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Brin

@beingbrin.bsky.social
134 followers 131 following 149 posts

they/them game designer of ONE BTN BOSSSS, gardener, occasional teacher at ALUO, anarchist, sellout brin.neocities.org

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Reposted by Brin
Warp Door @warpdoor.com · 04/07/2026
PATRIOTQUEST (LUOK, Cool Dude) "Are you a tough enough dude to defeat DARK REAGAN and save the United States of America?" Free - Windows: warpdoor.com/2026/07/04/p...
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Molleindustria FUTURE? NO THANKS! OUT NOW @molleindustria.org · 29/04/2026
Carnage Infernational Featuring: @cybrlich.bsky.social /// Michael Overton Brown /// @strangescaffold.bsky.social /// @direkris.itch.io /// Playables
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Brin @beingbrin.bsky.social · 31/03/2026
Me and @alienmelon.bsky.social are organizing a free workshop series meant as an intro to #gamedev where you will make your own walking-sim game in Unreal a span of 8 workshop days over 1 month. It's based in #ljubljana and open to all ❤️🚶 More info here: wiki.ljudmila.org/Controllers
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Miguel Sicart @miguelsicart.bsky.social · 18/12/2025
The Center for Digital Play (digitalplay.itu.dk) has a YouTube channel, and we've just published a ton of content! Seth Giddings (@sethgiddings.bsky.social) on Postdigital Playthings: www.youtube.com/watch?v=wAjE...
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Brin @beingbrin.bsky.social · 29/11/2025
i'm one of the people organising a game-bookclub and we're likely going to be moving from a museum to a squat next year. fun times ahead.
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Brin @beingbrin.bsky.social · 24/11/2025
toki pona....
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Dominic Tarason @dominictarason.com · 02/11/2025
After NINE RELEASE CANDIDATES and over a month of intensive testing, Robotnik's Ring Racers v2.4 is out now. www.kartkrew.org/index.html Crossworlds is cool and all but this fangame is designed by and for kart racing and fighting game sickos. Big drop in/drop-out online MP and a huge solo mode too
youtube.com
Dr. Robotnik's Ring Racers - Promo (2024)
YouTube video by Kart Krew Dev
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cécile @haraiva.bsky.social · 14/10/2025
'indie game devs' thinking making games is somehow like making movies when really at our level making games is exactly like being in a band
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dori dori 🌻Milki Delivery out Nov 17! 🐮🚲 @blibloop.bsky.social · 14/10/2025
Officially started working full time on a new game with @dodoot.bsky.social Here are the first sketches 🌻
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v buckenham @v21.bsky.social · 22/09/2025
I think it is better when conferences are led by people who come from the communities the conferences are for, rather than companies who run conferences across many communities.
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Brin @beingbrin.bsky.social · 17/09/2025
hey @gammagames.bsky.social i bought pomopost on my platdate (os3) and it's currently crashing on launch. any idea what could bec ausing this? can i get you a log out of smewhere or something like that? looks super cute so im excited to use it.
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tobyfox @tobyfox.undertale.com · 08/09/2025
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Char @alphachar.bsky.social · 11/09/2025
We have a Steam page for our game! It's a mahjong-inspired deckbuilder with A LOT OF BIRDS! If you have a Steam account and hit the wishlist button - you will have my eternal gratitude 🙏 store.steampowered.com/app/3473440/...
store.steampowered.com
Sparrow Warfare on Steam
Lead a feathered rebellion in the bird-filled deckbuilder SPARROW WARFARE! Combine your tiles to free birds. Unlock wildtiles to craft riotous combos. Take down the fiendish Storyteller for the libera...
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Douglas Wilson @doougle.net · 21/08/2025
"I'm proposing that the role of the university is to resist AI, that is, to apply rigorous questioning to the idea that AI is inevitable." danmcquillan.org/cpct_seminar...
danmcquillan.org
The role of the University is to resist AI
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Brin @beingbrin.bsky.social · 21/08/2025
Go play discounty yall!!!! I'm very proud of @m-schifter.bsky.social and their team for making a great "life sim" that manages to examine exponential and constant growth as well as what giant corporations can do to communities!!! store.steampowered.com/app/2274620/...
store.steampowered.com
Save 20% on Discounty on Steam
Manage your own discount supermarket! Get caught up in small-town drama, organize and plan your shop's layout, and strike lucrative trade deals as you expand your secretive aunt's business empire. Sel...
