sp...yarnspinner.devYarn Spinner 3.1 is Here | Yarn SpinnerYarn Spinner 3.1 is out now. This release brings async dialogue runner methods, option fallthrough for graceful branching, a completely reworked typewriter system, and our first included paid add-on: ... 02911
Febucci (Federico) @febucci.com · 03/12/2025Just updated Text Animator for Unity! 🫶🏻 We improved the Yarn Spinner integration with the lovely folks from @yarnspinner.dev, added new typewriter events and more. Cheers! It feels so good to be back up and running 🥹 -> More info here: blog.febucci.com/2025/12/text-animator-for-unity-3-1/ #unity 071
Febucci (Federico) @febucci.com · 28/11/2025It's been a week since #Unite2025 ended and it was a wonderful event! There were some heartwarming moments that I will never forget as well, so I wrote a bit about my experience → blog.febucci.com/2025/11/my-experience-at-unite-2025/ See you at the next thing!!blog.febucci.comMy experience at Unite 2025!What a wonderful event! Here are some thoughts about Unite 2025, having a talk, a panel and a livestream all together with the Text Animator 3.0 launch and my first time in Barcellona. 021
Febucci (Federico) @febucci.com · 18/11/2025🎉 Text Animator for Unity 3.0 is out! 🎉 The new version includes: - UI Toolkit support!! (Unity 6.3+) - A completely redesigned animation system - Improved the Editor experience - New Documentation and much more! #madewithunity #unity Link in the first reply! 👇 3132
Febucci (Federico) @febucci.com · 14/11/2025I'll be at #Unite2025 in Barcelona with many things!! - Talk: "Self funding through the asset store" (Nov 19, 12:30PM) - Panel: talking with other creators about making tools (Nov 20, 10:45 AM) - Live with Text Animator 3.0 shortly after Full schedule: unity.com/unite See you there 🫶🏻 @unity.com 061
Febucci (Federico) @febucci.com · 13/11/2025🎉 We just released a new tool: Easy Outline for #Godot! 🎉 #EasyOutline allows to quickly add different outline effects to your 3D models in Godot (with 2D coming soon as well)! You can get it here: www.febucci.com/tools/easy-o... 417133
Febucci (Federico) @febucci.com · 06/11/2025Oh hey @DevGAMM Lisbon people! My workshop is Today at 2.30PM (Workshop hall, 1st floor). "Creating Tools and Assets for Everyone" 🥹 (Using Godot and GDScript as a starting point, but it applies to all engines.) See you there! ❤️ 040
Febucci (Federico) @febucci.com · 04/11/2025🎉 New Update of Text Animator for #Godot! 🎉 We added: - Support for default tag modifiers - Typewriters by word You can get it here: www.febucci.com/tools/text-a... Thank you for all the support!! Ciao! 🫶 #FebucciTextAnimatorfebucci.comText Animator for Godot | Febucci ToolsAnimate your game texts and dialogues in Godot, by using Text Animator for Godot! Includes a powerful typewriter and much more, now in early access! 0122
Febucci (Federico) @febucci.com · 31/10/2025Mojang just announced that #Minecraft is removing code obfuscation from the Java Edition Huge news for modders and whoever wants to learn! Daniel wrote a bit here: blog.febucci.com/2025/10/minecraft-is-removing-code-obfuscation-in-java/ Looking forward for the procedural generation 👀blog.febucci.comMinecraft is removing Code Obfuscation in Java!You will be able to learn how Minecraft is built piece by piece, and mod the game even more easily. 073
Febucci (Federico) @febucci.com · 22/10/2025We made a simple triplanar shader for #Godot ! You can use it [for free!] as a base in your games; have fun! 🫶 Link here: blog.febucci.com/2025/10/how-... 0213
Febucci (Federico) @febucci.com · 15/10/2025I'm looking forward to give this workshop! Let's make some tools and discover how many things go into it and all the infinite directions we could take (which is scary AND fun). I wrote a little bit about it here: blog.febucci.com/2025/10/devg... Thanks so much for having me and see you soon! 161
Febucci (Federico) @febucci.com · 14/10/2025🎉 Text Animator for #Godot is out in Early Access! 🎉 We worked a lot to port the majority of the core features and we're looking forward to what you all create (🥹) while we update and ship new things as frequently as we can!! 🔥 Info & link below! 615026
Reposted by Febucci (Federico)ameye @ameye.dev · 14/10/2025this 'stencil buffer debugger' tool I made a while ago has helped me lots of times handy for debugging visual/graphical effects to see what stencil values are present! like peeking into a hidden world 🔎 0282
