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Detilium

@detilium.bsky.social
146 followers 92 following 76 posts

👨‍💻 Software engineer 🎮 Aspiring game dev ☕ Coffee addict Owner of unreal-snacks.com 🍪

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Detilium @detilium.bsky.social · 29/07/2026
Today is the day I finally release my first game. Though small and not very groundbreaking, it's still a day to celebrate 🎉 Play Solitaire here: detilium.itch.io/solitaire #indiedev #gamedev #godot
detilium.itch.io
Solitaire by detilium
Available for Windows, macOS, Linux
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Detilium @detilium.bsky.social · 30/05/2026
It might not be much, but considering that I'm no artist whatsoever, this made me a bit proud. Modeled in Blender. #gamdev #indiegamedev #unrealengine5 #ue5 #blender #gameart
Flux Fizz frontFlux Fizz back
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Detilium @detilium.bsky.social · 21/05/2026
🍪 New bite available on Unreal Snacks - Editor toolbar! I'm in the process of building a custom editor tool and found out how to add custom toolbar actions to my editor. I thought to myself; "Someone else could probably use this". #gamedev #indiegamedev #unrealengine #unrealengine5 #ue5
unreal-snacks.com
Editor toolbar | Unreal Snacks
How to create a custom editor toolbar in Unreal Engine.
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Detilium @detilium.bsky.social · 21/05/2026
I just read Kulturmonitor's article on the lack of Danish media coverage of "007 First Light". It's frightening how the country in which the game was develop, basically has no media coverage whatsoever. Somethings deeply wrong with that. They landed Lana Del Rey for crying out loud.
kulturmonitor.dk
Debat: Kulturdækningen ignorerer vilde danske spilsucceser – og ender med at udstille sig selv
Mens New York Times og Rolling Stone anerkender danske spilsucceser, er de danske medier mest bare tavse. Det viser, at kulturdækningen har brug for et generationsskifte, skriver Louise Willingsøe.
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Detilium @detilium.bsky.social · 20/05/2026
I believe I found the next valuable bite for unreal-snacks.com: Creating a toolbar in your custom editor. It’s actually quite simple but extremely helpful.
unreal-snacks.com
Unreal Engine guides | Unreal Snacks
Unreal Engine tutorials and guides site
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Detilium @detilium.bsky.social · 19/05/2026
I can't even remember how to write anything useful in this short format 🤔
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Detilium @detilium.bsky.social · 19/05/2026
Hello..? I haven't posted on here for... well, a very long time. I wonder what I've missed 🤔 Anyhow, for those of you interested, I've gone ahead and deployed a personal Unreal Engine tech "blog". Have a look, tell me what you think: unreal-snacks.com #unreal-engine #ue #indiedev #gamedev
unreal-snacks.com
Unreal Engine guides | Unreal Snacks
Unreal Engine tutorials and guides site
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Detilium @detilium.bsky.social · 10/05/2025
Oh and here's the starting area of the prototype from within #unrealengine (free assets for now). The "feel" of the day time is almost there.
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Detilium @detilium.bsky.social · 10/05/2025
I decided to add some basic ambient sound to my tiny prototype section of the larger open-world level in my #unrealengine project. I had no idea this would end up with a ton of beautifully red sphere wireframes 😅 This is probably not the most performant solution but who cares - it's a prototype 😇
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Adriaan @adriaan.games · 09/05/2025
Rift Riff is OUT NOW!! Jump a rift, fight off monsters, plunder their world. store.steampowered.com/app/2800900/... Buy it Try it Review it Repost the heck outa’ this!!1! … and here's a feature trailer explaining what I think is noteworthy about our tower defense game! youtu.be/ePCOuvXU-t0
youtu.be
Rift Riff - Feature Trailer
YouTube video by Adriaan de Jongh
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Detilium @detilium.bsky.social · 07/05/2025
I’ve begun actually registering how much time I spent on features in my prototype. Not for any particular reason but to see how long it’ll take me to make a mechanic. It’s quite interesting. Apparently it only took me 2,5 hrs. to implement a resting feature which I expected would take longer.
