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FerdyFennec@GameDev

@kemoaidev.bsky.social
80 followers 50 following 133 posts

Solo indie dev | Physics-based game enthusiast 🎮 Building with Rapier.js x TypeScript x AI Dev logs 📝 | AI music production 🎵 Always down to connect with fellow devs! 🇯🇵Japan | ENG / CH / JP OK 🦊🐻🐼🐱

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FerdyFennec@GameDev @kemoaidev.bsky.social · 29/09/2026
I let JEV play PIYO PIYO CHICKEN 🐔 At first it was just spamming egg bursts, but after I gave it info like egg positions and golden egg mechanics, it started moving like a TAS bot. 831 calls cost about $0.15 🤖 Feels like the future. #indiedev #indiegame #gamedev #ゲーム開発 #JEV
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FerdyFennec@GameDev @kemoaidev.bsky.social · 28/09/2026
What if I made a game inspired by ROOMMANIA #203, that weird old Sega life sim where you mess with someone's daily life from inside their room? Story scripting. Event flags. NPC routines. Animations. Branching events... Ugh. #indiedev #indiegame #gamedev
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FerdyFennec@GameDev @kemoaidev.bsky.social · 24/09/2026
【PIYO PIYO CHICKEN】 The demo just got a HUGE upgrade 💪 For now, please enjoy this chicken absolutely blasting off on a motorcycle 🏍️🐓🏍️ If it looks fun, give the new demo a try! store.steampowered.com/app/5024850/... #indiedev #indiegame #gamedev
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FerdyFennec@GameDev @kemoaidev.bsky.social · 24/09/2026
GPT-6 Luna and Sol are here! I made this game with Luna Max in one shot in about 4 hours 🐈️ My rough idea → Sol High prompt on the web → Luna Max in Work I imagined a giant cat smashing skyscrapers everywhere, but maybe it took “cat punch” a little too literally 😂 #indiedev #indiegame #gamedev
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FerdyFennec@GameDev @kemoaidev.bsky.social · 22/09/2026
The PIYO PIYO CHICKEN demo is now live on Steam! 🐓🐤💨 English is supported too! store.steampowered.com/app/5024850/... Huge thanks to everyone who supported me and gave me advice! 🙏 If you like it, I’d really appreciate a wishlist too! #indiedev #indiegame #gamedev #ゲーム開発
store.steampowered.com
PIYO PIYO CHICKEN on Steam
Launch a chicken into the sky and stay airborne with limited Egg Bursts. Choose your angle and power, preserve speed and altitude, and adapt to boosts, random events, and upgrades. Simple controls…
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FerdyFennec@GameDev @kemoaidev.bsky.social · 21/09/2026
The PIYO PIYO CHICKEN demo has passed Steam review! I’m currently making the final adjustments before release. 🛠️ I’d better not take too long and miss Steam Next Fest! Please check out PIYO PIYO CHICKEN! 🐓🐤 store.steampowered.com/app/5024850/... #indiedev #indiegame #gamedev #ゲーム開発
store.steampowered.com
PIYO PIYO CHICKEN on Steam
Launch a chicken into the sky and stay airborne with limited Egg Bursts. Choose your angle and power, preserve speed and altitude, and adapt to boosts, random events, and upgrades. Simple controls…
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FerdyFennec@GameDev @kemoaidev.bsky.social · 19/09/2026
I used my custom MCP-enabled VFX editor to have AI recreate an effect from the same reference video under the same conditions. Astra Max / Astra Med / Luna Max. #ScreenshotSaturday #SuperDevDay #indiedev #indiegame #gamedev #ゲーム開発
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FerdyFennec@GameDev @kemoaidev.bsky.social · 15/09/2026
I’ve submitted the PIYO PIYO CHICKEN demo for Steam review! If it gets approved, we’ll be ready for Steam Next Fest! 🐓🐤 Please check it out and wishlist it if you’re interested! store.steampowered.com/app/5024850/... #indiedev #indiegame #gamedev #ゲーム開発
store.steampowered.com
PIYO PIYO CHICKEN on Steam
Launch a chicken into the sky and stay airborne with limited Egg Bursts. Choose your angle and power, preserve speed and altitude, and adapt to boosts, random events, and upgrades. Simple controls…
