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WeIndies

@weindies.org
353 followers 93 following 16 posts

A small creative community of artists and programmers who develop independent games and interactive media. Website: weindies.org Discord: discord.gg/zK8tXREq3S

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Robbobin @robbobin.bsky.social · 08/08/2026
hellfire raining down on you is all in a day's work if you're serious about the construction business. #gamedev
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APirateHat🎨Portrait Painter🖌️OUT NOW! @apiratehat.bsky.social · 25/08/2026
Portrait Painter is OUT NOW!🎨🚀 A playful, casual and relaxed painting experience which celebrates human made art!🖌️ Get it on Steam: store.steampowered.com/app/3917260/... #portraitpaintergame #majorupdate #godot #indiedev #painting #art
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paranoodle・play dirtbag mahjong! @paranoodle.bsky.social · 21/09/2026
monster time :3 #gamedev #indiedev #godot
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passivestar @passivestar.bsky.social · 23/09/2026
Late Godot 4.x releases including 4.8 feel like an inflection point where the engine is starting to feel like a dependable tool
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Zi @majormcdoom.bsky.social · 22/09/2026
YESSSS!! Took a couple days, but I now have one motor function that can lets penguins hit any point on anything with any point on any other thing. Probably one of the most versatile motor tasks I've made. SO happy with this! 🐧🐟🔨🙏🧊🚿🪵 #GodotEngine #gamedev #indiedev
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Tibo @heytibo.com · 23/09/2026
🪼 I wanted to optimize the small jellyfish visuals in my game, so I refactored them into a multimesh shader. #godotengine #gamedev #wildcosmos
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paranoodle・play dirtbag mahjong! @paranoodle.bsky.social · 18/09/2026
making monsters swim around :3 #gamedev #indiedev #godot
a screenshot of some little monsters swimming in a ponda screenshot of some little monsters in a swamp
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Paul Kessel @paulkessel.space · 21/09/2026
while working on improving this system, something went horribly wrong with a quaternion and an old spaceship did crash on earth I'm so sorry to everyone impacted, it will happen again
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Adriaan @adriaan.games · 18/09/2026
Folk animations in Hidden Folks 2; how we make 'em in Godot #gamedev #godotengine
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Uvost - The bird of the North 🌙 @uvost.bsky.social · 17/09/2026
The Bird of the North : un jeu de déduction mystérieux. Disponible maintenant sur Steam ! 🌜 store.steampowered.com/app/4655600/...
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Oroshibu @oroshibu.bsky.social · 04/06/2025
easy isometric pixel art is still coming... with a ton of new features! create anything with easymetric soon on @aseprite.org
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Tibo @heytibo.com · 16/09/2026
I'm approaching a v0.1 version of MM+. I'm currently using the tool inside Wild Cosmos, and it feels quite stable. If you're looking for a MultiMesh editing tool, could you test MM+ and share feedback? github.com/gtibo/multim... #godotengine #gamedev
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Alex RS - WOIM🪱✂️🥚 @dogspawn.net · 15/09/2026
sometimes all you need is a little teamwork… #godot #indiegame #gamedev
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WeIndies @weindies.org · 16/09/2026
Today we hit 600 members on the Discord server! We really appreciate everybody that has joined us this year, and we're so glad to be able to provide a safe space for indie game developers to share and discuss various topics, including game development. Come and join weindies.org! ❤️ #gamedev #indie
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WeIndies @weindies.org · 15/09/2026
Every indie is welcome at WeIndies!
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Tibo @heytibo.com · 15/09/2026
Are you a solo developer or a small team working on indie game projects? You're welcome on weindies.org. #gamedev #indie #weindies
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Zi @majormcdoom.bsky.social · 05/09/2026
Throwback to an experiment I did during the pandemic which started as a geometry slicing algorithm for a cake meme, but then evolved into procedural locomotion paradigms, body-awareness and speech generation. #gamedev #indiedev
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Alfred Reinold Baudisch @alfredbaudisch.com · 28/08/2026
Imagine Aseprite or another #pixelart program inside Blender? Pixel Perfect Pixel Art drawing and texture painting on top of the model in the 3D viewport and in 2D. Drawing, painting, selection tools, layers, texel density (pixel size) setup and density zones (multiple pixel sizes). #blender3d
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TheDuckCow @theduckcow.com · 06/09/2026
While the #godot road generator's RoadPoint is meant to be directionally agnostic, it does help for troubleshooting to know which was is "forward". Finally got around to implementing this little puzzle-piece motif in the gizmo itself to visually help with that - work in progress
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Jettelly @jettelly.bsky.social · 31/08/2026
Dynamic ocean foam in Godot. The foam reacts to the waves as they move and compress. 🌊 www.reddit.com/r/godot/comm... #godotengine #gamedev #indiedev
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Toadfan @toadfan.com · 31/08/2026
Me and a friend have been working on a game and our Steam page was just approved! Any wishlists would be greatly appreciated! #gamedev #indiedev #godot #armadillo Link: store.steampowered.com/app/3084190/...
