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Stephen Stone

@stephenstone.bsky.social
480 followers 1.2K following 59 posts

Principal Artist @BigHugeGames he/him

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Reposted by Stephen Stone
Tim Moreels @timmoreels.bsky.social · 13/07/2026
We got the honor at @airbornstudios.bsky.social to work on some characters for Invincible VS!! Here I bring you Omni-Man and Lucan! More pics and info on: www.artstation.com/artwork/eg0VxG & www.artstation.com/artwork/2LxnyY #InvincibleVS
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Guillaume Bonnet @zazb.bsky.social · 07/07/2026
Trying the carousel feature with every piece I've done yet of the wizard Octavia. A truly horrible character that brings me a lot of joy to draw.
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Makkon @makkon.bsky.social · 25/06/2026
strange knights from 2017
ink and marker drawing of 4 armored figures with stylized proportions in various poses. one of them has her helmet off, letting her huge hair hang down, framing the figureink and marker drawing of 2 oddly proportioned knightsink and marker drawing of 2 more oddly proportioned knights.ink and marker drawing of a knight standing with a spear pointed outward. her helmet looks like a wide-brim mushroom
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Fabrizio Espindola @fabrizioespindola.bsky.social · 22/05/2026
I was creating some content for the real-time water simulation course in Unity, and I made this exercise. It's not finished yet, but it's taking shape. If you're interested in this topic, vote and subscribe to the project here 🔗 jettelly.com/idealabs #indiedev #gamedev #unity3d
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augustbelhaha.bsky.social @augustbelhaha.bsky.social · 07/05/2026
I was super excited to get to build Marj, one of our queer NPC's. There's one easter egg in #SpiritCrossing that I think has gone largely unnoticed and might be my favorite...the tattoo on her arm is Violets - Lesbian Violets, iconography that started with Sappho. 🥹🧡💛🤍🩷💜 #Art #CharacterArt #GameDev
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Sam 🏳️‍⚧️ @samgauss.bsky.social · 13/03/2026
So I want to share a story about my favorite concept in our latest game, The Killing Stone, and how strong art direction recognizes the potential of an idea and can empower artists working to capture it.
3D render of a 3-headed horse demon named "Nith" from videogame "The Killing Stone."
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Underpalewater @underpalewater.bsky.social · 12/03/2026
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Xavier @xavierck.com · 30/05/2025
In case anyone's interested, this is the process I'm using to generate normals for the painterly portfolio project I'm working on. This is in Substance Painter, but you could also do it in Photoshop or 3D Coat I convert them to tangent space after the fact, but you could also do that in a shader
A screenshot of three 3D armored arms showing object space normals. 

On the far left, labeled Base, is an arm with smooth color gradients. 

In the middle, labeled Posterize, is the same arm with fewer colors in big bands.

