Chase @chasehunter.dev · 23/07/2026I just launched GBJAM 14 on @itch.io! A game jam about making games inspired by the gameboy! The jam will run from September 11th 2026 to September 21st 2026. Sign up now! itch.io/jam/gbjam-14 #GBJAM #gamejam #gamedevitch.ioGBJAM 14A game jam from 2026-09-11 to 2026-10-05 hosted by Polyducks, chasehunter, DL, poltergasm, timconceivable, tatltuae, Traslo, arknano & batfeula. GBJAM is about making games inspired by the gameboy. Th... 34914
Reposted by ChaseTetra the Hollower - They/Them @tetraminose.bsky.social · 18/05/2026Hi, I'm Tetra! A pixel artist from Spain looking once again for work. These are some of my more recent non-NDA projects, you can also check the comments to see some personal art of mine Reach out by using my email (tetra4work@gmail.com) or sending me a DM! tetraminose.itch.io cara.app/tetraminose 7644287
Chase @chasehunter.dev · 09/05/2026Playing a bit of catch up on my #31MayFlowers drawing challenge. I was supposed to draw a lilly on Thursday, but here it is two days late #textmode 021
Chase @chasehunter.dev · 07/05/2026Day 06 of #31MayFlowers was a bit of a rush job. I made a patch of Lavender #textmode 082
Reposted by ChasePita @pita-m.com · 06/05/2026Some more tiles I drew during my strange mood last week. 22876122
Reposted by ChaseMyzreal @myzreal.bsky.social · 05/05/2026Why did no one tell me math can be fun #gamedev #indiedev #godot 561292128
Chase @chasehunter.dev · 06/05/2026Take a look at all the awesome entries! See if you can find mine. Thank you @polyducks.bsky.social for another great NokiaArtJam! 041
Chase @chasehunter.dev · 06/05/2026Daisies seemed like they would be a good candidate to make another tiling pattern for day 05 of #31MayFlowers #textmode 1145
Chase @chasehunter.dev · 04/05/2026For day 04 of my #31MayFlowers challenge I drew some sunflowers #textmode 051
Reposted by ChaseStein Makes Games @steinmakesgames.bsky.social · 24/04/2026#GodotCon out of context 917214
Reposted by ChaseChase @chasehunter.dev · 03/05/2026May 03 is for orchids. I tried leaning into the repetition that orchids tend to have along their stem #textmode #31MayFlowers 0124
Reposted by ChaseChase @chasehunter.dev · 03/05/2026May 02 I wanted to pay a bit of homage to my recent trip the The Netherlands for #GodotCon. Here is a field of tulips #textmode #31MayFlowers 1103
Reposted by ChaseChase @chasehunter.dev · 03/05/2026I'm playing a bit of catch up since it is already May 03. For the 1st I due some roses... #textmode #31MayFlowers 1144
Chase @chasehunter.dev · 03/05/2026I wanted an excuse to practice textmode, so I came up with the #31MayFlowers challenge to draw 31 unique flowers over the course of the month 120
Reposted by ChasePolyducks @polyducks.co.uk · 03/05/2026Nokia Art Jam 4 and Tamagotchi jam are over, and thus begins the work of displaying the results. I'm working with @batfeula.bsky.social to make an interactive entries browser. 35712
Chase @chasehunter.dev · 02/05/2026I made a 88x31 badge and added it to my website! If you aren't familiar, @polyducks.bsky.social did a nice write up about there polyducks.neocities.org/shrines/butt... #pixelart 061
Chase @chasehunter.dev · 02/05/2026Well I certainly have been offline for awhile...been working on a textmode editor lately. It has the ability to export time lapses as a GIFs #textmode 05010
Reposted by ChasePolyducks @polyducks.co.uk · 01/05/2026NokiaArtJam is wrapping up now. I'll leave the submissions page open for latecomers. Come get your 96x65 black and white images submitted :) itch.io/jam/nokiaart...itch.ioNokia Art Jam 4A game jam from 2026-03-31 to 2026-04-30 hosted by Polyducks. Submit your art here Make a single fossil-themed image for the Nokia 3410 This is an art jam for artists. Make a single image following th... 3216
Reposted by ChaseVinik @vinikdev.bsky.social · 23/01/2025NES-compliant castle scene, made on the NAW editor by @nesrocks.bsky.social to take advantage of the 8x8 atributes supported by the amazing BB-Studio (a NES target game maker, fork of GB-studio) by @michel-iwaniec.bsky.social 1039660
Reposted by ChaseChase @chasehunter.dev · 20/01/2025Had a busy week this week, so I didn't have much time to dedicate. In the few moments that I was able to carve out I pushed some pixels. #pixelart #gamedev #tombstep open.substack.com/pub/chasehun...open.substack.comSlow With a Side of ArtTomb Step Devlog - 003 1176
Chase @chasehunter.dev · 20/01/2025Had a busy week this week, so I didn't have much time to dedicate. In the few moments that I was able to carve out I pushed some pixels. #pixelart #gamedev #tombstep open.substack.com/pub/chasehun...open.substack.comSlow With a Side of ArtTomb Step Devlog - 003 1176
Reposted by ChaseThe Spriters Resource @spriters-resource.com · 19/01/2025Thank you all for helping us reach 2K followers! BlueSky has become our primary social media account, and will remain so for the foreseeable. We hope to promote pixel art and game artists more as we enter a new era for our community, and doing so here feels like the best fit ❤️ 418828
