Sign in

Uriah

@uriahgnu.bsky.social
220 followers 232 following 190 posts

Technical Artist UE5 #Indie #GameDev #NoAI | youtube.com/@uriahgnu

PostsRepliesMedia
Reposted by Uriah
✵ 𝔠𝔥𝔯𝔦𝔰𝔱𝔢𝔢𝔢𝔫𝔦𝔱𝔥 ✵ @christinabindon.art · 20/07/2026
rectangle brush study of Henry!
rectangle brush study of henry of skalitz
#kcd2 #henryofskalitz
0132
Uriah @uriahgnu.bsky.social · 24/08/2025
Hey #indie #gamedevs, what do people think about open source (non-profit) projects in this era? I have a unique concept for a Bronze Age RPG I've been working on, but know it isn't feasible for a solo project or tiny team without funding. Are open source community projects even still feasible? 🤔
101
Uriah @uriahgnu.bsky.social · 11/08/2025
Incredible graduation project free to play on louisefretart.itch.io/resonance #indie #gamedev
louisefretart.itch.io
Resonance by LouiseFret.art, Cameliouss, RICHARDDamien, Fanny.C, ManonMic, LeaSnd
Available for Windows
093
Uriah @uriahgnu.bsky.social · 09/08/2025
Hot #indie #gamedev take: if you want to stand out, stop forcing yourself to blend in. For example you want to make a fantasy ARPG, forget medieval Europe, all those stories have been told ten thousand times, look to the Bronze Age, forgotten civilizations, there are new stories waiting to be told.
1123
Reposted by Uriah
Ari Arnbjörnsson @flassari.bsky.social · 06/08/2025
Do you want to guest star in my Unreal Fest Europe presentation "101 UE Tips and Tricks"? I'm looking for the community's favorite #UETips! Record a short video of your favorite tip and submit it via this link. I might include it in my slides 😀 epicgames.ent.box.com/f/d338fb079a... Example:
0313
Reposted by Uriah
Dean Hall @deanhall.bsky.social · 07/07/2025
Unity and unreal are the past. Here’s another shot of a dust storm on mars in Kitten Space Agency. Coming free powered by contributions.
3328
Uriah @uriahgnu.bsky.social · 11/07/2025
My latest Apply DBuffer decal method in #UE5. Put a lot of effort into this one experimenting with different ways to blend, but with just a few changes to the default function this is easy to achieve. Textures are very low res and use breakup noise or SDF sharpening. Grunge mask/normal from Quixel.
030
Uriah @uriahgnu.bsky.social · 15/05/2025
Biggest issue using #Godot so far is no Vertex Painting tool is functional (links in reply). VPainter is broken in 4.4, there are errors and it breaks other unrelated editor functionality. I may try to fork and fix, anyone know of a better solutions? #indie #gamedev
271
Uriah @uriahgnu.bsky.social · 14/05/2025
I'm considering porting my Untitled Mars Game from UE5 to #Godot. 🤔 I understand the tradeoffs, UE5 has been amazing, no problem with Epic, but the desire to explore the wild open source frontier is tempting. This was made in a week, tree from a friend, optimized megascans, all shaders from scratch.
3110
Uriah @uriahgnu.bsky.social · 10/05/2025
Posted by @deanhall.bsky.social on reddit, anyone using #Unity needs to take a serious look at what is going on. This is a direct threat to hundreds (thousands?) of studios and tens of thousands of indie developers with games built on Unity. www.reddit.com/r/gamedev/co...
reddit.com
From the gamedev community on Reddit
Explore this post and more from the gamedev community
17394169
Reposted by Uriah
Ari Arnbjörnsson @flassari.bsky.social · 07/01/2025
There's a lot you can do with @UnrealEngine's modeling tools, we recently released an Unreal Fest talk that shows many of them! #uetips www.youtube.com/watch?v=xIMu...
youtube.com
50 Tips and Tricks in Modeling Mode | Unreal Fest 2024
YouTube video by Unreal Engine
2134
Uriah @uriahgnu.bsky.social · 07/01/2025
Cyberpunk 2077 running on a #NVIDIA RTX 5080 with DLSS4 is... ARE YOU KIDDING ME!? 🤪 Yeah, okay I'm sold. youtu.be/xpzufsxtZpA?...
youtu.be
DLSS 4 on Nvidia RTX 5080 First Look: Super Res + Multi Frame-Gen on Cyberpunk 2077 RT Overdrive!
YouTube video by Digital Foundry
000
Uriah @uriahgnu.bsky.social · 07/01/2025
It is incredible how morally bankrupt the tech industry is. The latest trends in AI are mostly catch phrases without meaning or purpose, but don't think for a second they don't intend to take all our jobs. And we're expected to be... excited about it?
020
Uriah @uriahgnu.bsky.social · 06/01/2025
Quixel Megascans, the ubiquitous enemy of the texture pool. Slay this beast with in editor texture packing! Several texture packing plugins are available on the marketplace, but I built my own for this specific use case with advanced options. #UnrealEngine #UE5 #IndieDev #GameDev
2111
Uriah @uriahgnu.bsky.social · 06/01/2025
New rules for Bluesky: Accounts spewing politics will be blocked. 😏 That's it, that's all the rules. Oh, and 🤬 AI, crypto, and click bait accounts too.
