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Russell Walls

@russ3d.bsky.social
709 followers 218 following 74 posts

🌲 Environment Artist @ Section9 ↩️ Prev: Metaphoric Games ⚽ Wolverhampton Wanderers Fan 🎨 Occasional poster of game art www.artstation.com/russ3d

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Reposted by Russell Walls
passivestar @passivestar.bsky.social · 26/12/2025
another blender mapping tip - the quickest vanilla way to call Follow Active Quads is Right Click + F in the UV panel. it lets you continue a tiling texture from active face to newly extruded walls if the active face is not a rectangle just make it into one by running Unwrap on it first
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Daniel Dehne | Open for work @dehnda.bsky.social · 14/10/2025
Yehaa #PortfolioDay I am Danny a 3d environment artist not afraid of shaders :D. I am open for work. Checkout my portfolio. artstation.com/dehnda
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Abdou Bouam @abdoubouam.bsky.social · 14/10/2025
It's #portfolioday! I'm Abdou, a 3d artist and gamedev from Algeria. I'm focusing on prop and hard surface modelling, but I also enjoy lighting, shaders and programming. I'm currently looking for a job. Portfolio : www.artstation.com/abdoubouam
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Retro Tech Dreams @retrotechdreams.bsky.social · 20/09/2025
Half-Life (1998)
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Daley @daleywow.bsky.social · 21/08/2025
Pls forward me any Producer roles you see - my bestie is still looking for a role after the layoffs 🩷 #gamejobs
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Daley @daleywow.bsky.social · 06/08/2025
Thank you for all the support lately! 🩷 I'm hoping I can soon land a community role (ideally in Indie or VR) soon. I've so much to offer omg. Been having some conversations but nothing solid yet. If you know of a small team looking for big community growth yell my name at them!
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Abdou Bouam @abdoubouam.bsky.social · 19/07/2025
I made a post with a year and a half of art I made for my game. This is only about enviromnemt and tech art and related, it doesn't include programming. I'm really proud of this. www.artstation.com/artwork/lG4mwO #3d #art #gamedev #unreal
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Osama Dorias @osamadorias.bsky.social · 12/07/2025
Hi friends! My team is casting 5 voice actors for contract roles in our combat-focused video game! Ideally remote voice talent with home recording setups. We’re seeking authentic representation for the following roles:
forms.gle
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Des Walsh @deswalsh.bsky.social · 08/07/2025
Hi #PortfolioDay I'm Des been working as a environment art for the past 14 years and available for work better look at some of the 14 titles iv been a part of so far and personal art can be found on my portfolio www.artstation.com/pikminman
Stampede: Racing RoyaleStampede: Racing RoyaleJurassic world evolution high poly helicopterSouth of the Circle
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Abdou Bouam @abdoubouam.bsky.social · 08/07/2025
Hi #portfolioday ! I'm Abdou, a 3d artist and gamedev from Algeria. I'm focusing on prop and hard surface modelling, but I also enjoy lighting, shaders and programming. I'm currently looking for a relevant position in the games industry. Portfolio : www.artstation.com/abdoubouam
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Abdou Bouam @abdoubouam.bsky.social · 06/07/2025
I finished another piece for my portfolio, a rotary hammer. I'm quite happy with the result. Check it out on artstation for more renders : www.artstation.com/artwork/Ez8VL2 #3d #b3d #art #blender #substancepainter #marmoset
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duRanch [Commissions open] @duranch.bsky.social · 17/02/2025
Today I'm turning 35... 👴👴👴 It would be awesome if you share my art as a gift 👐
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The Spaceshipper 🚀 @thespaceshipper.com · 16/02/2025
According to Half-Life writer Marc Laidlaw and Arkane co-founder Raphael Colantonio, the immensely talented Bulgarian art director Viktor Antonov died recently. 😭 He was only 52. He worked with Valve and Arkane on HL 2 and Dishonored, but also on the animated movies Renaissance & The Prodigies.
Viktor AntonovHalf-Life 2's Citadel of City 17 by Viktor Antonov Dunwall in Dishonored by Viktor AntonovA vehicle in Dishonored by Viktor Antonov
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Russell Walls @russ3d.bsky.social · 06/02/2025
Hey folks! I've just published my new #UnrealEngine5 environment over on ArtStation! I'd love for you to go check it out! Thanks! :D #GameArt artstation.com/artwork/qJvbgR
artstation.com
Rainy Night the Alley, Russell Walls
Hey! Thanks for checking out my latest environment! I started this project as a place to experiment on some cel-shading techniques using Unreal Engine 5, and I ended up really liking the vibes it put ...