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cécile @haraiva.bsky.social · 13/08/2025
itch dot io's search bar doesnt autocomplete with a complete list of my entire body of work when i type a random cuneiform character. ruining my FUCKIng life 🤬
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Nathalie Lawhead @alienmelon.bsky.social · 13/08/2025
itch.io has been nothing but supportive of LGBTQ+ work since the beginning. it pains me to see the community turn on them like this and so gleefully spread misinformation about them without even giving them a shred of benefit of the doubt. journalists too...
a post from itch saying “I don't see any indexing restrictions on your game. Your game does have a content warning because of this setting on your page though (check the "Metadata" tab). It's possible at some point you could have added a tag to your page that is commonly associated with explicit adult content.”a post from itch pointing out that an article is full of misinformation and trying to clarify.
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Brin @beingbrin.bsky.social · 28/07/2025
fuck wheel world so good
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Nathalie Lawhead @alienmelon.bsky.social · 28/07/2025
i think by being mad at itch.io (and even Steam)... we are throwing our own under the bus, while killing solidarity in this.
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davemakes🔶 @mixolumia.com · 09/07/2025
imo you should never rely on a game engine that makes you log in
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Molleindustria FUTURE? NO THANKS! OUT NOW @molleindustria.org · 15/06/2025
I can confirm that my announced solarpunk game was screened on a brutalist UFO in a remote park in Toronto. Thank you for adventuring into the night, game ravers!
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CrimethInc. Ex-Workers' Collective @crimethinc.com · 09/06/2025
Liberals fear that if people act unruly, Trump will be able to impose totalitarian control. That gets things backwards. Trump is already imposing totalitarian control. That's what is driving people into the streets. It's too late to avoid this fight. We can be passive and lose—or give it our all.
crimethinc.com
It's Safer in the Front
Faced with intensifying repression and state violence, there is an understandable inclination to seek safety by avoiding confrontation. But this is not always the most effective strategy.
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Nathalie Lawhead @alienmelon.bsky.social · 25/05/2025
A crash course introduction into experimental indie games: Arthouse Games as a force for good & the activism of video games: www.nathalielawhead.com/candybox/a-c... "I’m not yet sure if I’m proud of myself for not giving up, but here it is. It exists. I hope someone out there will appreciate it…"
nathalielawhead.com
A crash course introduction into experimental indie games: Arthouse Games as a force for good & the activism of video games – The Candybox Blog
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Brin @beingbrin.bsky.social · 26/03/2025
Games teaching moots, what is something you think is important for a games programme?
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joey schutz @joeyschutz.bsky.social · 23/03/2025
for those who may have missed it, i'm running a class @boshis.place this summer on games & adaptation (looking mostly at movie tie-in games, and reading adaptation theory from people like jameson, hutcheon, baudrillard, etc) more info below! :)
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Game Developer @gamedeveloper.bsky.social · 18/03/2025
Pondering the depths and delights of 'plunderludics' in tapecaria
gamedeveloper.com
Pondering the depths and delights of 'plunderludics' in tapecaria
'I am very interested in movement in games—the general embodying you can achieve with different controls, as well as the feeling of mastery and weirdness of exploring a new body.'
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Blaž Urban Gracar (Letibus Design) @letibus.bsky.social · 10/03/2025
Had a lecture about puzzle games / physical game design on the Slovenian Academy of Arts this morning - thanks for inviting me @beingbrin.net !
Me looking at the projected presentation in a classroom
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Brin @beingbrin.bsky.social · 03/03/2025
Friends the day that you can CHOOSE ONE BTN BOSSES on your NINTENDO SWITCH devices is approaching soon, hope you will enjoy loads of pooping time dying to bosses.
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Brin @beingbrin.bsky.social · 26/02/2025
portable things coming in a short amount of time
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davemakes🔶 @mixolumia.com · 22/02/2025
found this in my notes, good advice for aspiring devs
Rules for Game Dev
1. The gamer is always gamer
2. Games aren't finished, only completed
3. Always keep at least one infinite loop in your game to trap malevolent spirits
4. Don't code the small stuff (it's all stuff)
5. Respect the seven axes of player motivation
6. A bad game is bad forever, but a broken game is right twice a day
7. It's not about who you know, it's about knowing who
8. Disregard the eighth axis of player motivation
9. You couldn't make Super Mario today. Try again tomorrow.
10. The game developer with the most victory points at the end is the winner
11. Do not acknowledge the howling skull
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Ash K @cisash.bsky.social · 20/02/2025
finished this brain melting hypnotic sublime arcade that overwhelms and saturates your senses! for people who are aroused by Polybius. With music by girlpaw :3 ash-k.itch.io/traincyberde... #itchio #indiegame #cyberdelia
ash-k.itch.io
traincyberdeliahaxx2025 by Ash K, girlpaw
haxx on rails against the clock
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Brin @beingbrin.bsky.social · 15/02/2025
We got a danish game award with @fergueza.bsky.social and Jonas!
