Reposted by Uriah✵ 𝔠𝔥𝔯𝔦𝔰𝔱𝔢𝔢𝔢𝔫𝔦𝔱𝔥 ✵ @christinabindon.art · 20/07/2026rectangle brush study of Henry! 0132
Uriah @uriahgnu.bsky.social · 24/08/2025Hey #indie #gamedevs, what do people think about open source (non-profit) projects in this era? I have a unique concept for a Bronze Age RPG I've been working on, but know it isn't feasible for a solo project or tiny team without funding. Are open source community projects even still feasible? 🤔 101
Uriah @uriahgnu.bsky.social · 11/08/2025Incredible graduation project free to play on louisefretart.itch.io/resonance #indie #gamedevlouisefretart.itch.ioResonance by LouiseFret.art, Cameliouss, RICHARDDamien, Fanny.C, ManonMic, LeaSndAvailable for Windows 093
Uriah @uriahgnu.bsky.social · 09/08/2025Hot #indie #gamedev take: if you want to stand out, stop forcing yourself to blend in. For example you want to make a fantasy ARPG, forget medieval Europe, all those stories have been told ten thousand times, look to the Bronze Age, forgotten civilizations, there are new stories waiting to be told. 1123
Reposted by UriahAri Arnbjörnsson @flassari.bsky.social · 06/08/2025Do you want to guest star in my Unreal Fest Europe presentation "101 UE Tips and Tricks"? I'm looking for the community's favorite #UETips! Record a short video of your favorite tip and submit it via this link. I might include it in my slides 😀 epicgames.ent.box.com/f/d338fb079a... Example: 0313
Reposted by UriahDean Hall @deanhall.bsky.social · 07/07/2025Unity and unreal are the past. Here’s another shot of a dust storm on mars in Kitten Space Agency. Coming free powered by contributions. 3328
Uriah @uriahgnu.bsky.social · 11/07/2025My latest Apply DBuffer decal method in #UE5. Put a lot of effort into this one experimenting with different ways to blend, but with just a few changes to the default function this is easy to achieve. Textures are very low res and use breakup noise or SDF sharpening. Grunge mask/normal from Quixel. 030
Uriah @uriahgnu.bsky.social · 15/05/2025Biggest issue using #Godot so far is no Vertex Painting tool is functional (links in reply). VPainter is broken in 4.4, there are errors and it breaks other unrelated editor functionality. I may try to fork and fix, anyone know of a better solutions? #indie #gamedev 271
Uriah @uriahgnu.bsky.social · 14/05/2025I'm considering porting my Untitled Mars Game from UE5 to #Godot. 🤔 I understand the tradeoffs, UE5 has been amazing, no problem with Epic, but the desire to explore the wild open source frontier is tempting. This was made in a week, tree from a friend, optimized megascans, all shaders from scratch. 3110
Uriah @uriahgnu.bsky.social · 10/05/2025Posted by @deanhall.bsky.social on reddit, anyone using #Unity needs to take a serious look at what is going on. This is a direct threat to hundreds (thousands?) of studios and tens of thousands of indie developers with games built on Unity. www.reddit.com/r/gamedev/co...reddit.comFrom the gamedev community on RedditExplore this post and more from the gamedev community 17394169
Reposted by UriahAri Arnbjörnsson @flassari.bsky.social · 07/01/2025There's a lot you can do with @UnrealEngine's modeling tools, we recently released an Unreal Fest talk that shows many of them! #uetips www.youtube.com/watch?v=xIMu...youtube.com50 Tips and Tricks in Modeling Mode | Unreal Fest 2024YouTube video by Unreal Engine 2134
Uriah @uriahgnu.bsky.social · 07/01/2025Cyberpunk 2077 running on a #NVIDIA RTX 5080 with DLSS4 is... ARE YOU KIDDING ME!? 🤪 Yeah, okay I'm sold. youtu.be/xpzufsxtZpA?...youtu.beDLSS 4 on Nvidia RTX 5080 First Look: Super Res + Multi Frame-Gen on Cyberpunk 2077 RT Overdrive!YouTube video by Digital Foundry 000
Uriah @uriahgnu.bsky.social · 07/01/2025It is incredible how morally bankrupt the tech industry is. The latest trends in AI are mostly catch phrases without meaning or purpose, but don't think for a second they don't intend to take all our jobs. And we're expected to be... excited about it? 020
Uriah @uriahgnu.bsky.social · 06/01/2025Quixel Megascans, the ubiquitous enemy of the texture pool. Slay this beast with in editor texture packing! Several texture packing plugins are available on the marketplace, but I built my own for this specific use case with advanced options. #UnrealEngine #UE5 #IndieDev #GameDev 2111
Uriah @uriahgnu.bsky.social · 06/01/2025New rules for Bluesky: Accounts spewing politics will be blocked. 😏 That's it, that's all the rules. Oh, and 🤬 AI, crypto, and click bait accounts too. 010
