TheCell @thecell.eu · 06/10/2026Long time no post. Some photos from this summer vacation. #photography 050
TheCell @thecell.eu · 25/08/2026Great talk from @kevlin.bsky.social at the .NetDays Switzerland. He left a lasting impression ever since I've seen his "Seven Ineffective Coding Habits of Many Programmers" talk and it was great to see him live. 021
TheCell @thecell.eu · 10/08/2026Helped a friend tidying up stuff from an excursion and she showed me some geology samples. This stuff is amazing #geology #microscope 000
TheCell @thecell.eu · 10/08/2026Played a round of #Acricola. It was fun to play this old game again #Boardgame 0110
Reposted by TheCellSimon Hintermann @aurumek.bsky.social · 31/07/2026Today is my birthday (turning 30), which is the only time each year when I ask you for a repost should you like my art. Have a good day! 🦦🌿✨️ - Simon 44981444
TheCell @thecell.eu · 09/07/2026Man I wish it would not cost almost the same price in shipping to send it to switzerland. Love the Samorost LP. 001
Reposted by TheCellRovertronic @rovertronic.com · 12/06/2026Source code: github.com/rovertronic/... You may use it for free without giving credit. I genuinely just want indie platformers to experiment with more elegant edge handling.github.comGitHub - rovertronic/Capsules-Must-Die: A capsule-free character controller for GodotA capsule-free character controller for Godot. Contribute to rovertronic/Capsules-Must-Die development by creating an account on GitHub. 1145
Reposted by TheCellRovertronic @rovertronic.com · 12/06/2026I hate how pill colliders for platformers are industry standard. In my opinion, the player's origin point should never sag below the floor. So, I've devised my own Godot "Cylinder-based Footing" character controller that combines the benefits of both capsules & cylinders. 56113
TheCell @thecell.eu · 12/06/2026Today I played my second party of Root. A friend has all expansions and there are interesting factions among them @colewehrle.bsky.social @leder.games #boardgame 0181
Reposted by TheCellAmanita Design 🔧 @amanita-design.net · 14/05/2026📣 ATTENTION! 📣 The Leader is looking for press and creators to spread his broadcast. If you work in media or create content and are interested in covering Phonopolis, please use the form below to request a Steam key. 14714
TheCell @thecell.eu · 01/05/2026Danke für das krasse Selbstexperiment. Ich wage mich trotzdem nicht, zu extrem. 010
TheCell @thecell.eu · 26/04/2026Also some water macro with fancy reflections. Happy with the results but I want to make it even better. #photography 060
TheCell @thecell.eu · 26/04/2026I tried focus stacking. It's fun. I want to try that with insects too at some point 010
Reposted by TheCellMichel Ziegler @dasmirts.bsky.social · 26/04/2026You are invited to the Hidden Fields Discord Server: discord.gg/TP8zxSWv For the inside scoop on my NEW TITLE, the philip k dickensian 0451 type game See how I make it up as I go. Having a plan then seeing a shiny thing and pursuing that. 4356
TheCell @thecell.eu · 23/04/2026New book, who this? Lots and lots of great indie games in this book. Can't wait to getting into this one. Looks exciting!! Just learned about this one because @dasmirts.bsky.social posted it, thank you :). 062
TheCell @thecell.eu · 21/04/2026For some reason I had the urge to play Warcraft 1 Orcs & Humans. I remember that I've played it once in my life before and I wanted to make that memory distinct from Warcraft 2. Fun to see that nowadays. 010
TheCell @thecell.eu · 19/04/2026Today we played Gaia Project, a Terra Mystica game by @feuerlandspiele.bsky.social and it was a bigger difference to Terra Mystica than I assumed. I liked the different spin on the formula compared to Terra Mystica. #Boardgame I'm not sure which of the 2 I like more. 020
TheCell @thecell.eu · 24/03/2026Woah I found the final Image Viewer of my dreams: github.com/justnullname... Extremely fast, handles most photo formats I care about (no gif and webp, but on the roadmap), has no UI until howered over (or activated in the settings.) optional image stats. No bloat, open source. 001
TheCell @thecell.eu · 18/03/2026Das machst du erst wenn eine Deadline nicht gehalten werden kann? Ich mache das bereits, wenn es unangenehme Fragen gibt. 010
TheCell @thecell.eu · 18/03/2026Genau somedia.tenor.coma close up of a minion 's blue eyesALT: a close up of a minion 's blue eyes 020
Reposted by TheCellEric Lengyel @ericlengyel.bsky.social · 17/03/2026New blog post: A Decade of Slug This talks about the evolution of the Slug font rendering algorithm, and it includes an exciting announcement: The patent has been dedicated to the public domain. terathon.com/blog/decade-... 1127386
TheCell @thecell.eu · 14/03/2026I've done it. I made my first ever sourdough bread and it's delicious 🤤 #baking 081
TheCell @thecell.eu · 14/03/2026Reminds me of this article: blog.maximeheckel.com/posts/shades... We really _do_ need an archive for those.blog.maximeheckel.comShades of Halftone - The Blog of Maxime HeckelAn interactive deep dive into building halftone shaders in GLSL, covering everything from classic dot patterns and CMYK color separation to Moiré interference, gooey effects, and animated displacement... 040
TheCell @thecell.eu · 07/03/2026looking nice! what are you using to render the 3d model? Just manually printing stacks of 2D on a canvas? It's the classic z-fighting problem known in games. 110
TheCell @thecell.eu · 07/03/2026My almond tree had a beautiful visitor yesterday and today. A Large Wood Bee #photography #macro 070
TheCell @thecell.eu · 22/02/2026Bist du der Seelöwe, Bär oder Vogel? Manchmal der Seelöwe, sei ehrlich. 110
TheCell @thecell.eu · 21/02/2026And I played Libertalia auf den Winden von Calecrest by @stonemaiergames.com. An interesting take for sure. Everyone starts with the same cards and it gets asymetric over time. Well woven together mechanics too! 2462
TheCell @thecell.eu · 21/02/2026Last week I also played #Propolis by @flatoutgames.bsky.social for the first time. A compact game that has more to offer than I first expected. Loved a quick round of that. 000