Febucci (Federico) @febucci.com · 13/10/2025Text Animator is coming to #Godot , #UnrealEngine and #Unity (including UI Toolkit) with a fresh new look! -> Here are some news about its release (👀) and more: blog.febucci.com/2025/10/text... Let me know if you like it and hear you soon with the new updates 🫶 1232
Febucci (Federico) @febucci.com · 30/09/2025I made a free Godot addon that lets you easily hook up custom inspectors in C#! Get it here -> blog.febucci.com/2025/09/crea... <3 #godotengine 2274
Reposted by Febucci (Federico)Rami Ismail (رامي) @ramiismail.com · 03/09/2025It's been a while. Glad to be announcing a new game, and happy that it is something experimental and weird: a tiny, tense, turn-based strategy game about merging units into spectacular combinations, and then watching them evaporate thousands of bugs. store.steampowered.com/app/2396130/...youtube.comAustralia Did It - Reveal TrailerYouTube video by MysticForge 1222579724
Reposted by Febucci (Federico)passivestar @passivestar.bsky.social · 20/08/2025Working on this idea of a proxy inspector in godot It's a resource class that lets you edit props of other objects. An inspector for workflows rather than nodes. You can have many different proxy inspectors for different workflows. No plugins 829123
Reposted by Febucci (Federico)Febucci (Federico) @febucci.com · 11/08/2025I will be speaking at devcom next week! #ddc2025 Read more here: blog.febucci.com/2025/08/im-g... Self funding through the Asset Store: lessons from five years of Text Animator for Unity. See you there or at Gamescom! (I'll also make a post about it in the future too <3) Cheers!blog.febucci.comI'm giving a talk at devcom 2025!I am giving a talk at devcom 2025 about the many lessons I have learned while developing and selling Text Animator for Unity! I'll also make a post here in the future... read more! 052
Febucci (Federico) @febucci.com · 11/08/2025I will be speaking at devcom next week! #ddc2025 Read more here: blog.febucci.com/2025/08/im-g... Self funding through the Asset Store: lessons from five years of Text Animator for Unity. See you there or at Gamescom! (I'll also make a post about it in the future too <3) Cheers!blog.febucci.comI'm giving a talk at devcom 2025!I am giving a talk at devcom 2025 about the many lessons I have learned while developing and selling Text Animator for Unity! I'll also make a post here in the future... read more! 052
Febucci (Federico) @febucci.com · 31/07/2025Summer break, gamescom and then new content and tools! Text Animator for Godot, Text Animator for Unity 3.X (UI Toolkit!!), an entire new tool and much much more!! blog.febucci.com/2025/07/resu... See you soon <3blog.febucci.comResuming content and tools!We are ready to post new content and tools!! Text Animator for Godot, for Unity 3.X, a game in development and more. 060
Reposted by Febucci (Federico)Fawzi Mesmar (فوزي) @fawzi.zone · 19/07/2025I’m looking for gameplay programmers animators and VFX artist to come work with me on Beyond Good and Evil 2! Check out all available jobs and come join us make something real special! www.linkedin.com/company/ubis...linkedin.comUbisoft Montpellier | LinkedInUbisoft Montpellier | 41,602 followers on LinkedIn. Nous avons pour ambition d'enrichir la vie des joueurs en créant des expériences de jeu originales et mémorables. | Ubisoft figure parmi les lea... 1169
Reposted by Febucci (Federico)Game Maker's Toolkit @gamemakerstoolkit.com · 14/07/2025Word Play is out now! store.steampowered.com/app/3586660/...store.steampowered.comSave 10% on Word Play on SteamSpell words, pick perks, score points, and survive until the end. Every round is different. How far can you make it? 2335879
Reposted by Febucci (Federico)Joyce [MinionsArt] @minionsart.bsky.social · 30/04/2025Trying out some clouds/fog :) #gamedev 1025423
Reposted by Febucci (Federico)Emi @coppolaemilio.com · 29/04/2025What are your favorite Godot plugins/addons? It's for a thing 👀 #godotengine 4611226
Febucci (Federico) @febucci.com · 24/04/2025🎉 New video!! 🎉 Is the games industry still going downhill? youtu.be/mEK9KmUHKPA A super short update after going to Reboot last week <3 (written format blog.febucci.com/2025/04/is-t... ) Thanks to all the wonderful people I met and let me know if you like this experiment 🥹 #gamedev #indiedevyoutu.beIs the Games Industry still going DOWNHILL? - Journal Update...YouTube video by Febucci 162
Febucci (Federico) @febucci.com · 23/04/2025Another #TextAnimatorForUnity game!! 🥹🥹 The great Sully strikes again, go wishlist it !! store.steampowered.com/app/3445610/... (the editing of this video is top notch lol) 010