avashly @ashleyalicea.com · 20/08/2026Got into smart home stuff over the past year so I repurposed an old kindle for our most frequent home tasks: vacuuming, lighting, and incessantly asking each other if we medicated the dogs. 🐕 #homeautomation #homeassistant 030
avashly @ashleyalicea.com · 18/08/2026ICYMI We shared the 2026 #Unity3D roadmap last month: youtu.be/E4fK_B8ys9Y One update noted a program I'm running alongside Unity Studio Productions. We're turning the hurdles we spot in co-dev with studios into improvements for the editor. Love spending each day making #gamedev a lil bit easier 💙 0111
avashly @ashleyalicea.com · 03/06/2026It's been 10 years since I've joined @unity.com 💙 So grateful for all the amazing #gamedev and colleagues I've gotten to work with this past decade! 4162
avashly @ashleyalicea.com · 31/05/2026went to a mosaics class with @jebkam.com, almost left with a toucan 040
avashly @ashleyalicea.com · 22/05/2026finding colorful transparent tech in stores again, nature is healing 0142
avashly @ashleyalicea.com · 17/03/2025Kicking off #GDC2025 with a deep-dive on the @unity.com roadmap by @laug.bsky.social and Marc-André Ferguson! Lots of good updates on platforms, graphics, performance, and many more improvements for #gamedev! 071
avashly @ashleyalicea.com · 05/03/2025Prepping for #GDC2025, I'll be around conducting #gamedev research for @unity.com! Do hit me up if: 🌶 You have a min to share your latest game engine woes 🌟 You have a Unity game making heavy or interesting use of physics that I can help promo 👋 You're a fellow product manager I haven't met irl! 071
avashly @ashleyalicea.com · 05/02/2025Here's the full dotted-line Shader Graph for reference ⬇️ It's super simple and can be used anytime you need a repeated scrolling shape or texture. #unitytips #techart 171
avashly @ashleyalicea.com · 04/02/2025One of my old #UnityTips: You can use @unity.com Shader Graph + Sprite Shape tools to easily draw lines w/ cool effects. Ex: Used 6 SG nodes to make a dotted-line shader for a single sprite. Added Sprite Shape spline points + set its Profile to tile my sprite for a lasso-tool effect! ✌️ #GameDev 1475
avashly @ashleyalicea.com · 29/01/2025Did a stained glass workshop last week, Gizmo seems pleased with the result 😋 060
avashly @ashleyalicea.com · 28/01/2025Had a blast at #GGJ25 making CMBB Worldwide Championship with @jkclaytondev1.bsky.social and @finalturn.bsky.social! Many thanks to @globalgamejam.bsky.social and site organizer @glitchcity.bsky.social for such a wonderful jam 💙 Play here: globalgamejam.org/games/2025/c... #gamedev #madewithUnity 151
avashly @ashleyalicea.com · 25/01/2025Wonderful #GGJ25 kickoff in Los Angeles at @glitchcity.bsky.social! This is my 16th time doing Global Game Jam, my fav #gamedev event of the year 💙 Best jam wishes to everyone else participating! 161
avashly @ashleyalicea.com · 22/11/2024Made this little skull pouch recently. I love the color but the leather was too soft. Remaking it with a sturdier black veg tan to see if it looks better. 🪡 040
avashly @ashleyalicea.com · 19/11/2024pupdate: pablo has reached 15(!), is doing great, and now has an annoying little brother. gizmo (11) came from a german shepard resuce, has a perma-blep, and we've yet to convince him he's really a chihuahua. they form brief alliances to beg for cheese and disrupt my zoom calls as evidenced below 260
avashly @ashleyalicea.com · 16/11/2024Hola, I'm Ashley! My days are spent as a PM at Unity, where I've worked on features like Visual Scripting, Shader Graph, Physics, and ECS. I also make indie games and like game jams, sewing, and surfskating. Always down to chat #gamedev and help folks get their Unity feedback to the right place! 💙 6171
avashly @ashleyalicea.com · 20/08/2024Hi, friends! Back with the Unity crew at Devcom / Gamescom doing research on #gamedev workflows. If your studio published a game recently, or are about to, let me know! We want to learn about your journey and advice for fellow game creators. 💙 #gamescom2024 #ddc2024 030
avashly @ashleyalicea.com · 14/03/2024Looking forward to #GDC2024! 💙 Alex Kerfoot and I are giving a talk on how to use baking in Unity's Data-Oriented Tech Stack to improve game performance and modularity. I'm also looking to meet more devs using DOTS/ECS for their games, so hit me up if you're in SF next week! 030