CSLR @venitstudios.bsky.social · 15htitanfall 2 clip dump from a dueling session with @lessthanahuman.bsky.social 110
CSLR @venitstudios.bsky.social · 29/09/2026uploaded another video showing off my noita modding shenanigans for those who are interested. seems like my last one did pretty well www.youtube.com/watch?v=ZmaV...youtube.comNoita custom building spell - Now it sources from powder pouches! (more info in desc.)YouTube video by CSLR 000
CSLR @venitstudios.bsky.social · 29/09/2026leaving this comment here for someone to find when i inevitably open source this mod 😔 100
Reposted by CSLRpassivestar @passivestar.bsky.social · 26/09/2026looking at leaks in lowres godot lightmaps: - dilation touches neighbors - there's no way to increase island padding, bicubic filter needs 4 texels - denoiser doesnt have island isolation - closed rooms leak through corners, probably a bias bug - unocclusion algorithm is imprecise seems solvable 615310
CSLR @venitstudios.bsky.social · 26/09/2026another titanfall player's been making the charts on r/titanfall for also making a titanfall-like, looked at their channel and the thumbnail on the video announcing their game is ai generated, and their channel banner + pfp is also ai generated im willing to bet the game's code is also ai generated 010
CSLR @venitstudios.bsky.social · 25/09/2026gonna end up on yet another ATF watch list if i continue to search NATO 30x173mm Cartridge Dimensions for "3D model reference" 110
CSLR @venitstudios.bsky.social · 25/09/2026Sorry for not really posting about game dev progress lately, not really a lot to post about ¯\_(ツ)_/¯ The main project is still being developed to a degree but it's slowed down and is effectively on pause. My secondary project is coming together though my primary focus isn't on it. 120
Reposted by CSLRPaul Byrne @theplanetaryguy.com · 23/09/2026I've made an attempt to provide scale in this photo by adding a banana. 7453
Reposted by CSLRMatt Henderson @matthen.com · 23/09/2026Repeatedly subdividing a triangle using its centroids 1021936
CSLR @venitstudios.bsky.social · 24/09/2026Guys what's the morality of training the fruit fly connectome to play Noita? People have made It done some stupid shit and my friends are saying I shouldn't make it suffer even more than It has.... But it's already dead, right? Can't hurt it more than it already is 110
Reposted by CSLRpassivestar @passivestar.bsky.social · 22/09/2026godot 4.8 added non-allocating physics queries, 9x faster raycast i know, i know, about time 😄 823019
CSLR @venitstudios.bsky.social · 22/09/2026Following this up now that I've been listening to it a bunch Probably one of my favorite remixes I've ever done, mostly because I came in with one idea, scrapped it immediately then came in with another and it still worked. I swear I'm not only trying to make techno 😭 100
CSLR @venitstudios.bsky.social · 22/09/2026Project #2 is truly shaping up to be something... Not gonna talk about it until it's ready though, still not really decided on alot but its making progress. I'm focusing primarily on deadzone to finish up some stuff ahead of playtesting again so I'm taking some time off from #2 as well.. 110
Reposted by CSLRZi @majormcdoom.bsky.social · 22/09/2026YESSSS!! Took a couple days, but I now have one motor function that can lets penguins hit any point on anything with any point on any other thing. Probably one of the most versatile motor tasks I've made. SO happy with this! 🐧🐟🔨🙏🧊🚿🪵 #GodotEngine #gamedev #indiedev 2449779
CSLR @venitstudios.bsky.social · 22/09/2026i am continuing to not beat the kpop stan allegations www.youtube.com/watch?v=3m7O...youtube.comBLACKPINK - 뛰어 (JUMP) (CSLR Remix)YouTube video by CSLR's Other Channel 000
CSLR @venitstudios.bsky.social · 21/09/2026remixing a blackpink song for some reason i am NOT beating the k-pop stan allegations with this one 100
CSLR @venitstudios.bsky.social · 21/09/2026I'll say it again If your mobile app / website puts a non-interruptible toast above a very important navigation menu you need to fire and find a new UX designer 120
CSLR @venitstudios.bsky.social · 20/09/2026ran into such a weird issue with particles in godot instantiated a node with two emitters, transformed them and made sure they were at position before emitting, one of them was at the right location but the other one was still emitting at the world origin..?? 100
CSLR @venitstudios.bsky.social · 20/09/2026there is nothing like working on 4 separate projects at the same time with completely different formatting and styling from each other 😕 which is great given i'm developing: - two games - map editor - a godot plugin 010
Reposted by CSLRCurdleGames @curdlegames.bsky.social · 20/09/2026if you use AI to code on your game dev stream please just get off the platform, you are a god damn blight upon us all. 1183
CSLR @venitstudios.bsky.social · 20/09/2026Suddenly a game jam I had no idea existed starts and basically everyone I'm following is suddenly trying out pico 8 I'm sensing a theme here.. 001
CSLR @venitstudios.bsky.social · 19/09/2026this aged well. this aged REALLY well. www.gamesindustry.biz/1047-games-e...gamesindustry.biz1047 Games ends active development on Empulse and Splitgate: Arena Reloaded, says it's moving away from live service shooters1047 Games is ending active development on Empulse and Splitgate: Arena Reloaded, moving both titles to peer-to-peer ho… 010
CSLR @venitstudios.bsky.social · 19/09/2026sometimes i forget that my audience is so starved for a third game that i can just post nonsensical shit like this to r/titanfall and still get hundreds of upvotes 😭 130
