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VOX

@voxindiegames.bsky.social
15 followers 31 following 90 posts

#GameDev working on co-op roguelite deckbuilder.

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VOX @voxindiegames.bsky.social · 25/09/2026
Is this before or after the lamplighter lights the lamps?
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VOX @voxindiegames.bsky.social · 25/09/2026
I might be able to make that happen at some point in the future. Working on a couple projects rn, but we can maybe talk about something like that when I'm done. I'll drop you a follow.
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VOX @voxindiegames.bsky.social · 25/09/2026
Sooooo Cuphead? lol
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VOX @voxindiegames.bsky.social · 25/09/2026
What type of project are you looking for?
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VOX @voxindiegames.bsky.social · 23/09/2026
As long as they're disclosing that they were paid, I don't see the issue.
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VOX @voxindiegames.bsky.social · 23/09/2026
I mean it's an understandable position to ask for compensation.
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VOX @voxindiegames.bsky.social · 08/09/2026
If anyone out there is interested in beta testing a "Stock-Market-Like MMO", let me know :) #gamedev #indiedev
static.klipy.com
Simpsons: Homer and Bart Say 'Join Us'
ALT: Simpsons: Homer and Bart Say 'Join Us'
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VOX @voxindiegames.bsky.social · 08/09/2026
I'm not really for the use of AI but it's pretty good at spitting out boilerplate and speeding up prototyping.
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VOX @voxindiegames.bsky.social · 05/09/2026
It's not.
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VOX @voxindiegames.bsky.social · 03/09/2026
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VOX @voxindiegames.bsky.social · 03/09/2026
#ItsHappening #GameDev #StockMarket
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Jettelly @jettelly.bsky.social · 01/09/2026
Rayarxios switched from planar reflections to SSR for the water in Beneath the Dying Sun. What do you think of the result? 🌊 www.reddit.com/r/IndieDev/c... #indiedev #gamedev #vfx
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VOX @voxindiegames.bsky.social · 26/07/2026
I do know neurodivergent people that use AI in this manner and it makes them 1000x worse to work with. I'd rather work directly with someone who thinks differently than interface with them through an AI slop machine.
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Joyce [MinionsArt] @minionsart.bsky.social · 06/07/2026
In the middle of writing the breakdown post on this, will be shared soon~ #gamedev #unity3d
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VOX @voxindiegames.bsky.social · 07/07/2026
Xbox is dead. They just haven't accepted it yet.
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VOX @voxindiegames.bsky.social · 08/06/2026
👀 #gamedev #gaming #stocks #crypto
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VOX @voxindiegames.bsky.social · 06/06/2026
How many units did this game end up selling?
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VOX @voxindiegames.bsky.social · 06/06/2026
Would anyone be interested in a stock market MMO? I have big ideas. #gamedev #gaming #gamers
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VOX @voxindiegames.bsky.social · 06/06/2026
😂
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VOX @voxindiegames.bsky.social · 06/05/2026
There's definitely a lack of instructional material in the technical art realm. As an experienced dev, I've yet to find a reliable source for getting deep into tech art.
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VOX @voxindiegames.bsky.social · 06/05/2026
Need to rotate the water with the rest of the planet.
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Joyce [MinionsArt] @minionsart.bsky.social · 04/05/2026
Last wednesday was my birthday, and like previous years I started a free asset pack on stream. It's finished now! This year is food-themed items, 35+ models. Link to a .zip with the models in first reply! #gamedev
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Dean @dean-dev.bsky.social · 16/04/2026
store.steampowered.com/app/4331110/...
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NoJoule @nojoule.com · 19/03/2026
Inspired by @binbun3d.bsky.social I made these pixel portals and in the same spirit, made the shaders free (CC0) too! And if you want to support me you'll get some presets with some textures I made for a of couple bucks! nojoule.itch.io/pixel-portals #gamedev #indiedev #godotengine #pixelart #vfx
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VOX @voxindiegames.bsky.social · 17/01/2026
Tetris always been trash fr fr
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janorszulik.bsky.social @janorszulik.bsky.social · 12/12/2025
