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Laurent Gibert 🎮

@laug.bsky.social
43 followers 1 following 83 posts

Gamedev, 3D content creator, Product Architect & Studio Lead @ Unity, Opinions are my own

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Laurent Gibert 🎮 @laug.bsky.social · 28/09/2026
Come say hi to the Haply crew @ IROS 2026 and experience the force feedback controller that can seamlessly drive any robotic arm of your fleet, and facilitate learning from it! The team is waiting for you at booth 510 at IROS 2026 in Pittsburgh, please reach out! #haptics #haply #robotics
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Laurent Gibert 🎮 @laug.bsky.social · 29/07/2026
🎉 I am very excited to join Haply Robotics as Chief Product Officer, and help deliver new superpowers to creatives, experts, and robots, through the sense of touch. If you are in the #PhysicalAI #Robotics #Haptics spaces, Please reach out! www.linkedin.com/feed/update/...
linkedin.com
#physicalai #physicalai #physicalai #robotics #haptics | Laurent Gibert
🎉 I am very excited to join Haply Robotics as Chief Product Officer, and help deliver new superpowers to creatives, experts, and robots, through the sense of touch. Haply Robotics designs force-feedb...
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Laurent Gibert 🎮 @laug.bsky.social · 14/07/2026
After 6.5 years, I’ve decided to leave Unity, and hope I have helped you make great games! It’s been brilliant to have the opportunity to serve the video game developer community, and make a lot of friends. More details here: www.linkedin.com/posts/lauren...
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Laurent Gibert 🎮 @laug.bsky.social · 24/05/2026
Want to see @ Nordic Game the latest collaboration solutions for Unity production pipelines? We're working at levelling up the tooling to accelerate the collaboration between your team, your software, and project data. If you're in charge of a team, we'll have a demo for you. Please reach out!
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Laurent Gibert 🎮 @laug.bsky.social · 28/04/2026
Hi from São Paulo, Brazil! First time participating to Gamescom Latam, quite exciting. I'm here to learn from game developers, and in particular, to demo some of our latest collaboration solutions for productions. Reach out if you'd like to see it! #gamescomlatam #unity3d #collaboration
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Laurent Gibert 🎮 @laug.bsky.social · 17/04/2026
Want to see @ Gamescom Latam the latest collaboration solutions for Unity production pipelines? We're working at levelling up the tooling to accelerate the collaboration between your team, your, and project data. If you're in charge of a team, we'll have a demo for you. Please reach out!
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Laurent Gibert 🎮 @laug.bsky.social · 17/04/2026
Want to see @ Gamescom Latam the latest collaboration solutions for Unity production pipelines? We're working at levelling up the tooling to accelerate the collaboration between your team, your, and project data. If you're in charge of a team, we'll have a demo for you @ GDC. Please reach out!
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Laurent Gibert 🎮 @laug.bsky.social · 02/04/2026
Very happy to host ACM SIGGRAPH - Graphics x ML at the Unity Montreal office next Tuesday, see you there! www.zeffy.com/fr-CA/ticket...
zeffy.com
Graphics x ML #3
📢 Montréal ACM SIGGRAPH est heureux d'annoncer la troisième édition de l'événement « Graphics x ML », une série dédiée à l'exploration de l'intersection des médias numériques et de l'apprentissage aut...
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Laurent Gibert 🎮 @laug.bsky.social · 20/03/2026
I am delighted to announce (a bit late ;)) that I have joined the Advisory Council of Playing for the Planet, an Alliance that supports the video games industry to take action on the environment. playing4theplanet.org #videogames #sustainability
playing4theplanet.org
Home
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Laurent Gibert 🎮 @laug.bsky.social · 12/03/2026
Prepping for the Playing fr the planet Sustainability panel at 1:45pm room 203 @ GDC! schedule.gdconf.com/session/how-...
