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Tamrielo

@tamrielo.bsky.social
151 followers 119 following 168 posts

10 years of game design, 7 years of business from marketing to product. I make MMOs, I paint miniatures, I DM for TTRPGs, and probably a few other things. 🇵🇷

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Tamrielo @tamrielo.bsky.social · 19/08/2026
Boosting visibility as I might know some folks who are interested.
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Tamrielo @tamrielo.bsky.social · 15/08/2026
We won’t be the same without Bel, but we’re still doing the thing.
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Tamrielo @tamrielo.bsky.social · 15/07/2026
I haven’t been at ZOS for over a decade now but every word of this rings true. Even most of the specific examples are things I can remember fondly, and I could probably add several more.
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Tamrielo @tamrielo.bsky.social · 06/07/2026
tamrielo.com/goodbye-bel/
tamrielo.com
Goodbye, Bel.
I did not expect, this past Thursday, to be on the phone with authorities two thousand miles away trying to convince them to take the need for a wellness check seriously. I did not expect to hear f…
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Tamrielo @tamrielo.bsky.social · 12/06/2026
Xenogears. Still holds up, but I would love a glow up version.
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Tamrielo @tamrielo.bsky.social · 08/06/2026
I am very happy to announce what I’ve been working on for the last while :)
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Kaizen Game Works @kaizengameworks.com · 27/04/2026
media.tenor.com
a man speaking into a microphone with the word good written on his face
Alt: "good" gif
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Tamrielo @tamrielo.bsky.social · 03/04/2026
“Fire it up.”
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Tamrielo @tamrielo.bsky.social · 28/03/2026
My three year old is suddenly very into Pokemon thanks to Pokopia, and already understands that people have six. She’s picked her six and I’m mildly concerned about the obvious theming:
A series of Pokemon thumbnails of a three year old’s favorites: charmander, torkoal, torchic, charcadet, scorbunny, and onix, most of which are Fire types which gives the author some concerns
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Chuck Tingle @chucktingle.bsky.social · 25/03/2026
'hey what are you up to over there? wow thats pretty cool.'
question: Hey Dr. Tingle, got any parenting advice? I’m pretty sure we’ve already got the unconditional love and support bit down, but wow this is an intimidatingly high stakes job!

answer: this is going to sound OVERLY SIMPLISTIC but in some ways i think that is the point, because the specifics will always vary but i think this part will remain the same:

your gift to your child is positive attention. it is simply to care

when they are young it is to take a moment and give them your time. to read to them. to play. to say 'hey what are you up to over there? wow thats pretty cool.'

when they are older they might start to push away and that is fine, you still just say 'hey what are you up to over there? wow thats pretty cool.'