Uriah @uriahgnu.bsky.social · 30/12/2024It is nice to see more experienced graphics programmers adopting #Godot. I've stayed away in large part because even as an experienced technical artist it can be quiet limiting, and I'm simply much faster in any other engine. Next year I have a small scale concept that might be perfect for Godot. 080
Uriah @uriahgnu.bsky.social · 27/12/2024Why the hell are most games so similar? There is so much untapped potential, especially in story telling, existing cultures and historical settings for inspiration. Yet, looking at the industry you would think players like buying the same clones over and over. I know why, and am very against it. 540
Reposted by UriahStein Makes Games @steinmakesgames.bsky.social · 26/12/2024The parable of the #gamedev "Idea guy" 11766
Uriah @uriahgnu.bsky.social · 26/12/2024There is a lot of missinformation going around regarding one of UE5's flagship features, Nanite. Gamers and even devs either think it is a silver bullet, or causing poor performance, a problem I think Epic have made worse by statements like (to paraphrase) "Nanite should be used on everything". 181
Uriah @uriahgnu.bsky.social · 25/12/2024Control is FREE on Epic until tomorrow!!! Highly recommend if you have never played it, same universe as Alan Wake. #FreeGames store.epicgames.com/en-US/p/cont...store.epicgames.comControl | Download and Buy Today - Epic Games StoreDownload and play Control at the Epic Games Store. Check for platform availability and price! 130
Uriah @uriahgnu.bsky.social · 24/12/2024Warning: the following contains shaders developed while under the influence. Consuming spiked egg nog and not sleeping may lead to interesting results. Not recommended for kids under the age of 35. 🍺😜Happy holidays everyone! #Indie #GameDev #UnrealEngine #UE5 #TechArt #RTVFX 2386
Uriah @uriahgnu.bsky.social · 23/12/2024#UnrealEngine + sleep deprivation + whiskey + egg nog = ? 260
Uriah @uriahgnu.bsky.social · 23/12/2024I'll have to put aside a full day to watch this 😄 Nice work @ghislaingir.bsky.social youtu.be/d6xu2BQK3Kg?...youtu.beA deep dive into Volumetric Clouds & Systemic Weather in UEYouTube video by Ghislain Girardot 040
Uriah @uriahgnu.bsky.social · 23/12/2024Not as pretty, but it resents about a major breakthrough for me #UE5 PCG. Using raycast to find the exact river bank, then sorting and splitting the points into new splines, then spawning spline meshes, with ease in/out and a lot of other tricks. Who needs Houdini?! 😄 #Indie #GameDev #UnrealEngine 2173
Uriah @uriahgnu.bsky.social · 22/12/2024@bsky.app @safety.bsky.app @support.bsky.team any plans for bot detection / prevention?! This is absolutely out of control. 011
Uriah @uriahgnu.bsky.social · 22/12/2024Someone couldn't handle that I pointed out their precious followers are bots 😄 So are everyone else's. Welcome to social media in 2024. 000
Uriah @uriahgnu.bsky.social · 22/12/2024Are any of these accounts real people!?! Reply if you are NOT a bot, after that I'm blocking every account that looks like one. AI generated images and accounts that only like and repost are mostly likely bots. 100
Uriah @uriahgnu.bsky.social · 21/12/2024Spent a few days diving into #UE5 Procedural Content Generation. River generator all done within PCG including spline mesh, clutter and foliage. Working on Data Asset for config and Biome support. Feel like I just scratched the surface, but PCG is incredibly powerful! #Indie #GameDev #UnrealEngine 0194
Uriah @uriahgnu.bsky.social · 20/12/2024Hey #indiedevs and #gamedevs reply with your favorite indie demos!!! 😀 I'll start, @roadtovostok.bsky.social just released Public Demo 2 v2 (Patch 3) for the #Stalker like hardcore survival FPS made in #Godot, go check out the free demo, it is incredible!!! store.steampowered.com/app/1963610/...store.steampowered.comRoad to Vostok on SteamRoad to Vostok is a hardcore single-player survival game set in a post-apocalyptic border zone between Finland and Russia. Survive, loot, plan and prepare your way across the Border Zone and enter the... 281
Uriah @uriahgnu.bsky.social · 20/12/2024If you're a game dev and you aren't playing games, you'll quickly become out of touch, there is no excuse. Not most popular AAA titles, those are the standard, I mean you need to play the outliers, the innovative, even the bad. I've started playing one free demo per day, it is great, and it is not 😂 371
Uriah @uriahgnu.bsky.social · 20/12/2024Better late than never! I'll have to rewatch the full stream tomorrow, way to go @indiegameawards.gg #indiedev #gamedev youtu.be/WeYNL_wSntE?...youtu.beThe Indie Game Awards 2024: December 19th at 4PM PT / 7PM ETYouTube video by Six One Indie 072