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Laurent Gibert 🎮 @laug.bsky.social · 08/03/2026
Good morning from San Francisco! Wish you safe travels to GDC. Hope to see you there! If you haven't yet, I recommend catching up with our pre-GDC Product update stream: www.youtube.com/watch?v=BtOb... And here are the full set of activities from Unity: unity.com/events/gdc
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Laurent Gibert 🎮 @laug.bsky.social · 16/12/2025
Hi everyone! I'll be joining the Unity live stream today in a couple hours - 9am PT - to talk about how the team at Fiveamp turned around their production to DOTS and achieve a real bullet hell in Nimrods! www.youtube.com/watch?v=zxBN... #unity3d #dots #game #performance
youtube.com
NIMRODS x DOTS: Scaling to 100k+ bullets
YouTube video by Unity
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Laurent Gibert 🎮 @laug.bsky.social · 19/11/2025
It was really fun to see Matt and Tim together on stage at Unite to present how Unity and Epic collaborate to boost the overall game industry success!!
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Laurent Gibert 🎮 @laug.bsky.social · 19/11/2025
We're all together at unite to learn from game developers, share the latest about Unity, and celebrate 20y of Unity!
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Laurent Gibert 🎮 @laug.bsky.social · 09/11/2025
Are you coming to Unite Barcelona? If you do, we'd love to see you join one of our many roundtables and feedback labs! 💡 Today I'll spotlight the Multiplayer roundtable to influence Unity's roadmap and its Feedback Lab to review newest workflows 🎮. Register: unite2025roundtables.splashthat.com
unite2025roundtables.splashthat.com
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Laurent Gibert 🎮 @laug.bsky.social · 05/11/2025
Coming to Unite Barcelona? Don't miss our many roundtables and labs! Today I'll spotlight the Sustainability in games roundtable, where we'll discuss how to turn the positive environmental impact of energy savings into a competitive advantage. Register here: unite2025roundtables.splashthat.com
unite2025roundtables.splashthat.com
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Laurent Gibert 🎮 @laug.bsky.social · 03/11/2025
Very excited to participate again as a Jury at the SensAI Hackathon by SensAI Hackademy. And It's happening November 16-18 in Barcelona alongside Unite! So if you're joining us at Unite, you might want to check this out. Register here: sensaihack.com/barcelona/ #AI #XR #unity3d #unite2025
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Laurent Gibert 🎮 @laug.bsky.social · 16/09/2025
On October 1st, we'll talk about Sustainability in Games at the Unity Montreal office and online, through a seminar exploring best practices of energy efficiency. www.linkedin.com/feed/update/...
linkedin.com
Improving Energy Efficiency is a Competitive Advantage Want to know more? Join us in person at Unity’s Montréal offices or online via Zoom — wherever you are on 👉 Wednesday, 1st of October 2025… | Su...
Improving Energy Efficiency is a Competitive Advantage Want to know more? Join us in person at Unity’s Montréal offices or online via Zoom — wherever you are on 👉 Wednesday, 1st of October 2025, 10am...
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Laurent Gibert 🎮 @laug.bsky.social · 27/08/2025
🔔 Unity Montreal Meetup on Unity 6 - Sept 11 🔔 Come to learn how to make the most of Unity 6’s capabilities, whether you’re ready to start upgrading your project or exploring what’s new! www.meetup.com/montrealunit...
meetup.com
Tirer le meilleur parti d'Unity 6 / Getting the most out of Unity 6, Thu, Sep 11, 2025, 6:00 PM | Meetup
Venez découvrir comment exploiter pleinement les fonctionnalités d'Unity 6, que vous soyez prêt à mettre à niveau votre projet ou à explorer les nouveautés ! Nous aborderon
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Laurent Gibert 🎮 @laug.bsky.social · 21/08/2025
Second day at gamescom, please say hi! Don't miss my panel "Levelling up for impact: How consoles, engines, and AAA games are driving efficiency upstream and inspiring action downstream with players" #Gamescom2025 Congress, main stage, 2:45pm #unity3d
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Laurent Gibert 🎮 @laug.bsky.social · 20/08/2025
Good morning Gamescom! We're here to learn from your games, and use your feedback to continue improve Unity Engine. Stops us if you see us, we want to talk! #Gamescom2025 #unity3d
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Laurent Gibert 🎮 @laug.bsky.social · 18/08/2025
Devcom, here we go! We're here to meet game developers to learn about your latest games and your engine needs. Please reach out! Don't miss my panel with SGA / Microsoft on energy efficiency, Stage 8, 4:45pm
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Laurent Gibert 🎮 @laug.bsky.social · 16/08/2025
Devcom always starts early, so great to meet up with such amazing game developers!
