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Drifter Dynasty RPG | Eric

@drifterdynasty.bsky.social
1.1K followers 67 following 608 posts

Indie dev creating a Western strategy role-playing game! 🌵WISHLIST ON STEAM🌵 store.steampowered.com/app/3824630 30 | he/him/they/them | Anti Gen AI 🤘The University of Texas at Austin, B.S.E.E.

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gomypretties @gomypretties.bsky.social · 14/08/2026
My Steam page was approved! Wishlist whydontcha! store.steampowered.com/app/5078290/... #gamedev #indiegame #lowpoly #psx
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gomypretties @gomypretties.bsky.social · 07/09/2026
Flan Crawlers will target the cargo carrier. Try using it to your advantage! #gamedev #indiegame #psx #lowpoly
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Daniel J. Menezes @danjohnston.uk · 05/09/2026
Creating this no-ai indie games starter pack is one of the best things I ever did on BlueSky. Lots of great developers in here, making things with their own hands, some of whom I might not have found otherwise!! go.bsky.app/78u8M6Y
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BumBumBum @bum-bum-bum.bsky.social · 06/09/2026
devlog wrap-up of the last 2 months #indiegame #gamedev #godot #blender #jogobr #lowpoly
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Zi @majormcdoom.bsky.social · 07/09/2026
For context: In 4.6, if you allocate memory in a coroutine, then free the object running the coroutine, that allocated memory is never freed! Unfortunately, I was heavily using this paradigm to make cancelable coroutines, which meant my game would've kept creating memory leaks. 😱
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Crumpaloo @crumpaloo.bsky.social · 04/09/2026
#pixelart #gamedev Update 4 for Drill Girl: Lots of progres on the background art, and added a cool lookin rainbow trail. :)
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Coffee-Walk @cguthrie.bsky.social · 06/09/2026
Introducing: The Grumpy Old Man! He can be found on city benches, wallowing in his own bitterness. A little lively little jazz tune can snap him out of his funk and he might even throw some bread your way in thanks! The healing power of Jazz! #jazzrpg #pixelart #godot #indiedev #indiegames
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CompromiseDev | Wishlist Compromised Investigator @compromisedev.bsky.social · 06/09/2026
Compromised Anatomy is submitted! And with four hours to spare too 🥰 Please give it a go! but also keep in mind that it's a game made for a 48h gamejam 🫣 compromisedev.itch.io/compromised-... #microjam #indiedev #gamedev #pixelart #ドット絵
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Nico Tidebreak @nsdiaz.bsky.social · 06/09/2026
(Frog scene challenge day 13 of 30): I'm sick today so a few new tiles and I quickly wired some move and attack animations for PlayerUnit. Needs refinement #pixelart #gamedev oh what do you know we crossed 1K followers. Neat
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Zi @majormcdoom.bsky.social · 06/09/2026
Can 100% recommend. Icons are high quality, aesthetically pleasing, consistent, extensive. Great UX in the form of a browser (either built-in Godot dock or web-based). My massive scene tree is now more readable. 🥳
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Daniel / Caaz @caaz.me · 05/09/2026
We're only 86/150 full for this starter pack! Lots of really cool creators in the pack, artists, gamedevs, authors, and musicians! This is a grab bag of people who make things, let me know if you'd like to be added! It's not gamedev-specific, that just happens to be the circle I reach!
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Itenzeal @itenzeal.bsky.social · 06/09/2026
Daily Pixel art day 628!! Wonder where that train may lead? #pixelart #ドット絵 #dreamlight palette!
Me standing in an endless body of water
Staring at a midnight train, wondering where it may lead.
A disparate reflection in the water shows a different train entirely
As the sun shines behind, with several clouds standing upon the sea.
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CompromiseDev | Wishlist Compromised Investigator @compromisedev.bsky.social · 06/09/2026
All the main elements and art are in place! 🥰 Now for the polish! Also have to come up and implement the effects of every body part Could've completed the run at the end there, but I'd rather get accepted by the trees 🤣 #microjam #gamedev #indiedev #pixelart #ドット絵
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Yo, yo, Hopscorch! 🪀🐰🔥 @hopscor.ch · 05/09/2026
Bite-sized demo v0.1.3 tracks stats at the end of battle. It was meant to see how the timings and the like felt. The best possible score is 1 hyper hop and 1 super guard to defeat it in a single turn! Here's an example of 1 of each action except the super guard #screenshotsaturday #godot #pixelart
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Mike @metagamemike.bsky.social · 05/09/2026
Some floors have a random chance of giving free upgrades for various stats. Keep an eye out for sparkles ✨👀 #screenshotsaturday #gameboy #gbstudio
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Crystoria: Knightfall @crystalstory.bsky.social · 04/09/2026
Polishing stuff up... #gamedev #psx #prerenderedbackgrounds
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shrimp 🗡️🛡️ @shrimpknight.bsky.social · 04/09/2026
@monthlypixels.bsky.social has reached 300 followers!!! thank y’all so much!!! as a friendly reminder, there is a starter pack!!! currently over 50+ artists have completed at least one monthly so the pack is quite… packed!! i appreciate each and every one of you 💖💕 #pixelart go.bsky.app/QkbVJrM
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Twirlin' Curtis @twirlincurtis.com · 04/09/2026
The underground is dangerous for your health AND your emotions. u____u #GameDev #NegativeReverie #IndieDev
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Jeremy // Making Star Spark @jeremyjackson.bsky.social · 05/09/2026
This week I made it so that players can easily see their previous runs in the codex section. I also started working on showing character story bits that'll show when starting and winning a run (see crude temp art). Star Spark on Steam: s.team/a/3639950 #ScreenshotSaturday #GameDev #IndieGame
A screenshot from Star Spark showing previous runs the player has done in the codex. The runs are presented in rows consisting of the face frame for the character they played as, the date, the run time, and whether they lost or won the run.A previous run where the player had selected Zaelar and lost the run.A previous run where the player had selected Leo and won the run. Stats here are stupidly high (300+) for debugging.A screenshot of a crude drawing of Leo punching a training dummy. This is bad temp art on purpose. Below the picture is a text box with some text and a continue arrow.

