If every selected unit gets the same target_position, you've asked 8 bodies to stand on one point. In my test scene all 8 stalled. Give each its own reachable slot and all 8 arrive. Avoidance doesn't fix the request.
Writeup + demo: vav-labs.com/blog/rts-cro...
#godot #gamedev #indiedev
vav-labs.com
RTS Crowd Movement in Godot: Destinations and Arrival
Build a Godot RTS move order with reachable destination slots, shared claims, partial allocation, and honest arrival states. Includes a tested 2D demo.