Reposted by canmomMae @spiderpolice.bsky.social · 03/10/2026yuritober day 3 with some exhibitionism 45286796
canmom @canmom.art · 15hnext liveblog update this weekend working on colourful swizzles, the level editor, and a new automaton... 🐢 030
Reposted by canmomcanmom @canmom.art · 18/09/2026First Shaderland devlog is live! It tells the story of how this weird project came to be.shaderland.netwelcome to SHADERLANDintroducing <cite>Shaderland</cite>, a graphics-programming puzzle game 12211
Reposted by canmommetal flesh express @oma-metal-flesh.bsky.social · 05/10/2026NEW Domino Club DRIVE-IN Jam 9 Games Multiple Engines 1 MILLION HORSEPOWER ONLY ONE SURVIVOR YOU! PLAY NOW domino.gallery/jams/drive-i...domino.galleryDRIVE-IN JAMDrive-in Jam. Aug 29 - Oct 4, 2026 01720
Reposted by canmom𝓐𝓵𝓲𝓬𝓮 @hotchickhell.bsky.social · 30/09/2026Castration movie part III: Year of the Hyaena A film by Louise Weard @weard.moe 755376
Reposted by canmomxrafstar @porpentine.bsky.social · 02/10/2026massive update + sale + stickers store.steampowered.com/news/app/483...store.steampowered.comMoney for Girls: Amortized - The Art Dealer Patch - Steam NewsDecor and derangement. 06934
Reposted by canmom✨️Zucchini✨️ @drawszucchini.bsky.social · 01/10/2026Hi! I am here! Umitober! I sure do vanish a lot. Anywho, hello!! Day 1 of #Umitober2026 - Favorite Character 4423212
canmom @canmom.art · 30/09/2026rly appreciate that it's like... sanpaku eye girls in a small flat in a giant city block, not a suburban house lol. and the vector memory system seems to be almost designed to make them end up with complex trauma. now that's a proper life sim 080
canmom @canmom.art · 30/09/2026"sims for tgirls" + extremely aesthetic and the tech sounds genuinely novel as a way to relate to high dimensional vector space operations which *isn't* just 'train a mysterious black box on a trillion pieces of data'; and it's oleander and blood behind it, this could be truly sick as hell 1103
Reposted by canmomChloé Stawski @chlowski.bsky.social · 29/09/2026Knights of Guinevere being released next month calls for a little celebration repost ✨💗 21532413
Reposted by canmom𝐟𝐢𝐭𝐭𝐞𝐠𝐫𝐚𝐭𝐞𝐧𝐠 @ruleo.bsky.social · 25/09/2026hell yeah found my old GitSe edit 281734509
Reposted by canmomCaræsten 🇵🇸 @cara.city · 21/09/2026shoutout to infinite mac, without which this would not have been possible www.them.us/story/early-...them.usYou Can Now Look Back at the Early Trans Internet. Yes, There Were MemesThree years of TGForum posts were found on a CD-ROM — and uploaded for all to browse. 14564225
Reposted by canmomCORE34 @thecore34.bsky.social · 28/09/2026youth subcultures in the common, my utopian setting. details below! 842281
Reposted by canmomnightshade →home, for now @nightshade.technology · 27/09/2026i've written a post about Lua, teaching you all about upvalues! the ins and outs, all the way to some very fun stuff you can do with them. this is the start of a series of blog posts i'm planning, deep-diving into many of Lua's features. you can read it here: lunadialsys.org/lua-01-upval... #lualunadialsys.orgLunar Grimoire #1: upvaluesMore than you've (probably) ever wanted to know about the weeds of Lua's upvalues. 2134
Reposted by canmomChase | Commissions... Open!! @chaseburns.art · 24/09/2026i read Italo Calvino's Invisible Cities, which made me think about semiotics. and when i think about semiotics, naturally, i think about Nancy 06324
canmom @canmom.art · 22/09/2026depending on the distribution of frequencies in the track, swizzle can end up walking really slow or really fast here's the code, it is a horrible mess at this point github.com/canmom/jams/...github.comjams/bonzomatic/canmom-2026-09-21-swizzle-sideways.glsl at main · canmom/jamsLivecoding sessions - Shader and Byte Jams. Contribute to canmom/jams development by creating an account on GitHub. 120
canmom @canmom.art · 22/09/2026Last night's @field-fx.party jam shader, playing in the space of 'swizzle combined with physarum'. original plan was to have swizzle melt away but instead we've ended up on psychedelic space explosions x3 swizzle features in shaderland.net music: esper99.bandcamp.com/album/king-q... 182
canmom @canmom.art · 22/09/2026if those ones want to get the nonlethal run, it *does* count the opening sequence. (<- girl[s] who did a *mostly* nonlethal run but never got a gold star for it) weird to think of this as an old game lol. came out when we were at uni... still feels like a 'modern game' somehow 100
Reposted by canmomAnimation Obsessive @ani-obsessive.bsky.social · 21/09/2026In the '80s, some of the world's most fascinating animation was made in Uzbekistan. It was a time of "absolute creative freedom with full funding." We're looking at the story behind the scene, and at the gems it produced: animationobsessive.substack.com/p/visions-in... 71070347
Reposted by canmomCatsuka @catsuka.bsky.social · 21/09/2026Unused ad directed/animated by Jonathan Djob Nkondo (2025). Client: Unknown. www.instagram.com/jonathan_djo... 423848
Reposted by canmomHampus Viklander @spookystirfry.bsky.social · 20/09/2026Wurm did survive the last session of book three of blood lords, so that means new fit going into book four! 241638316
