Giuseppe Navarria @techdesign.rocks · 23/09/2026Is the little shark missile animated? I'll have to install it myself to know, it's a really cool and weird 4X game btw! 040
Reposted by Giuseppe NavarriaSeverLink - Wishlist NOW! @severlink.bsky.social · 18/09/2026SeverLink crowdfunding campaign is LIVE We have a playable prototype - just grab it at: www.backerkit.com/c/projects/c... If you long for early 2000s stealth revival and you like what you see in our build - GO FUND US and make it happen! #indiegame #indiedev #gamedev #lowpoly #y2k 415481
Reposted by Giuseppe Navarriag0m @g0m.bsky.social · 20/09/2026A world where a twist ending is repurposed as a video title. where a thing's climax has been removed, leaving an advertisment for the gap where it used to be. such things are commonplace in. the twilight zone 138149323431
Reposted by Giuseppe Navarria🐔 Brian Bucklew 🐔 ₑͤ>∿<ₑͤ ∞🌮 @unormal.bsky.social · 17/09/2026thinking about the old days 161063
Reposted by Giuseppe NavarriaKimimi🏳️🌈🏳️⚧️ @kimimithegameeatingshemonster.com · 11/09/2026Here's Essential Dungeon Crawlers, a brand new article for Ko-fi subscribers! Come walk with me - one tile at a time - through some of gaming's finest labyrinths! ko-fi.com/post/Essenti... 29834
Giuseppe Navarria @techdesign.rocks · 10/09/2026the untold pleasures of profiling a Game Maker game... 010
Giuseppe Navarria @techdesign.rocks · 11/08/2026Even if Betrayal at Krondor is one of my favourite games I still have to play Return and Antara, I think I may start going through this trio... 140
Giuseppe Navarria @techdesign.rocks · 09/08/2026Go through life with the confidence of this ebay seller trying to sell the worst looking Commodore PET I've ever seen for £363 690
Reposted by Giuseppe NavarriaThat Tom Hall @thattomhall.bsky.social · 08/08/2026The founders will the eternal id mom Miss Donna! #quakecon #idsoftware #doom 221641
Reposted by Giuseppe NavarriaUnderdog @weareunderdog.bsky.social · 31/07/2026I met the legend, Oscar Mikey, and we chatted about ZERO Sievert 2: youtu.be/IuOOY1EOVAkyoutu.beI Asked YOUR ZERO SIEVERT 2 QUESTIONS to The Developers And This Is What They Said...YouTube video by Oscar Mikey 001
Giuseppe Navarria @techdesign.rocks · 28/07/2026Amazing game, I remember seeing it around in Italy too 040
Giuseppe Navarria @techdesign.rocks · 24/07/2026it's mindblowing and also a little bit scary that 200k people wishlisted our game on steam so far! From the entire ZERO Sievert 2 team, thank you <3 080
Giuseppe Navarria @techdesign.rocks · 17/07/2026I've been porting this old flash game of mine from actionscript 3 to C++ (custom engine) and it runs at 5000+ fps at 30% gpu usage... I'll add gamepad support, achievements and a nice CRT filter or two and I'll put it on steam/itch for free, maybe port it to sega megadrive? 050
Giuseppe Navarria @techdesign.rocks · 17/07/2026yours truly is in this one, you can even look at what I'm listening to on winamp 020
Giuseppe Navarria @techdesign.rocks · 16/07/2026Linus Torvalds clarifies the Linux Kernel position on AI use. It's not one to be celebrated but, if you're an engineer, as I've been saying, it's one to be understood. source: lore.kernel.org/linux-media/... 270
Reposted by Giuseppe NavarriaUnderdog @weareunderdog.bsky.social · 15/07/2026Hey, it's a new video featuring Tomo, our environment artist, working on pieces for the Forest map in ZERO Sievert 2: www.youtube.com/watch?v=7eVH...youtube.comCreating procedurally generated maps in ZERO Sievert 2YouTube video by Underdog 131
Reposted by Giuseppe NavarriaRomero Games @romerogames.bsky.social · 13/07/2026Today we’re celebrating the release of Angels Fall First, which is now available on Steam in 1.0! Romero Games’ Art Director, Josh Grafton, is part of the development team behind it. (Strangely Interactive) He spoke about the game. Check it out! 🖤✨ store.steampowered.com/app/367270/A... 319851
Giuseppe Navarria @techdesign.rocks · 11/07/2026always loved this artwork, in my mind the frame is part of a gate like the door in the background, great sense of scale, it makes me sad that videogames are just not this cool anymore. the game is Ishar, by Silmarils, legendary french developer 131
Reposted by Giuseppe NavarriaTheo Priestley @theopriestley.net · 09/07/2026Senior Narrative Designer for Gunfire Games, 6 months fixed term only. recruiting.paylocity.com/Recruiting/J...recruiting.paylocity.comGunfire Games - Senior Narrative Designer (6-Month Contract)What We Do:At Gunfire Games, we’re passionate about creating unforgettable worlds and experiences. With a legacy built on titles like Darksiders III, Chronos, and the Remnant series, we continue to pu... 08657
