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Bret Hudson

@brethudson.com
725 followers 505 following 740 posts

🧑‍🦱 He/They • AuDHD • Goofball 🕹️ Interactive Software Engineer: web, desktop, games, & mobile 🏢 Formerly Vercel, Manticore Games, indie(Function); 🧠 Opinions are mine – feel free to make them your own

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Bret Hudson @brethudson.com · 24/09/2026
There's some new scraper or AI tool that's led to me receiving three emails this past week about how I "build VR gladiator games" My portfolio's most recent work was the marketing website for GORN 2. Apparently the tools aren't smart enough to realize I made the website, not the game
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Mike Futter | Wishlist The Final Cut of Lilith Cunningham! @futterish.fsquared.biz · 24/09/2026
Good job, government. Your social media bans just taught the kids espionage skills. This is no different than using classified ads in the newspaper to share coded messages.
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Bret Hudson @brethudson.com · 24/09/2026
In high school science, we shared tables with one other student. I realized that my TI-83 calculator had the full latin alphabet on it, so my friend & I would covertly chat during class I wonder if my teacher ever caught on to why we shared a calculator during lectures
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Bret Hudson @brethudson.com · 21/09/2026
GBJam #14 just wrapped up! @efan.me (art) & I (code) put together a lil' something that you can play in your browser 👀 Duke it out with the big scary monster at brethudson.itch.io/battle-ii #gbjam14
brethudson.itch.io
Battle II by Bret Hudson
Fight the monster. Win gold. Just don't die. Made for GBJam #14.
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efan @efan.me · 21/09/2026
brethudson.itch.io/battle-ii The game I did for GBJam14 with @brethudson.com is up! I did all the pixel art for it ❤️
brethudson.itch.io
Battle II by Bret Hudson
Fight the monster. Win gold. Just don't die. Made for GBJam #14.
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Bret Hudson @brethudson.com · 14/09/2026
Making a thread for me & @efan.me's #gbjam 14 game We participated in GBJam #2 back in 2013, and are teaming up once again 13 years later! To start, I've built a lil' rendering pipeline in WebGPU that takes a grayscale image, limits it to 4 colors, and then applies a color palette
A Game Boy-inspired handheld console rendered in HTML and CSS, with a WebGPU canvas embedded for the screen. Along the bottom of the console, three previews of each step in the rendering pipeline are shown. The stages are "raw grayscale", "posterized", and "colorized".
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Matt Henderson @matthen.com · 13/09/2026
Approximating the Lorenz attractor with a chaotic leaky water wheel. The orange dot is the centre of mass of the water. It traces (a projection of) the familiar attractor as the wheel spins seemingly randomly left and right.
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Bret Hudson @brethudson.com · 10/09/2026
Why do Calgary businesses have such great logos?? Who is picking these fonts???
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Bret Hudson @brethudson.com · 10/09/2026
After 10 years, I'm back!
Google Fi notification saying "Welcome to Canada"
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christina @formeresq.bsky.social · 10/09/2026
Missing a lot of social cues lately. probably because of the economy
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Bret Hudson @brethudson.com · 05/09/2026
The conundrum of wanting to buy a bunch of courses while I'm looking for a job (lots of time, frugal living) that I'll be able to afford once I have a job (but alas, won't have as much time)
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Bret Hudson @brethudson.com · 05/09/2026
Lmfao I hate timezones I saw that there was a Chicory speedrun today at 3:30. Turns out the screenshot I saw was from someone 3 timezones over, and that it's just now wrapping up as I type this Well, at least my Chicory shirt means more Wishes Unlimited representation at PAX 😄
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Bret Hudson @brethudson.com · 05/09/2026
anyone know what they're burying in the desert this time?
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Bret Hudson @brethudson.com · 04/09/2026
Tetris Company, please do your thing
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InfoWars @realinfowars.bsky.social · 04/09/2026
Now in Gunmetal Grey!
A person in the background carrying a bag over their shoulder. In the foreground, a large gray cat sits beside a cardboard box labeled "CATS FOR MEN." The text above reads "Introducing CATS FOR MEN™," and below the box, it says "The first feline designed for real, masculine men."
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Bret Hudson @brethudson.com · 30/08/2026
Fog was one of those things that I had early in my voxel engine but had to adjust 2 or 3 times later. The pop-in problem had a lot of edge-cases
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Bret Hudson @brethudson.com · 27/08/2026
I'm 30 and a friend that's only a few years younger than me had to ask what a SWF file was in the middle of a conversation about Flash games
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Bret Hudson @brethudson.com · 27/08/2026
I bought the PS1 3-game collection at a garage sale when I was a freshman in high school (~2010) and I could not believe how primitive the original game was. It wasn't even 3D!
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Joakim "konjak" Sandberg @konjak.org · 25/08/2026
One of my bigges posts on Twitter was this GIF of Pepperbee stomping on a button, to show off how nice it feels. Really hope to be able to make this game in the future. #pepperbee
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Devolver Digital @devolverdigital.com · 26/08/2026
Volvy's Adventure: Reslimed launches November 19! A spectacular remaster of the original remake of the unreleased action-platformer starring the most famous video game mascot of all time. Preorder on Steam now and get 25% off the $4.99 price.
