TheCell @thecell.eu · 06/10/2026Long time no post. Some photos from this summer vacation. #photography 050
TheCell @thecell.eu · 25/08/2026Great talk from @kevlin.bsky.social at the .NetDays Switzerland. He left a lasting impression ever since I've seen his "Seven Ineffective Coding Habits of Many Programmers" talk and it was great to see him live. 021
TheCell @thecell.eu · 10/08/2026Helped a friend tidying up stuff from an excursion and she showed me some geology samples. This stuff is amazing #geology #microscope 000
TheCell @thecell.eu · 10/08/2026Played a round of #Acricola. It was fun to play this old game again #Boardgame 0110
TheCell @thecell.eu · 12/06/2026Today I played my second party of Root. A friend has all expansions and there are interesting factions among them @colewehrle.bsky.social @leder.games #boardgame 0181
TheCell @thecell.eu · 26/04/2026Also some water macro with fancy reflections. Happy with the results but I want to make it even better. #photography 060
TheCell @thecell.eu · 26/04/2026I tried focus stacking. It's fun. I want to try that with insects too at some point 010
TheCell @thecell.eu · 23/04/2026New book, who this? Lots and lots of great indie games in this book. Can't wait to getting into this one. Looks exciting!! Just learned about this one because @dasmirts.bsky.social posted it, thank you :). 062
TheCell @thecell.eu · 21/04/2026For some reason I had the urge to play Warcraft 1 Orcs & Humans. I remember that I've played it once in my life before and I wanted to make that memory distinct from Warcraft 2. Fun to see that nowadays. 010
TheCell @thecell.eu · 19/04/2026Today we played Gaia Project, a Terra Mystica game by @feuerlandspiele.bsky.social and it was a bigger difference to Terra Mystica than I assumed. I liked the different spin on the formula compared to Terra Mystica. #Boardgame I'm not sure which of the 2 I like more. 020
TheCell @thecell.eu · 24/03/2026Woah I found the final Image Viewer of my dreams: github.com/justnullname... Extremely fast, handles most photo formats I care about (no gif and webp, but on the roadmap), has no UI until howered over (or activated in the settings.) optional image stats. No bloat, open source. 001
TheCell @thecell.eu · 14/03/2026I've done it. I made my first ever sourdough bread and it's delicious 🤤 #baking 081
TheCell @thecell.eu · 07/03/2026My almond tree had a beautiful visitor yesterday and today. A Large Wood Bee #photography #macro 070
TheCell @thecell.eu · 21/02/2026And I played Libertalia auf den Winden von Calecrest by @stonemaiergames.com. An interesting take for sure. Everyone starts with the same cards and it gets asymetric over time. Well woven together mechanics too! 2462
TheCell @thecell.eu · 21/02/2026Last week I also played #Propolis by @flatoutgames.bsky.social for the first time. A compact game that has more to offer than I first expected. Loved a quick round of that. 000
TheCell @thecell.eu · 21/02/2026Last week was also my first game of #Funkenschlag by @2f-spiele.bsky.social It's an older game but it aged quite well. I liked how the marked regulated the prices. Only the catchup-mechanics were a bit too weak. 000
TheCell @thecell.eu · 21/02/2026Last week I played Dune Imperium: Uprising published by @direwolfdigital.bsky.social for the first time. Loved how well connected the deckbuilding and workerplacement is. looking forward to play another session. 120
TheCell @thecell.eu · 01/02/2026And a video from the game. Soon on globalgamejam.org/games/2026/s... and cainx.itch.io/shapesim #ggj #ggj26 #godot. @manuelini.itch.io @theonean.gamedev.blue 071
TheCell @thecell.eu · 01/02/2026Only bugfixing and rebalancing left now. unbelievable that it somehow works. Soon on globalgamejam.org/games/2026/s... and cainx.itch.io/shapesim #ggj #ggj26 #godot. @manuelini.itch.io @theonean.gamedev.blue 060
TheCell @thecell.eu · 01/02/2026And this is how the game looks when the integral systems are together without debug stuff on. Already feels fun to push / pull / heal / kill etc. those little buddies. #ggj #ggj26 #godot @theonean.gamedev.blue @manuelini.itch.io 040