Giuseppe Navarria @techdesign.rocks · 08/07/2026Literally this, if you think it's not effective or it's not where things are going you haven't tried it recently I'm afraid... 010
Giuseppe Navarria @techdesign.rocks · 30/06/2026You may be using Claude, we have Jean Claude, our new AI colleague, he's great to rubber-duck debugging sessions with 3182
Reposted by Giuseppe NavarriaThat Tom Hall @thattomhall.bsky.social · 28/06/2026ANACHRONOX IS 25! And I am releasing the full story! Check out my fun little adventure! www.instagram.com/p/DaHIHYIBYHU/ #anachronox #retrogaming #games #doom #wolfenstein #riseofthetriad #commanderkeen #rpg 18309106
Giuseppe Navarria @techdesign.rocks · 26/06/2026Oh man, I loved this thing, I remember calculating the position of camera and objects on graph paper then trying to render 050
Giuseppe Navarria @techdesign.rocks · 25/06/2026a PS Vita sized handheld that runs SteamOS specifically made for indie games, yes please. 210
Giuseppe Navarria @techdesign.rocks · 24/06/2026there's a parallel universe where Skate Jam, the sequel to Space Jam starring Tony Hawk existed and subsequently over there they never had 9/11, wars, covid. They cured cancer and climate change just got solved too 050
Reposted by Giuseppe NavarriaTomas Sala @falconeerdev.bsky.social · 21/06/2026The reason Valve has defined AI code as separate from AI gen is that 100% of games released on Steam now contain AI code in them. 100% .. Through unity3d, UE or Godot or the steam SDK itself. Every artists must question how much of their tools rely on AI code underneath, and reconcile with it. 1922655
Giuseppe Navarria @techdesign.rocks · 22/06/2026This is the key to understand, AI-assisted doesn't mean "vibe coding" or poorly written code. Vibe coding is literally prompting without even checking results. You're still responsible for the code you try to push into any repository, effort and programming knowledge is still required 350
Reposted by Giuseppe NavarriaTomas Sala @falconeerdev.bsky.social · 21/06/2026I envy your surefootedness. I must admit I am unsure the genie goes back into the bottle and it's given me terrible anxiety. I think for art, for music, I agree there is no future for AI-gen there...none For coding, I am not so sure, the evidence is pointing to it being a permanent fixture. 282
Giuseppe Navarria @techdesign.rocks · 21/06/2026I was literally saying this but bunch of people in their bubble went "you're wrong I'm not using AI", sorry but the industry at large is using AI for coding and it's only going to grow, do what you want with it, it's just what it is. 171
Reposted by Giuseppe NavarriaKristian Duske @kristianduske.bsky.social · 19/06/2026Oh my god, get over yourselves. First of all, let‘s talk about who supports who here. I have been working on TB non stop for 16 years, and you get to use it for free. Let‘s be clear: you did nothing, while I and a few contributors did all the work. 9181
Giuseppe Navarria @techdesign.rocks · 20/06/2026ooof people getting angry at the author of Trenchboom because he's using claude or something, the guy worked on TB for 16 years and in turn that helped made the Quake community what it is, he doesn't owe anyone anything 360
Reposted by Giuseppe NavarriaThat Tom Hall @thattomhall.bsky.social · 19/06/2026RIP Bobby Prince. His music legacy will live on, making inspired music for Commander Keen, Wolfenstein 3D, DOOM, countless others. A true legend. And such a nice man, great musician, wonderful, fun-loving man, nothing but happy memories of him. A loss to the world. 7254692224
Giuseppe Navarria @techdesign.rocks · 17/06/2026"For now, to make all this work, Verse runs on a single thread" pass... this sounds pretty bad 160
Giuseppe Navarria @techdesign.rocks · 16/06/2026What a fucking joke, not even 10 days ago. Microsoft just retire from games already 162
Giuseppe Navarria @techdesign.rocks · 14/06/2026The creator of GIMP trying to defend the worst image editing software ever made 3131
Giuseppe Navarria @techdesign.rocks · 14/06/2026Indie devs are in a tough spot: don't use AI, and watch everyone else ship games x5 faster than you or use it and be damned. I don't think there are many coders left that are not using AI agents for coding right now, it's just that effective (been coding games for 28 years, professionally for 20) 24262
Giuseppe Navarria @techdesign.rocks · 11/06/2026Organising my CRPGs, Dungeon Crawlers, Rogue and the likes 180