 On the right, labeled Smudge, is the posterized normal map with smudges to turn it into something that looks painted.
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Stephen Stone @stephenstone.bsky.social · 20/02/2026
These are some of my favorite materials I made for Mind Over Magic. I was responsible for creating all of the tillable texture/trim textures shown, as well the shaders that handled their mapping/FX. Check out a lot more here: www.artstation.com/artwork/DL4znR #gameart #indie #MindOverMagic #Unity
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Stephen Stone @stephenstone.bsky.social · 20/02/2026
These are some of my favorite materials I made for Mind Over Magic. I was responsible for creating all of the tillable texture/trim textures shown, as well the shaders that handled their mapping/FX. Check out a lot more here: www.artstation.com/artwork/DL4znR #gameart #indie #MindOverMagic #Unity
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augustbelhaha.bsky.social @augustbelhaha.bsky.social · 03/02/2026
As promised: Faces! 😁 Here's a thread about some technical details for how stylized faces get made in Spirit Crossing. 🧵 The game is inspired by media like Ghibli and BotW, but our faces are unique. There was lots of early discussion about face style & we landed on dot-eyes early...
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Marby @marbmallow.bsky.social · 13/02/2026
It's my birthdayyy today so I'm going to ask for a cheeky lil artshare if you like my work since I'm still pretty new to the bluesky art community c: Hii I'm Marby, I'm from the UK and living in the US. I like world building and fantasy art, I'm also working on a personal game project for fun 🖤
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Sherif Dawoud @sherifadawoud.bsky.social · 11/02/2026
Karlach WIP
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augustbelhaha.bsky.social @augustbelhaha.bsky.social · 23/01/2026
A huge part of Spirit Crossing's visual style is the cel-shading and outlines! Everything is modeled for the appearance of these shaders and how it renders in Unreal. That means using soft edges where you don't want an outline and hard edges where you do.🧵
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RJ Palmer 🔜 LBX 637 @rj-palmer.com · 22/01/2026
No studio will ever generate 4 options and be like one of these is perfect. They will generate hundreds/thousands driving up executive indecision and take just as long. The actual problem is not how long artist take, its leadership not knowing exactly what they want. AI will not solve that.
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augustbelhaha.bsky.social @augustbelhaha.bsky.social · 18/01/2026
Hi!👋I've been leading character art on Spirit Crossing with @spryfox.bsky.social for the last few years and, as I'm new to BlueSky, I thought I'd try sharing some of the work that's gone into making characters for an MMO over the next few months! Follow if you like characters and lil tech details 😊
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Xavier @xavierck.com · 16/01/2026
I just hit 8k followers, so let's do an art share for artists under 1000 followers! Drop some pieces below, and don't forget to share your portfolio website and contact info!
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Stephen Stone @stephenstone.bsky.social · 13/01/2026
Happy #PotfolioDay everyone! I'm Stephen, and I'm looking for fulltime/contract opportunities. I'm a 3D Generalist with over 15 years of experience in the games industry working on characters, environments, animation, shaders, and vfx. 🖼️: stevston89.artstation.com
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˗ˏˋ Shay Hulbert ˊˎ˗ @unicorndevgames.bsky.social · 13/01/2026
It's #PortfolioDay and I'm available for new projects! Hi! I’m a senior freelance 3D Character artist in the UK with over 10 years experience creating stylised characters, specialising in both bespoke heroes and highly adaptable customisable characters See more here! artstation.com/shayleenhulbert
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Gaby Wilde @surfwilde.bsky.social · 08/07/2025
Hi #Portfolioday! I just love making characters and ice skating!!
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Leslie @leslievdb.bsky.social · 01/01/2026
Happy Newyear! Heres my 2025 work
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Stephen Stone @stephenstone.bsky.social · 13/01/2026
Happy #PotfolioDay everyone! I'm Stephen, and I'm looking for fulltime/contract opportunities. I'm a 3D Generalist with over 15 years of experience in the games industry working on characters, environments, animation, shaders, and vfx. 🖼️: stevston89.artstation.com
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Stephen Stone @stephenstone.bsky.social · 19/12/2025
I've been helping out with VFX on Marvel Snap this year, and wanted to share some of my favorite VFX I've made. You can check out more here! www.artstation.com/artwork/lGkQYo #rtvfx #vfx #gameart #MarvelSnap #Unity
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Stephen Stone @stephenstone.bsky.social · 19/12/2025
I've been helping out with VFX on Marvel Snap this year, and wanted to share some of my favorite VFX I've made. You can check out more here! www.artstation.com/artwork/lGkQYo #rtvfx #vfx #gameart #MarvelSnap #Unity
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Gaziter @gaziter.bsky.social · 17/12/2025
Brioche the Doughmancer 🫓
A concept page of my character Brioche, a baker dough-mancer girl who controls dough and summons (bakes) bread creatures to fight for her
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Magdalena @intervain.bsky.social · 10/12/2025
marmoset.co/posts/crafti... - wrote a little walkthrough of the making of the Mouse in Marmoset.
marmoset.co
Crafting Convincing Hair with Grooms in Marmoset Toolbag | Marmoset Toolbag
Article by Magdalena Dadela Introduction & Project Ideation Hello everyone! My name is Magdalena Dadela, and I am a character artist living in Montreal. In this walkthrough, I wanted to share my pro...
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Nicholas Kole @nicholaskole.bsky.social · 02/10/2025
SHAW!!
Hornet from hollow knight silksong
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Xavier @xavierck.com · 29/09/2025
Hey! Need 3D character art for your project? I'm opening up for freelance and commissions in October! With almost 15 years of experience across over a dozen games, I'm comfortable in both stylized and realistic work, as well as mobile and VR Drop me a line! 🎨 xavierck.com 💌 XavierCK.3D@gmail.com
A highly detailed corduroy jacket in Unreal 5 on the Quinn modelA stylized knight in red armor with his helmet off, showing rough textural and painterly detailThe Spider-Punk suit from Marvel's Spider-Man (2018)Over 30 individual avatars I created for Creature Crew
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Léo Chérel @cherelleo.bsky.social · 29/08/2025
A bunch of nasty foes you might encounter along your way :
Sketchbook pages depicting a few fantasy inspired ennemies. from top left to bottom right : a tiny wizard, a great harpy covered in gold jewelry, a fly-guy thief, a bullfroag in armor with an axe, a regular harpy, a barbarian toad, a frog assassin with a scar on his face and a classic goblin bandit.
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Alex Strook 🐭⚡️SQUEAKROSS @alexstrook.bsky.social · 26/08/2025
oldie - magical energy vine effect in unity
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Tired mess 🙆🏻‍♀️🪷🛘🩰🎆 @aminues.com · 02/08/2025
Check out more high res breakdowns in my portfolio. www.aminues.com/MindOverMagi... I'm almost done updating all my work from Mind Over Magic!
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Harry 💬 @halisavakis.com · 04/08/2025
Alright, due to popular demand, let's start talking about the 🎶 Beasts with the fur (with the fur) 🎶 in ✨HERDLING ✨ Here's a 🧵 with the process and tech behind the fur on our fluffy Calicorns:
Screenshot from a test scene in HERDLING showing 3 fluffy beasts of different sizes (one big, one small and one medium-sized)
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Tired mess 🙆🏻‍♀️🪷🛘🩰🎆 @aminues.com · 08/07/2025
Hey #PortfolioDay! 😄 I'm Alexandra, Stylized 3D Artist for games.🌺 I'm still looking for a full time position in indie gamedev! Here's some of the work I did for Mind Over Magic, Released on February this year 🧙‍♀️✨ 💼: www.aminues.com 📧: minuescg@gmail.com #PortfolioDay #IndieDev #3DArtist #GameDev
vimeo.com
Apprentice Teaching Stations
Apprentice Teaching Stations - Earth, Water, Lightning and Air for the Game Mind Over Magic. 3D Models and Textures by me Shaders and FX: Stephen Stone Animations:…
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Panel Per Day @panelperday.bsky.social · 11/07/2025
The catch of the day, again.
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SULLY - POLYPAINT out now! 🎨 @artofsully.com · 09/07/2025
🧵 breakdown thread of the Halo energy shield vfx! (there's a couple approaches you could take for this, and a lot of optimisations possible for each part, so take this more as a general 'approach' than a specific step-by-step!) 1/5
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Varric’s Bianca 🏹 @varricsbianca.bsky.social · 02/07/2025
With how many layoffs we’ve had over the past several years, remote work should be the default. Requiring relocation at this point is unreasonable for the risk that we’re just going to get laid off two months, six months, a year in.
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𝖘𝖆𝖘𝖍𝖆 𝖊 𝖍𝖊𝖆𝖉 @sievish.bsky.social · 02/07/2025
One cool way to save 30mil is to fire the guy at the top making 30mil
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Makkon @makkon.bsky.social · 19/06/2025
was an honor to be included in this devlog, you get to see a bit of my pipeline for making rocks on this project!
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Wave (Slime 64) @waveparadigm.com · 21/05/2025
I've spent *years* researching 3D Platformer Cameras in hopes of making Slime 64's camera "not terrible." In this thread, the White Cylinder is the Camera Target (slightly above the player!), and the Orange Cones represent the "vertical dead zone" where the camera won't follow player movement.
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Tired mess 🙆🏻‍♀️🪷🛘🩰🎆 @aminues.com · 16/05/2025
Mages just wanna have fun! ✨ 🧝‍♀️ 💃 🕺 👯 🧝‍♀️ ✨ Check out the Recreation rooms of Mind Over Magic! 🏫 #3DArt #3DArtist #MindOverMagic #GameDev #IndieDev #GameArt #Sparkypants #KleiPublishing #ColonySim #MagicSchool
Staff Lounge from the game Mind Over MagicChair Asset for the game Mind Over Magic