010
Uriah @uriahgnu.bsky.social · 05/01/2025
"Just Google it" 😭
030
Uriah @uriahgnu.bsky.social · 31/12/2024
New years, happy, much success!!! 🥳
130
Uriah @uriahgnu.bsky.social · 30/12/2024
It is nice to see more experienced graphics programmers adopting #Godot. I've stayed away in large part because even as an experienced technical artist it can be quiet limiting, and I'm simply much faster in any other engine. Next year I have a small scale concept that might be perfect for Godot.
080
Uriah @uriahgnu.bsky.social · 27/12/2024
Why the hell are most games so similar? There is so much untapped potential, especially in story telling, existing cultures and historical settings for inspiration. Yet, looking at the industry you would think players like buying the same clones over and over. I know why, and am very against it.
540
Reposted by Uriah
Stein Makes Games @steinmakesgames.bsky.social · 26/12/2024
The parable of the #gamedev "Idea guy"
11766
Uriah @uriahgnu.bsky.social · 26/12/2024
There is a lot of missinformation going around regarding one of UE5's flagship features, Nanite. Gamers and even devs either think it is a silver bullet, or causing poor performance, a problem I think Epic have made worse by statements like (to paraphrase) "Nanite should be used on everything".
181
Uriah @uriahgnu.bsky.social · 25/12/2024
Control is FREE on Epic until tomorrow!!! Highly recommend if you have never played it, same universe as Alan Wake. #FreeGames store.epicgames.com/en-US/p/cont...
store.epicgames.com
Control | Download and Buy Today - Epic Games Store
Download and play Control at the Epic Games Store. Check for platform availability and price!
130
Uriah @uriahgnu.bsky.social · 24/12/2024
Warning: the following contains shaders developed while under the influence. Consuming spiked egg nog and not sleeping may lead to interesting results. Not recommended for kids under the age of 35. 🍺😜Happy holidays everyone! #Indie #GameDev #UnrealEngine #UE5 #TechArt #RTVFX
2386
Uriah @uriahgnu.bsky.social · 23/12/2024
#UnrealEngine + sleep deprivation + whiskey + egg nog = ?
260
Uriah @uriahgnu.bsky.social · 23/12/2024
I'll have to put aside a full day to watch this 😄 Nice work @ghislaingir.bsky.social youtu.be/d6xu2BQK3Kg?...
youtu.be
A deep dive into Volumetric Clouds & Systemic Weather in UE
YouTube video by Ghislain Girardot
040
Uriah @uriahgnu.bsky.social · 23/12/2024
This is the future AI bros want 🤣
520
Uriah @uriahgnu.bsky.social · 23/12/2024
Not as pretty, but it resents about a major breakthrough for me #UE5 PCG. Using raycast to find the exact river bank, then sorting and splitting the points into new splines, then spawning spline meshes, with ease in/out and a lot of other tricks. Who needs Houdini?! 😄 #Indie #GameDev #UnrealEngine
2173
Uriah @uriahgnu.bsky.social · 22/12/2024
@bsky.app @safety.bsky.app @support.bsky.team any plans for bot detection / prevention?! This is absolutely out of control.
011
Uriah @uriahgnu.bsky.social · 22/12/2024
Someone couldn't handle that I pointed out their precious followers are bots 😄 So are everyone else's. Welcome to social media in 2024.
000
Uriah @uriahgnu.bsky.social · 22/12/2024
Are any of these accounts real people!?! Reply if you are NOT a bot, after that I'm blocking every account that looks like one. AI generated images and accounts that only like and repost are mostly likely bots.
100
Uriah @uriahgnu.bsky.social · 21/12/2024
Spent a few days diving into #UE5 Procedural Content Generation. River generator all done within PCG including spline mesh, clutter and foliage. Working on Data Asset for config and Biome support. Feel like I just scratched the surface, but PCG is incredibly powerful! #Indie #GameDev #UnrealEngine
0194
Uriah @uriahgnu.bsky.social · 20/12/2024
Hey #indiedevs and #gamedevs reply with your favorite indie demos!!! 😀 I'll start, @roadtovostok.bsky.social just released Public Demo 2 v2 (Patch 3) for the #Stalker like hardcore survival FPS made in #Godot, go check out the free demo, it is incredible!!! store.steampowered.com/app/1963610/...
store.steampowered.com
Road to Vostok on Steam
Road to Vostok is a hardcore single-player survival game set in a post-apocalyptic border zone between Finland and Russia. Survive, loot, plan and prepare your way across the Border Zone and enter the...