when they are adults you will call them on the phone and say 'hey what are you up to over there? wow thats pretty cool.'
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Tamrielo @tamrielo.bsky.social · 13/03/2026
Absolutely love this kind of design documentation, and it's very close to the model I use for both design and product feature documents. I do add two pieces to this model: Rationale (Why?) and Priority (which parts of this design are vital, and which can come later?), but same basic idea.
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Tamrielo @tamrielo.bsky.social · 28/02/2026
What's your Star Trek project only you would love? Star Trek: Galaxy, a procedurally generated open galaxy game inspired by Stellaris and Crusader Kings, except instead of a 4X you're following one customizable ship through its many iterations across the Trek timeline, FTL-style.
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Tamrielo @tamrielo.bsky.social · 29/12/2025
Grocery shopping in the early 00s with too little sleep and a Star Wars shirt, I make a comment about bread to a gorgeous woman who glances at my shirt and looks tired. She’s polite and nice but seems awkward, so I excuse myself which visibly surprises her. Later I realize it was Natalie Portman.
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Tamrielo @tamrielo.bsky.social · 20/12/2025
I miss my dog, already. Sleep well, River.
A picture of the best dog the author could have ever wanted. RIP
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Tamrielo @tamrielo.bsky.social · 16/12/2025
Had a newer associate game dev thank me today for taking them out to lunch right when they started. They said it helped them be more comfortable actually being a gamedev, because the impostor syndrome was hard. Realized I’d come full circle from when @harvey1966.bsky.social did the same for me.
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Chloé Stawski @chlowski.bsky.social · 07/10/2025
hades gals 💀🌸
fanart of Melinoe from Hades 2, wearing a modern outfit (dark jeans, orange top), she has a big tattoo on her right arm, and is about to tie her hair with a hair band (is this how it's called in english ?)
her eyes are closed, she has nice arm muscles and looks extremely lesbianfanart of Nemesis from Hades 2, wearing a modern outfit (red jeans, black crop top with the Hades sigil as a pattern on it), moon shaped necklace, tattoos on her left arm and pecs, as she's about to tie her hair using a green hairband, her eyes closed
(green light on her right side cause she's standing next to Melinoe's glowing arm, off camera)fanart of Eris, from Hades 2, she's sitting, right leg with her knee bent, in front of her
right hand on her right foot, left hand on her face, framing her left eye between two fingers
she's wearing big sneakers, micro shorts, some sort of sweater with stripes showing her shoulders
she has apple tree branch tattoos on her thigh and left shoulderfanart of Medea from Hades 2, but wearing modern clothes (tiny leather shorts with double belt, red/purple leather crop top), a nose ring, necklaces, also big tattoo covering the entire left arm (a snake, a moon crescent, flowers and leaves)
She's sitting, resting on her left hand, her right hand next to her face, conjuring some plague magic that bathes her in green light
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Tamrielo @tamrielo.bsky.social · 12/07/2025
Finished a project, which I don’t get to say often. Invincible Army, and I’m really pleased with this yellow. Total time: about 35 hours.
About thirty minis from the Infinity cyberpunk wargame, painted in the best yellow the author has ever managed to achieve
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Victoria Tran ✨ @victoriatran.bsky.social · 10/07/2025
if you're tired of friendslop, that's not very hopecore of you, truly in your hate era, so not teeheepilled, should be smilemaxxing, have you ever heard of yay theory, don't be a genrecel, i love to play companionlikes, it's so sugoipunk
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Tamrielo @tamrielo.bsky.social · 29/05/2025
Thanks to @ass.golf I am now unable to meet anyone named Penelope without immediately thinking of pronouncing it to rhyme with "antelope", which I just sort of suppress. Today I interviewed someone who, as an intro, went "or you can say it like pen-ell-ohp if you like" and it very nearly broke me
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Tamrielo @tamrielo.bsky.social · 25/05/2025
Understanding a medium is vital to telling a good story. This story gets that.
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Tamrielo @tamrielo.bsky.social · 19/05/2025
Weird selection for me, but I’ll take it. openpsychometrics.org/tests/charac...
Lucius Fox from The Dark KnightQ, from Tomorrow Never DiesPatrick Stewart as Professor XJulian Bashir from Deep Space Nine
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Joseph Fasano @josephfasano.bsky.social · 05/05/2025
It's final paper season.
For a Student Who Used AI to Write a Paper
 