3D Art by me
Concept Art by Andrew CollinsCouch Asset for the game Mind Over Magic

3D Art by me
Concept Art by Andrew CollinsEnchantophone Asset for the game Mind Over Magic

3D Art by me
Concept Art by Andrew Collins
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Lenja making WATERFUL🌱 @lenjamakesgames.bsky.social · 14/05/2025
Hey bsky! 👋 I'm Lenja, a solo indie dev based in Berlin, Germany. Here's what I'm currently working on: My 6 month old prototype for a game about spreading water in the desert and watching things grow. 🌱✨
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Tired mess 🙆🏻‍♀️🪷🛘🩰🎆 @aminues.com · 03/05/2025
Check out more high res breakdowns in my portfolio. www.aminues.com/MindOverMagi...
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Tired mess 🙆🏻‍♀️🪷🛘🩰🎆 @aminues.com · 03/05/2025
It's now time to show off the gorgeous rooms of Mind Over Magic! 😄 Starting with the Bedrooms! The beds were some of the first assets I worked on during my time at Sparkypants. ☺️ #3DArt #3DArtist #MindOverMagic #GameDev #IndieDev #GameArt #Sparkypants #KleiPublishing #ColonySim #MagicSchool
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Tired mess 🙆🏻‍♀️🪷🛘🩰🎆 @aminues.com · 24/04/2025
I'm still updating my work in of Mind Over Magic. This time for the outdoors! Working on plants and foliage is one of the things that I enjoy the most when working in 3D ☺️ #3DArt #3DArtist #MindOverMagic #GameDev #IndieDev #GameArt #Sparkypants #KleiPublishing #ColonySim #MagicSchool
Bramble Spawn creature from the game Mind Over Magic.

