Reposted by Russell Wallspassivestar @passivestar.bsky.social · 26/12/2025another blender mapping tip - the quickest vanilla way to call Follow Active Quads is Right Click + F in the UV panel. it lets you continue a tiling texture from active face to newly extruded walls if the active face is not a rectangle just make it into one by running Unwrap on it first 742064
Reposted by Russell WallsDaniel Dehne | Open for work @dehnda.bsky.social · 14/10/2025Yehaa #PortfolioDay I am Danny a 3d environment artist not afraid of shaders :D. I am open for work. Checkout my portfolio. artstation.com/dehnda 06729
Reposted by Russell WallsAbdou Bouam @abdoubouam.bsky.social · 14/10/2025It's #portfolioday! I'm Abdou, a 3d artist and gamedev from Algeria. I'm focusing on prop and hard surface modelling, but I also enjoy lighting, shaders and programming. I'm currently looking for a job. Portfolio : www.artstation.com/abdoubouam 19629
Reposted by Russell WallsRetro Tech Dreams @retrotechdreams.bsky.social · 20/09/2025Half-Life (1998) 943081
Reposted by Russell WallsDaley @daleywow.bsky.social · 21/08/2025Pls forward me any Producer roles you see - my bestie is still looking for a role after the layoffs 🩷 #gamejobs 23115
Reposted by Russell WallsDaley @daleywow.bsky.social · 06/08/2025Thank you for all the support lately! 🩷 I'm hoping I can soon land a community role (ideally in Indie or VR) soon. I've so much to offer omg. Been having some conversations but nothing solid yet. If you know of a small team looking for big community growth yell my name at them! 2454
Reposted by Russell WallsAbdou Bouam @abdoubouam.bsky.social · 19/07/2025I made a post with a year and a half of art I made for my game. This is only about enviromnemt and tech art and related, it doesn't include programming. I'm really proud of this. www.artstation.com/artwork/lG4mwO #3d #art #gamedev #unreal 2178
Reposted by Russell WallsOsama Dorias @osamadorias.bsky.social · 12/07/2025Hi friends! My team is casting 5 voice actors for contract roles in our combat-focused video game! Ideally remote voice talent with home recording setups. We’re seeking authentic representation for the following roles:forms.gle 26371264
Reposted by Russell WallsDes Walsh @deswalsh.bsky.social · 08/07/2025Hi #PortfolioDay I'm Des been working as a environment art for the past 14 years and available for work better look at some of the 14 titles iv been a part of so far and personal art can be found on my portfolio www.artstation.com/pikminman 5326153
Reposted by Russell WallsAbdou Bouam @abdoubouam.bsky.social · 08/07/2025Hi #portfolioday ! I'm Abdou, a 3d artist and gamedev from Algeria. I'm focusing on prop and hard surface modelling, but I also enjoy lighting, shaders and programming. I'm currently looking for a relevant position in the games industry. Portfolio : www.artstation.com/abdoubouam 111030
Reposted by Russell WallsAbdou Bouam @abdoubouam.bsky.social · 06/07/2025I finished another piece for my portfolio, a rotary hammer. I'm quite happy with the result. Check it out on artstation for more renders : www.artstation.com/artwork/Ez8VL2 #3d #b3d #art #blender #substancepainter #marmoset 0399
Reposted by Russell WallsduRanch [Commissions open] @duranch.bsky.social · 17/02/2025Today I'm turning 35... 👴👴👴 It would be awesome if you share my art as a gift 👐 14406209
Reposted by Russell WallsThe Spaceshipper 🚀 @thespaceshipper.com · 16/02/2025According to Half-Life writer Marc Laidlaw and Arkane co-founder Raphael Colantonio, the immensely talented Bulgarian art director Viktor Antonov died recently. 😭 He was only 52. He worked with Valve and Arkane on HL 2 and Dishonored, but also on the animated movies Renaissance & The Prodigies. 11812265