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Line Bering @bering.bsky.social · 04/05/2025
1st Gameplay Trailer of Fantastic Findings. 🎁 If you like Hidden Object games, please Wishlist on Steam! #Indiegame #cosygame #hiddenobject #Steam (Trailer with sound is on the store page) store.steampowered.com/app/3030650/...
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Adriaan @adriaan.games · 31/03/2025
honestly, why do you make games?
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Detilium @detilium.bsky.social · 31/03/2025
Having accepted the fact that I cannot create as high fidelity 3D models as my solo #indiedev #unrealengine game requires, I've begun working on designing my "enemies" within the game - not designing as in visual representation, but designing as in #gamedesign. And oh boy, are you in for a treat...
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Detilium @detilium.bsky.social · 28/03/2025
Trying to create some first person arms for my game... I need to find a 3D partner in crime...
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Detilium @detilium.bsky.social · 25/03/2025
For a long while, I’ve been focusing on the technical implementation for my game. I’ve decided to take a step back and look at the backstory. That’s a quite interesting process, and nothing should be added to the game without meaning of some sort. #indiedev #unrealengine #ue5
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Detilium @detilium.bsky.social · 20/03/2025
My game is set on an island and for now I’ve just used the default open world map from #ue5. Starting up the process of building the island. I guess I’ll have to look at tools like Gaea 😅
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Detilium @detilium.bsky.social · 13/03/2025
Part 2 of my #unrealengine saving/loading system breakdown is now available on Medium as well. I hope this is of use for someone like me, who struggled to find any good resources online. #unrealengine #unrealengine5 #gamedev #indiedev medium.com/@chrhaase_71...
medium.com
An Unreal Engine saving & loading system — Part 2 of 2
I’ve been searching the internet for weeks, in a quest to find some valuable information in regards to a save/load system in Unreal Engine.
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SpellRogue 🎲 1.0 OUT NOW! @spellrogue.bsky.social · 13/03/2025
🌪️ A Storm Approaches... 🌪️ SpellRogue 1.0 Arrives April 24! ⚡ Sefyra the Windcaller is entering the fray! ⚡ Wield wind & lightning to bend the fate of dice and command the tempest. Check out the 1.0 Release Date trailer below: #SpellRogue #IndieGames #Roguelike
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Detilium @detilium.bsky.social · 12/03/2025
As I've been struggling to find any good resources to learn saving/loading in #unrealengine, I've decided to make my own resource available for others. I've made part 1 out of 2 available on Medium, and hopefully this can help someone else. #indiedev #gamedev medium.com/@chrhaase_71...
medium.com
An Unreal Engine saving & loading system — Part 1 of 2
I’ve been searching the internet for weeks, in a quest to find some valuable information in regards to a save/load system in Unreal Engine…
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Detilium @detilium.bsky.social · 12/03/2025
I think I may have cracked the code in regard to saving/loading actors, uobject, player character, controller, inventory, game state, game mode... etc. in my #unrealengine game, utilizing FObjectAndNameAsStringProxyArchive. This is quite exiting 🥳 #indiedev #gamdev
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Detilium @detilium.bsky.social · 06/03/2025
It’s a wonderful weather today. It’s great for sitting inside with #unrealengine open, working on my game 😅
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Detilium @detilium.bsky.social · 02/03/2025
Anyone who made a save/load system in #unrealengine? Would be optimal to make it as a game instance subsystem? Something tells me it would make sense 🤔
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Detilium @detilium.bsky.social · 01/03/2025
It feels great to finish a major gameplay mechanic and actually merge it into the main branch 😍 Finished my 3D physical inventory UI in my #unrealengine open-world survival horror #indiegame. Next task: save/load game mechanic 💾 #indiegamedev #gamedev
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Detilium @detilium.bsky.social · 01/03/2025
Okay, its time to dig back down into my game. I’ve almost managed to get a complete 3D physical inventory system working in #unralengine, and only have some minor details left. I guess my next task would be a save/load game system.