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Russell Walls @russ3d.bsky.social · 06/02/2025
Hey folks! I've just published my new #UnrealEngine5 environment over on ArtStation! I'd love for you to go check it out! Thanks! :D #GameArt artstation.com/artwork/qJvbgR
artstation.com
Rainy Night the Alley, Russell Walls
Hey! Thanks for checking out my latest environment! I started this project as a place to experiment on some cel-shading techniques using Unreal Engine 5, and I ended up really liking the vibes it put ...
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Helena Hansen @helenahansen.bsky.social · 05/02/2025
Working on some foliage assets for my next project! Going a bit more realistic this time around, but still playing around with the overall art direction ☀️🌲
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Russell Walls @russ3d.bsky.social · 30/01/2025
Check out my dudes newest study! He has been smashing it recently! :D
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Helena Hansen @helenahansen.bsky.social · 29/01/2025
✨🐟 I finished my Subnautica inspired scene!! 🐟 ✨ it was so fun to make, i hope you all like it! You can find breakdowns and more images here! ✨ artstation.com/artwork/bgOkJG ✨
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Helena Hansen @helenahansen.bsky.social · 14/01/2025
Happy #PortfolioDay! I'm Helena, and i am located in Sweden✨ I am looking for work within the EU after my layoff! Im also great at shaders and Houdini and I do both stylized and realistic work! 3 years of prof. exp.✨ Reach out to me at: 💌hehh16@hotmail.com 🎨https://artstation.com/helenaehhansen
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Maxaroniandcheese @maxaroniandcheese.bsky.social · 11/01/2025
Hey look I created a new thing! www.artstation.com/artwork/WXbk...
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Russell Walls @russ3d.bsky.social · 10/01/2025
My friend @maxaroniandcheese.bsky.social posted his most recent piece over on ArtStation, but he doesn't really use any socials, so I'm popping a link up for him over here! It would be amazing if you awesome folks could go give it a spot of love <3 www.artstation.com/artwork/WXbkYJ
artstation.com
Royal Knight, MaxaroniandCheese
Royal Knight real-time character rendered in Unreal Engine 5. This character was based on the concept by DokGo TAK's Royal Knight concept https://www.artstation.com/artwork/14G0xe. The base mesh comes...
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Helena Hansen @helenahansen.bsky.social · 05/12/2024
I finished my Mushroom House! I hope you all enjoy! it was super fun to make! 🍄✨ www.artstation.com/artwork/WXG88D
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Freya Holmér @freya.bsky.social · 24/11/2024
from normal map to squishable height map and back again c:
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🐉datablob🔥 @datablob.studio · 23/11/2024
More on the new mystery character (a second mage) soon!
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Dan Dexter-Taylor @dandexter.bsky.social · 23/11/2024
Got a bit more work done, its very hard to get time in ahaha all materials are very wip, just getting a feel for style/details
Sci fi ship interior showing capsule storagesci fi ship interior showing whole interior space
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Xavier @xavierck.com · 17/11/2024
Half-Life 2 art and tech thread begins now. A note: - Due to the volume of images and videos, I'm probably not going to be able to do alt text on all of them. Sorry! - I'll try to narrate vids if possible. - This is purely vibes-based, so I'll be pointing out things I find interesting. Let's go.
The menu screen for Half-Life 2 showing a scene from Ravenholm
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Helena Hansen @helenahansen.bsky.social · 17/11/2024
Got some light and post-processing in! I hate the blank slate feeling, so i always try to get a rough draft of everything in quite fast 🍄 Very WIP!
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Helena Hansen @helenahansen.bsky.social · 16/11/2024
Let's pretend i havent switched project 8 times 🍄
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Daniel Dehne | Open for work @dehnda.bsky.social · 14/11/2024
Published a bog article on howto create a custom warp node in the TextureGraph plugin in UnrealEngine. Feel free to check it out. www.artstation.com/blogs/dehnda...
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Liz Edwards @lizaledwards.bsky.social · 13/11/2024
little update on my sculpt of Number Six / Patrick McGoohan, work in progress
ZBrush sculpt of Patrick McGoohan as Number Six
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Tomas Tagesson @tomastage.bsky.social · 09/11/2024
Blockout of the scene and preliminary textures are in!