Text on the bottom of the screen reads: "Leo is training diligently for the Star Spark Tournament."
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Eternal Skies TCG RPG @eternalskies.neocities.org · 05/09/2026
Daniel is sharing his starter pack of game devs that don't use AI, so I figured rather than just repost it, I would quote post it with my three no AI game dev starter packs. go.bsky.app/6DRdowf go.bsky.app/AS5R4p7 go.bsky.app/7K7JDCJ
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CompromiseDev | Wishlist Compromised Investigator @compromisedev.bsky.social · 05/09/2026
Okay! I genuinely love how this looks! I knew my pixel disintegration system would have endless uses back when I made it 🥰 #microjam #gamedev #indiedev #pixelart #ドット絵
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Zi @majormcdoom.bsky.social · 05/09/2026
Throwback to an experiment I did during the pandemic which started as a geometry slicing algorithm for a cake meme, but then evolved into procedural locomotion paradigms, body-awareness and speech generation. #gamedev #indiedev
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Daniel J. Menezes @danjohnston.uk · 05/09/2026
I've finally decided to stop adding devs to the first pack and create a second one. The first one now has 300 great developers in it, and I don't want people to be too overwhelmed after clicking "follow all", so I've started a second pack here: go.bsky.app/xozdCt
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Nico Tidebreak @nsdiaz.bsky.social · 05/09/2026
(Frog scene challenge day 12 of 30): More UI changes, mostly removing stuff for clarify (removed crosshair, range highlights when attacking, moved tange behind units). #pixelart #gamedev Definitely procrastinating drawing walk animations
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Derek Lieu - Game Trailer Editor @derek-lieu.com · 05/09/2026
Cribbing off @alanahpearce.bsky.social’s excellent video: What are your assumptions for how game trailers are made? e.g. how much gameplay is captured, who captures, multiplayer capture, in-engine, software, etc. Reply with yours and I’ll answer them in a video! (Shares and reposts appreciated)
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Agate Dragon @agatedragon.blog · 04/09/2026
Anubis #pixelart #ancientegypt #agatedragon
A pixel art drawing of Anubis. The ancient Egyptian jackal-headed god who watched over mummification, protected graves, and guided souls into the afterlife. Anubis's skin is a dark purple grey and there are four symbols on the corner of the drawing. There is an ankh, curved sceptre, heart and feather. The frame around the drawing and the outfit worn by Anubis is gold and blue in colour.
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Double Body @doublebody.bsky.social · 05/09/2026
Improving pixel rendering stability with super sampling. Also exporting root motion, excited to see how that actually feels in game.
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Valymere @valymere.bsky.social · 04/09/2026
Guys...It's time! For reaching 500 followers, I'm going to hold an artshare! I've always wanted to do one, and I think it's the perfect time to do it! Anyone one is welcome to join in, just follow the rules! Rules posted in the image below🔽 #Art #2DArt #DigitalArt #PixelArt #ドット絵 #Artshare
A picture detailing all the rules for my artshare.