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Folklands - Wishlist on Steam ✨ @folklandsgame.bsky.social · 28/02/2025
We're happy to share that Folklands will be released in EA on March 24th ✨ 🗺️ Randomly generated worlds 👫 Play with your friends ⚒️ Build your dream cozy settlement Read more and see the new trailer here ⬇️ www.youtube.com/watch?v=ZHAC...
youtube.com
Folklands - Release Date Trailer | Relaxing City Builder
YouTube video by Light Up Games
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Icaro Formaggi @sketchwhale.bsky.social · 28/02/2025
🐰 Everybody! 🌕 I'm glad to announce that 'The Girl Who Kicked a Rabbit' is officially out! In this snappy, turn-based puzzle/strategy game, you'll play as Lumi as she fights an army of demon bunnies 🎊 Cute bunnies 🐳 Exciting music 🍥 Tactical puzzle-battles! store.steampowered.com/app/2427130/...
store.steampowered.com
The Girl Who Kicked a Rabbit on Steam
One little girl vs 1,000 demon bunnies in this turn-based puzzle/action game. Kill cute enemies, collect loot, and build devastating new spells. Then do it all over again.
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Game Developer @gamedeveloper.bsky.social · 27/02/2025
EA deploys Command & Conquer games' source code to the masses
gamedeveloper.com
EA deploys Command & Conquer games' source code to the masses
Several games in the classic franchise are now open source, so longtime players can peek under the strategic hood and see how they work.
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Jason Schreier @jasonschreier.bsky.social · 25/02/2025
BREAKING: Warner Bros. Games is shutting down Monolith Productions, Player First Games, and WB San Diego, sources tell Bloomberg News. Warner Bros. is also canceling the Wonder Woman game.
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Hans @hansitto.bsky.social · 24/02/2025
ok warehouse horror sim, but it's just Jeff Bezos' basement (it's not) there are cat mechanics store.steampowered.com/app/2259310/...
store.steampowered.com
ORDER 13 on Steam
You wake up in a dark warehouse, tasked with packing orders while something lurks in the shadows. Work fast, stay safe, and protect your cat. He’s all you’ve got.
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Allan Christophersen @duffadash.bsky.social · 24/02/2025
Let's talk about #dkgame at #SteamNextFest! First up, the big one: @tempestrts.bsky.social, 3D Realm's big upcoming RTS game in the style of Command & Conquer, has a new singleplayer demo, and it looks super promising. Go build those Tesla Coils already! store.steampowered.com/app/1486920/...
store.steampowered.com
Pre-purchase Tempest Rising on Steam
Command distinct factions in a desperate struggle for power and resources in Tempest Rising - a classic RTS set on Earth after a nuclear war.
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Hans @hansitto.bsky.social · 24/02/2025
Any streamer friends looking for new games to play? Order 13 is a warehouse horror sim. Pack and ship orders for mysterious clients, tread carefully, and keep your furry cat friend safe 🐱 Demo out on Steam! 📦 store.steampowered.com/app/3489660/...
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Game Developer @gamedeveloper.bsky.social · 24/02/2025
Unity cut ties with over 1,700 workers and closed 23 offices in 2024 The engine maker spent $214 million on a colossal restructuring program that resulted in widespread layoffs www.gamedeveloper.com/business/uni...
gamedeveloper.com
Unity cut ties with over 1,700 workers and closed 23 offices in 2024
The engine maker spent $214 million on a colossal restructuring program that resulted in widespread layoffs.
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Luke Plunkett @lukeplunkett.com · 22/02/2025
linkedin bro discovers...game demos
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Detilium @detilium.bsky.social · 23/02/2025
Darn it… I installed Windows Home though my license is Pro… guess we’re starting over…
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Detilium @detilium.bsky.social · 23/02/2025
SHE’S ALIVE!! On to installing a fresh copy of Windows. I’m excited to see if my Microsoft account license works 🤔 I guess we’ll find out soon enough…
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Detilium @detilium.bsky.social · 23/02/2025
I thought that I was gonna continue my game dev journey today but then I remembered that I got new hardware… I should probably install the new hardware first 😅
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Craig Morrison @silirrion.bsky.social · 15/10/2024
Now that we can pin posts, about time for a permanent reminder of my #gamedev resource. www.startmakinggames.com This is a completely FREE resource, aimed at folks wanting to make games for the very first time. So if you know folks asking 'How do I start making games?' this is the link for you!
