CSLR @venitstudios.bsky.social · 6hthe state of game dev subreddits is fucking awful right now they used to be a really good spot for showing off games and shit but now its just ai slop, even the genai rules dont mean shit cause we still have degens that suggest this shit 061
CSLR @venitstudios.bsky.social · 19hstripper clips?? but I just met 'er clips.... sorry I'll see myself outstatic.klipy.comSquidward Walking Away with Blue BedALT: Squidward Walking Away with Blue Bed 010
CSLR @venitstudios.bsky.social · 19hThis project has been in dev for over a year now too.. and my deadline is before the 28th, hopefully I can get a map done and do some testing by then 010
CSLR @venitstudios.bsky.social · 19hMaybe it would be worth working on the campaign afterall to get all of those mechanics down and get mapping experience for multiplayer 🤔 hmmmm mm scope creep scope creep scope creep scope creep 100
CSLR @venitstudios.bsky.social · 19hGetting to the point with level design and mapping where I can go days without ideas, get a really good idea then not really know what to do with it after placing down the initial stuff. how do people do this???? I've even tried coming in with a plan and just never got anything done.. 110
CSLR @venitstudios.bsky.social · 20hThis is really making me want to me work on that idea I had for a procedural animation system for guns in my game.... Except I'm on a tight deadline and I cannot scope creep more than I already have 😭 000
CSLR @venitstudios.bsky.social · 04/10/2026as tends to be the case for multi-year projects mine started as a one-off experiment that i wanted to get done within a few weeks, i guess committing to a single project for a long period of time is certainly better than constantly starting and abandoning new projects though.. 120
CSLR @venitstudios.bsky.social · 04/10/2026im convinced you're just a magician at this point.... 0100
CSLR @venitstudios.bsky.social · 04/10/2026i wish you success with the demo launch! im still probably a year out from mine 😭 game dev takes forever 120
CSLR @venitstudios.bsky.social · 04/10/2026Almost envious that I don't have a headset to try it out given how much I play Titanfall 2 but hardware prices are less than ideal right now... 010
CSLR @venitstudios.bsky.social · 04/10/2026r/emudev was pretty much running rampant with slop emulators and then the mod team banned llm generated emulators AFTER it was a problem for a few weeks. Can't really use anything now without an LLM touching it either, cause there's a good chance your critical libraries or OS use it somewhere. 000
CSLR @venitstudios.bsky.social · 04/10/2026The barrier to entry in dev has been pulled so low with ai improving that actual devs have to deal with it Mods of various subreddits have been complicit with it for awhile and only started implementing rules against it when people started to complain, but it's still a problem. 100
CSLR @venitstudios.bsky.social · 04/10/2026It actually pisses me off how much r/indiedev has just turned into slop posting Recently it's just been people glazing ai then more recently some posts on r/godot asking for advice on vibe coding.. Unfortunately reddit seems to be one of the bigger platforms for game dev as well... 120
CSLR @venitstudios.bsky.social · 03/10/2026Time for more OK Go glazing! They recently released their hand bell versions of shooting the moon and return, and after listening to both original songs.... the hand bell versions are just better. 000
CSLR @venitstudios.bsky.social · 03/10/2026I can't even tell if this is a failed transcription or if this is from your stream because it seems like both are very possible here 010
CSLR @venitstudios.bsky.social · 03/10/2026look i never said i was a good programmer, i just said i was a programmer. just take comfort in knowing an AI would never make this shit. 130
CSLR @venitstudios.bsky.social · 03/10/2026i dont know what google japan is cooking but they need to investigated www.youtube.com/watch?v=DAn3...youtube.comGboard くるくるバージョンYouTube video by Google Japan 120
CSLR @venitstudios.bsky.social · 02/10/2026finally taking some time back to focus on my mapping tool a bit more after not really knowing what to do with it, got the clipping tool to a level of functional that it wasn't before tags that im sure do nothing #godot #godotengine #solodev #indiedev #gamedev #mapping also enjoy the daft punk bgm 0143
CSLR @venitstudios.bsky.social · 02/10/2026surprise frontier deadzone dev progress update added vertical ziplines 030
CSLR @venitstudios.bsky.social · 01/10/2026i'm also seeing so many devs and players alike openly protesting this and saying it will kill europe's game industry but it will absolutely have an effect worldwide. the speech proposing the bill just straight up sounds like authoritarianism as well, so fuck you, europe. 000