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FerdyFennec@GameDev @kemoaidev.bsky.social · 12/09/2026
I was busy thinking about a bunch of other things, and then GPT Astra dropped. So I was a little late to try it, but… yeah. I’ve officially become one of those AI hype people. This is a genuine one-shot. This is seriously nuts. #ScreenshotSaturday #indiedev #indiegame #gamedev #ゲーム開発 #スーパー開発デー
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Reposted by FerdyFennec@GameDev
FerdyFennec@GameDev @kemoaidev.bsky.social · 20/08/2026
Finally! The Steam store page is LIVE! 🎉 store.steampowered.com/app/5024850/... 【PIYO PIYO CHICKEN】 In other words: it's a game about launching a chicken. 🐓💨💪 I'd really appreciate it if you wishlist it on Steam or share it with a friend! Coming in 2026 🎉 #IndieDev #GameDev #indiegame #ゲーム開発
store.steampowered.com
PIYO PIYO CHICKEN on Steam
Launch a chicken into the sky and stay airborne with limited Egg Bursts. Choose your angle and power, preserve speed and altitude, and adapt to boosts, random events, and upgrades. Simple controls…
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FerdyFennec@GameDev @kemoaidev.bsky.social · 23/08/2026
I've been seeing these lately: “I know nothing about Blender, but somehow I made something 3D!” Made entirely with GPT-5.6 Sol Max. Claude Fable 5 might go even further. Not one-shot—I used a few steps, but it's still doable in a day! #ScreenshotSaturday #indiedev #blender
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FerdyFennec@GameDev @kemoaidev.bsky.social · 20/08/2026
Finally! The Steam store page is LIVE! 🎉 store.steampowered.com/app/5024850/... 【PIYO PIYO CHICKEN】 In other words: it's a game about launching a chicken. 🐓💨💪 I'd really appreciate it if you wishlist it on Steam or share it with a friend! Coming in 2026 🎉 #IndieDev #GameDev #indiegame #ゲーム開発
store.steampowered.com
PIYO PIYO CHICKEN on Steam
Launch a chicken into the sky and stay airborne with limited Egg Bursts. Choose your angle and power, preserve speed and altitude, and adapt to boosts, random events, and upgrades. Simple controls…
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FerdyFennec@GameDev @kemoaidev.bsky.social · 16/08/2026
It’s a game where you launch a chicken! 🐓💨💪 To give the Egg Burst more impact, I added a camera effect where it follows a beat later, almost like it’s shouting, “Wait for me!” #ScreenshotSaturday #indiedev #indiegame #gamedev #ゲーム開発 #スーパー開発デー
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FerdyFennec@GameDev @kemoaidev.bsky.social · 13/08/2026
A nice little update for my chicken-launching game 🐓💨💪 Even the pop-ups for bad outcomes used to scatter sparkly stars everywhere ✨ Now they get properly ominous effects instead! The danger level has gone up! ⚠️ #WIPWednesday #IndieDev #GameDev #indiegame #ゲーム開発
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FerdyFennec@GameDev @kemoaidev.bsky.social · 08/08/2026
A small update for my chicken-launching game 🐓💨💪 • Tightened the power gauge text • Added a burst animation to the Egg Burst UI • Gold and Silver Eggs now react when detected by the radar Small changes, but the UI feels a little better 😎 #ScreenshotSaturday #indiedev #indiegame #gamedev #ゲーム開発
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FerdyFennec@GameDev @kemoaidev.bsky.social · 05/08/2026
It’s a game about launching a chicken 🐓💨💪 The Perfect / Good / Bad text now gives a little bounce depending on the result. It’s a small change, but I think it makes each input feel a lot more satisfying. #gamedev #indiedev #indiegame #WIPWednesday #ゲーム開発
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FerdyFennec@GameDev @kemoaidev.bsky.social · 01/08/2026
It’s a game about launching a chicken 🐓💨💪 I added a new effect where five colorful beams converge on the UI when you collect five Silver Eggs 🌈 I think it makes what just happened much clearer than before. It’s called “Prism Convergence” 🥚 #ScreenshotSaturday #indiedev #indiegame #gamedev #ゲーム開発
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FerdyFennec@GameDev @kemoaidev.bsky.social · 29/07/2026
