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Anders Elfgren 🏹 Tides of Revival RPG

@srekel.net
822 followers 266 following 814 posts

Hi! 18 years pro game dev, second-time indie studio founder, 20+ hobby games, TTRPGs, Swedish, father of three. ⚔️ DiscoGarage Games 📅 JC2/APB/GTA5/Vermintide/Hammerting/Helldivers2 🏹 Tides of Revival: Grand RPG 🌍 Open World Gamedev

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Anders Elfgren 🏹 Tides of Revival RPG @srekel.net · 01/10/2026
Entry number 1: Torch! #shadowdark #drawtober
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Anders Elfgren 🏹 Tides of Revival RPG @srekel.net · 26/09/2026
Gonna participate in #shadowdark #drawtober this year too, but perhaps in a more sustainable manner - thinking one per week or something like that.
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Anders Elfgren 🏹 Tides of Revival RPG @srekel.net · 25/09/2026
Some more technical design docs! This time of the input system I'm building.
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Anders Elfgren 🏹 Tides of Revival RPG @srekel.net · 17/09/2026
I like this comparison! In this sense, Java is to programming languages what Microsoft Bob is to operating systems. Source: www.youtube.com/watch?v=vQPH...
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Anders Elfgren 🏹 Tides of Revival RPG @srekel.net · 17/09/2026
Holy shit cppreference.com lists vector<bool> as a "space-efficient dynamic bitset", not "total design failure, please ignore"
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Anders Elfgren 🏹 Tides of Revival RPG @srekel.net · 06/09/2026
Jappser got himself a horse! #pixelart is fun :)
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Anders Elfgren 🏹 Tides of Revival RPG @srekel.net · 02/08/2026
The only thing that could make this decade worse is like, robot centaurs with chainsaws. Haha! Sure am glad that's a thing that will never hap.... ( www.reddit.com/r/interestin... )
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Anders Elfgren 🏹 Tides of Revival RPG @srekel.net · 27/07/2026
Sorry for the Swedish titles but you can hopefully image search them. Especially the monkey book is great, and scarry is of course awesome. The city one comes in many flavors, any book like this which is just pictures of scenarios is lovely imho. Gruffalo may be suitable a tad older depending.
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Anders Elfgren 🏹 Tides of Revival RPG @srekel.net · 27/07/2026
Computer, enhance!
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Anders Elfgren 🏹 Tides of Revival RPG @srekel.net · 27/07/2026
Still very fond of my "Goal" emoji, we are chasing mountains in Tides :) www.youtube.com/watch?v=BD_z...
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Anders Elfgren 🏹 Tides of Revival RPG @srekel.net · 27/07/2026
Sometimes plans don't go according to plans! We wanted to take the Tides in one direction but due to other life factors we put it on pause for a bit and now that I've returned I decided to do some (other) core stuff first: Large world support ✅ and now camera improvements (needed for streaming).
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Anders Elfgren 🏹 Tides of Revival RPG @srekel.net · 22/07/2026
Confirmed: Tides of Revival will be the first open world RPG with *at least* 1806 physically simulated braziers.
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Anders Elfgren 🏹 Tides of Revival RPG @srekel.net · 13/07/2026
My latest RPG character, a friar named Jappser, heading into Dolmenwood #ttrpg #dolmenwood #ttrpgart
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Anders Elfgren 🏹 Tides of Revival RPG @srekel.net · 05/07/2026
The Roottrees are Dead has some terrific writing here and there :)
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Anders Elfgren 🏹 Tides of Revival RPG @srekel.net · 28/06/2026
Oh this lighting is nice. Crisp banding combined with a pretty dithering pattern. The Darkest Files.