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Laurent Gibert 🎮 @laug.bsky.social · 15/08/2025
I have the great pleasure to participate to a second sustainability panel with SGA and Microsoft: "Improving Energy Efficiency Without Compromising the Player Experience" 🚩 Monday, 18th of April at 4:45pm - 5:45pm CET, devcom - Stage 8 - Confex Level 2 www.linkedin.com/posts/sustai...
linkedin.com
devcom & gamescom – here we come! | Sustainable Games Alliance
devcom & gamescom – here we come! You want to pamper your players by:  ✅ extending the lifetime of their hardware  ✅ reducing their energy bills  ✅ increasing battery life for your games on battery-po...
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Laurent Gibert 🎮 @laug.bsky.social · 13/08/2025
Join me on a Unity stream tomorrow to chat about Dawn Apart, a space colony / factory sim with fully destructible environments! We'll chat voxels, serialization, conveyor belts… in short how to optimize a game about optimization using ECS for Unity! store.steampowered.com/app/1866300/...
store.steampowered.com
Dawn Apart on Steam
Dawn Apart is a space colony and factory sim with fully destructible environments. Mine, automate, and defend your settlers, or lead a rebellion against the very corporation pulling your strings…
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Laurent Gibert 🎮 @laug.bsky.social · 09/08/2025
Excited to participate in sustainability opportunities in game development panel at Gamescom Congress! I'll be sharing examples of initiatives from many angles: industry benchmarks, best practices, efficient tools, or gameplay awareness. Session details: bizcommunity.gamescom.global/event/gamesc...
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Laurent Gibert 🎮 @laug.bsky.social · 09/08/2025
The team at XR Bootcamp made me the honor to invite me to be a jury at the XRAI Hack 2025, starting its world tour in Cologne during #Gamescom 2025! Very impatient to see what you create at the intersection of XR and AI! www.xraihack.com/cologne
xraihack.com
XRAI Hack Cologne
The First Global XRAI Hackathon in Cologne, London and San Francisco. Apply now and Join.
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Laurent Gibert 🎮 @laug.bsky.social · 02/05/2025
1/5 Hi everyone, so much has happened since GDC, wanted to give you a recap! 1. I've had the immense pleasure to co-present the 2025 roadmap from GDC Dev Summit. Here is the recording: www.youtube.com/watch?v=bXG8...
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Laurent Gibert 🎮 @laug.bsky.social · 17/03/2025
Very honored to present the Unity Roadmap session today at the GDC Dev Summit, 9:30am, room 2020. See you there!
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Laurent Gibert 🎮 @laug.bsky.social · 13/03/2025
1/ Next week, I’m heading to **GDC**, and I couldn’t be more excited! 🎮✨ I’m incredibly honored to co-present the **Unity Roadmap** session at the Developer Summit alongside Marc-André Ferguson. Details here: schedule.gdconf.com/session/unit... 🚀 #GDC2023
schedule.gdconf.com
Unity Developer Summit: The Unity Engine Roadmap (Presented by Unity)
17th March, 2025 09:30am - 10:30am - Want a sneak peek at the future of Unity? Join us at GDC 2025 for a can't-miss session exploring the...
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Laurent Gibert 🎮 @laug.bsky.social · 13/09/2024
Over the next 10 days, I'll be on the road to meet lots of game developers. First stop Barcelona with a few Dev Days, and of course Unite! Then I'll go straight to Helsinki for a couple more Dev Days.
