Reposted by ameyeLukas Schneider 🌳 @erlkoenig.games · 28/08/2026Worked on my pickup system today and added some outline highlights 💫 #gamedev #indiegamedev #indiegame #unity3d 34612
Reposted by ameyeAlan Wolfe @demofox.bsky.social · 01/07/2026What To Learn To Be A Real Time graphics Programmer blog.demofox.org/2026/07/01/w... I wrote this up over lunch and it's surprisingly popular so sharing over here too. 59932
Reposted by ameyeWill 🌱 @willmesilane.com · 30/06/2026The Rockstar Games Workers Union - which I firmly believe my involvement with was the reason Rockstar fired me and 34 people last October - is formally seeking voluntary recognition from the company. I hope the right thing is done here ✊ 🌱 www.theguardian.com/politics/202...theguardian.comGrand Theft Auto workers seek union recognition after mass firingsExclusive: Staff at Rockstar Games hope move can be completed before release of GTA VI scheduled for November 12880249
Reposted by ameyeJesse Guarascia @jesseguarascia.com · 26/06/2026No it’s true we did cover it (on our second channel) youtu.be/mJRL2Unk9ZE?...youtu.beMap Map is (unsurprisingly) a Game for Map Lovers - Indie RecommendationYouTube video by noclip_2 151
Reposted by ameyeMartin Kleppmann @martin.kleppmann.com · 19/06/2026Backstitch (backstitch.dev) brings Automerge-based collaboration and version control to the Godot game engine. It's is vastly more usable than Git, and a lovely showcase of what Automerge can do. Great talk from Lilith Duncan introducing the project: www.youtube.com/watch?v=CAJ_...youtube.comBeyond Git: Real-Time Version Control for Godot – Lilith Duncan – GodotCon 2026YouTube video by Godot Engine 08412
ameye @ameye.dev · 15/06/2026Ever since this post I wanted to see the dog but they replaced it with a giant broccoli 😪 040
ameye @ameye.dev · 09/06/2026Been using pagefind.app by @bglw.bsky.social to add search to several of my sites lately and it's so good! Needs some tweaking to get the details right but the steps to 'functional search' are really fastpagefind.appPagefindPagefind is a fully static search library that aims to perform well on large sites, while using as little of your users’ bandwidth as possible, and without hosting any infrastructure. 070
Reposted by ameyeAlex Tardif @longbool.bsky.social · 30/05/2026The Cost of AI alextardif.com/AI.htmlalextardif.comAlex Tardif: Graphics Programmer 13363131
ameye @ameye.dev · 30/05/2026Using a code library on GitHub for a project and the whole thing (discussions/issues/PRs) is just AI bots talking to each other with walls of text ... Initial commit months ago, lots of GitHub stars, Claude Code as contributor are now all red flags for me, not a future worth pursuing 4131
ameye @ameye.dev · 11/05/2026sad to hear about Ben's passing .. I've been watching their devlogs for so long it feels unreal. Thanks for everything ❤️ www.youtube.com/watch?v=rD7r...youtube.comLast day at the LumbermillYouTube video by BWDev 030
Reposted by ameyeScott Riley @scott.is · 27/04/2026Delighted to be launching Fraude Design: the AI-free site builder for genius founders. For too long, making bad decisions with horrendous amounts of technical debt was limited to founders with an AI license. No more! Now you can make slop without the token usage! fraude.designfraude.designFraude DesignThe AI-free site builder for genius founders 1618150
Reposted by ameyeWalaber @walaber.com · 26/04/2026At Toyful Games we're making a short 2 player online co-op puzzle adventure game called Reason and Rhyme! We just got the steam page up, here's some gameplay: 1333159
Reposted by ameyeKy @ky.fyi · 24/04/2026I wrote about why I quit my job, and how weird and tiring tech feels these days.ky.fyiDo I belong in tech anymore?On quitting, the spread of AI, and the loss of an ideal. 1281791545
Reposted by ameyeiamrobin @iamrob.in · 16/04/2026I'm traveling to Japan next month. Does anyone have any good recommendations for guides, photo books, or other resources with tips and tricks for Japan? (Not the typical tourist spots) 232
ameye @ameye.dev · 17/04/2026Since moving to the UK I've seen more foxes than I did ever before in Belgium, so cute! 050
ameye @ameye.dev · 15/04/2026My Unity outline shader is 50% off! It has tons of features :) assetstore.unity.com/packages/vfx... 1183
Reposted by ameyeameye @ameye.dev · 23/10/2025remade the Blender 'cavity' viewport shading option for Unity makes any model pop without adding additional geometric detail 3619
ameye @ameye.dev · 09/04/2026Snowy rock shader experiment inspired by some rocks I saw in the 'Tintin in Tibet' comic book. 1849
ameye @ameye.dev · 09/04/2026Still proud of this 3D recreation I made of a scene from The Wind Rises. The cloud lighting is off but the vibe is there 😄 0132
Reposted by ameyeShahriar Shahrabi | شهریار شهرابی @ircss.bsky.social · 31/03/2026Our game Puzzling Places is coming to Steam on April 9th. It will give you hours of flow and relaxtion. If that's your kind of thing share and give it a review on launch day, because it will help with the algorithmn. store.steampowered.com/app/3530820/... 1156