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CSS by T. Afif @css-only.dev · 26/08/2026
📝 New CSS Article! Do you want to know how I made that cool hover effect? Read my latest article 👇 blog.master.dev/hover-proxim... I am showing you what programming* with CSS looks like when you combine the modern features! *yes, I said the forbidden word
blog.master.dev
Hover Proximity Using Modern CSS
You can always easily style :hover, but what if you want the NEXT item to have styling too? Or, just a smidge harder, the PREVIOUS item. How about multiple in any direction?
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Chequered Ink @chequered.ink · 22/08/2026
We finally made a trailer for our 13,000 Game Assets pack! Check out a bunch of the assets 🌟 in motion 🌟 and grab the pack while it's 50% off until the end of August ci.itch.io/all-game-ass... #GameDev #ScreenshotSaturday
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Bret Hudson @brethudson.com · 13/08/2026
Over the course of July, I coded up a voxel engine inspired after Minecraft from scratch in JavaScript & WebGPU, for Game-Like Jam #10. Yesterday, the results came out, and I'm super proud to have won "most like the original"
A screenshot of the winning entries, including NANA (most creative twist on the original), Voxel Kingdom (Overall winner) and my entry, Pickblock (Most like the original)
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.ajgenerated @clone.bsky.social · 04/08/2026
There is a new Official Electric Interactive Environment to Experience
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Bret Hudson @brethudson.com · 04/08/2026
Omg, @zanzlanz.com's latest game dev video has had me smiling from start to finish. Such a fun presentation for a well-executed, whimsical project youtu.be/Qr3VsZYQy4s?...
youtu.be
How I released a game that has no assets
YouTube video by Zanzlanz
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Mattias Gustavsson @mattiasg.bsky.social · 31/07/2026
Finally made a browser version of what is probably the best game I’ve made: mattiasgustavsson.itch.io/extrication
mattiasgustavsson.itch.io
Extrication by Mattias Gustavsson
A small point-and-click style adventure game.
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Chase @chasehunter.dev · 23/07/2026
I just launched GBJAM 14 on @itch.io! A game jam about making games inspired by the gameboy! The jam will run from September 11th 2026 to September 21st 2026. Sign up now! itch.io/jam/gbjam-14 #GBJAM #gamejam #gamedev
itch.io
GBJAM 14
A game jam from 2026-09-11 to 2026-10-05 hosted by Polyducks, chasehunter, DL, poltergasm, timconceivable, tatltuae, Traslo, arknano & batfeula. GBJAM is about making games inspired by the gameboy. Th...
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Recurse Center @recurse.com · 17/07/2026
15 years + 3,000 alums later, what started as a 6-person experiment is now a community of curious, kind programmers: engineers, artists, scientists, hobbyists, all united by a love of programming. If 6 or 12 weeks to focus on what truly interests you sounds appealing, apply! www.recurse.com/apply
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Kenney @kenney.nl · 07/07/2026
Commissioned the one and only @voxels.ca to create a voxel version of me! I love it, it's perfect ✨
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Bret Hudson @brethudson.com · 04/07/2026
Has anyone tried making a turn-based Patapon? The music/rhythm mechanicals are a huge part of its charm, but I do wonder what "Patapon Tactics" looks like
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Bret Hudson @brethudson.com · 30/06/2026
One benefit of waking up at 5 a is that you can finish your doom scrolling by 7a!
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Metanet Software Inc. @metanetsoftware.com · 26/06/2026
RESKEET THIS FOR A LIFETIME OF GOOD KARMA (and one good videogame, to be delivered at some point in 2027) <3
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Raigan Burns @raiganburns.bsky.social · 28/06/2026
It's my birthday -- I don't need any presents, but a reskeet/wishlist would be greatly appreciated. ;)
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Bret Hudson @brethudson.com · 25/06/2026
I just tried out CSS anchor positioning for the first time, and it feels like I've been teleported back to 2010, a time when I'd replicate CSS examples but they wouldn't work on my page The container bounds seems to get mucked up when one of the ancestors has `display: grid;`
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Jane Ori 💚 CSS Runner 👩‍💻 @janeori.propjockey.io · 13/06/2026
Awesome, I love this idea. I also love the pft prefix like it's no big deal that it's giving superpower awareness to CSS. CSS: can I have pointer position? JS: pft! Sure. Hahah prop-for-that.netlify.app/docsite/ 👏
prop-for-that.netlify.app
prop-for-that
Expose what JavaScript knows but CSS can't see.
