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Jaroslav Švelch

@electroslav.bsky.social
165 followers 70 following 28 posts

game scholar and historian at Charles University vocalist and lyricist at Rest in Haste svelch.com

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Reposted by Jaroslav Švelch
フラジークHLADÍK・ラジムRadim @hlageek.bsky.social · 22/06/2026
Novelty and Inequalities in Science symposium Prague, Oct. 8–9, 2026 📆Extended deadline: June 30, 2026 👉Submit an abstract on the topics of recognizing and rewarding novelty in science or find more details: 🔗 stss.flu.cas.cz/novelty2026 #scienceofscience #metascience #sociologyofscience 🙏Repost🧪
Call for Abstract for Novelty and Inequalities in Science
International Research Symposium on Recognizing and Rewarding Novelty in Science. October 8-9, 2026 Prague, Czech Republic. The text can be read in full at https://stss.flu.cas.cz/all/events/novelty2026
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Jaroslav Švelch @electroslav.bsky.social · 11/06/2026
I've just received a copy of the Simplified Chinese edition of Player vs. Monster and wow, it's gorgeous!
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Reposted by Jaroslav Švelch
Chairman George @superbunnyhop.bsky.social · 30/05/2026
I'm live! I'm streaming a read-a-long of some gaming nonfiction, "Gaming the Iron Curtain: How Teenagers and Amateurs in Communist Czechoslovakia Claimed the Medium of Computer Games" by Jaroslav Svelch. These sure do sound like some heroic Gamers! twitch.tv/superbunnyhop
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MIT Press @mitpress.bsky.social · 20/05/2026
What if the monster should be left alone because killing it would bring more shame upon the hero than glory?
thereader.mitpress.mit.edu
The Strange Melancholy of Slaying Monsters
From “Shadow of the Colossus” to “Undertale,” video games have turned one of their oldest rituals into an ethical dilemma.
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Jaroslav Švelch @electroslav.bsky.social · 18/05/2026
If you ever wanted a taste of my book about monsters in games, here's a neat new excerpt on the @mitpress.bsky.social Reader about the melancholy of the monster killer and about who's the real monster in video games. The book is now 3 years old and it was nice to revisit it.
thereader.mitpress.mit.edu
The Strange Melancholy of Slaying Monsters
From “Shadow of the Colossus” to “Undertale,” video games have turned one of their oldest rituals into an ethical dilemma.
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Jaroslav Švelch @electroslav.bsky.social · 06/05/2026
My article on Playdate (the handheld console) is out in the Game Studies journal, to my knowledge the first academic article on the platform. gamestudies.org/2602/article... It's already slightly outdated but nicely sums up my thoughts after around 2 years with the platform and its games.1/3
gamestudies.org
Game Studies -
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Jaroslav Švelch @electroslav.bsky.social · 10/04/2026
Interested in indexicality in games, going to DiGRA in Ireland? Consider joining our GAMEINDEX workshop. We'll discuss the use of real-life locations, objects, and people in games. gameproductionstudies.fsv.cuni.cz/2026/04/07/c...
gameproductionstudies.fsv.cuni.cz
Call for Papers: Politics of indexicality in digital game production | Prague Game Production Studies Group
Begin typing your search above and press return to search. Press Esc to cancel.
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Reposted by Jaroslav Švelch
Sarah Stang @sarahstang.bsky.social · 02/04/2026
My forthcoming book "Maiden, Mother, and Crone: Female Monstrosity in Video Games" is officially listed on Springer's website!! Ahhh it's finally happening!! It'll be published in June, just in time for me to go back to work after my maternity leave 😁 link.springer.com/book/9783032...
link.springer.com
Maiden, Mother, and Crone
This book offers a critical analysis of female monsters in gaming and reveals how their design perpetuates misogynistic beliefs and stereotypes.
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Jaroslav Švelch @electroslav.bsky.social · 07/04/2026
Sharing this posting which could be a dream PhD for many: www.uni.lu/en/jobs/doct...
uni.lu
Doctoral Researcher in Historical Game Studies
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Jaroslav Švelch @electroslav.bsky.social · 07/04/2026
We're starting a new Game Studies Master's program at Charles University, Prague, and the applications are now open. It's a 2-year Master's that was designed by our team at the Prague Game Production Studies research group. study.fsv.cuni.cz/study-progra... 1/2
study.fsv.cuni.cz
Game Studies (GAME) | Study at FSV UK
Game Studies (GAME) This interdisciplinary program focuses on digital and also non-digital games as a medium, and builds on media studies and related fields, such as sociology, anthropology, or film s...
