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Etienne Marie

@e2n.bsky.social
411 followers 522 following 35 posts

Principal Artist @dblstallion. Game dev, tech art enthusiast, dad. I like crafting things. Wishlist #surfpunk on Steam : store.steampowered.com/app/2434830/…

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SULLY - POLYPAINT out now! 🎨 @artofsully.com · 15/09/2026
N64 and PSX artists rejoice - my vertex/normal painter tool POLYPAINT is now (finally) live on the Unity Asset Store!! 🎊 Grab it 30% off for the launch week - I can't wait to see what you all do with it! assetstore.unity.com/packages/slu...
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Jon Juarez @harriorrihar.bsky.social · 14/09/2026
Some "recent" drawings:
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Jettelly @jettelly.bsky.social · 12/09/2026
Elenna Raguin made this real-time effect in Unreal using custom materials and PopcornFX for the particles. ✨ A breakdown is coming soon: www.reddit.com/r/UnrealEngi... #unrealengine #gamedev #vfx
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Ming-Lun "Allen" Chou @theallenchou.bsky.social · 10/09/2026
MudBun 2.0 in the works (still in early stages). Rect tool. Multi-renderer. #MudBun #GameDev #MadeWithUnity #VFX
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Ben McEntee @benmce.bsky.social · 19/10/2024
Some recent characters from the stars ⭐️
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Harry 💬 @halisavakis.com · 09/09/2026
Took a page out of @makkon.bsky.social 's book and tried my hand at some painterly material work in Substance Designer 🪨 Can't say I expected it to turn out that well, there's a *high* possibility I'm gonna be abusing this approach 👀
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Double Stallion 🐴🐴 @dblstallion.com · 03/09/2026
Surfpunk is dropping into The MIX Fall Showcase! 🌊 Catch us in Seattle on Sept 4 during PAX West and play the demo in person. Thanks for having us, @themix.bsky.social 🤙
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Nathan Fowkes Art @nathanfowkes.com · 02/09/2026
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Double Stallion 🐴🐴 @dblstallion.com · 23/08/2026
“what the F*CK is this?” Thanks to everyone who joined us for Friendship Day! 🤝🌊 We had a blast playing with Raiders from around the world. Shout-out to Surfpunk MVP kinguiz 🇧🇷 for asking the only question that mattered. Join the next play session: 🔗 discord.com/invite/doubl...
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Jettelly @jettelly.bsky.social · 21/08/2026
That very specific 80s dark fantasy aesthetic. ⚔️ RiddleSix really nailed the look with UE5. www.reddit.com/r/UnrealEngi... #unrealengine #gamedev #indiedev #indiegame
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Lukas Schneider 🌳 @erlkoenig.games · 20/08/2026
I worked on my grass shader again. Trying to blend the grass into the terrain a little better. 🌱 #gamedev #indiegamedev #indiegame
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devrygy.bsky.social @devrygy.bsky.social · 18/08/2026
After two years, I'm finally showing off a procedural dungeon generator I built in Unity #unity #gamedev
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Baldi🍉 @baldikonijn.bsky.social · 18/08/2026
Hi guys, My contract ended and am now looking for work. I am a concept designer with more than 10 years of experience in stylized concept and production art within the entertainment industry. I especially love creature and character design but love worldbuilding as well.
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A Shell in the Pit @ashellinthepit.com · 18/08/2026
No middleware! Big Walk's sound is implemented using our custom tool-set @nicholaszhangaudio.bsky.social made himself, called Cuttle. We use it often so check it out if you're interested! 😉 ashellinthepit.com/content/cutt...