Reposted by ChaseGodot Engine @godotengine.org · 16/01/2025Godot 4.4 beta 1 is finally here! This release had tons of editor quality of life features as well as performance improvements, we know you are going to love it. Oh, and I almost forgot to mention, we added embedded game debugging inside the editor! #godotengine godotengine.org/article/dev-...godotengine.orgDev snapshot: Godot 4.4 beta 1Godot 4.4 is on its way! Please lend a hand by testing this beta release and reporting your findings. 331378192
Reposted by ChaseElementLGames @elementlgames.bsky.social · 12/01/2025Another day another abandoned project... #indiedev #indiegamedev #gamedev 615325
Reposted by ChaseChase @chasehunter.dev · 12/01/2025My latest #tombstep devlog has gone live. I would really appreciate some feedback on them. Let me know the good, the bad, and the ugly. #gamedev open.substack.com/pub/chasehun...open.substack.comWhat State Are You In?Tomb Step Devlog - 003 061
Reposted by ChaseHiWarp - 🌸 NAIAD 🌿 OUT NOW! ✨ @hiwarp.bsky.social · 12/01/2025If you’re looking for playing something unique and peaceful, I think you will find a lovely refuge here. I poured my heart into NAIAD. 💙 store.steampowered.com/app/1813860/...store.steampowered.comNAIAD on SteamImmerse yourself in a relaxing, minimalist and colorful adventure. Flow with Naiad across a mysterious river and interact with its fauna and flora to discover little secrets. Enjoy a wholesome experie... 0134
Chase @chasehunter.dev · 12/01/2025My latest #tombstep devlog has gone live. I would really appreciate some feedback on them. Let me know the good, the bad, and the ugly. #gamedev open.substack.com/pub/chasehun...open.substack.comWhat State Are You In?Tomb Step Devlog - 003 061
Chase @chasehunter.dev · 09/01/2025@goblingrotto.bsky.social yo! What ever happened to you 3D monogame project? 120
Reposted by ChaseMorphcat Games @morphcat.bsky.social · 19/11/2024Did you know that two sprites are enough to create rotating objects on the NES? #NESdev #MicroMages 617443
Reposted by ChaseChase @chasehunter.dev · 06/01/2025In case you missed it, I wrote a blog post about working on Tomb Step's game engine. I drew this animation to accompany the post. chasehunter.substack.com/p/under-the-... #tombstep #pixelart #gamedev 1496
Chase @chasehunter.dev · 06/01/2025In case you missed it, I wrote a blog post about working on Tomb Step's game engine. I drew this animation to accompany the post. chasehunter.substack.com/p/under-the-... #tombstep #pixelart #gamedev 1496
Reposted by ChaseChase @chasehunter.dev · 05/01/2025In the blog post this week I talk about working under the hood on the game engine. Tomb Step Devlog 002 - Under the Hood #tombstep #gamedev #pixelart open.substack.com/pub/chasehun...open.substack.comUnder the HoodTomb Step Devlog - 002 0193
Chase @chasehunter.dev · 05/01/2025In the blog post this week I talk about working under the hood on the game engine. Tomb Step Devlog 002 - Under the Hood #tombstep #gamedev #pixelart open.substack.com/pub/chasehun...open.substack.comUnder the HoodTomb Step Devlog - 002 0193
Chase @chasehunter.dev · 05/01/2025Looks like I have a doppelgänger that is also using ‘retroshark’…should I say something? 100
Chase @chasehunter.dev · 05/01/2025I’ve been pulling my hair out trying to remember a developer and their project being developed between 2010-2016ish on tumblr. The game was a pseudo-3D pixel art game about a blueish/purpleish wizard sprite that would jump and float between cubes. Anyone have any idea what I’m talking about? 383
Reposted by ChaseIndiana-Jonas @indiana-jonas.com · 03/01/2025Space Deer - Hidden Faces (No. 73) 1419
Reposted by ChaseKevin Anderson (imonk) @imonk562.bsky.social · 01/01/2025Let this be the year where we scrounge up our abandoned projects and actually finish some of them rather than creating more for the pile. 1153
Reposted by Chase✨bard_pixel🕯️ @bardpixel.bsky.social · 01/01/2025New year resolution? Same as last year, 160x144px. 5472
Reposted by Chasezep.p8 @lexaloffle.bsky.social · 31/12/2024#picotron experiment: squashable windows. 311812
Reposted by ChaseMack @macksaur.bsky.social · 31/12/2024I love that the more that I work on my game, the more little snippets and effects I accumulate. These are really satisfying elements to see in games for me. They make pillaging, looting and breaking stuff 👌! Are you the same? #gamedev (Thanks to @chase-hunter.bsky.social for prompting a video!) 5377
Reposted by ChaseMack @macksaur.bsky.social · 30/12/2024So I did a buuuncha more text stuff today. Maybe boring but... necessary. I prettied up the breaking too! There's lots of new opcodes like [fast] or [slow] and a few short escape codes for managing colours like &R; for red etc. What else do I need?... Back to real gameplay soon??? Maybe! 😆 #gamedev 2305