Reposted by Josh
The Making Of: The Elders Scroll II - Daggerfall - "The Next Thing I Know, I'm Building One Of The Largest Procedurally Generated Games Ever"
timeextension.com
The Making Of: The Elders Scroll II - Daggerfall - "The Next Thing I Know, I'm Building One Of The Largest Procedurally Generated Games Ever"
We take a look at the history of Bethesda's groundbreaking, yet flawed, RPG classic