canmom @canmom.art · 14/10/2026shaderland colours incoming. soon you'll be able to solve three puzzles at once~ (also get ready for nega-swizzle) #shaderland #demoscene #gamedev 0123 12
canmom @canmom.art · 22/09/2026Last night's @field-fx.party jam shader, playing in the space of 'swizzle combined with physarum'. original plan was to have swizzle melt away but instead we've ended up on psychedelic space explosions x3 swizzle features in shaderland.net music: esper99.bandcamp.com/album/king-q... 182 8
canmom @canmom.art · 18/08/2026lol i was there this year. it takes place in the woods across the road from the Assembly demoparty/gaming event. afaiu the logic is 'Assembly doesn't allow alcohol' -> 'let's have another demoparty outside' -> Boozembly exists -> 'we need a compo for it to be a demoparty' -> amiga hardcore compo 110 1
canmom @canmom.art · 10/08/2026also rasterisation is performed entirely in the fragment shader. we calculate UVs for each ring and then draw a swizzle inside each UV patch. luckily swizzle does not have a ton of tris. doing this does have the advantage that we can easily distort Swizzle with noise, put her in rings, etc. 130 3
canmom @canmom.art · 10/08/2026this shader was coded in Amsterdam airport last week. yes it turns out free airport wifi is good enough to join a @field-fx.party shaderjam. featuring Swizzle from Shaderland, who's pretending to be a cat for this cat-themed shader jam :3 and set here to music by @laurenbousfield.bsky.social 191 9
canmom @canmom.art · 30/07/2026all these Finnish gamers have their huge beautiful custom pc dioramas but we've at least got the important stuff (shark, laptop stickers, slightly battered copy of GEB) 240 4
canmom @canmom.art · 27/07/2026first @field-fx.party shaderjam since EMF, we made a rotozoomer rasteriser featuring Swizzle from Shaderland! (here set to a bit of laurenbousfieldanyev3r.bandcamp.com/album/locked... by @laurenbousfield.bsky.social ) github.com/canmom/jams/... #demoscene 171 7
canmom @canmom.art · 22/07/2026who knows whether masamune shirow ever figured out you could get this kind of sensory boost with a little estrogen... but the spirit is there also. motoko's leatherdyke fit?? 170 7
canmom @canmom.art · 22/07/2026saru!GitS just adapted our favourite chapter in the manga - the point when Shirow really just all out gushes about the sensory potential of cyborg bodies. this line though. you could say, word for word, the same thing about GRS techniques 180 8
canmom @canmom.art · 21/07/2026if you tried Shaderland, my learn-graphics-programming zachlike, in the arcade at #emfcamp - or for that matter if you didn't and you're like 'hold on what?' - pop a wishlist on steam and get the (slightly fixed up) demo in the next couple of weeks! store.steampowered.com/app/4487340/... 073 7
canmom @canmom.art · 07/07/2026left is no diffuse, right is just reading and writing the same texel after drawing the particles which *should* be a noop. if each shader invocation only dealt with one texel it would be fine. but the particle can be drawn anywhere, so it can get overwritten by the blur from another invocation. 110 1
canmom @canmom.art · 07/07/2026today we implemented a dialogue system in shaderland and it's all starting to get Quite Pretty =) 250 5
canmom @canmom.art · 07/07/2026tonight for the @field-fx.party shader jam, recreating flopine's shader from the @revision-party.bsky.social shader showdown. github.com/canmom/jams/... #demoscene #shader #glsl 1114 11
canmom @canmom.art · 23/06/2026'nobody' was as good as @ani-obsessive.bsky.social promised, goddamn. and director yu shui even stuck around to sign stuff after ♡ 0110 11
canmom @canmom.art · 21/06/2026annecyblogging, dimanche! www.tumblr.com/canmom/82003... www.tumblr.com/canmom/82005... only a couple of blocks to write to today but they were pretty cool ones! city seems especially lively; market in the morning, bands playing every street corner in the eve. as beautiful as ever 061 6
canmom @canmom.art · 20/06/2026bonsoir à annecy! with @yrgirl.bsky.social :3 if any of you are in town for the film festival (or some other mysterious reason...) and wish to say hi, lmk ^^ 092 9
canmom @canmom.art · 09/06/2026last week we showed up to the shader jam while in a very altered state, and tried to express something rather inscrutable as a shader (sphere = blahaj = memdmp = transfemininity = recursion) well the idea was sound?? this week i got the thing working and damn, we were onto something #demoscene 170 7
canmom @canmom.art · 06/06/2026and yesterday, a monster of a chapter with much to theorise... and a chance to find out how to spell '-dunnit' words in japanese canmom.art/livereads/um... 020 2
canmom @canmom.art · 19/05/2026judge schreber is like the paradigmatic case of a schizophrenic person from freud's writings or something but like... this person is just trans?? which makes it quite funny that D&G then start in on this egg thing 110 1
canmom @canmom.art · 11/05/2026for tonight's @field-fx.party shader jam, a tribute to 'Empires' by @conspiracy.hu - obviously far short of the real deal (and if you crank up the depth of field, a real gpu-killer), but pretty happy to get this effect working in an hour or two! github.com/canmom/jams/... #demoscene 1144 14
canmom @canmom.art · 30/04/2026my @revision-party.bsky.social shader showdown entry... with a fair few more hours on it. quadtree + semi-analytic marching + camera moves + a whole lot of figuring out tricky bugs, pretty happy with where it ended up though :3 (music: www.youtube.com/watch?v=ND5d... by PAON) 293 9
canmom @canmom.art · 03/04/2026a year ago I heard about shader livecoding and resolved to make it to the #RevisionParty2026 shader showdown stage... and guess what :3 time to see where all that mountaintop shader training at fieldfx got us! 0120 12