And how's yours Friday?
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Joyce [MinionsArt] @minionsart.bsky.social · 21/12/2025
Needed a UI background with some subtle animation and pattern options, made a fun shader for it, will be public soon :) #unity3d
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VOX @voxindiegames.bsky.social · 07/01/2026
Still chipping away at this. Have it more or less functional, but my motivation has been in the dumps lately. We'll get there eventually 😜
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Sokpop Collective @sokpop.co · 18/12/2025
Brain School - a deduction puzzle game, is out now! 📝🤔💭 store.steampowered.com/app/3812620/...
store.steampowered.com
Save 20% on Brain School on Steam
Brain School is chill card-based deduction game. A set of playing cards are shown face down: 🃏🃏🃏🃏🃏 Solve the code by asking questions such as "What is the sum of the face cards?" or "Wh...
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VOX @voxindiegames.bsky.social · 11/12/2025
Been slowly chipping away at this #soon #gamedev
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VOX @voxindiegames.bsky.social · 05/12/2025
Is there an expected release date for Brain School?
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VOX @voxindiegames.bsky.social · 23/11/2025
It is with the amount of funding they're getting lol
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VOX @voxindiegames.bsky.social · 22/11/2025
When you decide to refactor a part of your event system waaaaay too late into the dev process...😭 #gamedev #programming #software
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VOX @voxindiegames.bsky.social · 21/11/2025
What's the point of the line? If you're trying to go for artistic impact you could try impact frames or some kind of VFX on hit.
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VOX @voxindiegames.bsky.social · 19/11/2025
Do it with a laser beam.
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VOX @voxindiegames.bsky.social · 17/11/2025
Might be easier to explain then as "Each card can only be used once per turn"...but that wouldn't work 100% if you have card duplication mechanics.
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VOX @voxindiegames.bsky.social · 17/11/2025
I solved the infinite turn problem in my game by limiting the number of uses of a single card to 1 per turn.
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VOX @voxindiegames.bsky.social · 11/11/2025
What’s your favorite example of a shared reward pool mechanic in a card or board game? #gamedesign #gamedev #cardgame #boardgame
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VOX @voxindiegames.bsky.social · 10/11/2025
Is it possible to correct the sample rate "artifacts" with a setup like this? I know in 2D you can more or less draw a line between the last two sample points to get rid of the gaps.
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VOX @voxindiegames.bsky.social · 10/11/2025
HOW DO I FIT MORE!? #gamedev #gamedesign
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VOX @voxindiegames.bsky.social · 08/11/2025
Kick/ban them and move on with your life lol
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VOX @voxindiegames.bsky.social · 06/11/2025
Second
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VOX @voxindiegames.bsky.social · 06/11/2025
You also have a slight visual bug when you turn the page. I'm assuming you're reusing slots/arrays somewhere and you're not resetting the slot's highlight timer on page turn.
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VOX @voxindiegames.bsky.social · 06/11/2025
Losing the text is going to frustrate a lot of players. People aren't going to memorize the symbols. Especially new players. It looks nice though lol
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rémi @okremiok.bsky.social · 01/08/2025
implemented midi
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Etienne Marie @e2n.bsky.social · 29/11/2024
More #surfpunk stuff. Spawning VFX : Custom decal, particles and vertex/fragment shader. #gamedev #shaders #vfx #realtimevfx #unity3D #techart
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Dmaw⛅ @dmawdev.bsky.social · 11/01/2025
Tech art is my passion
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Kenn 🦋 @moonxwisher.bsky.social · 14/01/2025
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VOX @voxindiegames.bsky.social · 04/11/2025
New card, big potential. #gamedev #gamedesign #indiegame #indiedev
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Harry 💬 @halisavakis.com · 04/11/2025
HAZE 1.1.1 is now live! You can now control the density of fog based on the space secondary lights occupy and get some nice volumetric spotlights without fogging everything up ✨ Also fixed an error that occured when no main light shadows are enabled 👀
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