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Daniel Dehne | Open for work

@dehnda.bsky.social
743 followers 420 following 151 posts

3D Environment artist | proud father and husband ❤️ | child of XYZ 🐥 🖌️: artgram.co/dehnda 👨‍💻: linkedin.com/in/dehnda/

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Reposted by Daniel Dehne | Open for work
Abdou Bouam @abdoubouam.bsky.social · 04/05/2025
After almost 2 entire days I'm happy with the speech system Every 3rd char it checks if it's a vowel, consonant, or punctuation and picks from the list of provided sounds It also gives each letter a "random" pitch "A" will always sound the same, but not the same as "B" #Unreal #gamedev #indiedev
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Reposted by Daniel Dehne | Open for work
Lindeh. @lindahoogendam.bsky.social · 14/01/2026
First #PortfolioDay of the year gang! I'm Linda, a freelance 3D artist based in the Netherlands. I'm always looking for new, cool freelance gigs to collab on, so please don't hesitate to reach out if you're looking for someone to help you out with your 3D environments! #3d #gamedev #gameart
A screenshot of my latest diorama piece; a bright blue, but old and rundown food truck. It is parked at the side of the road, near to the sandy beach. The truck is an old Citroen H van model.A wide-angle screenshot of my Greece scene. In the picture there are white, bulky buildings with blue accents marking the doors, windows and distant, round rooftops. From the buildings there are large groups of pink flowers growing. In the middle of the scene stands a fountain that ties the street scene together. Along one of the corners there is a small, blue table set with some Greek treats sitting on the table.A screenshot of me Rome scene. There are beige-tinted walls, decorated with growing ivy and in the center, there is a light-blue Fiat 500 parked.A close-up of some large Monstera leaves from a jungle diorama scene that I did last year.
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Reposted by Daniel Dehne | Open for work
Guillaume Minet @guillaumeminet.bsky.social · 01/05/2026
Update!
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Reposted by Daniel Dehne | Open for work
Tom Daga Walker @dagaproduction.bsky.social · 13/01/2026
Its that wonderful #PortfolioDay time again! I'm Tom, a Prop/Environment artist looking for there first full-time role in industry!
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Reposted by Daniel Dehne | Open for work
Tyler Oliver @tyleroliver.bsky.social · 13/01/2026
What's up #PortfolioDay ! I'm Tyler Oliver, an Environment Artist in the Games industry, and I love working on all sorts of Fantasy Environments, in a range of styles 😄 Here's my portfolio: www.artstation.com/artwork/vJLzg3
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Reposted by Daniel Dehne | Open for work
Abdou Bouam @abdoubouam.bsky.social · 13/01/2026
Hello #portfolioday! I'm Abdou, a 3d artist and gamedev. I'm focusing on prop and hard surface modelling, but I also enjoy lighting, shaders and programming. I'm currently looking for a job. Portfolio : www.artstation.com/abdoubouam
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Reposted by Daniel Dehne | Open for work
Daniel Dehne | Open for work @dehnda.bsky.social · 14/10/2025
Yehaa #PortfolioDay I am Danny a 3d environment artist not afraid of shaders :D. I am open for work. Checkout my portfolio. artstation.com/dehnda
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Reposted by Daniel Dehne | Open for work
Aender Lara @aenderlara.bsky.social · 11/12/2025
A month ago our publisher shut down our game studio, one of the best teams I've had the pleasure of working with, we shape a product in the most fun and amazing way. Now I am looking for my next freelance/role in studios or commissions for games. Looking forward to helping shape new projects.
