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Bechamel

@bechamel-test.bsky.social
200 followers 497 following 119 posts

He/him Developing for the Playdate! grackalope-games.itch.io

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Reposted by Bechamel
Mascot Texorcism 🐯 @texsaber.bsky.social · 02/10/2026
I've had this stupid joke in my head for the past 3 weeks, I had to put it into drawing
Theatrical poster for "Twin Peaks: Fire Walk with Me," except the portrait of Laura Palmer is replaced with a Walkling from the game Big Walk, and the film name is replaced with "Big Walk with Me"
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Bechamel @bechamel-test.bsky.social · 30/09/2026
Would love to see if it works!
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Bechamel @bechamel-test.bsky.social · 29/09/2026
Another reason to love the pulp engine for @play.date is that all the scenes you make in pulp export perfectly zine-sized.
A printed zine laying on a sewing mat. It’s held open by yellow washi tape with chihuahuas on it. The zine features black and white pixel art panels of suburban houses, yards, and paw prints.
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Bechamel @bechamel-test.bsky.social · 10/09/2026
Bro just casually posted the best rhythm mini-game title of all time.
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Bechamel @bechamel-test.bsky.social · 01/09/2026
One of my all time favorite authors. That quote alone has impacted me more than most other works.
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Bechamel @bechamel-test.bsky.social · 01/09/2026
“But the mercy of the world is time. Time does not stop for love, but it does not stop for death and grief, either. After death and grief that (it seems) ought to have stopped the world, the world goes on. More things happen. And some of the things that happen are good.”
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Bechamel @bechamel-test.bsky.social · 28/08/2026
Still so excited for this!
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Bechamel @bechamel-test.bsky.social · 26/08/2026
Panic consistently shows they are the best in the software, game publishing, console-making biz. Also Cabel*
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Bechamel @bechamel-test.bsky.social · 26/08/2026
RIP Dolly. One of the best to ever do it and an essential part of our Christmas song rotation.
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Bechamel @bechamel-test.bsky.social · 25/08/2026
Peter Frampton, honorary Mexican, creator of the ballad, “Baby I love your guey”
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Bechamel @bechamel-test.bsky.social · 23/08/2026
Me to a baked potato: wow these must be Herbie the way they’re fully loaded
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Bechamel @bechamel-test.bsky.social · 22/08/2026
@kingofshibuya.itch.io a new grail for you
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gurtt @gurtt.dev · 15/08/2026
is this too niche
Screenshot of a Playdate game, showing a dialog with text and an inset image. The image shows a Playdate console on a table next to a window with curtains blowing in the breeze. The text says, "Why not take a break? You can pause the game by pressing ⊙."
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Bechamel @bechamel-test.bsky.social · 14/08/2026
Does this mean we get a True Crime Edition Ep. 2 for the Playdate Podcast?
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Mouflon Cloud @mouflon.cloud · 12/08/2026
cheering for you!
several Big Walk characters cheering for Panic’s servers, sitting on my desk
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Bechamel @bechamel-test.bsky.social · 11/08/2026
It’s fun to see game releases mirror my journey as a parent. First came Baby Steps. Now we have Big Walk. Can’t wait for next year’s release, Sleep Through the Entire Night.
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Bechamel @bechamel-test.bsky.social · 08/08/2026
Big Walk so good it’s got me scribbling fan art
A riff off the classic 70s “keep on truckin’” graphic but with the characters from the Big Walk game
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Bechamel @bechamel-test.bsky.social · 07/08/2026
The physical bundle can be sold by Limited Run
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Bechamel @bechamel-test.bsky.social · 05/08/2026
Big Walk is great, but I have one complaint - the option to punt items is too fun. Yeeting important items calls to me like the green goblin mask.
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Jive XXL @jivexxl.bsky.social · 05/08/2026
for those who celebrate: it is the 20th anniversary of a funny dog eat a pepsi.
A funny dog eat a pepsi.. This is so funny picture
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House House @househouse.com · 04/08/2026
🔴🟡🔵 BIG WALK 🔴🟡🔵 Out now on Steam, Nintendo Switch 2, and PlayStation 5. Hooray!
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Christopher Yudichak @theoddlinguist.bsky.social · 31/07/2026
I'm incredibly on board for a Baba Is You board game.
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Bechamel @bechamel-test.bsky.social · 30/07/2026
Fair fair. I finally gave adobe up this year and I’m trying to relearn davinci. You absolutely do not have to hand it to them, but their subtitling ruled, lol.
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Bechamel @bechamel-test.bsky.social · 30/07/2026
Which editing software are you using? If you’re able to stomach using Premiere its auto subtitling was actually pretty good. And the retiming and styling tools were handy.
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Bechamel @bechamel-test.bsky.social · 29/07/2026
It’s great to have spaces where you can indulge in a hobby without constant reminders of how stupid *everything* is.
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PDGames @pdgamez.com · 28/07/2026
Introducing: PeeDeeTV PeeDeeTV is a community-oriented live streaming TV-like experience right on the Playdate. The first of its kind (ish), with a rotating schedule every week. Sometimes a little, sometimes a lot, but there should always be something new to watch! Launching 28th July @ peedee.tv
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Ozzie @opossum-systems.net · 27/07/2026
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Claire L. Evans @theuniverse.bsky.social · 24/07/2026
there are many small disappointments in this life, but none quite like discovering that gum is just food-grade plastic
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Bechamel @bechamel-test.bsky.social · 22/07/2026
It’s nice. As long as slapstick doesn’t make you sad
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Bechamel @bechamel-test.bsky.social · 22/07/2026
Oh my god. *mashes A to call it over*
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Double Fine @doublefine.com · 06/07/2026
Once again, Double Fine Productions will be an independent studio.