I'm making a game where you launch a chicken! 🐓💨💪 Added a new effect: a shower of stars now bursts out the moment a telop appears. ⭐✨ It makes notifications feel much more satisfying and lively. #gamedev #indiedev #WIPWednesday #ゲーム開発
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FerdyFennec@GameDev @kemoaidev.bsky.social · 25/07/2026
It’s a game about launching a chicken 🐓💨💪 The energy now converges as you aim, then a shockwave bursts outward the moment the chicken takes off. It’s a small effect, but it makes the speed and impact feel much stronger—and a little cooler. #ScreenshotSaturday #indiedev #indiegame #gamedev
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FerdyFennec@GameDev @kemoaidev.bsky.social · 21/07/2026
A nice little unglamorous update for my chicken-flying game 🐓💨💪 The egg icon in the UI now jiggles! The king now walks out from his throne! #indiedev #gamedev
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FerdyFennec@GameDev @kemoaidev.bsky.social · 17/07/2026
A game where you launch a chicken 🐓💨💪 Changed pop-up text from single color to color-coded by type. "Perfect" judgments and bonuses are now instantly recognizable by color, easier to follow mid-flight. More colors = more visual noise though… #screenshotsaturday #indiedev #ゲーム開発 #スーパー開発デー
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FerdyFennec@GameDev @kemoaidev.bsky.social · 15/07/2026
A Vampire Survivors-style prototype 🐓 A chick may join the fight too. The core loop is taking shape: defeat enemies, choose upgrades, and fill the screen with attacks. Sonar Basin Bash makes runs much easier. It feels great, but may be too strong. #WIPWednesday #indiedev #gamedev
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FerdyFennec@GameDev @kemoaidev.bsky.social · 10/07/2026
A game where you launch a chicken 🐓💨💪 Gold Eggs now do more than give you extra Egg Bursts. They also boost your flight distance 🥚✨ Grab one at the right moment and you might send the chicken flying way farther than usual! #indiedev #gamedev #ゲーム開発
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FerdyFennec@GameDev @kemoaidev.bsky.social · 08/07/2026
A game where you launch a chicken 🐓💨💪🐣💪 Silver Eggs are now easier to track! You can see how many you have, and how many more you need before they turn into a Golden Egg. This makes collecting them more exciting when you’re almost at the reward 🥚🥚🥚🐣 #indiedev #gamedev #indiegame #GameDev
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FerdyFennec@GameDev @kemoaidev.bsky.social · 04/07/2026
The moment you start aiming, the screen now snaps into focus 🐓💨 The power gauge used to pop in a bit too suddenly, so I added speed lines to make the transition feel more natural. Now it feels a little more like: “Okay, time to aim.” #indiedev #gamedev #indiegame #ゲーム開発
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FerdyFennec@GameDev @kemoaidev.bsky.social · 01/07/2026
It’s a game where you launch a chicken🐓💨💪🐣💪 If you charge up too much, the chicken gets tired and auto-launches after 3 cycles. And yes, there’s a penalty too 🐓💦 Until now, it was easy to lose track of the cycles, so I added a clock that shows the remaining limit ⏰ #indiedev #gamedev
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FerdyFennec@GameDev @kemoaidev.bsky.social · 29/06/2026
Making a game where you launch a chicken 🐓💨 Gold & Silver Eggs are in! 5 Silver Eggs = 1 Gold Egg. 1 Gold Egg gives 2 extra launches, so collecting eggs can help you fly farther and chase a new best distance. Still tuning the balance! #indiedev #gamedev
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FerdyFennec@GameDev @kemoaidev.bsky.social · 24/06/2026
I'm thinking about adding a rare item: the Golden Egg 🐓🥚✨ A Golden Egg! I found a Golden Egg! I got the Golden Egg! I want it to be the kind of item that feels exciting just to find! #indiedev #gamedev
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FerdyFennec@GameDev @kemoaidev.bsky.social · 19/06/2026