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Jaroslav Švelch @electroslav.bsky.social · 13/03/2026
Check out the interview and check out the book Video Games and Comedy (2022). I was one of the co-editors and I'm still astonished by the quality of the chapters. Unfortunately, the book came out during covid and didn't get much conference publicity - so it's nice to see people are still interested.
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Jaroslav Švelch @electroslav.bsky.social · 02/03/2026
Looking forward to speaking March 3 at the University of Luxembourg (+hybrid) about politics of computer games in Communist-era Czechoslovakia. Based on my 2018 book but I'm adding new stuff! Including a recently rediscovered cute quasi-propagandistic 1989 game about a record-breaking coal miner.1/2
uni.lu
Gaming the Iron Curtain: Politics of computer gaming in Communist-era Czechoslovakia
History@Play lecture by Prof. Jaroslav Švelch about politics of vomputer gaming in Communist-era Czechoslovakia
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Reposted by Jaroslav Švelch
Veli-Matti Karhulahti @mkarhulahti.bsky.social · 28/01/2026
First post of the year, new paper out today: we present possibly the biggest case of systematic Measurement Schmeasurement in tech use. It seems that most studies on gaming (videogame) addiction/disorder haven't measured gaming after all. This research took years, so long 🧵 doi.org/10.1098/rsos...
doi.org
Confusion in gaming disorder measurement
Abstract. Measurement is important for the scientific programmes of addictive behaviours. In the present study, we investigated the measurement of gaming d
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Reposted by Jaroslav Švelch
Victor Navarro-Remesal @vthewanderer.bsky.social · 22/01/2026
A thread on ZEN AND SLOW GAMES (MIT Press, 2026)
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Jaroslav Švelch @electroslav.bsky.social · 16/01/2026
In collaboration with the amazing Herní archiv, we have finally been able to digitize and release the software archive of František Čuňas Stárek, the Czechoslovak dissident and member of the Vokno collective, who used the Sinclair ZX Spectrum in samizdat. 1/3 herniarchiv.cz/projects/fra...
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Reposted by Jaroslav Švelch
Damiano Gerli @damiano.bsky.social · 10/01/2026
Plague: In the Maze of the Mind is a 1996 Italian first person... virtual surgeon game? You run around a virtual Rome (patient's brains), gathering ideas to bring them back to where they belong, while killing animals (viruses). Strange and repetitive, but running around in lowpoli Rome? Love it.
News about the virus in magazinesBad photoshops and bad humourSan Giovanni lowpoliinside a house
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Reposted by Jaroslav Švelch
Joleen Blom @jjol33n.bsky.social · 07/01/2026
Eludamos has a new CFP for a Special issue: New Perspectives on Men and Masculinity in Gaming Eludamos invites scholars in game studies and beyond to submit full papers for a special issue on men and masculinity in gaming, with deadline March 15, 2026.
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Jaroslav Švelch @electroslav.bsky.social · 07/01/2026
Could be of interest to game historians/fans - a 1969 film from Dartmouth College showing P0TSH0T, an early artillery/ballistic curve computer game, displayed using a plotter. Credit to the original uploader Kevin Bunch! www.youtube.com/watch?v=ZJ7A...
youtube.com
Timeshared Computer Graphics
YouTube video by Kevin Bunch
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Reposted by Jaroslav Švelch
Robin L. Zingarelli @BDiGRA26 @robinzingarelli.bsky.social · 11/12/2025
Hi folks! I’m currently co-editing a special issue for GAME about queer and trans games studies. Find the full cfp here www.gamejournal.it/n-132025-bey..., deadline for abstract submission is 12 January 2026!
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Joleen Blom @jjol33n.bsky.social · 19/12/2025
The new yearly Eludamos issue has just dropped! It's massive: one editorial, 12 articles, 4 book reviews, and one commentary. It's well over 350 pages. Please find it here: eludamos.org/index.php/el...