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Reposted by Daniel Dehne | Open for work
Casual Garage Coder @casualgaragecoder.com · 15/10/2025
Irrigation map computed using C++/OpenMP. The lakes and rivers only take less than 5ms to compute, but the irrigation requires to be spread using some rules. Too reach stable state requires ~200ms with a core i5-13th gen :/ Next step, vegetation based on irrigation ... #indiegame #solodev #procgen
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Reposted by Daniel Dehne | Open for work
Des Walsh @deswalsh.bsky.social · 13/08/2025
I have been in the industry 14 years now and have been part of 14 games and many of them and my personal work can be seen on my portfolio and I'm available for environment work in the UK, Here is some work for 4 of them titles. #gamedev #3dart www.artstation.com/pikminman
High poly helicopter made for jurassic world evolutionTrack for the racking game Stampede royal racing Level art for the game South of the CirclePark ride for Planet Coaster
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Reposted by Daniel Dehne | Open for work
Davy's Art Corner @dcartcorner.bsky.social · 08/07/2025
Heyo #PortfolioDay! I'm David, a 3D character artist trying to break into the game industry. Open for commissions and freelance work. 🎨 @davysartcorner everywhere 📨 dcartcorner@gmail.com 🔗 davysartcorner.artstation.com 📺 twitch.tv/davysartcorner 🎮 davysartcorner.itch.io #3Dart #gameart #art
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Reposted by Daniel Dehne | Open for work
Tom Daga Walker @dagaproduction.bsky.social · 14/10/2025
Its #PortfolioDay once again this one is filled with regret for me as I was planning on updating my portfolio last night with new props but I didnt get a chance to do it 😅 Im Tom a 3D artist from the UK looking for a full time or freelance in the games industry! www.artstation.com/daga
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Reposted by Daniel Dehne | Open for work
Abdou Bouam @abdoubouam.bsky.social · 14/10/2025
It's #portfolioday! I'm Abdou, a 3d artist and gamedev from Algeria. I'm focusing on prop and hard surface modelling, but I also enjoy lighting, shaders and programming. I'm currently looking for a job. Portfolio : www.artstation.com/abdoubouam
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Daniel Dehne | Open for work @dehnda.bsky.social · 14/10/2025
Yehaa #PortfolioDay I am Danny a 3d environment artist not afraid of shaders :D. I am open for work. Checkout my portfolio. artstation.com/dehnda
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Reposted by Daniel Dehne | Open for work
Peter W @petedubs.bsky.social · 07/10/2025
I have been in the hyperbolic time chamber for the past few months and have emerged with news: I am officially a Houdini Guy now and did a bunch of cool tech art stuff in my latest project, which is a procedural cliff generator! Check it out: www.artstation.com/artwork/K38dVy
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Daniel Dehne | Open for work @dehnda.bsky.social · 05/10/2025
Published my new scene. Very happy how it turned out. www.artstation.com/artwork/wrGgWZ #gameart #UnrealEngine
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Reposted by Daniel Dehne | Open for work
Pete Dimitrov @petedimitrovart.com · 27/01/2025
The game I've been working on at Rebellion is out in 3 days, and we have a new trailer for lots of its features. Check it out below. www.youtube.com/watch?v=34d5... #gaming #gamedev
youtube.com
Sniper Elite: Resistance | Official Gameplay Overview Trailer
YouTube video by Rebellion
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Daniel Dehne | Open for work @dehnda.bsky.social · 26/09/2025
Thooon going up on my portfolio. #gameart #unrealengine
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Reposted by Daniel Dehne | Open for work
Abdou Bouam @abdoubouam.bsky.social · 25/09/2025
Update
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Daniel Dehne | Open for work @dehnda.bsky.social · 15/09/2025
Whats your favourite MatCap in blender? :D #gameart #highpoly #blender3d
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Reposted by Daniel Dehne | Open for work
PropHaus @prophaus.bsky.social · 10/09/2025
Beach City @ArtStationHQ post is now live: www.artstation.com/artwork/EzGk00 Here are a few of my favorite shots:
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Reposted by Daniel Dehne | Open for work
Giles Mullen @gilesmullen.bsky.social · 02/09/2025
DJ, spin it! #3dart 😴😂
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Reposted by Daniel Dehne | Open for work
Des Walsh @deswalsh.bsky.social · 31/08/2025
For those worried about the health implications of all this wood work I do mask up cos the saw dust is crazy fine. Also helps to have doors and windows open to let a lot of air flow. Even got a leather apron so shows I’m doing real craft work.
Selfie in my wood work getup
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Reposted by Daniel Dehne | Open for work
CGGlode @cgglode.bsky.social · 17/08/2025
Last updates on my UE5 throne block out environment this weekend. Started putting my focus into the throne section now. I need to sketch over the seat and start designing how I want that to look. I've also scaled back the larger wings behind the throne. Enjoying taking my time with this one!