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Vancouver Game Garden @vangamegarden.bsky.social · 13/06/2026
GAME GARDEN 2026 STARTS NOW!! 🎮🌻 Come today and tomorrow (June 13+14) from 11am-5pm at the Roundhouse Community Centre to check out local indie video games, art, developer talks, AND get some exclusive merch while you’re at it!! The event is free and open to all ages, so bring family & friends! 💚
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Howie Day @howieeday.bsky.social · 09/06/2026
Okay, my latest Star Trek commission is done! I'm really happy with how it turned out. :D
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Lu Nascimento @lunascimento.art · 08/06/2026
I'm currently available for work! I have 15 years of experience making art for games - pixel art and 2D, be it still or animated :) I'm specially open for illustrative work, commissions, part time and/or short-term projects! 🎨 lunascimento.art 📬 lunascimento.art@gmail.com
Environment diorama/concept art for Glimmer, a puzzle game. It features a lighthouse and tiles of different biomes, such as quarry, beach, grass, thorns, etc. The colours are warm.Pixel art. It's a window to someone's living room, full of plants and moving boxes. A person and a dog look to the outside, where birds fly around a tower of light.Pixel Art. Game boy-like title and success screen for Forest Adventure, a birdwatching mini-game in Assemble with Care.Illustration made to be the cover and poster of Wireframe Magazine's Issue 55 that featured a spread on Moonglow Bay.
Two people and a dog are sat happily fishing on a pier. A Racoon steals some of their catches. You can see different biomes on the background.
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Freya Holmér @freya.bsky.social · 08/06/2026
so I've been looking at my finances, and all my income sources have plummeted I'm gonna have to shift my focus away from #half-edge and giving talks, because unfortunately they're huge money sinks I can't afford if you can, I'd appreciate your support, especially now ❤️ www.patreon.com/c/acegikmo
patreon.com
Get more from Freya Holmér on Patreon
Get more from Freya Holmér on Patreon. Creating video games & media. Support Freya Holmér and get exclusive access to their work.
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Thinky Games @thinkygames.com · 08/06/2026
During our Thinky Direct were very excited to announce Mimic Meadows, a mind-bending puzzle game by @sourencho.com about transforming into animals! It's a commercial version of the great free web game Mimic! thinkygames.com/game...
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Bret Hudson @brethudson.com · 06/06/2026
A new N game coming out is probably the most exciting games news to come out the past few days
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Portland Indie Game Squad @pigsquad.com · 05/06/2026
Summer Slow Jams dates & themes are live for June, July, and August! Learn and collaborate with the community to make games every month this summer 😎 🍀 Luck 💼 Inventory 🔍 Mystery pigsquad.com/summerslowjams Time to make games together 💖 Thanks to @marlowedobbe.com for this year's art!!
Summer Slow Jams 2026
June: Luck - A slot machine scrolls between CubePig, Jamwolf, four leaf clovers, and sevens
July: Inventory - Jamwolf is featured in an item management menu very similar to Resident Evil 4
August: Mystery - The Truffle Hunter Cubepig is startled as a crack of lightning lights up a spooky mansion

"Join us for a Summer of Game Jams! PIGSquad.com"
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Squidly @squidly.newgrounds.com · 04/06/2026
Looking for playtesters for Renaine this weekend! - To avoid bias, you must not be my friend or an existing fan - Please be able to commit 5 - 6 hours so you can get to a certain point If that sounds like you, comment here! Shares appreciated! #GameDev #IndieDev
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Bret Hudson @brethudson.com · 04/06/2026
Just started up my Discord bot for the first time in 3 months. It's very obedient
A screenshot of two Discord messages. I sent a gif from Megamind with the caption "Rise, my glorious creation. Rise!" to which my bot replied with "no"
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Dan Pearce @gamedesigndan.bsky.social · 04/06/2026
a carpenters called If He Wanted to He Wood
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Squidly @squidly.newgrounds.com · 29/05/2026
Streaming #gamedev now! twitch.tv/squuuidly ⬅️ "Tales of a Friday Afternoon Squid" Edition! Come do #coworking and stuff! #indiedev
twitch.tv
squuuidly - Twitch
Tales of a Friday Afternoon Squid - Squid Soda GameDev Stream 🦑
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sourencho 🍄 Mimic Meadows! @sourencho.com · 28/05/2026
The demo is out now! 🐇 🐐 🦅 🐢 🐅 Mimic Meadows is puzzle game about transforming into animals by mimicking their movement. Discover creative ways to wield this power while solving mind-bending puzzles. And attempt to unearth the many secrets of the meadows! store.steampowered.com/app/4136640/...
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Bret Hudson @brethudson.com · 27/05/2026
Since updating #Pixelscapes to OpenGLES 3.1, I've been benchmarking multiple rendering pipelines The most promising approach was leveraging SSBOs (Shader Storage Buffer Object) and I was impressed that it looked identical to my other pipeline on the first compile! But then I looked closer...
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Schippj @schippj.bsky.social · 26/05/2026
Hello stay hydrated 💧
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Zach Soares @voxels.ca · 26/05/2026
I'm looking for work! - Characters - Environments - Animations Whatever your needs, I can do it 💪 I've worked on Teardown, Vampire Crawlers and many more! Feel free to DM me or email zachary.soares@zsinked.com
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