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figburn @figburn.com · 31/08/2026
wishlist the game if you love having a good time and chilling store.steampowered.com/app/2935500/...
store.steampowered.com
Neon Rhythm Plus on Steam
Every song is a boss fight in this hand-drawn duel-screen rhythm game. Time your moves to the beat of the music, or make your own custom tracks.
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Godot Engine @godotengine.org · 26/08/2026
Development of Godot 4.8 is firing on all cylinders! 🏎️ #GodotEngine 4.8 dev 4 brings Trail3D, VisualShader node groups, main screen dock support, multi-bounce ambient occlusion approximation, directional lightmap specular light… Too many features to count! godotengine.org/article/dev-...
godotengine.org
Dev snapshot: Godot 4.8 dev 4 – Godot Engine
4.8 development is now in full force!
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Zi @majormcdoom.bsky.social · 25/08/2026
Any limits on Penguin Festival's systems are purely artistic, not technical. Anything can easily be given any kind of feature, technically. #GodotEngine #gamedev #indiedev
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Hippolyte 🪐 @hippolyte.bsky.social · 11/08/2026
Feedback is always welcome
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Chris Wade @luckshotgames.com · 09/08/2026
BIG HOPS TOGETHER is out now! - Play the 15 hour adventure with 8 players - Pick up, carry, and throw your friends - Tongue swing from other frogs - Steal items from each other's backpacks - Story progression and collectibles are shared - 40% off for the next week Link below ->
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Alpha Nomos @alphanomos.bsky.social · 06/08/2026
You were chosen by the algorithm! Now take a look at my indie rhythm game 🕺
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Block Block Block - Demo on Steam @woodblocksgame.bsky.social · 05/08/2026
Block Block Block is now available on Steam!♥️
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Atom Brain Games @atombraingames.bsky.social · 24/03/2026
The Steam page for Dunwich Horror is now live! WISHLIST HERE 🔽 store.steampowered.com/app/3751600/... Uncover the dark legacy of the Whateley family, and stop the Dunwich Horror if you can. A Lovecraftian monster hunt adventure. Tell your friends & family, repost and shout it in the streets!
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Neverway - COMING IN 2027! @coldbloodinc.studio · 29/07/2026
our indie game: - hand drawn by Celeste's pixel artist - music by Disasterpeace - made on our own game engine - a slow-burning horror RPG - meet (or date) 10+ charming characters - fast-paced combat - customize your playstyle with crafted items and combat abilities
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Pete from Fuzzy Ghost 🔜 MIGW @fuzzyg.host · 15/07/2026
Happy four year anniversary to our beloved Queer Man Peering. A game that completely changed the trajectory of our lives. 😘😘 It was such a difficult development, but after four years of working on Janet I’m starting to think that maybe that’s an ‘us thing’. store.steampowered.com/app/1711420/...
store.steampowered.com
Queer Man Peering Into A Rock Pool.jpg on Steam
A joyful, strange experience in which a middle-aged queer man toddles around a strange island attempting to re-furnish his empty house.
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Robin Six @robinsix.bsky.social · 15/06/2026
My indie game has a Steam page! 🎉🥳 Millennium Slumber is a sci-fi roguelike, in which you must survive for 400,000 years on an alien planet. Wishlists and shares are appreciated! (link in reply) #gamedev #indiedev #indiegames #madewithgodot #godot #godotengine
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WeIndies @weindies.org · 06/07/2026
Bugscraper is out now! Steam: store.steampowered.com/app/2957130/... Itch: yolwoocle.itch.io/bugscraper #weindies #gamedev #videogame
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Dadalida @dadalida.lapoulenoire.fr · 16/07/2026
Aujourd'hui sort Looking For Faël ! Un jeu fait avec amour avec @swingswingsub.bsky.social et @arteinteractive.bsky.social. Je vous donne rendez vous à 17h sur la chaine twitch de La Poule Noire pour tester le début du jeu et discuter avec vous !