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Anders Elfgren 🏹 Tides of Revival RPG @srekel.net · 19/06/2026
Tilemap avoidance :) Playing around with an old concept of mine, realizing it in Godot. #godot #gameai
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Anders Elfgren 🏹 Tides of Revival RPG @srekel.net · 13/06/2026
I put up a acoustic panels behind me and then 3d printed minimal hooks. Happy with how it turned out! :)
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Anders Elfgren 🏹 Tides of Revival RPG @srekel.net · 25/05/2026
Sharing these technical documentations freely, my gift to gamedevs everywhere 🥰
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Anders Elfgren 🏹 Tides of Revival RPG @srekel.net · 19/05/2026
This is amazing. First page of how to build worlds. "Games don't need REALISM with unnecessary details! That's just excessive. No, something simpler will suffice. Here we model air currents as they flow around a planet at various degrees from the equator..." 🥰 #worldbuilding #procgen
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Anders Elfgren 🏹 Tides of Revival RPG @srekel.net · 17/05/2026
How on earth is it that libreoffice can be THIS bad at showing a powerpoint doc? Is powerpoint obfuscating stuff in the pptx format? Otherwise... like if you just don't have a specific font... use arial.. and like... don't randomize kerning between 0 and 1200% ???? @jeremy.laumon.name pdfs pls
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Anders Elfgren 🏹 Tides of Revival RPG @srekel.net · 14/05/2026
I left this running in the menu screen, came back an hour later to a pretty dry/warm room... It was using 75+% of the GPU according to task manager :( ...indies pls check yo power usage
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Anders Elfgren 🏹 Tides of Revival RPG @srekel.net · 13/05/2026
When I thought about the design for Hammerting, our Dwarven mining colony sim, I thought about it in terms of a kind of ternary plot: game, sim, and toy. Anyway the original thread is about Bethesda-style RPGs and it's baffling to me there are still barely any contenders.
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Anders Elfgren 🏹 Tides of Revival RPG @srekel.net · 09/05/2026
This is what it looks like in context:
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Anders Elfgren 🏹 Tides of Revival RPG @srekel.net · 09/05/2026
I made a new emoji for tracking progress in our Discord, this is for when a task reaches a "this works" point so you can move on to other things but you know it's not really done and you need to get back to it in a bit. Very important.
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Anders Elfgren 🏹 Tides of Revival RPG @srekel.net · 03/05/2026
For our new Tides codebase, I decided that all ints should be signed, expect if you *really* need to save the signed bit (basically only for u8), or if the int is actually not really a number but a sequence of bits - like a hash/handle. And for those it should be typed. c3-lang.org/blog/unsigne...
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Anders Elfgren 🏹 Tides of Revival RPG @srekel.net · 27/04/2026
Here are the cool Ark VCS icons from my post yesterday: You can specify path rules in Ark that map to names and icons, so when you're looking at the history you can easily see which commits have certain types of content. It's mostly a fun thing for now but I think it can become quite useful. :)
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Anders Elfgren 🏹 Tides of Revival RPG @srekel.net · 26/04/2026
Ok I'm pretty sure I have something I can make a first implementation of, which supports the following: new_entity = spawn(humanoid, goblin, leader, mountainous) No paths, no resources, just tags for spawning a totally custom procgenned data driven entity with awesome design salt-bae control.
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Anders Elfgren 🏹 Tides of Revival RPG @srekel.net · 26/04/2026
Another iteration done on Tides Hill4. We now async-load textures and models and we have the basis for a mod-supporting virtual file system :) Indeed our very own game is now a minimal core package and a "game" mod! (Still a few things left to shuffle around)
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Anders Elfgren 🏹 Tides of Revival RPG @srekel.net · 21/04/2026
I'm really hyped for the way I want tags to work from a content design/production/resource/streaming/scaling perspective but it's gonna require a lot of bigbraining to figure out how to make it actually work in the code. Really hope I'm smart enough!
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Anders Elfgren 🏹 Tides of Revival RPG @srekel.net · 22/03/2026
I'm so thankful I grew up with an Amiga, a gaming computer that of course had its share of platformers and bullet shooters but it had a mouse and keyboard and so also had a bunch of games with UIs like this, and it definitely made me what I am today.
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Anders Elfgren 🏹 Tides of Revival RPG @srekel.net · 21/03/2026
Here it is in context (along with the other ones) :)
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Anders Elfgren 🏹 Tides of Revival RPG @srekel.net · 21/03/2026
We use discord for planning of our game and I've made a few emojis for different states of the tasks, but we didn't have one for the overarching goal of an iteration yet, but inspired by this drawing by Philipp and the fact that we call our major iterations "hills" (because reasons) I made this:
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Anders Elfgren 🏹 Tides of Revival RPG @srekel.net · 18/03/2026
We've started on a new technical foundation for Tides of Revival and it's starting to pay off. Still very early so ofc a step back from our last release but look at this: This is an game entity moving and rotating at 1hz but looking perfectly smooth at whatever framerate the renderer runs at.