by Joseph Fasano

Now I let it fall back
in the grasses.
I hear you. I know
this life is hard now.
I know your days are precious
on this earth.
But what are you trying
to be free of?
The living? The miraculous
task of it?
Love is for the ones who love the work.
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Tamrielo @tamrielo.bsky.social · 13/02/2025
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Tamrielo @tamrielo.bsky.social · 09/02/2025
I got death threats for working on Elder Scrolls Online, over a year before it released.
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Katie Chironis @kchironis.bsky.social · 14/01/2025
5 tongue-in-cheek game writing exercises that are a more realistic representation of what most game writers do (in my experience) than a branching dialog tree:
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SUPERJUMP @superjumpmagazine.com · 29/12/2024
"I think Unpacking's diploma demonstrates a deeper understanding of narrative in games than the diploma on my wall does." Story by James O'Connor. ➡️ www.superjumpmagazine.com/wordplaye…
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Tamrielo @tamrielo.bsky.social · 20/12/2024
Maybe I'll write more. tamrielo.com/indiana-jone...
tamrielo.com
Indiana Jones and the Great Circle
It’s a game that’s struck me enough to write about, how about that. I am gifted/cursed with perception. It’s almost certainly a function of low-grade ADHD, where my brain gets bor…
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Tamrielo @tamrielo.bsky.social · 15/12/2024
Gamedevs, post your first shipped game and your latest shipped game. (doing the first game I shipped professionally here)
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Tamrielo @tamrielo.bsky.social · 28/10/2024
Been processing grief over the suicide of my brother-in-law via minis painting, and have nearly finished this project. As I’ve read about them, Blood Angels have felt very apt. Rest in peace, Sam.
A fully painted Warhammer 40K Blood Angels army, consisting of 43 minis, most of which are troopers and leaders with jump packs and one of which is a flying tank.
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Tamrielo @tamrielo.bsky.social · 20/10/2024
Have a game I really want to play, but it lacks inverted Y support, making it unplayable for me on PC. I really wish more people realized that this is an accessibility issue, and not "oh haha who even does that".
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Tamrielo @tamrielo.bsky.social · 10/10/2024
The display on my shelf is legally not a sword according to the master swordsmith the yakuza introduced me to.
A smiley face ball floating in water alongside text reading “Tell us a true, one-sentence story from your life that absolutely opens more questions than it answers and demands further context.”
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Tamrielo @tamrielo.bsky.social · 28/09/2024
In a similar vein: Sharing a screenshot I can hear.
The FF7 battle victory scene
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Space Colony Studios @spacecolonystudios.bsky.social · 17/09/2024
It's 16/09/24. You're an #indiegamedev. You spend all morning trying to figure out why your #indiegame isn't appearing in feeds. In a desperate attempt to get more eyes on your #gamedev journey for your #narrativegame with sick #pixelart you fill a skeet with hashtags and cool screenshots and hope.
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Tamrielo @tamrielo.bsky.social · 17/09/2024
Oh, that's fun. It definitely felt small when I started here, and feels quite a bit bigger.
A Bluesky image celebrating 10 million users showing that tamrielo was user 279,061 and is in the first 10% of users.
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Tamrielo @tamrielo.bsky.social · 06/09/2024
@ozone.birb.house Pinging for the gamedev label :)
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Tamrielo @tamrielo.bsky.social · 30/01/2024
This game is incredible, and hugely worth your time. It bumped several other things off of my list for our games of the year show.
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Katie Chironis @kchironis.bsky.social · 11/09/2023
someone recently asked my game design philosophy and i didn’t know how to describe it other than realpolitik: the team you have, market, stakeholders etc are hard truths. the game that will get made is the one you’re capable of making under those conditions. all other frameworks fall by the wayside.
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Tamrielo @tamrielo.bsky.social · 18/08/2023
It brings me so much joy to see my characters continue to get new life. Whoever picked up this torch and kept it going, <3 www.elderscrollsonline.com/en-us/ne…
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Tamrielo @tamrielo.bsky.social · 19/07/2023
Didn’t quite get the effect I wanted, but I’m pretty happy with the result anyway.
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Tamrielo @tamrielo.bsky.social · 18/07/2023
@gamedevlist.bsky.social Pinging as a AAA MMO dev. Might as well, right?
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Tamrielo @tamrielo.bsky.social · 13/07/2023
Because I'm still noodling on this "ethical monetization" talk, I'm trying to build a definition of what ethical monetization even is. All too often I see both players and devs just flatly label all monetization of any kind unethical, which is an infeasible start point to work from.
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Tamrielo @tamrielo.bsky.social · 10/07/2023
Trying to decide if it’s worth putting together a #gamedev talk on ethical monetization. I see the same mistakes over and over, and they don’t have to happen.
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Tamrielo @tamrielo.bsky.social · 09/07/2023
My current project, and some new photography setups.
A group of miniatures, painted in maroon and chrome, in low lighting.
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Tamrielo @tamrielo.bsky.social · 09/07/2023
Welp, here we are. I'm Tam/Chris, spent about 10 years as a game designer (mostly content, some systems), then spun off to go into the business side and try to bridge what I used to see as a huge chasm between "the devs" and "the business". Now I'm in Product Management at ArenaNet. #gamedev
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