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Wave (Slime 64)

@waveparadigm.com
1.3K followers 1.4K following 744 posts

ℹ️ Games, software, and music! 🎮 Play Slime 64: slime64.com 🌐 More from me: waveparadigm.com

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Reposted by Wave (Slime 64)
RunningSomeErins @runningsomeerins.bsky.social · 28/09/2026
スライムになっちゃった!💙 (We became slimes!) #chiikawa
Hachiware, Usagi, and Chiikawa are now little translucent slimes with no mouths, similar to the slimes we have in our upcoming indie game Slime 64 c:
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RunningSomeErins @runningsomeerins.bsky.social · 28/09/2026
For now, I've got key art for mine and @waveparadigm.com's dev slimesonas! You might be able to find us and the rest of the Slime Team crew in the full game hopping around if you look hard enough c: #slime64
Left: My slime is cerulean blue in color, with a blob shape at the top made to look like bangs. I have little emerald "slimerings" since slimes don't have ears, and rimless rectangle glasses 

Right: Adam's slime is gray with a big gray wizard hat, thicker eyebrows and big square orange tinted glasses for blue light filtering
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Trashcam @trashcam.org · 24/09/2026
Bedtime Town's Most Wanted (Mr. Sleepy Man Fan Animation) @mrsleepyman.bsky.social
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Indie Savant (BOO) @indiesavant.bsky.social · 24/09/2026
Demo Available: Calico Wilder and the Crystal Blade Genre: 3D Platformer Wishlist: store.steampowered.com/app/4638630/... The demo focuses on movement, and boy was it intuitive, tight, and expressive! It's short, so I hope we get more test levels in the future! #IndieGames #IndieGaming #IndieGame
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Ben @benjamage.bsky.social · 24/09/2026
Just finished a second playthrough, and the sentiment remains. Play Mr. Sleepy Man.
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RunningSomeErins @runningsomeerins.bsky.social · 21/09/2026
Remembered how much I adore @terminalmontage.bsky.social's The Fruitless Quests of Nabiu after having our monthly bingewatch of his channel. Absolutely charming character designs, and the animation is stellar as always. Karoto is a darling, and we can't wait to see more c: 💙 #indieanimation
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Wave (Slime 64) @waveparadigm.com · 18/09/2026
episode 2 of my Roman empire is here. unbelievable value for $6 lmao
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Xalavier Nelson Jr. @writnelson.bsky.social · 15/09/2026
Mr. Sleepy Man is a DELIGHT. Just, constantly revealing flexes and structural surprises that would be finale material in any other game. Wow. Read as little as you can ahead of time. store.steampowered.com/app/1657740/...
store.steampowered.com
Mr. Sleepy Man on Steam
Mr. Sleepy Man is up way past his bedtime and out of control! Make a mess of everything you find and turn Bedtime Town against you! This sandbox adventure is filled with comical hijinks, outrageous ch...
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Dominic Tarason @dominictarason.com · 16/09/2026
The man speaks truth. The core of it is a pretty solid N64-ish collectathon platformer. But it is just a wild tangled web of loops, secrets, alternate solutions and stream-of-conciousness weirdness. It's also going cheap over on Fanatical right now: www.fanatical.com/en/game/mr-s...
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RunningSomeErins @runningsomeerins.bsky.social · 14/09/2026
Slimes of the World Demo Fact #3: I thought drawing slime versions of famous paintings would be funny for the "museum" LOL #slime64 #conceptart #indiegames #gamedev
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RunningSomeErins @runningsomeerins.bsky.social · 14/09/2026
Slimes of the World Demo Fact #2: Jitters was the first unique NPC I made! He's a water slime that fell into coffee grounds :3
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Reposted by Wave (Slime 64)
RunningSomeErins @runningsomeerins.bsky.social · 14/09/2026
Slimes of the World Demo Fact #1: To make it feel a bit more like its own world, I bespokedly hand drew a majority of the textures (don't worry, I got WAY more efficient with my space and size usage as I gained more experience LOL these are very early first attempts) #indiedev #indiegames #gamedev
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LapCat Games @lapcatgames.bsky.social · 13/09/2026
So now that the demo's out, how's about we properly introduce you all to some of our characters? First and foremost, we have our titular protagonist, Calico Wilder (voiced by @dylanrayowen.bsky.social)!
CALICO WILDER
Voiced by Dylan Ray Owen

A bright-eyed feline, Calico Wilder is a Relic Hunter with an endless curiosity for the secrets the Ancients left behind, and the passion to seek them out.