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Juicy Beast @juicybeast.com · 26/03/2026
You can play our latest experiment, Deviled Dice, combining gameplay elements from Yacht dice and Balatro 🎲 🔥 Give it a try directly in your browser! 🔗 juicybeast.link/DD
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Sam Eng @bysameng.com · 10/07/2026
it's a horror game about a bird trying to write a screenplay.
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louve.systems @louve.systems · 25/01/2026
heads up!! I've just released my new game called Realms! realms.louve.systems It's a strategy game you can play with your friends straight in your browser. Easy to pick up but with deep positional gameplay - give it a go! ♥ I will post some more about it in the upcoming days #gamedev
realms.louve.systems
Play LouveSystems' Realms NOW straight from your browser!
Realms is a casual strategy game for up to 8 players at a time. Challenge your friends!
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Nimso 💦 Wishlist Shallow Pond @nimsodev.bsky.social · 11/07/2026
So much has happened since I posted this. I still like it and I keep pushing. Three years in as a solo dev, I want to make this game just right ❤️ #solodev #cozygame #3dplatformer #gamedev #screenshotsaturday
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WeIndies @weindies.org · 10/07/2026
Play as a rocket-powered robo-chameleon pirate in Rocket Beard! Follow the project's development: rocketbeard.com #weindies #gamedev #videogame
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Sam Drake 🦇 @fuzzwool.bsky.social · 26/11/2024
Magic Trickery now has a STEAM page. Please WISHLIST and spread the word -- it helps so much! Thank you so much! store.steampowered.com/app/896820/M... #gamedev #GodotEngine #IndieGameDev
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Jena/NaejDoree - Wishlist Contenir on Steam ! @naejdoree.bsky.social · 07/11/2025
Dive in the thoughts of a trans girl in this narrative platformer 🏳️‍🌈 Her voice will touch your heart while going through her diary, and the gameplay will adapt to the narrative to immerse you completely 💖 The trailer is voice acted, sound on 🔊 #pitchYaGame #narrativeGame #gamePoet #indiegame
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WeIndies @weindies.org · 10/07/2026
Play as a rocket-powered robo-chameleon pirate in Rocket Beard! Follow the project's development: rocketbeard.com #weindies #gamedev #videogame
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SometSketch @somet.mov · 13/10/2025
trying to add in planet soft penumbra shadows got sidetracked and got the clouds to cast shadows through the atmosphere..
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🏳️‍⚧️Vivian Alexander🏳️‍⚧️ Project Sun Dev @lovelyvivi.bsky.social · 09/07/2026
Finally time to show some of the core movement. I wanted to make verticality fun and different from what I normally do. so I based a lot of the wall interactions around using her weapon. and as usual none of these animations are even close to being finished. #indiegamedev #unreal #gamedev
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Brickadia 🧱 | Early Access Out Now! 🌟 @brickadia.com · 08/07/2026
A behind-the-scenes experiment testing the limits of how much debris Brickadia can render!🌪️
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Paul Kessel @paulkessel.space · 05/04/2026
After a loooong break, I’ve gotten back to my space photography solo project! 📸🛰️🦠 And I decided to get rid of my menu systems, everything is now physical and diegetic, and I really enjoy how chaotic it gets having to handle your own freshly printed photos in low gravity!
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bilge @bilgetbd.itch.io · 07/07/2026
i just released walk demo on @itch.io you can play without downloading! link: bilgetbd.itch.io/walk
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WeIndies @weindies.org · 06/07/2026
Bugscraper is out now! Steam: store.steampowered.com/app/2957130/... Itch: yolwoocle.itch.io/bugscraper #weindies #gamedev #videogame
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Yolwoocle · Léo Bernard 曹宇 @yolwoocle.com · 30/06/2026
BUGSCRAPER IS OUT! Rampage through a bug-filled corporation and settle the score with your boss in this co-op or solo roguelike shooter, now on Steam and itch! s.team/a/2957130 #indiegames
store.steampowered.com
Bugscraper on Steam
Welcome to the Bugscraper. In this solo or co-op roguelike shooter, battle floor after floor of enemies, aim for the top and settle the score with your tyrannical boss.
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Zi @majormcdoom.bsky.social · 30/06/2026
Made all wind-based shaders respond smoothly to wind speed changes instead of snapping suddenly. When I first made these, I wasn't planning any live changes in wind conditions. Now I'm adding occasional gusty winds to add to the immersiveness of the world. 🍃 #GodotEngine #gamedev #indiedev
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