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Daniel Dehne | Open for work @dehnda.bsky.social · 17/08/2025
New progress, sculpted pebbles simulated out of houdini. :) #gameart #houdini
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Daniel Dehne | Open for work @dehnda.bsky.social · 12/08/2025
I textured the hand dryer, the lamp and fractured the mirror tonight. #gameart
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Reposted by Daniel Dehne | Open for work
mimi 🩵💛 @knightlyaffair.bsky.social · 11/08/2025
i love you beginner artists. i love you even if you're trying to learn art in your 60s. sharing your art can be scary if you are new to art and learning, but don't ever let mean people stop you. your art is important and beautiful because it's yours. keep creating, now more than ever.
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Daniel Dehne | Open for work @dehnda.bsky.social · 11/08/2025
Worked on the toilet, sink and tap today. #gameart
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Daniel Dehne | Open for work @dehnda.bsky.social · 09/08/2025
Worked on a concrete wall tonight in designer #gameart #substancedesigner
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Daniel Dehne | Open for work @dehnda.bsky.social · 10/06/2025
Some relaxing boat modeling. #gameart #blender3d
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Daniel Dehne | Open for work @dehnda.bsky.social · 09/06/2025
I am working on a protoype for a node based material creation app in the browser and I was wondering what are your must have features in such an app?
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Reposted by Daniel Dehne | Open for work
Vipère @troglodette.bsky.social · 06/06/2025
I *need* to find a practical use case for that 😩❤️
a square abstract ornament with a mirrored twist in the center, the lines are reminiscent of art nouveau curvesThe same ornament with a different treatment, this time the cells are not warped but grow from the main shapes organically
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Reposted by Daniel Dehne | Open for work
Abdou Bouam @abdoubouam.bsky.social · 02/06/2025
I finished the injector model inspired by the Resident Evil series. www.artstation.com/artwork/V2QEo5 #Unreal #Blender #SubstancePainter
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Daniel Dehne | Open for work @dehnda.bsky.social · 18/05/2025
started on my own leaf generator in designer. #gameart #substancedesigner
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Reposted by Daniel Dehne | Open for work
beckyfr0st @beckyfr0st.bsky.social · 17/05/2025
Hey bluesky look at these mushrooms 🍄 🤩
A cluster of mushrooms on the side of a tree
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Reposted by Daniel Dehne | Open for work
Rachel Brodie @vaarchi.bsky.social · 17/05/2025
Some naturey things in Oslo last week 🫶
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Daniel Dehne | Open for work @dehnda.bsky.social · 17/05/2025
Some sulfur puddles for a weekly challenge in FMA Discord. #SubstanceDesigner #Gameart
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Reposted by Daniel Dehne | Open for work
GoldFire Studios (Arctic Awakening - OUT NOW) @goldfirestudios.com · 30/04/2025
We're getting closer! Our latest devlog details the overall game progress and details about our latest demo update: store.steampowered.com/news/app/127... #indiegame #indiedev
store.steampowered.com
Arctic Awakening - Devlog #15: Content Complete + Demo Update - Steam News
Game is now content complete, demo has been updated and we're focused on polish.
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Reposted by Daniel Dehne | Open for work
Mike Kennedy @mikekennedyart.bsky.social · 25/04/2025
Started a small new project a few days ago - working on a fan art sculpt of the India Pale Flail from Heroes of Barcadia! On to retypo and texturing next 🍻 #gameart #3dart #zbrush #heroesofbarcadia
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Reposted by Daniel Dehne | Open for work
meyo 🌸 @meyoco.bsky.social · 19/04/2025
wip 🩵
Screenshot of a Procreate canvas with a drawing of a fawn with blue hydrangea flowers as its spots.