CSLR @venitstudios.bsky.social · 18/09/2026I think I can be considered an actual ok go fan now that I've listened to basically all of their albums Oh No is their earliest album that I like, everything past that I enjoy hungry ghosts is still super hit and miss for me, there's some amazing songs in the album but the style is not great. 110
CSLR @venitstudios.bsky.social · 18/09/2026more out of context clips from frontier deadzone game development this time featuring OK Go music! 120
CSLR @venitstudios.bsky.social · 17/09/2026only took 3 hours but i finally got voting working for fungal shifts in my noita mod... 110
CSLR @venitstudios.bsky.social · 16/09/2026working on charge-up weapons for frontier deadzone.. this is still using the phoenix's absolutely shitty mesh but functionally it's there :) basically a charge rifle from titanfall 1/2 and the *ORIGINAL* charge rifle from apex. #godot #gamedev #indiedev #solodev #titanfall3 0100
CSLR @venitstudios.bsky.social · 14/09/2026i should implement the fruit fly brain into godot and make it play my game 010
Reposted by CSLRDaniel / Caaz @caaz.me · 14/09/2026Been playing around with my terrain rendering shader in Godot (the same one on my pinned post!) Updated it so that the normals can be inferred from the heightmap alone, so now I can use noise textures for world generation! #gamedev #indiedev #shader #godot 1406
CSLR @venitstudios.bsky.social · 12/09/2026changed how grapple worked last week to let you grapple onto mechs and stuff. somehow didnt realize until now that letting it work on any type of physics object would lead to being able to grapple onto grenades and other projectiles #gamedev #indiedev #godot #godotengine 0161
CSLR @venitstudios.bsky.social · 12/09/2026the more i've used my context menu additions plugin in my workflow, the less painful it is to use. i genuinely don't know how godot doesn't have a built-in way to copy the file path or uid of a scene from the scene root 😕. 110
CSLR @venitstudios.bsky.social · 11/09/2026is it still a window if you destroy the window pane? or is it just a hole in the wall? what separates it from being a hole in the wall to being a window? 121
CSLR @venitstudios.bsky.social · 08/09/2026hmm what are the chances i can successfully pitch to @devolverdigital.com based on this tweet since i'm making basically titanfall 3 🤔 100
Reposted by CSLRDaniel / Caaz @caaz.me · 08/09/2026Thank you to all that helped out here! I've wound up writing a really basic license, but it covers the things I care about for now! Hopefully it covers the things users care about too! caaz.me/font-license/caaz.meDaniel / Caaz | Font License v1.0Definitions Term Definition Font The .ttf, .otf, .woff, .woff2 files provided by the licensor Individual A single user Entity A single company, studio, or team. You Shall mean an Individual or Entity ... 281
CSLR @venitstudios.bsky.social · 08/09/2026somehow this noita mod commission has turned into me making a custom voting system because noita doesnt expose the twitch voting system the way i want it to 😕 yay 001
CSLR @venitstudios.bsky.social · 07/09/2026"yeah I'll mod Noita, maybe I'll do some super cool chaotic mods or something" first idea that came to mind rubber chicken projectile that bounces and screams. 011
CSLR @venitstudios.bsky.social · 07/09/2026update learning how to mod noita added a keg of ketchup for inexplicable reasons 010
CSLR @venitstudios.bsky.social · 06/09/2026making absolutely huge progress on my todo list this week... i dont think i've ever been this productive 100
CSLR @venitstudios.bsky.social · 06/09/2026issues been solved now thanks to that render instance system i made... turns out when something is basically plug-n-play and designed to be modular its super easy to use! 000
CSLR @venitstudios.bsky.social · 06/09/2026i ran into an issue, found out that it's caused by another issue, couldn't figure out the cause of that issue, turns out a lot of important logic was missing. tl;dr i'm probably going to be refactoring that projectile system i was so happy with a few months ago 110
CSLR @venitstudios.bsky.social · 06/09/2026Sorry I haven't glazed OK Go enough Been listening to their album Oh No after avoiding it for months, didnt entirely catch my interest. Invincible, here we go again and oh lately it's so quiet are my top 3 songs in that album. Doesn't top the adjacent possible though. 110
CSLR @venitstudios.bsky.social · 06/09/2026Like it is genuinely rare for me to finish to-do lists to the point where I'm out of things that are worth doing. Animations, models, effects and sounds are my biggest concern at this point 🫠 Yay 010
CSLR @venitstudios.bsky.social · 06/09/2026For some reason this has just been my week. I don't know how or why, maybe taking a month long break helped... I have consistently tackled item after item on my to-do list to the point where I don't actually know what I need to do next 😭 I hope this feeling never ends. 120
CSLR @venitstudios.bsky.social · 05/09/2026uploaded another state of dev video youtu.be/_dPYIIVBWXM last one was in april!youtu.beFrontier Deadzone* dev Showcase Footage for 2026-09-05YouTube video by Venit Studios 010
Reposted by CSLRDaniel / Caaz @caaz.me · 05/09/2026We're only 86/150 full for this starter pack! Lots of really cool creators in the pack, artists, gamedevs, authors, and musicians! This is a grab bag of people who make things, let me know if you'd like to be added! It's not gamedev-specific, that just happens to be the circle I reach! 277120