Reposted by canmomkViN @yuyucow.bsky.social · 20/09/2026Wrote about Jaadugar gathering an amazing team for its final arc. Despite battling production fatigue, their pointed creative choices solidify an (only for now!) incomplete story as an already thematically perfect journey blog.sakugabooru.com/2026/09/20/j... 1224121
canmom @canmom.art · 18/09/2026was fun cooking up this little static site, but now it's back to the logical pixel mines for me... 030
canmom @canmom.art · 18/09/2026First Shaderland devlog is live! It tells the story of how this weird project came to be.shaderland.netwelcome to SHADERLANDintroducing <cite>Shaderland</cite>, a graphics-programming puzzle game 12211
Reposted by canmomMatteowatz @matteowatz.bsky.social · 16/09/2026It's my birthday today, so new article on the new (?) blog: An examination of the web-gen, its animators, social dynamics, technological roots, philosophy and legacy... And an attempt at providing a sociological and academic framework for sakuga! ⬇️ animetudes.com/2026/09/16/a...animetudes.comA sociology of the webgenRetracing the social, artistic and intellectual evolution of web-generation animation, this article first introduces the web-gen in more detail and examines its social dynamics, focusing on the net… 1158
canmom @canmom.art · 15/09/2026now on the main site: a helpful and completely accurate guide to all the tricky jargon of computer graphics. no idea who this ambrose bierce fellow is canmom.art/programming/...canmom.artGlossary of Computer Graphics JargonA totally legitimate and sincere guide to graphics terminology. No devils involved. 073
Reposted by canmomcanmom @canmom.art · 12/09/2026hi creatures! the Shaderland demo is now available on Steam... store.steampowered.com/app/4487340/... it is a puzzle programming game about shaders. you create a world by wiring up nodes, and let a little ferrety creature walk through it. more info soon -> shaderland.net !store.steampowered.comShaderland on SteamShaderland :: a creative-programming puzzle game :: wire up nodes // create world of pixels // guide polygonal creatures // learn computer graphics 12916
Reposted by canmomChloe "Scare-Bot Scramble" Adams @addamschloe.bsky.social · 12/09/2026Hi!! Do you like rendering pipelines?? Do you like puzzle games?? Do you like SWIZZLE THE LITTLE FERRET ANIMAL CREATURE if so, you should play the free demo for Shaderland!!! 111
Reposted by canmomentropy @entropy.obscurityskies.xyz · 12/09/2026store.steampowered.com/app/4487340/... has a demo now and you should absolutely play it and love shaders and love Swizzlestore.steampowered.comShaderland on SteamShaderland :: a creative-programming puzzle game :: wire up nodes // create world of pixels // guide polygonal creatures // learn computer graphics 065
Reposted by canmomxrafstar @porpentine.bsky.social · 12/09/2026Money for Girls megapost, with art dump, sound files, link directory, thanks, thoughts, and more... xrafstar.monster/blog/money-f... 19032
canmom @canmom.art · 12/09/2026been working on this since June '25, so about 15 months at this point! entirely Rust + WGSL, no engine, no AI. my friend @yuriheart.bsky.social is making a lovely dynamic soundtrack. and ofc big thanks to @holonautic.bsky.social who let me spend a year making a weird shader game ^_^ 041
canmom @canmom.art · 12/09/2026this demo is about fragment shaders; the game is on its way to being a big course in graphics. perhaps you'll also find out what happened to l1l1th, the mysterious trans hacker who made this world and disappeared, as you and your creature explore deeper into the wires... 130
canmom @canmom.art · 12/09/2026hi creatures! the Shaderland demo is now available on Steam... store.steampowered.com/app/4487340/... it is a puzzle programming game about shaders. you create a world by wiring up nodes, and let a little ferrety creature walk through it. more info soon -> shaderland.net !store.steampowered.comShaderland on SteamShaderland :: a creative-programming puzzle game :: wire up nodes // create world of pixels // guide polygonal creatures // learn computer graphics 12916
Reposted by canmomNic Boone @nicboone.bsky.social · 01/09/2026Day 2 of assembling my entropy band of apostatics while trying a new style 210916
canmom @canmom.art · 10/09/2026Female Protagonist's combo of Office Lady and fantasy armour is incredible 110
Reposted by canmomFallible Things @fallible.net · 09/09/2026Nausea blog.fallible.net/it-breaks-a-...blog.fallible.netIt Breaks a Village: Bevy's 6th BirthdayThis post, like all my posts, was written by me. It came out of a lot of conversation and reflection with many people. It is long. I promise you there's valu... 03520
Reposted by canmomChris Kerr @kerrblimey.bsky.social · 09/09/2026BREAKING: Blizzard union workers have ratified a historic contract that has secured guardrails around AI usage, layoff protections, remote/hybrid work benefits, and much more.gamedeveloper.comBlizzard union workers ratify contract covering 1,900 employeesUnion members have secured guardrails around generative AI usage, layoff protections, remote and hybrid work benefits, and more. 932481066