3D Art: Myself, Andy Pradilla and Marcelo Vamosi
Concept Art: Andrew CollinsPlants from the game Mind Over Magic.

3D Art by me, Concept Art: Andrew CollinsPlants and Scarecroa from the game Mind Over Magic.

3D Art by me, Concept Art: Andrew CollinsJade dragon plant from game Mind Over Magic.

3D Art by me, Concept Art: Andrew Collins
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Tired mess 🙆🏻‍♀️🪷🛘🩰🎆 @aminues.com · 08/04/2025
Hey #PorfolioDay! I'm Alexandra 😊 3D Stylized Artist in games. I recently worked on Mind Over Magic, super proud of that project and our team! 🧝✨ I'm open to talk about remote opportunities for indie games! 💼: www.aminues.com 📧: minuescg@gmail.com #3DArt #StylizedArt #GameArt #GameDev #IndieDev
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Tired mess 🙆🏻‍♀️🪷🛘🩰🎆 @aminues.com · 27/03/2025
More of my work on the dungeons of Mind Over Magic! Featuring Ted Terranova's favourite asset of mine: the dungeon roots 🌳 #3DArt #3DArtist #MindOverMagic #GameDev #IndieDev #GameArt #Sparkypants #KleiPublishing #ColonySim #MagicSchool
Roots and mushrooms for Mind Over Magic. 3D Art by me. Concept Art by Andrew Collins.Ceiling roots for Mind Over Magic. 3D Art by me. Concept Art by Andrew Collins.Nature Ultimate Spell for Mind Over Magic. 3D Art by me. Concept Art by Andrew Collins.Root breakdowns for sculpt and wireframe. 3D Art by me. Concept Art by Andrew Collins.
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Justin Oaksford @justinoaksford.bsky.social · 19/03/2025
Spirit Crossing, the game I've been AD'ing at Spry Fox since 2019 just got announced! A prosocial MMO where you connect with others to build and maintain a community while helping wayward Spirits in need; I've been very lucky to work with this team on this game youtu.be/RNGs3tLPaF0?...
youtu.be
Spirit Crossing | Official Game Announcement | Netflix
YouTube video by Netflix Games
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Andrew Collins @andrewcollins27.bsky.social · 24/02/2025
A Magic School's gotta have students! In classic prep school fashion they adhear to a uniform dress code, but also have to stand out amongst their peers. We also needed to signify different levels of student education. #conceptart #characterdesign #gameart #stylized #indie #klei #mindovermagic
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Andy FPS @andyfps.bsky.social · 20/02/2025
The Creatures of Mind over Magic!! (Vol 1) #klei #steam #gameart #3dart #indie #mindovermagic #colonysim
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Tired mess 🙆🏻‍♀️🪷🛘🩰🎆 @aminues.com · 20/02/2025
In Mind Over Magic you can capture and tame wild rats and croas and feed them your excess of crops to keep them happy! 😄 I worked on the croa and rat coop. The beautiful babies were modeled and textured by @andyfps.bsky.social and the concepts are by @andrewcollins27.bsky.social #MindOverMagic
Wild angry rat >:( from Mind Over Magic, a videogame developed by Sparkypants and published by Klei

Rat Coop 3D Art: Alexandra Minués
Baby Rat Model: Andy Pradilla
Concept Art: Andrew CollinsTamed baby rat :3 from Mind Over Magic, a videogame developed by Sparkypants and published by Klei

Rat Coop 3D Art: Alexandra Minués
Baby Rat Model: Andy Pradilla
Concept Art: Andrew CollinsTamed baby croa :3 from Mind Over Magic, a videogame developed by Sparkypants and published by Klei

Croa Coop 3D Art: Alexandra Minués
Baby Croa Model: Andy Pradilla
Concept Art: Andrew CollinsWild angry croa >:( from Mind Over Magic, a videogame developed by Sparkypants and published by Klei

Croa Coop 3D Art: Alexandra Minués
Baby Croa Model: Andy Pradilla
Concept Art: Andrew Collins
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