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Chris Radsby || Game Dev @chrisradsby.bsky.social · 09/11/2024
If you don't know me on here then Hi! I'm Chris! I'm the art co-founder of @bloomandgloom.bsky.social ! Industry veteran of 14+ years. I do everything environment art & tech art, I sometimes mentor professionally, stream on twitch and generally just live and breath game dev. linktr.ee/chrisradsby
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Daniel Dehne | Open for work @dehnda.bsky.social · 07/11/2024
Wanted to have a treasure chest, so I need coin. Still need more variation of coins, moooore coins 😄 #gameart #substancedesigner
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Tomas Tagesson @tomastage.bsky.social · 07/11/2024
Got my props into Unreal today and added some more as well, still have plenty to do but having fun with it!
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Lili @lowpolylili.bsky.social · 07/11/2024
Finished my entry to the #TheTarmundsChallenge ! Was tough to finish this in time, since I don't have a lot of spare time but I'm glad I was able to! Link to artstation post: www.artstation.com/artwork/K31dJ9
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Xavier @xavierck.com · 16/09/2024
Here are 543 images (1.5GB) of items at the Philadelphia Museum of Art arms and armor exhibit You're free to use them for anything, even commercially. I tried to focus on details not usually represented in available reference material drive.google.com/file/d/1NRzg... Here's a small sampling:
A closeup view of an ornate cuirass and tasset, showing heart-shaped designs along the edges of the metal panels.An extremely ornate ceremonial halberd head showing etched and blackened designs with various plants, mythical creatures, and heraldic designs.A closeup of the shoulder intersection of the cuirass, pauldron, and bevor of a piece of 1500s field armor. Some ornate etching of the crucifixion is visible in the lower right corner on the cuirass.
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Russell Walls @russ3d.bsky.social · 06/11/2024
From certain angles, this environment is starting to look more final, from others there is still screaming blockout cubes. 😂
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Mara 🦇 @maracrrt.bsky.social · 05/11/2024
Just posted my relight of Slaughterhouse for our spooky season 6. I loved working on this one, so much fun to use more bold colors and give the map a different vibe 🖤 I have a lot more screenshots on my portfolio 🎨 www.artstation.com/artwork/0lXJzw
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Maarten Hof @maartenhof.bsky.social · 04/11/2024
The end is near I think. Still adding small details and finishing up the last bits.
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Daniel Dehne | Open for work @dehnda.bsky.social · 04/11/2024
Today worked on some wood roof. the tiles are sculpted in zbrush and baked down on a plane, send through a alpha splitter. Later on I can use the heightmap from designer to make a low poly mesh in blender or zbrush to use in engine to get some geo on the roof. #gameart
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Russell Walls @russ3d.bsky.social · 04/11/2024
Honestly, making custom sky-sphere shaders is such a pleasure 😇
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Maarten Hof @maartenhof.bsky.social · 01/11/2024
Looks like the order for this table finally arrived.
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Varrick Grimm @thegrimmrock.bsky.social · 31/10/2024
We have hazards from the left and right, below and patrolling, but what could we do for a hazard from above. Master hands were always terrifying, so why not emulate that behavior. imagine this guy slothin' on the ceiling well hidden, chuckling from above before swinging down and snatching you
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Russell Walls @russ3d.bsky.social · 31/10/2024
Wassup folks! I've done a bit more work on my environment and added in some new bits; In this update: Cables with procedural wind via world position offsets, CCTV cameras and I've finally textured the industrial balcony. Huzzah!
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Varrick Grimm @thegrimmrock.bsky.social · 30/10/2024
Yesterday we were makin a snare critter, and that got me thinking, what else snares stuff? And then I had it, trapdoor spiders. but I want mammals, how about a trapdoor bear? has a little tile on his back growing shrooms and hides under the floor. Watch out, the bear of the floor has wisdom!
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Tomas Tagesson @tomastage.bsky.social · 30/10/2024
More boxes have been added
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Russell Walls @russ3d.bsky.social · 29/10/2024
Done some more on my environment! Weee
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Tomas Tagesson @tomastage.bsky.social · 29/10/2024
More stuff has been made today (all is still high poly)
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Toddeh Tovmasyan @toddtovmasyan.bsky.social · 29/10/2024
My Latest piece. the cog #weaponart #hardsurface #marmosettoolbag #gameartist #hardsurfaceartist #texturing #substancepainter
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Jack The Generalist @jackgutmann.bsky.social · 28/10/2024
In celebration of the 2.8k followers. Here is a glimpse of the most watched podcast episode of 'The Generalists' with none other than @lowpolycurls.bsky.social Check it out if you're into stylized 3D Environments 🌿✨ youtu.be/Ck28JzERV5s?...
youtu.be
Stylized 3D Art Mastery with Jasmin Habezai-Fekri | The Generalists Podcast EP-07 @Curlscurly
YouTube video by Jack the Generalist
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