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Laurent Gibert 🎮 @laug.bsky.social · 22/08/2024
It's becoming a tradition at Gamescom, the dots.eco team, (nothing to do with Unity DOTS!) gifted me with saving a Turtle. They're doing an amazing work with their partners to integrate positive environmental impact in games! impact.dots.eco/certificate/...
dots.eco
The environmental rewards platform - Dots.eco
Join Dots.eco in transforming casual actions into environmental impact. Over 2 million users are making a difference. Plant trees, clean oceans, protect wildlife
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Laurent Gibert 🎮 @laug.bsky.social · 19/08/2024
We're at Devcom right know, trying to learn from you and your game development experience, let's chat soon! #unity3d
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Laurent Gibert 🎮 @laug.bsky.social · 17/08/2024
I will be at #devcom2024 and #gamescom2024 the whole week. Please reach out to chat about #unity3d 6 and beyond! Unity 6 steps up in many areas: graphics, platforms, multiplayer, productivity, AI...
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Laurent Gibert 🎮 @laug.bsky.social · 17/08/2024
I had the pleasure to present the key benefits of Unity 6 @ Unity Austin User group, and had to do it in 15min! There is so much in 6 I went with my personal favorites: GPU resident drawer, STP upscaler, web mobile, play to device, end-to-end multiplayer, probuilder 6 and Sentis.
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Laurent Gibert 🎮 @laug.bsky.social · 06/08/2024
Let's chat happily about multiplayer for a few hours at the Multiplayer Happy Hour @ #gamescom 😂 Maybe I'll see you there? multiplayerhappyhour.eventbrite.co.uk
multiplayerhappyhour.eventbrite.co.uk
Multiplayer Happy Hour by Bonus Stage & Unity
Join Bonus Stage & Unity for afterwork beers and snacks at our multiplayer happy hour! Meet Unity's multiplayer experts, drink & enjoy.
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Laurent Gibert 🎮 @laug.bsky.social · 02/08/2024
I'll be at the Austin Unity Developer Meetup on Aug 14th to chat about Unity 6! See you there! www.meetup.com/unity3dausti...
meetup.com
Austin Unity User Group - The Benefits of Unity 6, Wed, Aug 14, 2024, 6:00 PM | Meetup
This month's Austin Unity User Group will feature speaker **Laurent Gibert, Unity's Director of Product Management for DOTS and Multiplayer**. Laurent will discuss the six
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Laurent Gibert 🎮 @laug.bsky.social · 02/08/2024
I am very proud of what the team has been able to cook for Unity 6 Multiplayer. Unity is becoming quickly this unique and incredible end-to-end platform with everything seamlessly integrated. And starting today it’s all in Unity 6 Preview! www.linkedin.com/pulse/unity-...
linkedin.com
Unity 6 End-to-End Multiplayer
I am very proud of what the team has been able to cook for Unity 6 Multiplayer. Unity is becoming quickly this unique and incredible end-to-end platform with everything seamlessly integrated.
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Laurent Gibert 🎮 @laug.bsky.social · 24/07/2024
We just ended our live stream with the devs of Sanctuary Shattered Sun. That stream is pretty much a playbook on how to build a multiplayer RTS game, up to 8players and 1k units per players on 40km2 maps on Unity Engine! Quite an inspiring dev team! www.youtube.com/watch?v=izek...
youtube.com
Creator Spotlight: Sanctuary Shattered Sun
Join us Live on Wednesday, July 24th at 12pm ET for a stream you won't want to miss! The team at Enhearten Media is here to share there stories and tips on t...
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Laurent Gibert 🎮 @laug.bsky.social · 23/07/2024
I have the immense pleasure of hosting the next Creator Spotlight livestream tomorrow on twitch.tv/unity and youtube.com/c/unity We'll be chatting with the devs of Sanctuary Shattered Sun and nerding out about how to bring to life an impressive RTS with Unity engine and ECS!