I'm making a game where you launch a little chicken🐓💨💪 Now big title cards pop up with a BOOM at important moments! The title card window still looks a bit plain, so I want to make it look nicer😎 #indiedev #gamedev
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FerdyFennec@GameDev @kemoaidev.bsky.social · 17/06/2026
I just released Z-cool, a browser-based sprite sheet maker! It lets you turn chroma key videos, like green screen footage, into sprite sheets. Free to use in your browser. Hope it helps with game dev or animation assets! gith2891.github.io/Z-cool/ #indiedev #gamedev
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FerdyFennec@GameDev @kemoaidev.bsky.social · 15/06/2026
I'm working on a game where you launch a chicken🐓💨💪 I added judgment effects to the power gauge! PERFECT! and GOOD! pop up with a bouncy effect! I kind of want to make it flashier😎 But maybe the screen would get too busy? #indiedev #gamedev
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FerdyFennec@GameDev @kemoaidev.bsky.social · 14/06/2026
I made another promo video for my sprite sheet maker, Z-cool 🐺🐱🦊🐾 You can load chroma key video assets and turn them directly into sprite sheets. Z-cool will be released for free on GitHub! I’m doing the final adjustments and aiming to release it this week 🐓💨 #indiedev #gamedev
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FerdyFennec@GameDev @kemoaidev.bsky.social · 11/06/2026
A demo video of a sprite sheet made with Z-cool, my sprite sheet maker 🐾 Load a green screen video, remove the background color, and export it as a sprite sheet. Blue, red, and yellow backgrounds are also supported. Coming soon for free! #indiedev #gamedev
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FerdyFennec@GameDev @kemoaidev.bsky.social · 09/06/2026
This is a game where you launch a chicken. 🚄🐓💨💪🐣💪 The results screen now shows geography trivia by flight distance. It’ll teach physics and geography. 🧐 For testing, the chicken flew at about twice the speed of a Shinkansen bullet train. Thank you very much. 🙇 #indiedev #gamedev
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FerdyFennec@GameDev @kemoaidev.bsky.social · 07/06/2026
Demo of a sprite sheet created with Z-cool. Generate a character video with a fixed background color and model position, then import it into Z-cool and edit the frames. No AI analysis is used — just simple frame editing for game assets. #indiedev #gamedev
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FerdyFennec@GameDev @kemoaidev.bsky.social · 05/06/2026
🐓🐣🥚💨💪😡💪 This is the game I’m working on. I replaced the code-drawn power gauge with a more graphical sprite-based version 🎉 It’s starting to feel a bit more like a real game now. There’s something showing up on the gauge needle, but it’s just temporary. Probably. Maybe 🦆🦆 #indiedev #gamedev
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FerdyFennec@GameDev @kemoaidev.bsky.social · 02/06/2026
I’m developing a game where you launch a chicken 🐓💨💪 I added an Egg Radar 🥚 Before, you could only get a rough feeling for where the items were. Now there’s no need to wonder where to fly anymore. I am confident that we can provide the perfect egg detection system 😎 #indiedev #gamedev
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FerdyFennec@GameDev @kemoaidev.bsky.social · 31/05/2026
I’m making a game where you launch a chicken 🐓💨 This time: tiny updates that are probably too subtle to notice! The distance UI changed. Click coordinates are now visible. The king now gets a wind-like effect during Egg Burst. A throne has been added 👑 #indiedev #gamedev
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FerdyFennec@GameDev @kemoaidev.bsky.social · 29/05/2026
Want to make games, but struggle with character sprites? 🫠 I'm developing 【Z-cool】, a tool for creating character animation assets. It aims to help create walk, idle, and attack animations in a game-ready sprite sheet format. Coming soon! 🐓🦊 #indiedev #gamedev
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FerdyFennec@GameDev @kemoaidev.bsky.social · 27/05/2026