ashellinthepit.com
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Chris Kerr @kerrblimey.bsky.social · 18/08/2026
Electronic service providers in the US are required to report instances of apparent child abuse when they become aware of them. Here are the number of reports filed by some game corps: Roblox - 65,381 Sony Interactive Entertainment - 9,074 Microsoft (Xbox products) - 1,652 Nintendo of America - 1
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Jettelly @jettelly.bsky.social · 18/08/2026
dev-rygy spent two years building a procedural dungeon generator in Unity, inspired by Binding of Isaac, Enter the Gungeon, and Dark Souls. The demo just dropped. 🗡️ www.reddit.com/r/Unity3D/co... #unity3d #gamedev #indiegame
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Joyce [MinionsArt] @minionsart.bsky.social · 17/08/2026
My low rolling volume clouds are done! It builds on the volume fog cube post from last month, tried to keep it simple so hope it's easy to follow~ #gamedev #unity3d
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VFX Therapy @vfxtherapy.bsky.social · 04/08/2026
How to create an amazing Sword trail texture in Substance Designer by @Saeki_Keiichi . #VFX
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Simonschreibt @simonschreibt.bsky.social · 03/08/2026
New VFX/Tech Art Newsletter is out! 📃Read online: simonschreibt.de?na=view&id=47 ✋Subscribe: simonschreibt.de/newsletter #realtimevfx #gamedev #techart
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Harry 💬 @halisavakis.com · 30/07/2026
I was asked about a small breakdown for the 3D anime ramen and realized my breakdown thread was on the cursed site from which I deleted my account 😅 So I'm gonna post a small 🧵 here
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VFX Therapy @vfxtherapy.bsky.social · 28/07/2026
Concept → In-game waterfall FX done right. @SergeFilin just dropped an incredible procedural breakdown. Must-see for any tech artist. 80.lv/articles/cre... #vfx #shaddermagic
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Jettelly @jettelly.bsky.social · 25/07/2026
Martinth released Smart Mouse 2, a Unity editor tool for faster object selection, placement, and surface snapping, all controlled with the cursor. 🖱️ www.reddit.com/r/Unity3D/co... #unity3d #gamedev #indiedev
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Harry 💬 @halisavakis.com · 25/07/2026
Turns out that a big part of cloud rendering is also the authoring, cause procedural noises can only get you so far ☁️ Trying some stuff out with simple shape volumes that add/remove density, but what other method of cloudscape authoring would you like to see? 👀 #gamedev #unity3d #madewithunity
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Jettelly @jettelly.bsky.social · 24/07/2026
BeeForgeStudios made this short 12-step breakdown showing how the painterly shader for Tapestry works. 🎨 See more from them: www.instagram.com/beeforgestud... #gamedev #shader #vfx #indiegame #indiedev
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Joyce [MinionsArt] @minionsart.bsky.social · 22/07/2026
Here's the post that explains the box volume process: www.patreon.com/minionsart/p... Clouds coming soon!
patreon.com
Making a volumetric fog cube (Local Volumetric Clouds part 1) | Minions Art
Hey all, Originally I wanted to make one post just for the Volume Cloudsea/Rolling Fog effect, but I thought would be better to start with a
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Freya Holmér @freya.bsky.social · 22/07/2026
movement in non-euclidean quaternionic space
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VFX Therapy @vfxtherapy.bsky.social · 21/07/2026
Huge congrats to @stormhounddd for taking 1st place in RealtimeVFX Sketch #68 with his insane “Glitch” effect! Absolutely nailed the theme. Well-deserved win! #vfxbreakdown realtimevfx.com/t/stormhound...
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Double Stallion 🐴🐴 @dblstallion.com · 21/07/2026
I'm goomed. You're goomed. We're all goomed. 🫟
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hare_ware @hareware.xyz · 18/07/2026
As someone who's never had the pleasure of using Bakery (broke + Linux) this already seems really awesome and really insanely fast compared to Unity Progressive.
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Jettelly @jettelly.bsky.social · 18/07/2026
Thomas Corvée made this airbending effect in UE5 for a realtime VFX challenge. Here's a quick look at how the tornado was made! 🌪️ Full breakdown: www.artstation.com/artwork/y4rANx #VFX #realtimevfx #ue5 #gamedev
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SpaghetMeNot @spaghetmenot.bsky.social · 17/07/2026
My next release will be "vertLab" 🔬🧪 Tools to create attributes directly on geometry including curvature, ambient occlusion, thickness etc. Roughly 10x faster than my previous free ao solution. (Just needs some final touches, docs etc.) #b3d #geometrynodes
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Jettelly @jettelly.bsky.social · 14/07/2026
LOYAL Studio released Honami, a free open source animation system for Unity that replaces Mecanim with its own graph editor, timeline, and rigging system. 🎮 Check it out: jettelly.com/blog/honami-... #unity3d #gamedev #indiedev #indiegame
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Pam 🏳️‍⚧️⚔️ @pamjamelia.bsky.social · 11/07/2026
An ARPG with character customisation that lets me show my entire ass? Sold.