While a bit of a careless thrill-seeker with a cheeky sense of humour, Calico has a heart of gold at his core, always willing to help someone in need.

Upon finding the Crystal Blade, which he wears proudly on his chest, he discovers he now has the ability to summon energy swords, a power he'll need to use to the fullest in this adventure.
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Reposted by Wave (Slime 64)
RunningSomeErins @runningsomeerins.bsky.social · 11/09/2026
Hey y'all! So for the past 6 years, I've been helping my fiance make a video game! So while I warm up this account as my new main, I'm gonna post some concept art and progress since we're entering our final year of production 💙 Thank you so much, and enjoy the ride with us! :D #indiedev #slimes
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Wave (Slime 64) @waveparadigm.com · 11/09/2026
IT'S TIMEEE
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Ben @benjamage.bsky.social · 10/09/2026
And now the lovebirds have a matching set. ^^ #CalicoWilder
Lilly Regnalia (left) and Calico Wilder (right) standing next to each other, their swords crossing.
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LapCat Games @lapcatgames.bsky.social · 09/09/2026
As a quick reminder, Calico Wilder and the Crystal Blade will be among the games featured at SAGExpo 2026! The showcase trailer premieres tomorrow, you should check it out if you can to see the cool demos that'll be available!
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Marwa Elda | مروة الدة 🎙️ 🐟👑 @tunaempress.bsky.social · 07/09/2026
💎ROLE ANNOUNCEMENT💎 You'll be able to to hear me as Lilly Regnalia in Calico Wilder and the Crystal Blade! Demo will be available on Steam September 11th! What an honor to be part of such a cool project! 💜🥹
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🦷👁️Alex Rochon👁️🦷 @alexrochonva.bsky.social · 05/09/2026
🚨ROLE ANNOUNCEMENT🚨 I’ll be playing the villainous Lazarus K Modo in Calico Wilder and the Crystal Blade!! He’s a reptilian rapscallion who may or may not just be an overgrown theatre kid. Please check out the game’s demo next week on Steam - thanks to @benjamage.bsky.social for having me aboard!
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Wave (Slime 64) @waveparadigm.com · 05/09/2026
IT'S FINALLY TIME!! Working on Calico with @benjamage.bsky.social and the @lapcatgames.bsky.social crew has been an absolute joy. Can't wait for folks to get their hands on our demo this Friday!
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Ben @benjamage.bsky.social · 05/09/2026
A new adventure is about to begin! See you all at 12pm PST / 3pm EST! www.youtube.com/watch?v=MG7L... #CalicoWilder #indiegame #3dplatformer
youtube.com
Calico Wilder | Reveal Trailer
YouTube video by BenjaMage
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Reposted by Wave (Slime 64)
Ben @benjamage.bsky.social · 03/09/2026
Saturday, September 5th 12pm PST / 3pm EST The time has finally come. #CalicoWilder
A close-up of Calico Wilder and Lilly Regnalia.
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Ben @benjamage.bsky.social · 31/08/2026
Stay tuned. Adventure approaches...
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Eniko Fox @enikofox.com · 18/08/2026
some weeks you get lots of gamedev done and other weeks progress crawls forward and then you beat yourself up about it and that doesn't help so progress is even slower and this is all good and normal and healthy actually
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Ben @benjamage.bsky.social · 17/08/2026
I wanted to take a quick moment to shout-out my awesome friend @jumasoul.bsky.social, and all the various Calico art pieces they've made. It's been a delight having them on the dev team. :D
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Wave (Slime 64) @waveparadigm.com · 22/07/2026
quaternionic.......
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Ben @benjamage.bsky.social · 18/07/2026
Indie crossovers are rad. I like seeing indie creators's blorbos interacting with each other.
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Wave (Slime 64) @waveparadigm.com · 16/07/2026
I'm sure it's been pointed out before but I am officially subscribed to this Deltarune crackpot conspiracy theory Susie's Theme is being built up to be an alternate chorus to Megalovania when the time comes
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Reposted by Wave (Slime 64)
Ben @benjamage.bsky.social · 07/07/2026
It's kinda crazy how far this project has come in less than a year.
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Wave (Slime 64) @waveparadigm.com · 07/07/2026
I can't even tell you how excited I am about this lil project. Lots to do!
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Wave (Slime 64) @waveparadigm.com · 05/07/2026
it's that time again
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Wave (Slime 64) @waveparadigm.com · 03/07/2026
made out of spite from a shaking living room under some neighboring thursday explosions for no good reason
Noelle Holiday from Deltarune talking to Susie with the text "Those noises? That's just my cousin - EXPLOSIONS HOLIDAY"