I’m making a game where you launch a chicken. 🐓🐣🥚💨💥💥 I added an explosion effect to Egg Burst, so it brightens up the screen more ✨️ Even though it was called Egg Burst, it didn’t feel like it was bursting before, but now it finally feels like Egg Burst is actually bursting! #indiedev #gamedev
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FerdyFennec@GameDev @kemoaidev.bsky.social · 25/05/2026
🐓🐣🥚💨💪😡💪 ↑ I’m developing a game that feels kind of like this. During Egg Burst aiming, the chicken now gets wrapped in an aura! 😎🎉 I also added captions for when aiming starts and when the chicken launches, so it’s a little easier to tell what’s happening. 📋️ #indiedev #gamedev
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FerdyFennec@GameDev @kemoaidev.bsky.social · 23/05/2026
I'm making a game where you launch a chicken🐓💨💪🐣💪 I added some pop-up captions for extra chaos. They feel pretty satisfying when they burst onto the screen. The Egg Burst ripple effect also got a small upgrade: a quick ripple, plus a subtle flash🌀 #indiedev #gamedev
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FerdyFennec@GameDev @kemoaidev.bsky.social · 21/05/2026
I'm making a game where you launch a chicken 🐓💨💪 The distance UI used to look like debug, but now it feels much more like part of the game. Amazing how much a simple rounded frame can change! The Egg Burst counter got a frame too, making it 1 mm — no, 1 pico — more stylish 😎🎉 #indiedev #gamedev
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FerdyFennec@GameDev @kemoaidev.bsky.social · 19/05/2026
🐓🐣🥚💨💪😡💪 The power gauge was a super important UI element, but it didn’t stand out enough. So now it’s much more visible. And as a bonus, it’s just a tiny bit more stylish too 😎🎉 #indiedev #gamedev
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FerdyFennec@GameDev @kemoaidev.bsky.social · 17/05/2026
I'm making a game where you launch a chicken🐓💨💪 If the Egg Burst gauge went back and forth 3x, it used to auto-fire with no penalty. Now it lowers power and adds a ±40° angle penalty, making it a real pinch. The gauge is still too transparent, though. I'll fix it. UI matters❗️ #indiedev #gamedev
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FerdyFennec@GameDev @kemoaidev.bsky.social · 16/05/2026
I'm developing a game where you launch a chicken🐓🐣🥚💨💥 I added an Egg Burst Counter! Now you can instantly see how many more times you can launch. Honestly, it feels like one of those “why wasn’t this here from the start?” features! #indiedev #gamedev
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FerdyFennec@GameDev @kemoaidev.bsky.social · 14/05/2026
🐓💨💪😡 💪 I just found out that the ground collision detection was disappearing after 50 km. So, for verification, I had the chicken fly at Mach 2. Is this a fighter jet or something? #indiedev #gamedev
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FerdyFennec@GameDev @kemoaidev.bsky.social · 12/05/2026
I'm working on a game where you launch a chicken🐓💨💪 When the chicken hit the ground while the gauge was still showing, there used to be no feedback, so I made the gauge shake wildly. The gauge might be a bit too transparent and hard to see, though. Need to tune it~ #indiedev #gamedev
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FerdyFennec@GameDev @kemoaidev.bsky.social · 10/05/2026
I'm making a game where you launch a chicken 🐓💨💪 The “FPS-style hit direction arrows” I added last time felt a bit too sudden, so I increased the distance where they start appearing. I also made the items bigger. Now you can keep the chicken flying forever 🐓 Yay~ #indiedev #gamedev
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FerdyFennec@GameDev @kemoaidev.bsky.social · 09/05/2026
A game where you launch chickens and chicks through the air 🐓🐤 Items that increase your Egg Burst count sometimes appear out of nowhere, so I added those “direction arrows like when you get shot in an FPS” 🥚 Now they should be easier to spot and aim for. #indiedev #gamedev
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