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Johannes Ebner 🔜 GodotFest

@structed.bsky.social
1.1K followers 302 following 295 posts

Developer Relations @Xbox.com | @GodotFest.com Co-Founder | GodotCon 23 co-host, #GodotEngine ❤️. Prev. @Azure Gaming

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Johannes Ebner 🔜 GodotFest @structed.bsky.social · 03/10/2026
Amazing to have Anthony with us! I met Anthony at Gamescom and he's so passionate about making games and helping you make the best of your game community with @discord.com! I am so much looking forward to hearing his talk.
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Johannes Ebner 🔜 GodotFest @structed.bsky.social · 30/09/2026
Welcome Zagir - the creator of GDStudio - as a Speaker at @godotfest.com!
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Johannes Ebner 🔜 GodotFest @structed.bsky.social · 30/09/2026
Looking forward to seeing you at @godotfest.com!
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Johannes Ebner 🔜 GodotFest @structed.bsky.social · 23/09/2026
Can't wait for the first talks to be selected!
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Johannes Ebner 🔜 GodotFest @structed.bsky.social · 16/09/2026
Oh no- hoope you are doing alright! But indeed, next year then!
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GodotFest - GodotCon Europe 26 @godotfest.com · 31/08/2026
A big Thank You to DU&I for joining #GodotFest 2026 as a Bronze sponsor! The creators of Virtual Cottage are helping us to make the next Godot conference a reality. godotfest.com
godotfest.com
GodotFest 2026
Where Godot means business.
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Johannes Ebner 🔜 GodotFest @structed.bsky.social · 30/08/2026
Wonderful! Very much looking forward to seeing you!
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Johannes Ebner 🔜 GodotFest @structed.bsky.social · 22/08/2026
Great article on the rise of #GodotEngine by @bryantfrancis.me - another sign that we're on the right path with @godotfest.com - where Godot means business! www.gamedeveloper.com/programming/...
gamedeveloper.com
Godot adoption is rising: what are devs getting out of the engine?
Godot's 'lightweight' features are a major reason why devs are sticking with the open source engine.
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Godot Engine @godotengine.org · 13/08/2026
GodotFest is coming back to Munich on November 3 & 4. Expect two days of talks, panels, games, and plenty of time to meet the people building with Godot Engine. The full announcement: godotengine.org/article/godo...
godotengine.org
GodotFest 2026 returns to Munich this November – Godot Engine
The second GodotFest takes place on the 3rd and 4th of November in Munich, Germany.
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GodotFest - GodotCon Europe 26 @godotfest.com · 04/08/2026
Good news! The Call for Proposals for #GodotFest 2026 has been extended until 31 August. If you've been thinking about sharing something you've built with Godot, you now have a little more time. Read the details: godotfest.com/blog/call-fo... #GodotEngine #GodotFest #GameDev
godotfest.com
Call for Proposals extended
You now have until August 31st to submit a talk proposal for GodotFest 2026.
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GodotFest - GodotCon Europe 26 @godotfest.com · 31/07/2026
Curious about how Fogpiercer was made? At GodotFest 2025, Kryštof Klestil spoke about the creation of Fogpiercer's card system: godotfest.com/talks/making... Peter Havran also demonstrated the game's FMOD audio pipeline: godotfest.com/talks/making... #GodotFest #Godot #Gamedev #Indiedev
godotfest.com
Making of Cards in Fogpiercer
In talk I'll show how we went about implementing both 2D and 3D versions of the cards in Fogpiercer.
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GodotFest - GodotCon Europe 26 @godotfest.com · 28/07/2026
After 9 years of #Unity leading the GMTK Game Jam, #Godot is now the most-used engine. If this trajectory continues, Godot is well on its way to becoming the de facto engine for independent studios. #GodotEngine #gamedev #GMTKJam #OpenSource
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Johannes Ebner 🔜 GodotFest @structed.bsky.social · 29/07/2026
I have always wished for something like that! This is so cool! And, I believe, it's made with Godot? 💙
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Johannes Ebner 🔜 GodotFest @structed.bsky.social · 28/07/2026
This is again a strong signal for the general adoption and maturity of Godot - but particularly for its ease of use. At @godotfest.com, you can learn much more about Godot and connect with folks from the Godot community - from professionals to hobbyists!
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Johannes Ebner 🔜 GodotFest @structed.bsky.social · 01/07/2026
You'll not be the only shy person and you'll be taken care of by the lovely community!
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Stein Makes Games @steinmakesgames.bsky.social · 25/06/2026
There are now more games on Steam made in Godot than RPGMaker. And at this pace, probably passing GameMaker in a year.
Game engine usage ranking from steamdb. Godot at 4312 games. GameMaker at 6397, Unreal at 20072, Unity 64250.
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Johannes Ebner 🔜 GodotFest @structed.bsky.social · 22/06/2026
I love how polished it already is, incredible!
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Johannes Ebner 🔜 GodotFest @structed.bsky.social · 22/06/2026