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Reposted by Daniel Dehne | Open for work
Kness @kness.bsky.social · 15/04/2025
Truth : today was a No Clay Monday- I painted commissions and did my taxes and sent emails
Capybara painting in progress Pottery illustration Seal sketch
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Reposted by Daniel Dehne | Open for work
James Gilleard @jamesgilleard.bsky.social · 14/04/2025
The Life Aquatic
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Reposted by Daniel Dehne | Open for work
Des Walsh @deswalsh.bsky.social · 14/04/2025
Train leaving London Bridge showing part of the London skyline with a bit of parallax on display. #reference #buildingreference #animationreference
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Reposted by Daniel Dehne | Open for work
richard mortimer @richardmortimer.bsky.social · 15/04/2025
#TakeawayTuesday Kingsland Road
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Reposted by Daniel Dehne | Open for work
Chris Doretz @chrisdoretz.bsky.social · 14/04/2025
Next step was to test the previous sketches out in 3D, so I created multiple concept, libraries and tested out what could fit. Those and a lot more have been shown in the 2021 Citizencon, ISC and the SC subscriber vault. #concept #conceptart #starcitizen #scifi #b3d
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Reposted by Daniel Dehne | Open for work
chinniedraws @chinniedraws.bsky.social · 15/01/2025
Hi #PortfolioDay, I'm Tania, freelance environment artist dabbling in 3D model & 2D bg. I enjoy working on projects about cozy, mental health and/or deal with stories from under-represented group. I also do character as a hobby. 🖼️ taniapavlisak.com 🖼️ www.artstation.com/chinnie #GameArt
A high perspective view of an Art Alley scene for Study of A Commodity Virtual Reality project, showcasing some graffiti with Indigenous theme (bird, First Nation male portrait), and three oil paintings by Louis Still Smoking, a Blackfeet artist. The paintings are of a mountain goat, an indigenous woman, and the artist's self portrait. Louis also did a painting called "Study of A Commodity", that inspired this project, but not shown on this particular screenshot.Background art of the sink area in a fancy bathroom from the visual novel game "Clock Out At 2". There are four mirrors and two orchid plants on the sink. One of the mirror has a reflection of a poster that says "Equity for All"A view of hand-painted 3D desserts study consisting of a plate of thick fluffy pancakes, another plate of purple jello pudding, and three different tall glasses of parfait (purple, red and orange color).  Each dessert is decorated with dollops of whipped cream, fruit slices (blueberry, strawberry, raspberry, banana, orange, blood orange), mint and chamomile. There are strawberry patterns on the plates.3D models of various props from Undead Darlings - No Cure For Love, of wooden train toys, wooden blocks, toy truck, light sticks, cute night slippers, school bags, bottled & Can drinks, a bag of Meteorite sugar candy, and an angry looking bento box.
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Reposted by Daniel Dehne | Open for work
Jesse 🍁 @jolchawa.bsky.social · 14/01/2025
#PortfolioDay Hi I'm Jesse, a Tech Art lecturer based in UK! 🎓🇬🇧 I create fun scripts, shaders and animations for Unreal Engine and Houdini 📷✨ Currently looking for industry work, please do reach-out! I can work in UK + Europe 🌳folio - www.artstation.com/jolchawa/ #gameart #techart #unreal #UE5
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Reposted by Daniel Dehne | Open for work
Lindeh. @lindahoogendam.bsky.social · 14/01/2025
Happy #PortfolioDay everyone! My name is Linda and I'm a freelance 3D artist, based in the Netherlands. If you happen to have a freelance gig available please don't hesitate to reach out! I'm always open to discuss opportunities and cool projects to work on! #3d #gamedev #gameart
A screen capture of my jungle diorama. In the middle is an Aztec-styled statue, surrounded by a large collection of lush, green jungle plants. A wide-angle screenshot of my Greece scene. In the picture there are white, bulky buildings with blue accents marking the doors, windows and distant, round rooftops. From the buildings there are large groups of pink flowers growing. In the middle of the scene stands a fountain that ties the street scene together. Along one of the corners there is a small, blue table set with some Greek treats sitting on the table.A screenshot of me Rome scene. There are beige-tinted walls, decorated with growing ivy and in the center, there is a light-blue Fiat 500 parked.A sceenshot of my Japanese torii scene. The large, red shrine (based on the one in Miyajima) stands in the middle of a dark, wild ocean. It is nighttime and the weather is stormy and windy, creating large waves that crash against the shrine gate.
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Reposted by Daniel Dehne | Open for work
Deltakosh @deltakosh.com · 08/04/2025
Hey #portfolioday! I’m deltakosh and I paint and write fantasy stories!! linktr.ee/deltakosh
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