TheCell @thecell.eu · 06/10/2026Long time no post. Some photos from this summer vacation. #photography 050
TheCell @thecell.eu · 25/08/2026Great talk from @kevlin.bsky.social at the .NetDays Switzerland. He left a lasting impression ever since I've seen his "Seven Ineffective Coding Habits of Many Programmers" talk and it was great to see him live. 021
TheCell @thecell.eu · 10/08/2026Helped a friend tidying up stuff from an excursion and she showed me some geology samples. This stuff is amazing #geology #microscope 000
TheCell @thecell.eu · 10/08/2026Played a round of #Acricola. It was fun to play this old game again #Boardgame 0110
Reposted by TheCellSimon Hintermann @aurumek.bsky.social · 31/07/2026Today is my birthday (turning 30), which is the only time each year when I ask you for a repost should you like my art. Have a good day! 🦦🌿✨️ - Simon 44981444
Reposted by TheCellRovertronic @rovertronic.com · 12/06/2026Source code: github.com/rovertronic/... You may use it for free without giving credit. I genuinely just want indie platformers to experiment with more elegant edge handling.github.comGitHub - rovertronic/Capsules-Must-Die: A capsule-free character controller for GodotA capsule-free character controller for Godot. Contribute to rovertronic/Capsules-Must-Die development by creating an account on GitHub. 1145
Reposted by TheCellRovertronic @rovertronic.com · 12/06/2026I hate how pill colliders for platformers are industry standard. In my opinion, the player's origin point should never sag below the floor. So, I've devised my own Godot "Cylinder-based Footing" character controller that combines the benefits of both capsules & cylinders. 56113
TheCell @thecell.eu · 12/06/2026Today I played my second party of Root. A friend has all expansions and there are interesting factions among them @colewehrle.bsky.social @leder.games #boardgame 0181
Reposted by TheCellAmanita Design 🔧 @amanita-design.net · 14/05/2026📣 ATTENTION! 📣 The Leader is looking for press and creators to spread his broadcast. If you work in media or create content and are interested in covering Phonopolis, please use the form below to request a Steam key. 14714
TheCell @thecell.eu · 26/04/2026Also some water macro with fancy reflections. Happy with the results but I want to make it even better. #photography 060
TheCell @thecell.eu · 26/04/2026I tried focus stacking. It's fun. I want to try that with insects too at some point 010
Reposted by TheCellMichel Ziegler @dasmirts.bsky.social · 26/04/2026You are invited to the Hidden Fields Discord Server: discord.gg/TP8zxSWv For the inside scoop on my NEW TITLE, the philip k dickensian 0451 type game See how I make it up as I go. Having a plan then seeing a shiny thing and pursuing that. 4356
TheCell @thecell.eu · 23/04/2026New book, who this? Lots and lots of great indie games in this book. Can't wait to getting into this one. Looks exciting!! Just learned about this one because @dasmirts.bsky.social posted it, thank you :). 062
TheCell @thecell.eu · 21/04/2026For some reason I had the urge to play Warcraft 1 Orcs & Humans. I remember that I've played it once in my life before and I wanted to make that memory distinct from Warcraft 2. Fun to see that nowadays. 010
TheCell @thecell.eu · 19/04/2026Today we played Gaia Project, a Terra Mystica game by @feuerlandspiele.bsky.social and it was a bigger difference to Terra Mystica than I assumed. I liked the different spin on the formula compared to Terra Mystica. #Boardgame I'm not sure which of the 2 I like more. 020
TheCell @thecell.eu · 24/03/2026Woah I found the final Image Viewer of my dreams: github.com/justnullname... Extremely fast, handles most photo formats I care about (no gif and webp, but on the roadmap), has no UI until howered over (or activated in the settings.) optional image stats. No bloat, open source. 001
Reposted by TheCellEric Lengyel @ericlengyel.bsky.social · 17/03/2026New blog post: A Decade of Slug This talks about the evolution of the Slug font rendering algorithm, and it includes an exciting announcement: The patent has been dedicated to the public domain. terathon.com/blog/decade-... 1127386
TheCell @thecell.eu · 14/03/2026I've done it. I made my first ever sourdough bread and it's delicious 🤤 #baking 081
TheCell @thecell.eu · 07/03/2026My almond tree had a beautiful visitor yesterday and today. A Large Wood Bee #photography #macro 070
TheCell @thecell.eu · 21/02/2026And I played Libertalia auf den Winden von Calecrest by @stonemaiergames.com. An interesting take for sure. Everyone starts with the same cards and it gets asymetric over time. Well woven together mechanics too! 2462
TheCell @thecell.eu · 21/02/2026Last week I also played #Propolis by @flatoutgames.bsky.social for the first time. A compact game that has more to offer than I first expected. Loved a quick round of that. 000
TheCell @thecell.eu · 21/02/2026Last week was also my first game of #Funkenschlag by @2f-spiele.bsky.social It's an older game but it aged quite well. I liked how the marked regulated the prices. Only the catchup-mechanics were a bit too weak. 000
