Abdou Bouam @abdoubouam.bsky.social · 3hThe gold trim is done. I used some some free/public domain 2D vector images (circled in red), those are not my designs. there's a little bit of free space just in case I need to add something. I'll definitely make minor adjustments, but this is ready to be used in my scene 190
Abdou Bouam @abdoubouam.bsky.social · 21hJust a heads up I got a DM on ArtStation, where I was asked to download a .blend file and give a quote. It's a virus, even if it's just a .blend file! **Blender files can run custom python code!** 13229
Reposted by Abdou BouamMakkon @makkon.bsky.social · 29/09/2026I'm immensely proud to announce that my texture library that's been in the making for nearly a decade is now available on my itchio store for indie devs to purchase commercial licenses. makkon.itch.io 472304832
Reposted by Abdou BouamTom Daga Walker @dagaproduction.bsky.social · 28/09/2026Swapped out the placeholder fire VFX I had on the radar dome for a VBD volume that @jangafx.bsky.social was very kindly giving away on their website! Still needs some tweaking (Ive never touched vbd stuff before so idk what im doing😅) but I think it looks a lot less "gamey" #gamedev #GameArt #ue5 0249
Reposted by Abdou BouamJón Kristinsson @jonkk.bsky.social · 25/09/2026seems like there's a couple of vibecoded painting apps being announced lately.. ..so I just wanted to mention that there's also a new NOT vibecoded painting app being developed, that's awesome already, called @kalapaint.bsky.social bsky.app/profile/kala... 1303126
Reposted by Abdou Bouamfranz @franzanth.bsky.social · 24/09/2026Moth 4/12 - Brenthia #Art #SciArt 317254
Reposted by Abdou BouamRune Hrafnagaldur @lunegrimm.bsky.social · 18/08/2024"Faeyte" Final render shots of a custom 3D model, I had an absolute blast working on her! Character by JenesisArt (twitter) thank you very much once again, such a cool character! 532779
Reposted by Abdou BouamSpaghetMeNot @spaghetmenot.bsky.social · 22/09/2026I think I figured out curvature direction in Blender... 2454
Reposted by Abdou Bouampassivestar @passivestar.bsky.social · 22/09/2026godot 4.8 exposed mesh buffers to gpu compute. all sorts of cool procedural shit is possible now 15840125
Abdou Bouam @abdoubouam.bsky.social · 21/09/2026I'm back to this and yeah...I don't think this is working. It might need revamping. It feels very uncanny. I'll make it narrower and longer, and might even get rid of the marble floor and wallpaper. This is what version control is for, right? I'll make a backup point and experiment 090
Abdou Bouam @abdoubouam.bsky.social · 20/09/2026A personal "break" project between props and environment, with no need to worry about production requirements. It was also an opportunity to experiment and have fun Design by ChocoloateMoth on Cara/DA More : www.artstation.com/artwork/kwQ5rx #b3d #blender #art #3d #character #animal #creature #fur 3227
Reposted by Abdou BouamLua Garo ~ @somniacrawler.bsky.social · 19/09/2026It’s my bday! 💗 Leveled up, another round around the sun, a year older! Can I ask for a lil share? 🥺 ft. @narney.bsky.social Lyuu 💗 #wip #characterart #oc #originalcharacter #3Dart 2228189
Abdou Bouam @abdoubouam.bsky.social · 19/09/20263D Renders I did for @eyepatchwolf.bsky.social for their new book "House of Anomalies", which is available for preorder now : hollow-press.net/products/hou... #b3d #blender #3D #liminal #render #3Dart #art 1285
Reposted by Abdou BouamRobin @nonamenosocks.bsky.social · 17/09/2026brun pain 🍂 #pixelart #ドット絵 10668169
Reposted by Abdou BouamN a i t e l v e n i @naitelveni.bsky.social · 17/09/2026I made this in blender today. Tomorrow I'm doing retopo and baking. 611021
Abdou Bouam @abdoubouam.bsky.social · 17/09/2026He slipped (don't mind me, I was just testing the skinning weights with a weird pose and I found this too funny to not make a shitpost of) 080
Abdou Bouam @abdoubouam.bsky.social · 17/09/2026I worked on everything but the fur grooming lol I have nothing else left to do, I guess it's time to do that now, wish me luck! Foliage assets from PolyHaven 170
Abdou Bouam @abdoubouam.bsky.social · 15/09/2026Character WIP Design by my friend ChocolateMoth over Cara/Deviantart I'm going for a mix between realistic and stylized, something like Pixar. Taking inspiration from Joanna Kobierska and Villiedoom's 3D work I finished the model and textures and fur material. I will do hair/fur grooming next 050
Reposted by Abdou BouamRetro Computers @retrocomps.bsky.social · 15/09/2026The Sharp Rateca Puter (1979) 618738
Abdou Bouam @abdoubouam.bsky.social · 14/09/2026When was this added to Blender?? I just noticed it 390
Reposted by Abdou BouamDes Walsh @deswalsh.bsky.social · 13/09/2026Camden Road railway station, london NW1 Angled Galway with large tiled floor and electrical conduit #reference #materialreference #buildingreference 723736