canmom @canmom.art · 06/03/2026'style copyright' is thankfully recognised as a trap, except... instead they want to propose a new copyright-like thing for protecting a 'persona', such as voice. exactly what that would entail is hard to imagine. it is dystopian to imagine you might sell your 'persona rights' to a corpo! 150 5
canmom @canmom.art · 06/03/2026notable they describe the 'soft power' created by the UK creative industry in such specific terms. it does not sit well to have my works be recognised as an element of UK soft power to be exploited; I want it to belong to the international mycorrhizal tranny society, not its current host nations 140 4
canmom @canmom.art · 10/02/2026This octree tracer idea was one of the very first things I tried doing at the @field-fx.party shader jams when I started, finally have a version of it that works! #demoscene 1111 11
canmom @canmom.art · 02/02/2026glaswegian trans people! do you want to see some sick animation? tomorrow at the Small Trans Library we're showing Jonni Peppers's compilation WASTELAND! a profoundly emotional collection of five thematically linked short films about flat-earthers, UFO cults and hotdog eyeball surgeries awaits~ 2113 11
canmom @canmom.art · 13/01/2026For this week's @field-fx.party shader jam, I extended my fragment shader pathtracer to use cosine-weighted sampling and support multiple spheres. plus a small box blur ('we have restir at home'...) Catnip suggested a cute little rolling shutter effect to make the spheres wobbly. 1141 14
canmom @canmom.art · 05/01/2026I can't claim it's efficient, but for this week's @field-fx.party jam, I made a little pathtracer in a fragment shader! featuring the world's hackiest temporal accumulation #demoscene src: github.com/canmom/jams/... 140 4
canmom @canmom.art · 24/12/2025I wrote about creating intricate twisty shapes by integrating divergence-free fields, using Rust, wgpu and compute shaders! github.com/MagnusThor/s... You can run the effect in a WebGPU-enabled browser here: canmom.art/noodles/ src: github.com/canmom/noodles #demoscene #graphics #wgpu #rust 150 5
canmom @canmom.art · 07/12/2025updates!! canmom.art/livereads/um... canmom.art/livereads/um... canmom.art/livereads/um... canmom.art/livereads/um... canmom.art/livereads/um... 010 1
canmom @canmom.art · 04/11/2025I finished writing the story of going to Revision this year. It ended up some 17,000 words long because I wanted to cover *everything*. And... I did! Eventually! Retrospective, exposition of the scene, archive... I don't know, but I'd be glad if you read! #demoscene canmom.art/adventure/de... 0164 16
canmom @canmom.art · 03/11/2025Tonight's @field-fx.party shader jam... plus a bit of extra time. I want to play around with divergence-free 3D noise but to begin with I made a 2D effect advecting along a 2D slice! Finally starting to get somewhere resembling fluid sim ^_^ #demoscene #shader github.com/canmom/jams/... 160 6
canmom @canmom.art · 24/10/2025Swizzle the ferret now runs through through the world you generate in Shaderland. same pixel-precise automaton under the hood, but much cuter. #gamedev #demoscene #indiegame #proceduralanimation 3278 27
canmom @canmom.art · 13/10/2025Tonight's @field-fx.party shader jam, I am casting rays out against an infinite field of the Game of Life. github.com/canmom/jams/... Each pixel essentially owns its own game of life cell on a toroidal play area which tiles the plane. A noise texture is added based on the FFT. #demoscene 131 3
canmom @canmom.art · 22/09/2025Tonight's @field-fx.party shader jam - particle sim in a fragment shader using image atomic operations. (I apologise to any vertex shaders in the audience for my shameful disrespect of the proper render pipeline!!) #demoscene #livecoding source: github.com/canmom/jams/... 081 8
canmom @canmom.art · 05/09/2025can't decide if this article was written by LLM or just full of really corny similes, either way not inspiring a ton of confidence (& to compare two translations into chinese, surely it should show us the chinese text, not just a 'what it would have sounded like in english' representation?) 130 3
canmom @canmom.art · 05/09/2025i spent like. an hour or two trying to get the perspective lines to match up so that i could estimate the size of the rectangle and I just can't get the perspective to line up. i can only guess that some kind of shear transformation has been applied to the image or your house is on a slant 120 2
canmom @canmom.art · 04/09/2025this week's 1h @field-fx.party shader jam. a rotating cube is a very stereotypical demoscene motif, but I need to practice raymarching and I think the chromatic aberration carries it haha. (aberration and rounding are tuned to different FFT bins) #demoscene #livecoding 1113 11
canmom @canmom.art · 31/08/2025fr though: i visited the czechoslovak videogame archive, all sorts of fascinating computers and lore there. it's cool seeing games magazines being preserved as historical materials! i have a couple of photos here, more tomorrow when i get them off the nice camera 190 9
canmom @canmom.art · 30/08/2025just found out the crytek sponza scene was based on a real place (and also that it's called the crytek sponza scene). it would be so weird to go there. like you'd stepped through into a global illumination demo. they should hang up coloured flags there year round 220 2
canmom @canmom.art · 22/08/2025great article! I especially liked the bit where you talked about how societal transmisogyny and the continual forcible coding of biology through ideology shaped the dithering techniques for Ayaka-san's talksprites, ingenious 180 8