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Laurent Gibert 🎮 @laug.bsky.social · 14/06/2024
More and more devs are diving into ECS for Unity, and it can represent a significant shift from what you're used to. Get a first look at what it means, or refresh your understanding of it, with this incredible 50 pages e-book unity.com/resources/in...
unity.com
Introduction to the Data-Oriented Technology Stack | Unity
This guide will help you and your teams evaluate if DOTS technology is suitable to implement in your projects.
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Laurent Gibert 🎮 @laug.bsky.social · 05/06/2024
I will be joining the devs of Diplomacy is Not an Option on the Unity Twitch channel later today to talk about the game, and their use of DOTS ECS. Pretty excited! store.steampowered.com/app/1272320/...
store.steampowered.com
Diplomacy is Not an Option on Steam
You were born a feudal lord. Not bad, right? However, in "Diplomacy Is Not An Option" your lot is not so great. Because your castle is always under siege. Get ready to defend against hordes ...
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Laurent Gibert 🎮 @laug.bsky.social · 13/05/2024
다음 주에 열리는 U Day Seoul 2024에서 발표하게 되어 매우 기쁩니다. 저와 제 동료 Juho는 Unity 주요 로드맵 세션을 함께 발표할 예정입니다. 또한, 고화질 그래픽 세션도 발표할 것입니다. 우리는 이 기회를 통해 Unity 6에 도입될 모든 놀라운 새 기능과 앞으로의 계획들에 대해 이야기할 예정입니다.
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Laurent Gibert 🎮 @laug.bsky.social · 08/05/2024
And the multiplayer team did the same! Please find an updated roadmap on the Unity forum that describes the many new things coming up for Unity 6 and beyond by Lucie: forum.unity.com/threads/mult...
forum.unity.com
Official - Multiplayer development status and next milestones - May 2024
Hello everyone! The multiplayer team is here to share our next multiplayer roadmap update! What are Unity’s multiplayer solutions? Unity’s multiplayer...
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Laurent Gibert 🎮 @laug.bsky.social · 08/05/2024
The DOTS team represented by @avashly.bsky.social has published an updated roadmap on the Unity forum. You'll find more details on everything going on in 2022 LTS and Unity 6, and some of the work beyond that point! forum.unity.com/threads/dots...
forum.unity.com
Official - DOTS development status and next milestones - May 2024
Hello, all – the DOTS team is here to share our next DOTS roadmap update! What is DOTS? Unity's Data-Oriented Tech Stack (DOTS) is a combination of...
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Laurent Gibert 🎮 @laug.bsky.social · 25/03/2024
GDC was very exciting, and that makes it hard to keep track of everything! We summarized it for you in this blog. Highlights for me: roadmap, dots, multiplayer, megacity metro! - I know topics my teams worked on, I am proud of it what can I do! 😳 blog.unity.com/games/gdc-20...
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Laurent Gibert 🎮 @laug.bsky.social · 25/03/2024
We share insightful trends with the 2024 Unity Gaming report: the speed at which AI spreads in game production, in-app revenue diversification, normalization of multi-platform targets, multiplayer rise, longer operating cycles... unity.com/resources/ga...
unity.com
2024 Unity Gaming Report - Trends, data & expert tips | Unity
Get insights from industry experts and discover the biggest trends in gaming for 2024. Stay ahead of a changing industry. Get the report today.
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Laurent Gibert 🎮 @laug.bsky.social · 21/03/2024
The Unity roadmap from GDC is now available to all! Get more details about Unity 6, graphics, multiplayer, platforms, productivity, dots... and get hints about what's next! youtu.be/o9AGkB9nnkc?...
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Laurent Gibert 🎮 @laug.bsky.social · 20/03/2024
Jumping in soon a live stream with Jason Weimann to chat about Unity 6 at GDC!
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Laurent Gibert 🎮 @laug.bsky.social · 19/03/2024
We're about to start the Megacity Metro session at GDC dev summit,very excited about our progress with end-to-end multiplayer solutions!
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