We're thankful to Xbox for seven great years together, and for working with us to reach an outcome which preserves our history and culture, and returns ownership of our games to us.

To everyone who reached out to us these past few weeks: Thank you for all your kind words, we've been deeply touched by your messages. We will share more soon on what comes next.

Your continued support is greatly appreciated,

Tim & Double Fine
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Bechamel @bechamel-test.bsky.social · 23/06/2026
This game rules, y’all. Great mix of challenge and charm. And the fact that it’s made in Pulp is a cherry on top.
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tobyfox @tobyfox.undertale.com · 22/06/2026
Last time I was at the store with my parents, we were looking at novelty socks and my mom picked these up and said quietly, "Undertale?"
Socks of southpark
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Double Fine @doublefine.com · 16/06/2026
😅
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Hit Points by Nathan Brown @hitpoints.bsky.social · 15/06/2026
wrote this like five days ago and somehow things are already much much worse newsletter.hitpoints.co/380-bro-talk/
A paragraph of text from the newsletter Hit Points:
That this should arrive so soon after the not-E3 festivities — so soon after Microsoft apparently flew a load of fans and influencers to LA, showering them with freebies, pretending they were so fucking back — reveals that Sharma is, despite her varied CV, Microsoft to the core. If there’s one thing we can take away from the last decade of Xbox it’s that these clowns can’t take one step forward without immediately taking two steps back, and at they end of the second step they fall flat on their arses, shit themselves, and ruin the lives of like two thousand people. Meet the new boss, same as the old boss. Xbox will die and deserve it.
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datagoblin @datagoblin.bsky.social · 13/06/2026
tiny portrait study "Northernlion, in the style of Mina the Hollower's character portraits" - suggested by @tetraminose.bsky.social
Pixel art portrait of twitch streamer Northernlion, using the style and restrictions of character portraits as they appear in the game Mina the Hollower: 32x32 pixels, 4 colors (from darker to lighter, black, pink, light gray, pale yellow), clean rendering with large color chunks and minimal texturing.

The subject is a bald white mean with beard stubble, wearing a pair of headphones, glasses, and what appears to be a hoodie. He has a "pogging" expression, appearing surprising and excited. He looks left and slightly down. A square yellow border with a pink "drop shadow" frames the portrait. 

A tiny stamp of a green goblin is displayed at the far bottom right corner of the canvas, standing for the artist's signature.
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History of Hyrule, Zelda Archivist @historyofhyrule.com · 14/06/2026
Oops! Almost forgot: I scanned all the art at 2400dpi on a flatbed so it's super nice looking, including making map scans from my other set so that they don't have notes drawn all over them. I just uploaded those zips. You can also find some of it in the old gallery: www.flickr.com/photos/histo...
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Orange Thief @orangethief.bsky.social · 10/06/2026
To celebrate the one year anniversary of Lolife on #Playdate we've written a full plaintext guide complete with ASCII logo art! orangethief.co.uk/lolife-guide...
orangethief.co.uk
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MirnAAH! @goodbye.computer · 08/06/2026
hey man we used AI in the production process of this game but don't worry none of it made it in the game, it was a huge waste of time and money, and we could've just looked at stock photos at the end of the day. You have to accept the future.
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Bechamel @bechamel-test.bsky.social · 01/06/2026
You killed it on the music. Which is good because I heard it a lot because I died a lot, lol.
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Bechamel @bechamel-test.bsky.social · 01/06/2026
Eye to Eye is so good! One of my proudest playtests.
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Louie Zong @everydaylouie.bsky.social · 30/05/2026
plato's cave: the video game
a stylized render of a dark souls-like video game of plato's cave, with a webcam stream overlay of plato himself playing it
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Bechamel @bechamel-test.bsky.social · 29/05/2026
Mina the Hollower and 868-BACK releasing on the same day got me feeling like the “Guy sweating over 2 buttons” meme. Only I can press two buttons because they collectively cost less than a tank of gas.
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The Secret Lives of Games @secretlivesofgames.bsky.social · 29/05/2026
All Systems Brough: A Chat with Michael We’re joined by @smestorp.bsky.social himself to celebrate the launch of 868-BACK (out now!), as we discuss his journey to launch, how his process has changed over the years, his impressions of our series so far, and more. secretlives.games/all-systems-...
secretlives.games
The Secret Lives of Games: All Systems Brough - A Chat with Michael
We're joined by Michael Brough himself for a bonus chat on the thrilling occasion of 868-BACK’s release day. Don’t worry, we don’t spoil the new game at all (except to say it’s fantastic! Go buy it no...
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Maddy Thorson @maddymakesgames.com · 20/05/2026
I want to think deeply about my game's logic with my slow human brain, and lovingly craft every detail. I don't want to move fast and break things, I want to move slow and fix things.
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Bechamel @bechamel-test.bsky.social · 20/05/2026
If I’m alive and well will you be there squaring my pants
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Bechamel @bechamel-test.bsky.social · 11/05/2026
They confirmed it here: bsky.app/profile/play...
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TAHK0 @tahk0.bsky.social · 10/05/2026
no joke I think this is like the number 2 most beneficial thing an indie developer can do (after learning how to make a game lol) because I don’t think this is a universal thought process and becoming a more well rounded person is free
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Finji @finjico.bsky.social · 22/04/2026
From 😊 to ☹️! You've bit off more than you can chew, hacker. Time to try again! 👾 868-BACK is a strategy roguelike game about hacking computer servers! Play the free demo on Steam: store.steampowered.com/app/3304110/...
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Michael G @michael21910.bsky.social · 01/04/2026
David Simon said it best
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