TheCell @thecell.eu · 01/02/2026Final day of #ggj #ggj26. Our system works (mostly) and needs more work to get it together completely. But we are on a good track to have something! @manuelini.itch.io @theonean.gamedev.blue #godot 040
TheCell @thecell.eu · 31/01/2026The systems are slowly coming together. It's rudimentary but it already works for a couple of seconds :) #ggj 031
TheCell @thecell.eu · 31/01/2026Meanwhile we have a map with tile spawning for the civilizations. We are working on warriors and pathfinding now. #ggj 040
TheCell @thecell.eu · 25/01/2026Trying my hands on #strudel. Too bad I have no idea of how music works. But seeing how fast you can just get going I might try to do some things :) #javascript 0152
TheCell @thecell.eu · 17/01/2026My first time playing #Oath by @colewehrle.bsky.social It was a rollercoaster of emotions. There were many chances to win and lots of times where the tides turned. Sometimes multiple times per round. Loved the politics and the journey we took. However lots of rule discussions during the play 030
TheCell @thecell.eu · 11/01/2026There were low temperature days and I just had to try soap bubbles. I waited for this for a year. Besides frozen bubbles I got to see interesting shapes I did not expect. Take a look #photography #macro 060
TheCell @thecell.eu · 29/12/2025Look at the lovely white snow powdered moss I found today while out bouldering. #photography 050
TheCell @thecell.eu · 23/12/2025I've been working on my spraywall app and I was finally ready for my first real world testing with a friend. It went pretty well and we've put up some routes. Next up is editing saved routes. #threejs @threejs.org 000
TheCell @thecell.eu · 22/12/2025I have 2 mushroom growing boxes and it was finally time to pick them. Already cooked the oyster mushroom (Austernpilz) and looking forward to try the king oyster mushroom (Rosenseitling). 010
TheCell @thecell.eu · 17/12/2025I've visited an exhibition of Yayoi Kusama yesterday and these are some of the paintings but in a close up. Loved it. 010
TheCell @thecell.eu · 17/12/2025I had the idea of a collage while visiting Basel yesterday. Here is the result and in the following tweet I have 2 more interesting takes :) #photo 130
TheCell @thecell.eu · 15/12/2025I've implemented an undo function now :) still struggling with the UV bonanza 010
TheCell @thecell.eu · 15/12/2025Today I learned a new #Boardgame I recently bought. It's Pilgrims: Curious Adventures. Turns out this is quite fun to play and I only bought it because I love @amanita-design.net. Looking forward to sessions with friends. 030
TheCell @thecell.eu · 15/12/2025Yesterday was Eclipse #Boardgame day. In the End, the game was extremely close: 1 point difference won and place 2 and 3 had the same amount of points. 41625
TheCell @thecell.eu · 15/12/2025An extension I use in all of my Typescript projects: String.prototype.appendUniqueId = function(this: string): string { const uniqueId = Math.random().toString(36).substring(2); return `${this}-${uniqueId}`; }; Learn a bit more here: newblog.thecell.eu/post/handlin... 000
TheCell @thecell.eu · 13/12/2025I picked up my #ImpressionsFrom series again. A new post can be reached here: newblog.thecell.eu/post/the-imp... This time it's about Keeper. The blog posts are really very short thought snippets and are a placeholder to link to some screenshots :) 100
TheCell @thecell.eu · 12/12/2025And this is how it looks. Second part of the video is the said bugs. 000
TheCell @thecell.eu · 12/12/2025Finally done with the main part of the work. All holds are mapped. Now I'll have to fix all bugs and edge cases. 000
TheCell @thecell.eu · 11/12/2025Calling it a day. I grouped all the multi holds and started on separating out holds. Gonna take a while to actually finish this and then fix up all the edge (haha get it?) cases. 010
TheCell @thecell.eu · 11/12/2025Have a nice "candle" for the time beeing. I took this photo at the botanical garden in @stadtbern.bsky.social #photography 060
TheCell @thecell.eu · 11/12/2025I love these mesh renders in @blender.org 5. The vertex shading is very satisfying. 030