avashly @ashleyalicea.com · 20/08/2026Got into smart home stuff over the past year so I repurposed an old kindle for our most frequent home tasks: vacuuming, lighting, and incessantly asking each other if we medicated the dogs. 🐕 #homeautomation #homeassistant 030
Reposted by avashlyAndré Cardoso @andremc.bsky.social · 19/08/2026just make it exist first, you can make it good later! ⚽️🖥️ #eyeofthematch #indiegames #gamedev 27817
avashly @ashleyalicea.com · 18/08/2026ICYMI We shared the 2026 #Unity3D roadmap last month: youtu.be/E4fK_B8ys9Y One update noted a program I'm running alongside Unity Studio Productions. We're turning the hurdles we spot in co-dev with studios into improvements for the editor. Love spending each day making #gamedev a lil bit easier 💙 0111
Reposted by avashlyG.M. Gray @gmgray.bsky.social · 04/06/2026Persepolis is among my favorite graphic novels, and I've been thinking about this quote a lot these days for obvious reasons. So sad to hear about Satrapi's passing. 2352104
avashly @ashleyalicea.com · 03/06/2026It's been 10 years since I've joined @unity.com 💙 So grateful for all the amazing #gamedev and colleagues I've gotten to work with this past decade! 4162
avashly @ashleyalicea.com · 31/05/2026went to a mosaics class with @jebkam.com, almost left with a toucan 040
avashly @ashleyalicea.com · 22/05/2026finding colorful transparent tech in stores again, nature is healing 0142
Reposted by avashlyUnity3D @unity.com · 19/03/2025The IGF finalists represent some of the most thoughtful, artful work in games right now. To celebrate, we put together a Steam Curator list of finalists from the Unity community. Check the games out here: on.unity.com/steamcurator #gdc2025 #igf2025 #madewithunity 0183
avashly @ashleyalicea.com · 17/03/2025Kicking off #GDC2025 with a deep-dive on the @unity.com roadmap by @laug.bsky.social and Marc-André Ferguson! Lots of good updates on platforms, graphics, performance, and many more improvements for #gamedev! 071
avashly @ashleyalicea.com · 16/03/2025Lots of great Unity #gamedev talks this year at GDC, can't wait! Highly reccomend The Unity Engine Roadmap session on Monday 9:30AM – Room 2020, West Hall. Full #GDC2025 session list below ⬇️ 0113
avashly @ashleyalicea.com · 05/03/2025Prepping for #GDC2025, I'll be around conducting #gamedev research for @unity.com! Do hit me up if: 🌶 You have a min to share your latest game engine woes 🌟 You have a Unity game making heavy or interesting use of physics that I can help promo 👋 You're a fellow product manager I haven't met irl! 071
Reposted by avashlyRosemary Mosco @rosemarymosco.com · 10/02/2025Nature valentines. Thanks to my Patrons for keeping me drawing www.patreon.com/birdandmoon 3729661067
avashly @ashleyalicea.com · 11/02/2025I've been lucky enough to work with @andremc.bsky.social and can't recommend him enough to anyone looking for a stellar technical game designer! He's also the magic behind youtube.com/@mixandjam, a must-watch for anyone working with #Unity3D. 💙youtube.comMix and JamMix and Jam is an experimental game development channel, where we're gonna study things from the game industry and try our best to study and even recreate them! 190
avashly @ashleyalicea.com · 04/02/2025One of my old #UnityTips: You can use @unity.com Shader Graph + Sprite Shape tools to easily draw lines w/ cool effects. Ex: Used 6 SG nodes to make a dotted-line shader for a single sprite. Added Sprite Shape spline points + set its Profile to tile my sprite for a lasso-tool effect! ✌️ #GameDev 1475
avashly @ashleyalicea.com · 29/01/2025Did a stained glass workshop last week, Gizmo seems pleased with the result 😋 060
avashly @ashleyalicea.com · 29/01/2025A great #gamedev book from 2016 now free, check it out if you're into the history of games in Latin America. Picked it up on a whim at GDC a while back and loved it! It was nice to see it had many familar faces and I was surpised it even cited a game jam I ran in Puerto Rico long ago. 🇵🇷 060
Reposted by avashlyUnity3D @unity.com · 28/01/2025It's time for the big reveal! Team Unity has been hard at work on their submission for Global Game Jam 2025 and they're FINALLY ready to show it! Join the commUnity in our livestream to see the finished project! Join us soon! ▶️ shorturl.at/9Mmp2 0152