Behind the pair is a bitcrushed Funky Kong from DK64, with antlers photoshopped onto him
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Wave (Slime 64) @waveparadigm.com · 30/06/2026
Some TooManyGames highlights: - Running a double booth with @mrsleepyman.bsky.social - Seeing so many folks who had played earlier versions of Slime 64 - Watching kids as young as 3 years old try and have fun with the game - Debating Jesus of Nazareth about DK64 and Banjo-Tooie Always a blast!
The Slime 64 booth at TooManyGames 2026 with all three setups occupied by kids enjoying the game
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Wave (Slime 64) @waveparadigm.com · 29/06/2026
🚨🚨 SLIME 64 IS COMING IN 2027 🚨🚨 It's a retro-inspired 3D collect-a-thon platformer with an emphasis on exploration and schmoovement. Play as elemental slimes who combine their powers, collect Bells & Whistles, and take down a robotic enterprise threatening the world!
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Wave (Slime 64) @waveparadigm.com · 20/06/2026
hey @combodevils.bsky.social is p fun
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Wave (Slime 64) @waveparadigm.com · 11/06/2026
I'm just some dude, this isn't financial advice but I don't trust this market one bit. Rebalanced tf out of my 401k to get as far away from tech as possible. Fixed income bonds mostly. obviously you can only insulate so much but had to put my money where my mouth is
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Reposted by Wave (Slime 64)
Ben @benjamage.bsky.social · 11/06/2026
In light of more cases of AI usage popping up in the game industry as of late, I wanted to take the opportunity to reaffirm: Calico Wilder *does not* and *will not* use AI. Everything my team and I do for this game is 100% human-made.
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Brady! @like-the-bunch.bsky.social · 09/06/2026
“yeah i can tell it was AI generated. how? just vibes, yeah. it has that certain gen-AI sais quoi”
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Wave (Slime 64) @waveparadigm.com · 07/06/2026
kayin whenever a retro-inspired indie game opts for input leniency at the expense of historical accuracy
static.klipy.com
Wile E. Coyote Punched
Alt: Wile E. Coyote Punched
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Wave (Slime 64) @waveparadigm.com · 05/06/2026
TADC was peak.
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Wave (Slime 64) @waveparadigm.com · 26/05/2026
my latest revelation especially for my games is that time spent agonizing over the architecture of a one-time use case is time spent Not Building That Use Case better to build something slightly sub-optimally and have it exist at all vs hemming and hawing
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Reposted by Wave (Slime 64)
mylesOS @myles.zone · 26/05/2026
very very excited to be showcasing FLICKSHOT at @pigsquad.com's #PIGCON on saturday may 30, come visit my booth! for those who can't make it, FLICKSHOT will also be making an appearance at ground kontrol this thursday the 28th at 7pm!
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Wave (Slime 64) @waveparadigm.com · 12/05/2026
oh yeah. this is the life.
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Thaddeus Crews @repiteo.bsky.social · 07/05/2026
Miyamoto on F-Zero: "I think where I struggle is that I don't really have a good idea for what's new that we could bring to F-Zero that would really turn it into a great game again" Miyamoto on StarFox:
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mylesOS @myles.zone · 20/04/2026
i'm looking for work! if your game needs: - a cool dynamic expressive user interface/HUD - qa testing/bespoke debug tools - environment art - in-world logos/branding i'm your guy! prev projects: the big catch (& tacklebox), bigscreen VR, new world, state of decay 2 please help spread the word!
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Wave (Slime 64) @waveparadigm.com · 13/04/2026
anotha one
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Stephen Ddungu @stephenddungu.bsky.social · 05/04/2026
Fighting with the power of text… ⚔️💬▫️
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Wave (Slime 64) @waveparadigm.com · 05/04/2026
you wouldn't #gamedev
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Ben @benjamage.bsky.social · 30/03/2026
Per the recommendation (and viewing pleasure) of my friend @waveparadigm.com, I started playing a newer indie 3D platformer called Mr. Sleepy Man last night. This game is an absolute fever dream (affectionate).
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