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Anton Klinger @accidentlyanton.bsky.social · 03/02/2025
Made a little shmup for Boss Rush Jam together with some nice folks. klianc.itch.io/spire-to-par... Time was running a bit short but in the end we pulled through.
klianc.itch.io
Spire to Paradise by klianc
Play in your browser
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Brin @beingbrin.bsky.social · 31/01/2025
me in some foggy ass ljubljana weather (pic by a friend)
a guy (me) standing next to a bike and holding it with their left arm. their right arm is extended out intoa  peace sign, behind them is a few lit windows in apartment blocks that are barely visible due to the thick fog.
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Brin @beingbrin.bsky.social · 27/01/2025
if you are a game maker in #slovenia feel free to join me on the first game-making meetup i'm co-organising with ljudmila. we're aiming to create a safe space where we can share our knowledge and have mini workshops/jams. more info on the ljubljana games club website ljgames.club
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Nathalie Lawhead @alienmelon.bsky.social · 21/01/2025
the national newspaper, Delo, interviewed me about my games and moving to Slovenia. i’m honored. we chatted about indie games as an artform and my desire to start a festival here: www.delo.si/kultura/razn...
delo.si
Videoigre so kot vstop v tuje sanje
Priznana umetnica, ki ustvarja v mediju videoiger, se je iz ZDA preselila v Slovenijo.
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Brin @beingbrin.bsky.social · 16/01/2025
is it conspiratory of me to think that the US-banning of tiktok is related to lobbying power in the US and the fact that literally ALL the big western social media platforms are made by us based companies?
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cécile @haraiva.bsky.social · 15/01/2025
"the algorithm favours-" oohhh so you make art for the algorithm? the algorithm is your target audience? listen to yourself. grow up.
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joey schutz @joeyschutz.bsky.social · 10/01/2025
much rather people spend like 10 minutes a week playing stuff on glorious trainwrecks, itch, the works, playing games that take actual artistic risks -- there is a lot to learn from other games! i think it's a lot more valuable than commodifying your hobbies for the sake of videogame inspiration
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Robert Yang @radiatoryang.bsky.social · 07/01/2025
all verbs are either fighting or kissing. eating is kissing food. dancing is fighting air... singing (good) is kissing silence. singing (bad) is fighting silence... fight-kissing is fighting. kiss-fighting is kissing
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Molleindustria FUTURE? NO THANKS! OUT NOW @molleindustria.org · 06/01/2025
DOOM: the gallery experience. Revives the tradition of museum mods started by ArsDoom (1995) and Museum Meltdown (1996). Who drinks wine while visiting the Met Museum though? Free/online - 10min www.newgrounds.com/portal/view/...
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cécile @haraiva.bsky.social · 06/01/2025
actually the grass is greener on my side :)
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Felipe Pepe @felipepepe.bsky.social · 03/01/2025
Here we go, something I've been drafting for a long, long time: how the US-centric approach to video games and their history / culture basically gaslights us who come from other realities: felipepepe.medium.com/the-gentrifi... AKA, why LAN Houses, PokéTibia & Bomba Patch rule.
felipepepe.medium.com
The Gentrification of Video Game History
We’re not all suburban kids who got a Nintendo 64 for Christmas
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Brin @beingbrin.bsky.social · 03/01/2025
2025 is gonna be the year when i do nothing
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joey schutz @joeyschutz.bsky.social · 28/12/2024
went and wrote about gameplay loops :) blog.joeyschutz.com/the-case-aga...
screenshot of a paragraph from the blog, which reads: The whole premise of the core loop game is to figure out a thing you can do for hours and hours. Refine that mechanic until it’s something broad enough and bendable enough, without specificity, to be deployed in a thousand different contexts. And then you go and make a lot of stuff with it. It’s a harsh delineation between the form (the mechanics) and the content (what you do). And usually it leaves me feeling unmoved. Usually it leaves me feeling like neither has much of a purpose. The content is there to justify the mechanics, and the mechanics are there to give you something to do with the content...and we never make anything with a real purpose. What is any of this for?
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Brin @beingbrin.bsky.social · 23/12/2024
@archive.org i'm getting save errors via the firefox extension, is saving still disabled? I can't find info about it.
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Nathalie Lawhead @alienmelon.bsky.social · 19/12/2024
i just learned about “riot dogs” (stray dogs that for no knowable reason join in when people protest, and protect protesters from police), reinforcing my view that all dogs are good boys en.m.wikipedia.org/wiki/Riot_dog (i am not a dog person so this is an unbiased nonpartisan dog assessment)
a screenshot of the “riot dogs” search result showing a bunch of good dogs being great.
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Brin @beingbrin.bsky.social · 18/12/2024
i went to see denis & denis today and it feels euphoric as fuck to see them
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Brin @beingbrin.bsky.social · 11/12/2024
i love my friends
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iProgramInCpp @iprogramincpp.com · 09/12/2024
Tapping the sign as too many people forget
A computer can never be held accountable

Therefore a computer must never make a management decision
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