wow, awesome Godot Wild Jam Game by @bitbra.in! I immediately got hooked on it! Now I just need an Android build. bitbrain.itch.io/mutagen
bitbrain.itch.io
Mutagen by bitbrain
Escape a maze of portals by mutating yourself into the right color combination.
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Johannes Ebner 🔜 GodotFest @structed.bsky.social · 11/06/2026
Godot is growing up. It’s not just where people start anymore — studios ship games and build businesses with Godot. GodotFest is where that community gets in a room together, and this year we’re emphasising the business side even more.
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Johannes Ebner 🔜 GodotFest @structed.bsky.social · 06/06/2026
There is no extra device (console) to use or sign-ups to do before you can even start coding. Just download the PC GDK and get started! Docs are open as well!
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Johannes Ebner 🔜 GodotFest @structed.bsky.social · 05/06/2026
Well Yuri, that's unfortunate you're seeing it that way. But it's alright. There are folks who find it useful. And I only say what I believe myself.
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Johannes Ebner 🔜 GodotFest @structed.bsky.social · 05/06/2026
@waxheadsgame.bsky.social, for example, is a Godot XPA Title www.xbox.com/en-GB/games/...
xbox.com
Kaufen Wax Heads | Xbox
Wax Heads is a cozy-punk narrative sim about working in a struggling record store. Chat to quirky customers with unique tastes, explore a handcrafted record collection, fall in love with bands (and th...
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Johannes Ebner 🔜 GodotFest @structed.bsky.social · 05/06/2026
XBOX is available on PC. A game can have Console and/or PC packages in one title. If it has both and has cross-progression, it is considered XBOX Play Anywhere (XPA). And with a growing number of XBOX Play Anywhere enabled Titles, you can play those titles seamlessly across PC, Console and Cloud.
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Johannes Ebner 🔜 GodotFest @structed.bsky.social · 04/06/2026
XBOX on PC is easy to deploy to for anyone, as everything you need is out in the open. It's not too long a way to console. Would you mind giving it a go before you dunk on it? 💙
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Johannes Ebner 🔜 GodotFest @structed.bsky.social · 04/06/2026
I am so happy and proud we finally got this out! You can truly build for XBOX yourself. PC is the first step - and then, the Console isn't too far! Let us know your feedback and file issues and feature requests in the repo!
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Johannes Ebner 🔜 GodotFest @structed.bsky.social · 26/03/2026
Tune in to the @xbox.com Partner Preview @ 17:00 UTC! www.youtube.com/watch?v=l1pl...
youtube.com
[4K] Xbox Partner Preview | March 2026
YouTube video by Xbox
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Johannes Ebner 🔜 GodotFest @structed.bsky.social · 11/03/2026
It's been great to finally meet you in person the other day. Thanks for everything!
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Johannes Ebner 🔜 GodotFest @structed.bsky.social · 14/02/2026
Civ 3 is my absolute favourite civ of all time. And it's now rebuilt in my favourite engine (@godotengine.org ) with my favourite language (C#). What can a techie ask for?
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Johannes Ebner 🔜 GodotFest @structed.bsky.social · 08/02/2026
I still can't believe @blackmagicdesign.bsky.social Da Vinci resolve is free. Made a video with separate audio recording. Then I thought, omg, I need to lio-sync audio. Well, no. It takes like 4 clicks and 30 seconds to sync Audio via waveform.
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Johannes Ebner 🔜 GodotFest @structed.bsky.social · 06/02/2026
Look at this very promising tool #MadeWithGodot Would love to see a talk about it's making at @godotfest.com! www.reddit.com/r/godot/s/HU...
reddit.com
From the godot community on Reddit: Open-source desktop app to maintain your docs and manage game data
Explore this post and more from the godot community
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Johannes Ebner 🔜 GodotFest @structed.bsky.social · 05/02/2026
This role is not only in the UK, but in larger Europe, as long as you can align with the UK Time Zone.
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Johannes Ebner 🔜 GodotFest @structed.bsky.social · 04/02/2026
My sister-team at @xbox.com is hiring two Business Development managersFantastic team to join with amazing opportunities! www.linkedin.com/posts/marion...
linkedin.com
Business Development Manager - XBOX | Microsoft Careers | Marion Finnigan 🎮
🎮 WE ARE HIRING! 🚀 I’m excited to share that we’ve opened two new Business Development Manager roles on Team Xbox in EMEA. These roles sit within our global third‑party business development team an...
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Johannes Ebner 🔜 GodotFest @structed.bsky.social · 04/02/2026
I had the privilege to meet the @tarsierstudios.bsky.social devs at the REANIMAL launch event by @thqnordic.com. Such a cool event!
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Johannes Ebner 🔜 GodotFest @structed.bsky.social · 31/01/2026
Oh, indeed! Thanks for pointing that out! It's been a while since I had the chance to look at the original draft. I've let JetBrains know!
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Johannes Ebner 🔜 GodotFest @structed.bsky.social · 31/01/2026