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𝐂𝐫𝐨𝐦 𝐂𝐚𝐫𝐩𝐞𝐧𝐭𝐞𝐫'𝐬 𝐓𝐇𝐄 𝐓𝐇𝐈𝐍𝐆 (𝟏𝟗𝟖𝟐) @cromsferatu.bsky.social · 08/07/2026
Stone Giant Brunnar (commission)
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80lvl Post Bot (Unofficial) @80lvl-bot.bsky.social · 07/07/2026
Tutorial: Blender's Geometry Nodes For Beginners #Blender #News #80lvl
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Tutorial: Blender's Geometry Nodes For Beginners
Ryan King Art will teach you how to create three practical setups.
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Double Stallion 🐴🐴 @dblstallion.com · 08/07/2026
Merci, Montréal! 🌊 Huge thanks to everyone who stopped by Surfpunk in the Loto-Québec Indie Games Zone at Montreal Comiccon! We loved meeting you, watching you Surf ’n Slash, and sending Raiders home with trading cards. 🏴‍☠️
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Kat Tsai @chuwenjie.bsky.social · 07/07/2026
So stoked to share the official trailer for the Avatar Aang movie, now releasing JULY 25th on Paramount+!!
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Joyce [MinionsArt] @minionsart.bsky.social · 27/05/2026
☁️
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Katie 🍤✨️ @ktcreating.bsky.social · 05/07/2026
Been working on this waterfall project for a while now so I made a video to track the progress to see how far its come along 🌊 #gamedev #techartist #WIP
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Kaouruart @kaouruart.bsky.social · 05/07/2026
Tasked by his mistress the Lady of the Stars, the young and prideful wizard Merlin searched high and low for one who could lead the Kingdom but none could ever prove worthy. Exhausted, an idea dawned upon him, if no man could rise to be king; he would have to make one himself.
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VFX Therapy @vfxtherapy.bsky.social · 03/07/2026
tips and tricks of created vfx texure by @Saeki_Keiichi. #substancedesigner #vfx
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Double Stallion 🐴🐴 @dblstallion.com · 03/07/2026
Surfpunk is at Montreal Comiccon TODAY in the Loto-Québec Indie Games Zone at Booth #6045! 🏝️ Play the demo, score some Surfpunk swag, and grab a trading card pack that unlocks 1 of 5 exclusive in-game cosmetics!
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Jan van den Hemel @blendersecrets.bsky.social · 02/07/2026
Placing details on a surface is easy with the Instance on Elements modifier (and node) that was added in Blender 5.0. #Blender #B3D #Blender3D
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Jettelly @jettelly.bsky.social · 01/07/2026
If you want to know more about Unity development, this 70%OFF bundle might interest you. It includes books on: ● Shader Development ● Math for Graphics ● Procedural Shapes in Unity 6 ● Editor Tools ● Character Customization ● Compute Shaders ➡️ jettelly.com/bundles/the-... #unity3d #gamedev
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Joyce [MinionsArt] @minionsart.bsky.social · 01/07/2026
This is public now btw, base editor script + debug shader and a sample graph and code shader to try it out with, are attached~ www.patreon.com/minionsart/p... #gamedev #unity3d
patreon.com
Basic Vertex Color Flowmap Painter | Minions Art
Hey all, Just wanted to share this editor window thingie I made for painting flow maps by changing vertex colors. I started making this for
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Adam Konig | Play Mischief on steam! 🐀 @konig.games · 01/07/2026
My biggest pet peeve is that there's a ton of scam websites that are "Free QR Code Generator"s then the QR code stops working after a few days and then redirects you to ask you to PAY to re-activate it. I made a page on website for making ACTUALLY FREE QR Codes. Enjoy. konig.games/QRCodes/ #QRCodes
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a team of bumblebees @saramchenry.bsky.social · 27/06/2026
found a good website www.animatedknots.com
animatedknots.com
Home
Animated Knots is the world's leading site for learning how to tie knots of any kind. From Boating Knots, Fishing Knots and Climbing Knots to how to tie a Tie, or even Surgical Knots — we’ve got it co...
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Eric @spillzndoodles.bsky.social · 26/06/2026
hold my beer
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Joyce [MinionsArt] @minionsart.bsky.social · 26/06/2026
Shoutout to the EffectTextureMaker site for being such a useful tool for vfx textures~ mebiusbox.github.io/contents/Eff...
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