CSLR @venitstudios.bsky.social · 01/10/2026like actually what the fuck? and of course the person who proposes the bill is a fuckin billion years old and probably doesnt even know how to operate a computer. honestly wouldnt be surprised if the same fuckers who said hosting minecraft servers counted as piracy are lobbying for this bill 100
CSLR @venitstudios.bsky.social · 01/10/2026if the EU passes this shit im not gonna launch in europe once again, i would rather lose a customer base than bend a knee to fucking moronic lawmakers that have no idea how the fucking industry works. 100
CSLR @venitstudios.bsky.social · 01/10/2026Fuck it, turning this into a media thread. Double kill with the kraber in hip fire 010
CSLR @venitstudios.bsky.social · 01/10/2026Like come on if you're gonna follow bot me to advertise your onlyfans be👏consistent👏with👏 it👏 bot devs👏 000
CSLR @venitstudios.bsky.social · 01/10/2026The porn advertising bots that follow me have started to get so lazy they have the name Julie with an AI generated image of just a random dude glorious 230
CSLR @venitstudios.bsky.social · 01/10/2026I continue to wonder how companies don't put word filters on URLs.... 000
CSLR @venitstudios.bsky.social · 30/09/2026i guess im pivoting towards being a full-time noita content creator since one of my videos covering my mod has surpassed 1k views according to the analytics dashboard 020
CSLR @venitstudios.bsky.social · 30/09/2026also yes im partially sharing this because of the absolute banger network tags and usernames in the lobby 000
CSLR @venitstudios.bsky.social · 30/09/2026nothing angers me more than having a titanfall 2 match that ends with a scoreboard like this 110
Reposted by CSLRJoe @joegamedev.bsky.social · 29/09/2026I'm making a #blender add-on that lets you sculpt directly onto low poly models via the manipulation of object space surface normals under the hood 591889498
CSLR @venitstudios.bsky.social · 30/09/2026That's why you put everything in instantiated scenes and then put them in the UI scene so you have some sense of organization while it's still just complete chaos. or do what I do and generate half of the user interactive UIs through code 😭 010
CSLR @venitstudios.bsky.social · 30/09/2026titanfall 2 clip dump from a dueling session with @lessthanahuman.bsky.social 120
CSLR @venitstudios.bsky.social · 29/09/2026uploaded another video showing off my noita modding shenanigans for those who are interested. seems like my last one did pretty well www.youtube.com/watch?v=ZmaV...youtube.comNoita custom building spell - Now it sources from powder pouches! (more info in desc.)YouTube video by CSLR 000
CSLR @venitstudios.bsky.social · 29/09/2026seriously guys.. why is it named *Add*MaterialInventoryMaterial and not *Set*MaterialInventoryMaterial 000
CSLR @venitstudios.bsky.social · 29/09/2026leaving this comment here for someone to find when i inevitably open source this mod 😔 100
CSLR @venitstudios.bsky.social · 26/09/2026this twitch integration mod is quickly turning into twitch integration + my incredibly stupid ideas 000
CSLR @venitstudios.bsky.social · 26/09/2026I saw this post earlier, the comments are still as amazing as I remember them being 😭 010
Reposted by CSLRpassivestar @passivestar.bsky.social · 26/09/2026looking at leaks in lowres godot lightmaps: - dilation touches neighbors - there's no way to increase island padding, bicubic filter needs 4 texels - denoiser doesnt have island isolation - closed rooms leak through corners, probably a bias bug - unocclusion algorithm is imprecise seems solvable 615610
CSLR @venitstudios.bsky.social · 26/09/2026another titanfall player's been making the charts on r/titanfall for also making a titanfall-like, looked at their channel and the thumbnail on the video announcing their game is ai generated, and their channel banner + pfp is also ai generated im willing to bet the game's code is also ai generated 010
CSLR @venitstudios.bsky.social · 25/09/2026gonna end up on yet another ATF watch list if i continue to search NATO 30x173mm Cartridge Dimensions for "3D model reference" 110
CSLR @venitstudios.bsky.social · 25/09/2026I hope that progress picks up but I haven't been doing all that well in the creative department lately and most of my recent focus has been on sorting out future plans for both games. 😕 001
CSLR @venitstudios.bsky.social · 25/09/2026Sorry for not really posting about game dev progress lately, not really a lot to post about ¯\_(ツ)_/¯ The main project is still being developed to a degree but it's slowed down and is effectively on pause. My secondary project is coming together though my primary focus isn't on it. 120