TheCell @thecell.eu · 21/02/2026Last week I played Dune Imperium: Uprising published by @direwolfdigital.bsky.social for the first time. Loved how well connected the deckbuilding and workerplacement is. looking forward to play another session. 120
Reposted by TheCellDavid Aerne @meodai.bsky.social · 12/02/2026Beam your design tokens from anywhere to you favourite design software. This is how I want to explore colors while designing! 422113
TheCell @thecell.eu · 06/02/2026Global Game Jam 2026 came to an end last sunday. Our team fixed some bugs since and the "final" version is playable on here: cainx.itch.io/shapesim The repository for it is here: github.com/TheCell/shap... and a trailer can be seen here youtu.be/4s7bVyFWpyM?... #ggj26 #ggjyoutu.beShapesim TrailerYouTube video by TheCellCH 010
Reposted by TheCellManuel Ineichen @manuelini.itch.io · 01/02/2026Check out our little god game we made for #ggj26! I had lots of fun drawing little critters, and it was a pleasure to work with @thecell.eu , @theonean.gamedev.blue, and the other fellow jammers! 051
TheCell @thecell.eu · 01/02/2026And a video from the game. Soon on globalgamejam.org/games/2026/s... and cainx.itch.io/shapesim #ggj #ggj26 #godot. @manuelini.itch.io @theonean.gamedev.blue 071
TheCell @thecell.eu · 01/02/2026Only bugfixing and rebalancing left now. unbelievable that it somehow works. Soon on globalgamejam.org/games/2026/s... and cainx.itch.io/shapesim #ggj #ggj26 #godot. @manuelini.itch.io @theonean.gamedev.blue 060
TheCell @thecell.eu · 01/02/2026And this is how the game looks when the integral systems are together without debug stuff on. Already feels fun to push / pull / heal / kill etc. those little buddies. #ggj #ggj26 #godot @theonean.gamedev.blue @manuelini.itch.io 040
TheCell @thecell.eu · 01/02/2026Final day of #ggj #ggj26. Our system works (mostly) and needs more work to get it together completely. But we are on a good track to have something! @manuelini.itch.io @theonean.gamedev.blue #godot 040
TheCell @thecell.eu · 31/01/2026The systems are slowly coming together. It's rudimentary but it already works for a couple of seconds :) #ggj 031
TheCell @thecell.eu · 31/01/2026Meanwhile we have a map with tile spawning for the civilizations. We are working on warriors and pathfinding now. #ggj 040
TheCell @thecell.eu · 31/01/2026And we are off to a good start at the #ggj. I'll post screenshots etc. once we have something up and going 020
Reposted by TheCellKenney @kenney.nl · 29/01/2026A video on gyms, zoos and museums! A must-watch by @rystorm.com for any indie out there. Goes into why you should choose different ways of documentation sometimes, learned a lot myself! www.youtube.com/watch?v=5PJR...youtube.comGyms, Zoos, and Museums: Your documentation should be in-gameYouTube video by Robin-Yann Storm 619541
TheCell @thecell.eu · 25/01/2026Trying my hands on #strudel. Too bad I have no idea of how music works. But seeing how fast you can just get going I might try to do some things :) #javascript 0152
TheCell @thecell.eu · 17/01/2026My first time playing #Oath by @colewehrle.bsky.social It was a rollercoaster of emotions. There were many chances to win and lots of times where the tides turned. Sometimes multiple times per round. Loved the politics and the journey we took. However lots of rule discussions during the play 030
TheCell @thecell.eu · 11/01/2026There were low temperature days and I just had to try soap bubbles. I waited for this for a year. Besides frozen bubbles I got to see interesting shapes I did not expect. Take a look #photography #macro 060
TheCell @thecell.eu · 29/12/2025Look at the lovely white snow powdered moss I found today while out bouldering. #photography 050
TheCell @thecell.eu · 23/12/2025I've been working on my spraywall app and I was finally ready for my first real world testing with a friend. It went pretty well and we've put up some routes. Next up is editing saved routes. #threejs @threejs.org 000
TheCell @thecell.eu · 22/12/2025I have 2 mushroom growing boxes and it was finally time to pick them. Already cooked the oyster mushroom (Austernpilz) and looking forward to try the king oyster mushroom (Rosenseitling). 010
TheCell @thecell.eu · 17/12/2025I've visited an exhibition of Yayoi Kusama yesterday and these are some of the paintings but in a close up. Loved it. 010
TheCell @thecell.eu · 17/12/2025I had the idea of a collage while visiting Basel yesterday. Here is the result and in the following tweet I have 2 more interesting takes :) #photo 130
TheCell @thecell.eu · 15/12/2025I've implemented an undo function now :) still struggling with the UV bonanza 010
TheCell @thecell.eu · 15/12/2025Today I learned a new #Boardgame I recently bought. It's Pilgrims: Curious Adventures. Turns out this is quite fun to play and I only bought it because I love @amanita-design.net. Looking forward to sessions with friends. 030