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Sam Barlow 🔥 @mrsambarlow.bsky.social · 19/02/2025
Hey bluesky! We're hiring for a few positions! Come work with us on Project D :) -> halfmermaid.co/jobs 🌟 Senior Character Artist 🌟 Cinematic Manager 🌟 Senior Environment Artist (European timezones) 🌟 Level Designer (European timezones)
Step through the scary red door with us. This is not a cozy game.
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Detilium @detilium.bsky.social · 19/02/2025
Anyone ever exported skeletal mesh with animation including shape keys and drivers from #blender? Can’t seem to get #unrealengine to understand the FBX 🤔 I’m not sure if the issue is in the export or the import.
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Staudeverse @staudeverse.bsky.social · 18/02/2025
Can we talk about another game from #cgw? Is that legal? Sea of Rifts is such a cool take on the ship/pirate fantasy(its a thing😅)Grab a crew and sail into the unknown! The people behind it are super talented so check it out and maybe wishlist it Support #indie #indiegames #games #gamedev #dkgame
store.steampowered.com
Sea Of Rifts on Steam
In this naval roguelike RPG you assemble a motley crew of misfits and sail into a broken ocean to solve the mystery of why the world is falling apart. Engage in tense ship to ship combat and experienc...
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Detilium @detilium.bsky.social · 18/02/2025
Oh.. my... god... I think i made... art? Took me quite some time to get this simple canteen made, but as I'm a dev at heart and have no idea how to do art'sy stuff, I'm quite proud of myself. A little win 🎉
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Christelle Dhomé @lootlin.bsky.social · 17/02/2025
Hey🐸I'm a concept artist, available in June 2025! christelledhome@gmail.com
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Davit Masia - GameDev & PixelArt @davitmasia.bsky.social · 01/02/2025
GameDev MEGA Bundle ⚡️ 32 Items ⚡️ 90% OFF !! Get here > itch.io/b/2876/ Now includes a 5000 Retro SFX pack and SpriteMancer by @codemanu.bsky.social DRM FREE & UP to 4 Steam Keys. 32 items: Games, Tools, SFX, Textures... #GameAssets #Gamedev #Indiedev
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Detilium @detilium.bsky.social · 17/02/2025
“You can’t control the wind but you can adjust your sails.” There’s nothing like a good quote to begin the day 👌
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Detilium @detilium.bsky.social · 16/02/2025
Building your own game is fun for sure, but oh boy wouldn’t it be nice to have some partner in crime - a sounding board to challenge my ideas 🤔
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Detilium @detilium.bsky.social · 15/02/2025
I've experienced first hand how much code reviews are underrated and neglected. @abt.bsky.social had a great talk at Copenhagen Developers Festival on the topic and some great tips on how to improve. This is worth a watch 🙌 www.youtube.com/watch?v=zxHR...
youtube.com
👍 Looks GREAT To Me: Getting Past Bare Minimum Code Reviews - Adrienne Braganza Tacke
YouTube video by NDC Conferences
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Detilium @detilium.bsky.social · 14/02/2025
Finally a weeks vacation 🥳 Enter game dev mode 👾
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Detilium @detilium.bsky.social · 14/02/2025
Last day at work before a long and needed weeks vacation. I’ve set myself up to experiment with UE GAS in my game. I wonder whether it makes sense to utilize or not 🤔
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Game Developer @gamedeveloper.bsky.social · 10/02/2025
Mojang and Coffee Stain veterans form new publishing label Three Friends 'We don’t believe in rushing a game to market or throwing money at problems' www.gamedeveloper.com/business/moj...
gamedeveloper.com
Mojang and Coffee Stain veterans form new publishing label Three Friends
'We don’t believe in rushing a game to market or throwing money at problems.'
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