Reposted by Liza KnipscherMax! @littlepolygon.bsky.social · 28/09/2026IDK if it works for yinz, but when I was experimenting with anime outlines, I used an SDF for the inner line-work (generated from hand-draw inks with hacky c-program I wrote), whose threshold is modulated by depth. 2399
Liza Knipscher @lize.bsky.social · 28/09/2026These animals remind me of maple tree seeds; something about the way their heads spin, I think 0121
Reposted by Liza KnipscherPureAsbestos @pureasbestos.com · 27/09/2026god, 0.002 seconds before making velociraptors: 021
Reposted by Liza KnipscherD.W.A.P. (Ben) @andwap.bsky.social · 24/09/2026When your gamedev friend shows you progress on their new engine. 2648541696
Reposted by Liza KnipscherAlpha Beta Gamer @alphabetagamer.bsky.social · 24/09/2026What if SimCity was made of yarn? Cotton City is a SimCity-esque cozy city-building game where buildings aren't built, they're knitted! Free Alpha Demo: n1kozor.itch.io/cotton-city-... by indie dev n1kozor #gaming 415751
Reposted by Liza Knipscherzep.p8 @lexaloffle.bsky.social · 21/09/2026more planet generation for #pico1k #pico8 27213
Liza Knipscher @lize.bsky.social · 18/09/2026I think the animals that are sort of recognizably mammals under several layers of uncanny, impossible legs are actually worse than totally incomprehensible animals 0132
Liza Knipscher @lize.bsky.social · 16/09/2026Evolution in my simplified model of an ecosystem tends to defy my assumptions about what animals should look like. For example, perception at the moment does not account for binocular vision, eye size, or even which direction the eyes are looking, so animals rarely end up with two eyes on their head 2101
Liza Knipscher @lize.bsky.social · 15/09/2026One challenging thing about letting organisms evolve over generations is that this is a legal way to move, and has outcompeted every other animal in the simulation 2165
Liza Knipscher @lize.bsky.social · 14/09/2026Zooming in does not make these animals more comprehensible 0150
Liza Knipscher @lize.bsky.social · 10/09/2026Finally! The IKEA/Skyrim/Matt Berry collaboration everyone has been asking foryoutube.comKALLAX STORAGEBORN, a free creation for The Elder Scrolls V: Skyrim™ from IKEA.YouTube video by IKEA UK 151
Liza Knipscher @lize.bsky.social · 08/09/2026Excited to check "even more unsettling animals" off the to-do list 2357
Reposted by Liza Knipscherdavemakes🔶 @mixolumia.com · 07/09/2026I feel like the main struggle developers have when trying to write marketing copy is that they are describing the game they made instead of the player's experience of it 413016
Liza Knipscher @lize.bsky.social · 07/09/2026This feels like a real "you dang kids get off my lawn" scenario 2151
Liza Knipscher @lize.bsky.social · 06/09/2026About two weeks ago I took my greyhound to get x-rays for his worsening limp and learned he has bone cancer. Last week he had his leg amputated. (He’s doing well!) It’s shocking how quickly everything happened. I’m hopeful that we get at least another year with him. Hug your pets; time goes fast 59109441
Reposted by Liza KnipscherLiza Knipscher @lize.bsky.social · 02/09/2026Hi all, I'm looking for testers for a big Cookie Gardening update! If you have a Quest headset, I would love to get your feedback, and you can request free access to the game here: www.meta.com/s/9Z1gPDkDZ #VR 1248
Liza Knipscher @lize.bsky.social · 02/09/2026Hi all, I'm looking for testers for a big Cookie Gardening update! If you have a Quest headset, I would love to get your feedback, and you can request free access to the game here: www.meta.com/s/9Z1gPDkDZ #VR 1248
Reposted by Liza KnipscherCody - games and such @codyswanson.bsky.social · 28/08/2026Happy approaching #autumn! 🍂 #madewithunity #toy #gamedev #indiedev #indiegames 0173
Reposted by Liza KnipscherFidel Destro @fideldestro.bsky.social · 26/08/2026Alright, let's test this new video compression! Here's a swarm of 1,600 procedurally animated butterflies. Back in old Blender before things like simulation and repeat zones, something like this was very difficult. It's procgen bottom to top. #Blender #CreativeCoding #ProcGen 2121
Liza Knipscher @lize.bsky.social · 28/08/2026How stately! How elegant! This animal was born without a brain 0173
Reposted by Liza KnipscherIan Zell @ianzell.bsky.social · 23/08/2026experimenting with 3D scanning one of my plushies I made and sticking it into a Blender scene 38514
Liza Knipscher @lize.bsky.social · 22/08/2026Slightly thicker legs add a lot of character, especially to the monsters made almost entirely of legs 2162
Liza Knipscher @lize.bsky.social · 20/08/2026I like the worms a lot and want to show them to my friends, who are never as excited as I would prefer them to be 1191
Liza Knipscher @lize.bsky.social · 19/08/2026The alien crab is Nature's Roomba (bonking into furniture until it gives up) 1161
Liza Knipscher @lize.bsky.social · 13/08/2026Was trying to get this guy to roll over onto his side and walk on his row of head-legs, but alas he is too stable for his own good 081
Liza Knipscher @lize.bsky.social · 12/08/2026Watching this guy drag his head-arm and useless tentacle makes me feel oddly optimistic. You can do it! You have two sets of insect mandibles, and you can do it 0141
Liza Knipscher @lize.bsky.social · 11/08/2026This is probably some kind of bug related to colliders or foot position raycasting, but I prefer to think of it as a moose doing a telekinetic mime performance 1172
Liza Knipscher @lize.bsky.social · 10/08/2026Holy antlers, Batman! (The antlers have holes in them) 1153
Liza Knipscher @lize.bsky.social · 07/08/2026The giant crab is just getting in there and messing everything up for everyone, which (to be fair) is also what I would do if I were a giant crab 0140
Liza Knipscher @lize.bsky.social · 06/08/2026Somehow these monstrosities won natural selection this time around :( 081
Liza Knipscher @lize.bsky.social · 05/08/2026I've been making low-poly versions of my veggie meshes and I find them so weirdly charming. Such cuties 2253