Rules:
- Share a little about yourself!
- Any art medium is welcome!
-Share as many pictures as you'd like!
- Tag others to join in!
- No NSFW (Suggestive okay)
- Definitely no AI or NFTs of any kind!
- Like and comment on people's art!
- Like and repost this post for visibility!
- Have fun!
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Double Body @doublebody.bsky.social · 04/09/2026
Had to see how it handled individual part swapping : ) The results aren't that different than just rendering the voxel models - even has the same "clipping" issues. This is pretty sweet for strictly 2D games, without resorting to some render target shenanigans.
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Nico Tidebreak @nsdiaz.bsky.social · 04/09/2026
(Frog scene challenge day 11 of 30): New enemy type and adjusted animations #pixelart #gamedev Getting there for sure.
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MicalPixel @micalpixel.bsky.social · 04/09/2026
I added a proper debugging window to help speed up development. The old one was an ingame menu and only accessible via button presses. Reminiscent of debug menus in retro games but...very inconvenient. Being able to just click things makes it so much easier. 🥰 #gamedev #gamedesign #MayGame
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Nathaniel Jones | Dyadem @nathanieljones.au · 04/09/2026
☕️ - More QoL additions! On launching my #SRPG #IndieGame for the first time, it will give you the option to change the font style alongside the action menu style.
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2dchaos - WISHLIST NECHROMIA!!! @2dchaos.bsky.social · 04/09/2026
Looking for stable/longer contract work, if you think I'd be a good fit for your project hit me up. I'm working currently on Nechromia and have been told it looks good, so maybe I can make your project look cool as well? :) Email: 2dchaos@gmail.com Discord:2dchaos Portfolio: 2dchaos.carrd.co
2dchaos.carrd.co
2dchaos
Portfolio for 2dchaos
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Double Body @doublebody.bsky.social · 04/09/2026
I thought this would work but never actually tried it and not sure what to call it other than pixel depth sorting. It's a way to have equipment reflected on 2D characters that isn't the usual paper doll construction.
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Itenzeal @itenzeal.bsky.social · 04/09/2026
Daily Pixel art day 626! Bounding through borders, palettes too! Palettes below! #goldenlamplight by me! #kiwi1bitplus by @kiwibeangirl.bsky.social #fizzydreams by @pumpkinhexxed.bsky.social #cutiebitplus by @pumpkinaero.bsky.social #cosmicdust by @rentroghost.bsky.social #pixelart #ドット絵
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BumBumBum @bum-bum-bum.bsky.social · 03/09/2026
these low-res textures are such a vibe #gamedev #lowres #lowpoly #retrogame #godot
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Nico Tidebreak @nsdiaz.bsky.social · 03/09/2026
(Frog scene challenge day 10! of 30) Minor UI update for better readibility of buttons and status effect for enemies, even stuff like this takes a bit to tune just right #pixelart #gamedev need to continue hunting for more goofs
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May and the Amazing Bouquet | Wishlist on Steam! @maygame.bsky.social · 03/09/2026
Lots of pixelated games provide the option of an HD (non-pixel) font. Many players prefer it. I wanted to see how technically feasible it would be, since everything else is forcibly rendered with strict pixel-precision. Fortunately, it wasn't too bad. ^^ #gamedev #MayGame #Godot #gamedesign
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bitebitebited 🐰🏡 indoor animal @bitebitebited.bsky.social · 02/09/2026
To celebrate 900+ lovely people joining me here on my art journey, I would like to make a new pixel art starter pack!! 🎉 Ask to be added and/or give this a repost if you'd like to help me make the most pawsome pixel pack this platform has ever seen!! >:D (yes pixels, no ai) go.bsky.app/LkZ4p5r
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Folk Emerging 🦣 stone age 4X (OUT NOW) @curiousdynamics.bsky.social · 03/09/2026
Excited to host this week's official #TurnBasedThursday thread! 🎮 If you're a #gamedev with a turn-based game, showcase it in the replies, and use the hashtag #TurnBasedThursday. We're all boosting this thread! ♖ If you love turn-based #Gaming: ❤️, 🔁, & follow your faves!
hunting for great turn-based games
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Eternal Skies TCG RPG @eternalskies.neocities.org · 03/09/2026
Everyone liked the operating system insults for my game, so here is a clip of it in action. I need to come up with some image to put in the middle, but I'll get there eventually.
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Apex Mango - WISHLIST 🍎💀 ~FRUITBEARER~ 🍎💀 @apexmangostudio.bsky.social · 02/09/2026
We have a RELEASE DATE for Fruitbearer! 🥳 ✨ 21st September ✨ SAVE THIS DATE! It's coming on Steam 💖 store.steampowered.com/app/4300180/... #indiegame #indiedev #gamedev #pixelart #steam
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Yo, yo, Hopscorch! 🪀🐰🔥 @hopscor.ch · 03/09/2026
OH NO THE FISH LEARNED TO FIGHT. NOT SO FAST, I GOT SICK MOVES (Fish still needs bitey anims and I need some super guard anims too) #godot #gamedev #pixelart
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Jeremy // Making Star Spark @jeremyjackson.bsky.social · 03/09/2026
Hey, it's #WishlistWednesday! Battle your way through the Star Spark Tournament and prove you're the best fighter in the universe! Star Spark combines tactical turn-based combat, roguelite deckbuilding, real-time combos, and classic 2D fighter side views. Steam page: s.team/a/3639950 #GameDev
A screenshot of the Leo in a battle with Serj that showcases the new timer bar that appears when using combo attacks.