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Anders Elfgren 🏹 Tides of Revival RPG @srekel.net · 16/03/2026
I have pretty grand plans for our content design pipeline for Tides. I'm not sure when I'll have the time to take a proper stab at it but when I do I really wanna share and hear people's opinions. The goal is to be ultrascalable!
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Anders Elfgren 🏹 Tides of Revival RPG @srekel.net · 14/03/2026
Often when chatting with @gmodarelli.com I end up drawing diagrams to make things crystal clear. Today was no exception!
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Anders Elfgren 🏹 Tides of Revival RPG @srekel.net · 06/03/2026
Considering what these do on-screen I'd hate to know what they do off it.
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Anders Elfgren 🏹 Tides of Revival RPG @srekel.net · 01/03/2026
One interesting thing about Jai is that the documentation is basically 1/3 code, 1/3 comments explaining the code, and 1/3 (at least) an essay about why the code is the way it is. Probably not everyone's cup of tea but I like it. From the time module:
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Anders Elfgren 🏹 Tides of Revival RPG @srekel.net · 03/02/2026
Just watched @anyaustin.bsky.social's video on how many trees there are in Skyrim. I actually estimated a year or two ago how many trees there will be in Tides of Revival (my Daggerfall-esque game I'm working on in my spare time) and got a rough estimate of 130 million trees :)
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Anders Elfgren 🏹 Tides of Revival RPG @srekel.net · 02/02/2026
This doing numbers followup: - My company is hiring a senior technical artist. We most recently made the HD2 Hive Lord. www.discogaragegames.com/careers/ - Follow me if you'd like to follow the development of my hobby project, a Daggerfall-sized open world RPG. And perhaps for some hot takes.
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Anders Elfgren 🏹 Tides of Revival RPG @srekel.net · 22/01/2026
Fun bug! The camera was acting really wonky and it made no sense, it was looking some 10° off from where it ought to be looking... Turns out I put the camera logic *on* the head, as in, it's the same entity. And I had scaled the entity by a factor of 0.5 to make it's shadow look less.. alien.
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Anders Elfgren 🏹 Tides of Revival RPG @srekel.net · 18/01/2026
Had to look into what's going on in minnesota. JFC. It's genuinely horrific all the way from street level to international level... This *has* to be a turning point.
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Anders Elfgren 🏹 Tides of Revival RPG @srekel.net · 16/01/2026
I tried Sprite Illuminator for like 5 minutes, as a very quick test (I have used the program once before almost ten years ago) and, well the result isn't great but as a proof of concept..?
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Anders Elfgren 🏹 Tides of Revival RPG @srekel.net · 04/01/2026
I'm almost done watching Absentia and it's been cool. I really felt that if they are ever gonna make a new 24 (yes please) Stana Katic would be great as a new Jack Bauer. Her role in Absentia has many of the same qualities and she sells it.
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Anders Elfgren 🏹 Tides of Revival RPG @srekel.net · 04/01/2026
Erosiony scribbles. #procgen
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Anders Elfgren 🏹 Tides of Revival RPG @srekel.net · 03/01/2026
New biome just dropped
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Anders Elfgren 🏹 Tides of Revival RPG @srekel.net · 03/01/2026
Been working on erosion, current state: #procgen
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Anders Elfgren 🏹 Tides of Revival RPG @srekel.net · 31/12/2025
Frodo and Celeste exchange looks.
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Anders Elfgren 🏹 Tides of Revival RPG @srekel.net · 21/12/2025
Erosion scribblings of a mad man! (well, two mad men, me and @gmodarelli.com ) Still trying to make sense of the algorithm and how to translate it to something the GPU understands, but getting closer step by step. #procgen
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Anders Elfgren 🏹 Tides of Revival RPG @srekel.net · 19/12/2025
Wanna fancy up our landscapes a bit so trying to throw together a compute based erosion pass for the world generation. It's super easy to make mistakes when coding shaders, so will see how this turns out..
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Anders Elfgren 🏹 Tides of Revival RPG @srekel.net · 10/12/2025
ffffffffffffffffffuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuu
cookie popup 'cares about privacy', also 'scans device for identification'
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