281
Uriah @uriahgnu.bsky.social · 20/12/2024
If you're a game dev and you aren't playing games, you'll quickly become out of touch, there is no excuse. Not most popular AAA titles, those are the standard, I mean you need to play the outliers, the innovative, even the bad. I've started playing one free demo per day, it is great, and it is not 😂
371
Uriah @uriahgnu.bsky.social · 20/12/2024
Better late than never! I'll have to rewatch the full stream tomorrow, way to go @indiegameawards.gg #indiedev #gamedev youtu.be/WeYNL_wSntE?...
youtu.be
The Indie Game Awards 2024: December 19th at 4PM PT / 7PM ET
YouTube video by Six One Indie
072
Uriah @uriahgnu.bsky.social · 17/12/2024
I think I'm starting to see the bot follows... 🤪 Wonderful.
020
Uriah @uriahgnu.bsky.social · 17/12/2024
😔 There's a belief that game engines and rendering techniques are to blame for poor optimization recently, that's partially true, or that devs are more lazy, which is certainly mostly false. While the bigger issues are that scope and scale have ballooned and software requirements exceed hardware.
250
Uriah @uriahgnu.bsky.social · 16/12/2024
I really want to make a tiny game in #Godot, I have experience in nearly a dozen engines, yet every time I try, something feels off. As a tech artist, it is partly the forward renderer, but I think it has more to do with the open source nature of it, the conventions are just off. Anyone else?
240
Uriah @uriahgnu.bsky.social · 15/12/2024
The toxicity surrounding female protagonists in video games is completely out of control and disappointing. It is so much worse than just a few years ago and feels like studios are walking on egg shells. Massive respect to #CDProjektRed and others for sticking to their guns and not bending the knee.
141
Reposted by Uriah
Raphael van Lierop 🇨🇦 @raphlife.bsky.social · 13/12/2024
So excited for the fantastic team at @hinterland.bsky.social . We just announced BLACKFROST: The Long Dark 2, at @thegameawardsfeed.bsky.social. Can't wait to bring you into this new world and a different take on the "quiet apocalypse". www.youtube.com/watch?v=4wlt...
youtube.com
BLACKFROST -- The Long Dark 2 -- Announcement Trailer
YouTube video by Hinterland
7436473
Uriah @uriahgnu.bsky.social · 13/12/2024
Wow... #CDProjektRed just killed it!!! #TheWitcher4 looking absolutely stunning in #UE5.
youtu.be
The Witcher IV — Cinematic Reveal Trailer | The Game Awards 2024
YouTube video by The Witcher
010
Uriah @uriahgnu.bsky.social · 12/12/2024
My best advice to anyone getting into #gamedev is to find people to work with, especially if you ever want to work in the industry. E.g. you're a #3dartist, struggling to make a portfolio, stop making art for yourself, find an #indie team, volunteer, learn to take feedback and deliver on time. 🚀
052
Uriah @uriahgnu.bsky.social · 11/12/2024
Why hello @gamedevlist.bsky.social 🤗
020
Uriah @uriahgnu.bsky.social · 11/12/2024
An important message for all #GameDevs. Feedback is your most important asset! Knowing how to receieve and implement feedback is a skill we all need to improve. We don't need to defend out design decisions, as not all feedback is good. Often we just need to know how to listen.
061
Uriah @uriahgnu.bsky.social · 11/12/2024
Beware of "art commission" scams, already had one DM me. 😂
000
Uriah @uriahgnu.bsky.social · 10/12/2024
Throwback to the UE 5.1 days. A not so cozy immersive kayaking prototype, with dynamic weather system, foliage interaction system and a lot of other effects I made from scratch. Really enjoyed this one, might have to revive someday! #TechArt #Indie #GameDev #UnrealEngine
0153
Reposted by Uriah
GSC Game World @gscgameworld.bsky.social · 10/12/2024
Praised for its atmosphere, gripping narrative, and unforgiving survival mechanics, S.T.A.L.K.E.R. 2: Heart of Chornobyl has captured adventurers' hearts worldwide. But the true magic of the Zone is that everyone feels it differently.
0202
Reposted by Uriah
Asher Zhu @vuthric.bsky.social · 09/12/2024
update on my Slime game💚 The dungeon's popularity is plummeting! Only the Slime can make it fun again. Lots of magic sodas are needed to get the job done. #indiegame #gamedev #techart #slime #game
32941203
Uriah @uriahgnu.bsky.social · 09/12/2024
Diegetic 3D HUD I made last year for my Mars game prototype in #UE5. Not sure I will use it in final, as this technique has some bad tradeoffs I'm not happy with, but it was a fun experiment. Video demonstration: youtu.be/zZgOZ3XSI_s?... #indie #gamedev #unrealengine #mars
0102
Reposted by Uriah
Alex Battaglia @dachsjaeger.bsky.social · 09/12/2024
All I want for Christmas is for everyone to please stop sending me links to *those* videos complaining about "modern graphical technique ruins gaming", how graphics were better a decade ago, and how said person complaining is going to build a special team to fix Unreal Engine. Santa please. PLEASE.
65109847
Reposted by Uriah
Ghislain Girardot @ghislaingir.bsky.social · 09/12/2024
Who's ready for a 3 hours-long deep dive on volumetric clouds, weather system & vfxs, cloud authoring & baking tools & more😋Can't wait to be done with this. I'm fed up haha.
4575