The @jetbrains.com State of Game Development Report is out! And unsurprisingly, Godot is on the rise! lp.jetbrains.com/the-state-of...
lp.jetbrains.com
The State of Game Development 2025
Drawing on data from the JetBrains Developer Ecosystem Survey 2025, this report offers a focused look at the people, tools, technologies, and trends shaping the game development industry today.
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Godot Engine @godotengine.org · 26/01/2026
#Godot 4.6 is out, and all about your flow! This release puts you and your workflow first with a new theme, flexible docks, and dozens of UX improvements. And Jolt Physics by default, revamped IK, better reflections, and more. Less wrestling with UI. More making games. godotengine.org/releases/4.6
godotengine.org
Godot 4.6 Release: It's all about your flow
With the stability gained over the past five releases, it's time for polish and quality of life improvements for everyday development.
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Johannes Ebner 🔜 GodotFest @structed.bsky.social · 28/12/2025
Hah! I was wondering the same thing all along! I gleaned from the issues on GH, that its sole purpose was to segment the loading progress bar! I am wondering why it wasn't a calculated value in the first place.
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Johannes Ebner 🔜 GodotFest @structed.bsky.social · 28/12/2025
Is it just me, or are Godot docs extremely slow right now?
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Johannes Ebner 🔜 GodotFest @structed.bsky.social · 28/12/2025
I am so happy, that Godot 4.6 removes load_steps from the tscn/tres files. It's been a constant pain with with git. github.com/godotengine/...
github.com
Remove `load_steps` from `resource_format_text.cpp` by MartinDelille · Pull Request #103352 · godotengine/godot
I propose to remove the load_step tag stored in the tscn files that make versioning the project tedious, especially during rebase. Let's take an example where I commit changes to the main.tscn ...
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Johannes Ebner 🔜 GodotFest @structed.bsky.social · 22/12/2025
Intteresting and sad to see that AI is so ubiquitous and the hate so blind because of all the anti AI purists, that even these anti AI advocates are getting accused of using AI and subsequently abused. Just don't hate on each other. Don't boycott anyone because they had themselves helped by AI.
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Johannes Ebner 🔜 GodotFest @structed.bsky.social · 16/12/2025
PSA: DO NOT PLAY A GAME ABOUT DIGGING A HOLE! It needs to be banned for not autosaving and instead reminding you after just a few minutes that 30 minutes of your live have passed without saving. Pure evil.
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GamesMarket @gamesmarket.global · 27/11/2025
The next @godotfest.com in Munich will come: It is planned for November 2026, the organisers of GameDev Events Munich have revealed to @gamesmarket.global. www.gamesmarket.global/godotfest-mu...
gamesmarket.global
GodotFest Munich Returns November 2026
The next GodotFest in Munich will come: It is planned for November 2026, the organisers of GameDev Events Munich have revealed to GamesMarkt.
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Johannes Ebner 🔜 GodotFest @structed.bsky.social · 17/11/2025
That as well! Q3DM17 is my fav Q3 map!
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Johannes Ebner 🔜 GodotFest @structed.bsky.social · 17/11/2025
Best map ever for InstaGib DM!
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Johannes Ebner 🔜 GodotFest @structed.bsky.social · 14/11/2025
Got the flu?
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Johannes Ebner 🔜 GodotFest @structed.bsky.social · 13/11/2025
The similarity is striking! 😂
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Alec Shea @alecshea.com · 12/11/2025
Serious business with @structed.bsky.social that was seriously photo bombed by @crayondev.ie and @anniibo.bsky.social #godotfest
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Robin-Yann Storm @rystorm.com · 11/11/2025
Welcome to GodotFest 2025! A 2 day conference in Munich, Germany. It is great to see many folks from around the world, using, developing, publishing, and promoting Godot, all in one place!
GodotFest Opening Remarks, on a big projector in the room
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GodotFest - GodotCon Europe 26 @godotfest.com · 09/11/2025
When designing tools, it’s easy to focus only on what they do and not how people use them. At #GodotFest, Robin-Yann Storm will teach how to design tools and workflows that fit together seamlessly, balance time and cost, and make teams more effective in the way they work.
Image with text, spotlighting a talk or workshop for GodotFest 2025

Seeing the forest for the trees: How to think about workflows when designing tools
Learn to ask the right “why” questions, design for change, not against it, and uncover what users really need from your tools.
Robin-Yann Storm

Buy your ticket today: GodotFest.com
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Johannes Ebner 🔜 GodotFest @structed.bsky.social · 09/11/2025
How I know I'm working with an awesome team at #GodotFest: * 2200: too tired to work on integrating Bsky API * 00:00 Other team member takes a stab * 01:00 testing now * 03:15 This is BS. I am not going to invest one more minute into this * 04:35: got it working. Good night * 04:45: here's more
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