Reposted by ameyeDanny Weinbaum @dannyweinbaum.bsky.social · 02/04/2026 OUR NEW GAMEPLAY TRAILER! Check out Songs of Glimmerwick, our witch academy RPG where the magic of the world is music! Wishlist here: store.steampowered.com/app/1706510/... 811242
Reposted by ameyeMy Little Computer Friends @computerfriends.bsky.social · 03/04/2026I'm very happy to announce that the first My Little Computer Friends game: Klifur, a casual 2D climbing game, is coming to Steam soon! Give it a wishlist! store.steampowered.com/app/4573210/...store.steampowered.comKlifur on SteamCasual 2D bouldering. Make your way through 60 hand-made campaign routes or use the level editor to make your own routes and share them with friends! 0238
ameye @ameye.dev · 28/03/2026Once I started contributing to OpenBenches I noticed there are sooo many memorial benches in the UK. Sometimes you find a spot with like 20 next to each other. They really love them here 😅 141
ameye @ameye.dev · 15/03/2026I thought this was a clip from Prince of Egypt for a second youtu.be/psDtqypK3hI?...youtu.beThe Prince of Egypt (1998) - All I Ever Wanted Scene (2/10) | MovieclipsYouTube video by Movieclips 010
ameye @ameye.dev · 14/03/2026First time trying out Godot! Takes some getting used to 😅 Making a caustics shader right now 1321
Reposted by ameyeLukas Schneider 🌳 @erlkoenig.games · 13/03/2026Feeling like announcing my game today! 🌞 ALL IN FLUX A little fishing and exploration game I'm working on. You swim the waters in otter form, solve physics puzzles, catch insects and experiment with lure-crafting to reel in the ultimate catch. Every fish is unique! 712431
ameye @ameye.dev · 09/03/2026owenpomery.com @odpomery.bsky.social for the real deal! Now that I’m in the UK I should get some more prints and avoid the border tariff I usually have to payowenpomery.comOwen Pomery 161
Reposted by ameyeImran Khan @imrankhan.bsky.social · 06/03/2026I was introduced to this Anti-AI slop site by @kamkonek.bsky.social where your answers come from humans LARPing as AI and you in turn also pretend to be AI. youraislopbores.meyouraislopbores.meyour ai slop bores meBe an AI, answer prompts, trigger a RAM crisis 12618253
Reposted by ameyeAndré Cardoso @andremc.bsky.social · 01/03/2026I'm working on a game where you play as the Virtual Referee! #gamedev #indiegame 27711168
Reposted by ameyeZamarkand 🚂 @zamarkand.bsky.social · 23/02/2026Hello Bluesky! This is Gondola To Hopper, a cozy train simulator, that travels calmly at the bottom of your screen 🇧🇪 Discover 19th century Belgium 🚂 Your personalised train 🚉 Choose your destination 🗺️ Enjoy the journey #indiedev #gamedev 04318
Reposted by ameyeshri @shrikhalpada.dev · 20/02/2026using LLMs for certain types of coding tasks has made me crank output faster but I can actively feel my understanding and my sense of craftsmanship diminishing, and I don't like that feeling at all 14012
ameye @ameye.dev · 20/02/2026Working on my CPU path tracer I always disliked that I couldn't see the output while rendering I now made a preview window to see the render converge! Now on to porting my actual path tracing logic 1190
Reposted by ameyeAlex Jay Brady @alexjaybrady.bsky.social · 19/02/2026I'm down to my last £100, Ive signed on for work in warehouses/factories or whatever to keep the lights on but it takes a while to organise, if you'd like to support my artwork here is my Patreon, cheers! patreon.com/c/AlexDuneBr... 8953404
Reposted by ameyeZach Leatherman @zachleat.com · 17/02/2026it’s important to keep caring about how things work and how they’re built 727862
ameye @ameye.dev · 17/02/2026Found a cool web accessibility checker that uses only CSS to highlight issues with coloured boxes. Easy to add and useful when developing! 130
Reposted by ameyeKy @ky.fyi · 15/02/2026The most difficult part of the past few years has been observing colleagues, whom you assumed shared a similar set of morals, demonstrate with their actions that that is clearly not the caseratfactor.comA programmer's loss of identity - ratfactor 3484
ameye @ameye.dev · 09/02/2026Meanwhile the roads in my OpenStreetMap renderer are just rectangles pieced together! I wonder what the best next improvement is that I could make, these rectangles were the easiest thing I could think of but of course very ugly 180
Reposted by ameyeDaniel Zeller @zellah.bsky.social · 05/02/2026The time has come… Presenting Skate Style, a next-Gen skating game built from the ground up. 🛹 Animation editor 🛹 Realistic graphics 🛹 Replay editor 🛹 Advanced character customization ⛔ No BS, just the good stuff. Try the demo now: store.steampowered.com/app/3862790/... 85019
ameye @ameye.dev · 05/02/2026Trying to add GPU-based object picking this evening to my map data renderer. The idea is to render each building with their unique ID and then read the pixel value under the mouse to know which object it belonged to (in theory 😀) 1260
ameye @ameye.dev · 04/02/2026Added some profiling to my map renderer so I can see what needs optimizing 👀⚡ A lot! 070