Uriah @uriahgnu.bsky.social · 17/12/2024I think I'm starting to see the bot follows... 🤪 Wonderful. 020
Uriah @uriahgnu.bsky.social · 17/12/2024😔 There's a belief that game engines and rendering techniques are to blame for poor optimization recently, that's partially true, or that devs are more lazy, which is certainly mostly false. While the bigger issues are that scope and scale have ballooned and software requirements exceed hardware. 250
Uriah @uriahgnu.bsky.social · 16/12/2024I really want to make a tiny game in #Godot, I have experience in nearly a dozen engines, yet every time I try, something feels off. As a tech artist, it is partly the forward renderer, but I think it has more to do with the open source nature of it, the conventions are just off. Anyone else? 240
Uriah @uriahgnu.bsky.social · 15/12/2024The toxicity surrounding female protagonists in video games is completely out of control and disappointing. It is so much worse than just a few years ago and feels like studios are walking on egg shells. Massive respect to #CDProjektRed and others for sticking to their guns and not bending the knee. 141
Reposted by UriahRaphael van Lierop 🇨🇦 @raphlife.bsky.social · 13/12/2024So excited for the fantastic team at @hinterland.bsky.social . We just announced BLACKFROST: The Long Dark 2, at @thegameawardsfeed.bsky.social. Can't wait to bring you into this new world and a different take on the "quiet apocalypse". www.youtube.com/watch?v=4wlt...youtube.comBLACKFROST -- The Long Dark 2 -- Announcement TrailerYouTube video by Hinterland 7436473
Uriah @uriahgnu.bsky.social · 13/12/2024Wow... #CDProjektRed just killed it!!! #TheWitcher4 looking absolutely stunning in #UE5.youtu.beThe Witcher IV — Cinematic Reveal Trailer | The Game Awards 2024YouTube video by The Witcher 010
Uriah @uriahgnu.bsky.social · 12/12/2024My best advice to anyone getting into #gamedev is to find people to work with, especially if you ever want to work in the industry. E.g. you're a #3dartist, struggling to make a portfolio, stop making art for yourself, find an #indie team, volunteer, learn to take feedback and deliver on time. 🚀 052
Uriah @uriahgnu.bsky.social · 11/12/2024An important message for all #GameDevs. Feedback is your most important asset! Knowing how to receieve and implement feedback is a skill we all need to improve. We don't need to defend out design decisions, as not all feedback is good. Often we just need to know how to listen. 061
Uriah @uriahgnu.bsky.social · 11/12/2024Beware of "art commission" scams, already had one DM me. 😂 000
Uriah @uriahgnu.bsky.social · 10/12/2024Throwback to the UE 5.1 days. A not so cozy immersive kayaking prototype, with dynamic weather system, foliage interaction system and a lot of other effects I made from scratch. Really enjoyed this one, might have to revive someday! #TechArt #Indie #GameDev #UnrealEngine 0153
Reposted by UriahGSC Game World @gscgameworld.bsky.social · 10/12/2024Praised for its atmosphere, gripping narrative, and unforgiving survival mechanics, S.T.A.L.K.E.R. 2: Heart of Chornobyl has captured adventurers' hearts worldwide. But the true magic of the Zone is that everyone feels it differently. 0202
Reposted by UriahAsher Zhu @vuthric.bsky.social · 09/12/2024update on my Slime game💚 The dungeon's popularity is plummeting! Only the Slime can make it fun again. Lots of magic sodas are needed to get the job done. #indiegame #gamedev #techart #slime #game 32941203
Uriah @uriahgnu.bsky.social · 09/12/2024Diegetic 3D HUD I made last year for my Mars game prototype in #UE5. Not sure I will use it in final, as this technique has some bad tradeoffs I'm not happy with, but it was a fun experiment. Video demonstration: youtu.be/zZgOZ3XSI_s?... #indie #gamedev #unrealengine #mars 0102
Reposted by UriahAlex Battaglia @dachsjaeger.bsky.social · 09/12/2024All I want for Christmas is for everyone to please stop sending me links to *those* videos complaining about "modern graphical technique ruins gaming", how graphics were better a decade ago, and how said person complaining is going to build a special team to fix Unreal Engine. Santa please. PLEASE. 65109847
Reposted by UriahGhislain Girardot @ghislaingir.bsky.social · 09/12/2024Who's ready for a 3 hours-long deep dive on volumetric clouds, weather system & vfxs, cloud authoring & baking tools & more😋Can't wait to be done with this. I'm fed up haha. 4575