Abdou Bouam @abdoubouam.bsky.social · 10/09/2026//TW : language about suicidal thoughts I usually don't talk about personal stuff. But today is World Suicide Prevention Day. And I admit I struggle too sometimes. This article puts a lot of my thoughts in words, clearly and eloquently. I recommend giving it a read theoutline.com/post/7267/li...theoutline.comI am not always very attached to being aliveChronic, passive suicidal ideation is like living in the ocean. Let’s start talking about how to tread water. 150
Reposted by Abdou BouamGerard Riley @gerardriley.bsky.social · 09/09/2026This aughta just about do it 320737
Reposted by Abdou BouamCasey @brickwork.bsky.social · 05/09/2026I am beaming this project back into your braincase you have no choice. do not resist. thank you. 17621
Reposted by Abdou BouamJames @jamesthe3dartist.bsky.social · 03/09/2026Sentinel Day 41 Chair is coming along nicely, Slowly but surely! I think I've got to tweak the design a bit, I'll continue to iterate. 1123
Reposted by Abdou BouamDjamila Knopf @djamilaknopf.bsky.social · 02/09/2026These are the pages for January-April in my "Cats in Weird Places" calendar, available for pre-order right now 7712251
Abdou Bouam @abdoubouam.bsky.social · 01/09/2026I contributed the word "yassify" to this article (along with some anectodes and technical breakdowns, but who cares about that) 010
Abdou Bouam @abdoubouam.bsky.social · 29/08/2026Similarly, you can have a light with custom "baked" shadows. In this case, instead of 3 very expensive shadow-casting lights, or a simple point light with no shadows, I get the best of both worlds with just a little bit of compromise 0100
Abdou Bouam @abdoubouam.bsky.social · 28/08/2026I was making a "cute crochet plushie". I chose the wrong color and noise settings, so I went with man-made horrors beyond comprehension instead 040
Reposted by Abdou BouamLindsey Wailes (looking for work!) @linwail.bsky.social · 27/08/2026Hi, I’m so sorry to post again but I am still looking for any work. Thank you ❤️ 512492
Reposted by Abdou BouamBl3iz-Du (OKAMI SEQUEL!!!!) @bl3iz-du.bsky.social · 24/08/2026Have 10 photos of her bc I just remembered we can post that many noooooow 🥹 IRL the blue scales have pearlescent shines to it and nice bit of highlight done with dry brushing. You can't see on the photos but it's there! The light blue of the fins and tails are all pearlescent too! #dragon #resin 46817
Reposted by Abdou BouamVilliedoom @villiedoom.bsky.social · 23/08/2026"Bleed your dark soul out to make yourself pure. This is the only way for a monster like you" .... Personal artwork. When everything about you is hopelessly flawed, the only way is to bleed your entire self away. 08417
Abdou Bouam @abdoubouam.bsky.social · 23/08/2026Made a full animation with the mold experiments for my Resident Evil scene Breakdown and more shots : www.artstation.com/artwork/1L4a02 1101
Abdou Bouam @abdoubouam.bsky.social · 22/08/2026There are no rules in 3D. I literally just used a terrain generation software and turned a mountain into a growing mold animation 3587
Abdou Bouam @abdoubouam.bsky.social · 22/08/2026I implemented a 5x5 convolution matrix for sharpening/edge detection. I accidentally sharpened too much and got this cool effect. I'm calling this done. I didn't make a good slime mold simulation, but I had fun with it. (as a side note C++ dev on Linux feels better to me so far than on Windows) 050
Abdou Bouam @abdoubouam.bsky.social · 21/08/2026The only mold/bacterial growth I'm excited about. I'm thinking of making a smarter spread algorithm that's more aware of surroundings, or apply a highpass filter to reduce anything that's not an edge, to make it look more natural 020
Abdou Bouam @abdoubouam.bsky.social · 20/08/2026I had a free evening, so I'm back on my C++ BS. Might expand this to behave more like slime mold. Who knows 030
Reposted by Abdou BouamBl3iz-Du (OKAMI SEQUEL!!!!) @bl3iz-du.bsky.social · 19/08/2026Since I got up early for nothing (thanks doctors) I got to work earlier and finish earlier. Got quite a bit done! Still so much left to do ha! #dragon #3D 3538
Reposted by Abdou BouamCasey @brickwork.bsky.social · 19/08/2026I had a lot of fun designing her new bow, but obviously I can't include it in all its glory in the mini. 0397
Reposted by Abdou BouamGabriela Rhinier @gabalut.bsky.social · 18/08/2026Brassica oculus, watercolor on paper, animated in Photoshop and after effects 381571406
Abdou Bouam @abdoubouam.bsky.social · 16/08/2026I reduced the lighting complexity in this lit dome by replacing 8 spotlights with just one spotlight + a cookie texture. The potential downside is that normal details are flattened (the individual ones are at a sharper angle), but in this case it works well for me #unreal #gamedev #tip 2367