avashly @ashleyalicea.com · 28/01/2025Had a blast at #GGJ25 making CMBB Worldwide Championship with @jkclaytondev1.bsky.social and @finalturn.bsky.social! Many thanks to @globalgamejam.bsky.social and site organizer @glitchcity.bsky.social for such a wonderful jam 💙 Play here: globalgamejam.org/games/2025/c... #gamedev #madewithUnity 151
avashly @ashleyalicea.com · 25/01/2025Wonderful #GGJ25 kickoff in Los Angeles at @glitchcity.bsky.social! This is my 16th time doing Global Game Jam, my fav #gamedev event of the year 💙 Best jam wishes to everyone else participating! 161
Reposted by avashlyLiza Knipscher @lize.bsky.social · 26/11/2024Can't believe how good the tutorials and samples are for Unity's ECS. Look at this! github.com/Unity-Techno... Good job, whoever did this; I appreciate yougithub.comGitHub - Unity-Technologies/EntityComponentSystemSamplesContribute to Unity-Technologies/EntityComponentSystemSamples development by creating an account on GitHub. 3142
avashly @ashleyalicea.com · 22/11/2024Made this little skull pouch recently. I love the color but the leather was too soft. Remaking it with a sturdier black veg tan to see if it looks better. 🪡 040
Reposted by avashlyJakub Wasilewski @krajzeg.bsky.social · 22/11/2024Solitomb is *HERE!* 🎉 ⚔️ krajzeg.itch.io/solitomb ⚔️ Stack cards into combos, fight monsters, add new abilities to your build and emerge victorious (eventually, sometimes)! Please share this to help spread the word and enjoy the game! 🤗 #pico8 #gamedev #indiegame 26403135
avashly @ashleyalicea.com · 21/11/2024Organized a #gamedev research effort for Unity at Gamescom this year. In 5 days, my crew and I interviewed 230+ game studos! Finally got to share the results internally, I'm so happy. Put a lot into this to ensure community feedback is loud and clear as we work to make Unity better for everyone. 💙 160
avashly @ashleyalicea.com · 19/11/2024pupdate: pablo has reached 15(!), is doing great, and now has an annoying little brother. gizmo (11) came from a german shepard resuce, has a perma-blep, and we've yet to convince him he's really a chihuahua. they form brief alliances to beg for cheese and disrupt my zoom calls as evidenced below 260
avashly @ashleyalicea.com · 16/11/2024Hola, I'm Ashley! My days are spent as a PM at Unity, where I've worked on features like Visual Scripting, Shader Graph, Physics, and ECS. I also make indie games and like game jams, sewing, and surfskating. Always down to chat #gamedev and help folks get their Unity feedback to the right place! 💙 6171
avashly @ashleyalicea.com · 20/08/2024Hi, friends! Back with the Unity crew at Devcom / Gamescom doing research on #gamedev workflows. If your studio published a game recently, or are about to, let me know! We want to learn about your journey and advice for fellow game creators. 💙 #gamescom2024 #ddc2024 030
Reposted by avashlyLaurent Gibert 🎮 @laug.bsky.social · 08/05/2024The DOTS team represented by @avashly.bsky.social has published an updated roadmap on the Unity forum. You'll find more details on everything going on in 2022 LTS and Unity 6, and some of the work beyond that point! forum.unity.com/threads/dots...forum.unity.comOfficial - DOTS development status and next milestones - May 2024Hello, all – the DOTS team is here to share our next DOTS roadmap update! What is DOTS? Unity's Data-Oriented Tech Stack (DOTS) is a combination of... 011
Reposted by avashlyLaurent Gibert 🎮 @laug.bsky.social · 14/03/2024Megacity Metro is available! A scalable, high-concurrency, cross-platform sample, built only with out-of-the-box features of Unity 2022 LTS, showcasing our end-to-end multiplayer platform! Playtested with 128+ players! unity.com/megacityunity.comMegacity Metro – Large-Scale Multiplayer Demo | UnityLearn more about building ambitious multiplayer games using ECS, Unity Cloud, Multiplayer Services, and URP with this competitive action sample that supports 128+ players. 011
avashly @ashleyalicea.com · 14/03/2024Looking forward to #GDC2024! 💙 Alex Kerfoot and I are giving a talk on how to use baking in Unity's Data-Oriented Tech Stack to improve game performance and modularity. I'm also looking to meet more devs using DOTS/ECS for their games, so hit me up if you're in SF next week! 030