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Molleindustria FUTURE? NO THANKS! OUT NOW @molleindustria.org · 15/12/2025
"Monsters in glass cages. This WAD is intended as a tool for WAD authors to give an easy way to examine animated sprites without getting killed by them." From Doomscroll, a big collection of Doom mods playable in your browser: doomscroll.cx
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Jaroslav Švelch @electroslav.bsky.social · 11/12/2025
Check out this cool podcast episode (in Czech) I've moderated about Czech settings in Czech games, with the wonderful guests @bludr.bsky.social @lenikrsova.bsky.social and Zdeněk Záhora on the practical, creative and commercial aspects of local settings (+trains & alcohol). tinyurl.com/yz9yvkhf
tinyurl.com
R2025/12: Česko ve hře. Když je Česko herní svět | Rozpravy
Prosincová epizoda Rozprav o médiích se věnovala fenoménu českých reálií v digitálních hrách. Diskuzi vedl Jaroslav Švelch, vědec a autor knih o historii a kultuře videoher působící na FSV UK. Pozvání...
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Reposted by Jaroslav Švelch
Sasha's Retrobytes 🏳️‍⚧️ @sharkabytes.bsky.social · 23/10/2025
This was clipped from a vid file I downloaded many years ago, but I've just seen that the BBC have uploaded a new version of the 'Commercial Breaks' expose of the rise of Ocean and the fall of Imagine. Worth spending a half-hour watching for those interested in the UK's bedroom coder boom.
youtube.com
1984: BANDERSNATCH, BAILIFFS and the Battle for a HIT GAME | Commercial Breaks | BBC Archive
YouTube video by BBC Archive
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Jaroslav Švelch @electroslav.bsky.social · 01/04/2025
My and Jan Houška's article "Czech Appeal" is out in open access! We talked to local independent game developers who make locally themed games and asked them about their motivations, production processes, and the reception of their games. journals.sagepub.com/doi/10.1177/...
journals.sagepub.com
Sage Journals: Discover world-class research
Subscription and open access journals from Sage, the world's leading independent academic publisher.
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Reposted by Jaroslav Švelch
Petr Szczepanik @petrszczepanik.bsky.social · 15/03/2025
1/5🎥🏭When platform capitalism meets local labor: A Prague perspective on global streaming production. My new article examines how Amazon's Carnival Row—filmed in Prague—embodies the contradictions of platform imperialism. 🧵👇 #StreamingMobileProduction #PlatformImperialism #CarnivalRow #Prague.
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Daniel Vella @danielvella.bsky.social · 25/01/2025
Go in and do this. I was also 'upgraded' automatically with no notice to the 30eur annually more expensive AI Bullshit Plus version of Office 365. Nothing says "this is a necessary and groundbreaking technology" like having to force-feed it down people's throats.
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Jaroslav Švelch @electroslav.bsky.social · 22/01/2025
Happy to announce that for our game studies ERC project GAMEINDEX, we're looking for 2 PhD students. These are fully funded positions. More info here:
gameproductionstudies.fsv.cuni.cz
GAMEINDEX: 2 funded PhD positions | Prague Game Production Studies Group
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Reposted by Jaroslav Švelch
Dany Guay-Belanger @videogamehistorian.bsky.social · 10/12/2024
Be careful, if you ever played Among Us, or probably watched The Thing I guess, you might be a CEO assassin! Like fucking clockwork lol
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Jaroslav Švelch @electroslav.bsky.social · 05/12/2024
I sense some Blue Ice/Commander Blood vibes!
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Jaroslav Švelch @electroslav.bsky.social · 05/12/2024
Happy to announce that my ERC Consolidator Grant project "GAMEINDEX:Politics and Aesthetics of Indexical Representation in Digital Games and VR" has been selected for funding. We're starting in October 2025! gameproductionstudies.fsv.cuni.cz/2024/12/03/g...
gameproductionstudies.fsv.cuni.cz
GAMEINDEX: Politics and Aesthetics of Indexical Representation in Digital Games and VR | Prague Game Production Studies Group
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André Alcântara @andrealcantarajor.bsky.social · 29/11/2024
Did you know that in Brazil, there are places where you can pay to play games for a certain amount of time? I narrated the past, present, and future of some of these spaces in the doc Um real a hora (2022) -- One real an hour --, which is now available in English! Let me tell you more below! 👇🏽
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