The bottom of the screen has 3 sections top-to-bottom:
- The word "PUSH"
- Images of the buttons/keys to push for the combo
- The time remaining to input the combo in seconds and a timer bar to the right of it.Amara on the Volcanic planet, Torrid. She's on a map of connected nodes that the player can move her along. She's beaten one enemy, went through an event, and now has to choose which route to take next.Star Spark's arcade versus screen.

The top of the screen says "NEXT MATCH"

Leo (a brown man, with spiky black hair, a long white bandana, white gloves, and a long sleeve shirt) is on the left, Grav (a black man in a black and orange crime fighting costume) is on the right. There's a stylized "VS" stamp between them.

The bottom of the screen shows the player's progress through the arcade mode so far.A screenshot of the post-combat rewards screen. The player can select 1 out of 3 combat actions or skip the reward entirely
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Studio Carmim - Ardent Flame Lucia and the Accursed Mist @studiocarmim.com · 03/09/2026
Did you know in the demo for Ardent Flame Lucia you can level up your characters, buy perks, and then try out the harder combat encounters?! Play it on your browser: studio-carmim.itch.io/ardent-flame... There are over 50 perks currently working that vary between classes, check it out! #gamedemo
The menu of the game Ardent Flame Lucia and the Accursed Mist in the character level up screen, where Lucia is leveling up to level 2 and is viewing the perk list for her class, the GuardianThe combat screen for the game Ardent Flame Lucia, with the three party characters facing three goblins. In the screen you can see the current character taking turn, their possible actions, the turn order, action detail, and a log with all that happened so far in the combat. The current character, Ren, is attacking and just landed a critical hit.
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Yo, yo, Hopscorch! 🪀🐰🔥 @hopscor.ch · 03/09/2026
Nice timing -> Perfect timing -> Too Late/Too Early #godot #indiegame #indiegamedev
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Crumpaloo @crumpaloo.bsky.social · 02/09/2026
#pixelart #gamedev Update #4: Just a small one, but its kinda hard to appreciate the environment in a .gif, so i took a stillshot of the art so far :)
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Chequered Ink @chequered.ink · 02/09/2026
Get all 1200+ of our fonts in one pack for full commercial use in game dev, board games, ttrpgs, art, graphic design, web comics, physical merchandise, websites and so much more! Currently 90% off - just $19 - until the end of September 🥳 ci.itch.io/all-fonts-pack
Chequered Ink All Fonts Pack written in a chalkboard style with little hearts, stars and squiggles around it. A huge pinkish-red label in the top left says 90% Off.
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Nico Tidebreak @nsdiaz.bsky.social · 02/09/2026
(Frog scene challenge day 9 of 30): More ceremony on reward. Happy with how that turned out. #pixelart #gamedev Now I gotta fix the walk animation ugh
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BumBumBum @bum-bum-bum.bsky.social · 02/09/2026
Testing dynamic camera transitions to highlight in-game special events like in 3D Mario games #godot #indiegame #gamedev
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