Reposted by Russell WallsRussell Walls @russ3d.bsky.social · 06/02/2025Hey folks! I've just published my new #UnrealEngine5 environment over on ArtStation! I'd love for you to go check it out! Thanks! :D #GameArt artstation.com/artwork/qJvbgRartstation.comRainy Night the Alley, Russell WallsHey! Thanks for checking out my latest environment! I started this project as a place to experiment on some cel-shading techniques using Unreal Engine 5, and I ended up really liking the vibes it put ... 15722
Russell Walls @russ3d.bsky.social · 06/02/2025Hey folks! I've just published my new #UnrealEngine5 environment over on ArtStation! I'd love for you to go check it out! Thanks! :D #GameArt artstation.com/artwork/qJvbgRartstation.comRainy Night the Alley, Russell WallsHey! Thanks for checking out my latest environment! I started this project as a place to experiment on some cel-shading techniques using Unreal Engine 5, and I ended up really liking the vibes it put ... 15722
Reposted by Russell WallsHelena Hansen @helenahansen.bsky.social · 05/02/2025Working on some foliage assets for my next project! Going a bit more realistic this time around, but still playing around with the overall art direction ☀️🌲 1230945
Russell Walls @russ3d.bsky.social · 30/01/2025Check out my dudes newest study! He has been smashing it recently! :D 041
Reposted by Russell WallsHelena Hansen @helenahansen.bsky.social · 29/01/2025✨🐟 I finished my Subnautica inspired scene!! 🐟 ✨ it was so fun to make, i hope you all like it! You can find breakdowns and more images here! ✨ artstation.com/artwork/bgOkJG ✨ 1525259
Reposted by Russell WallsHelena Hansen @helenahansen.bsky.social · 14/01/2025Happy #PortfolioDay! I'm Helena, and i am located in Sweden✨ I am looking for work within the EU after my layoff! Im also great at shaders and Houdini and I do both stylized and realistic work! 3 years of prof. exp.✨ Reach out to me at: 💌hehh16@hotmail.com 🎨https://artstation.com/helenaehhansen 311673
Reposted by Russell WallsMaxaroniandcheese @maxaroniandcheese.bsky.social · 11/01/2025Hey look I created a new thing! www.artstation.com/artwork/WXbk... 053
Russell Walls @russ3d.bsky.social · 10/01/2025My friend @maxaroniandcheese.bsky.social posted his most recent piece over on ArtStation, but he doesn't really use any socials, so I'm popping a link up for him over here! It would be amazing if you awesome folks could go give it a spot of love <3 www.artstation.com/artwork/WXbkYJartstation.comRoyal Knight, MaxaroniandCheeseRoyal Knight real-time character rendered in Unreal Engine 5. This character was based on the concept by DokGo TAK's Royal Knight concept https://www.artstation.com/artwork/14G0xe. The base mesh comes... 1113
Reposted by Russell WallsHelena Hansen @helenahansen.bsky.social · 05/12/2024I finished my Mushroom House! I hope you all enjoy! it was super fun to make! 🍄✨ www.artstation.com/artwork/WXG88D 714144
Reposted by Russell WallsFreya Holmér @freya.bsky.social · 24/11/2024from normal map to squishable height map and back again c: 231494129
Reposted by Russell Walls🐉datablob🔥 @datablob.studio · 23/11/2024More on the new mystery character (a second mage) soon! 021
Reposted by Russell WallsDan Dexter-Taylor @dandexter.bsky.social · 23/11/2024Got a bit more work done, its very hard to get time in ahaha all materials are very wip, just getting a feel for style/details 2495
Reposted by Russell WallsXavier @xavierck.com · 17/11/2024Half-Life 2 art and tech thread begins now. A note: - Due to the volume of images and videos, I'm probably not going to be able to do alt text on all of them. Sorry! - I'll try to narrate vids if possible. - This is purely vibes-based, so I'll be pointing out things I find interesting. Let's go. 1216752
Reposted by Russell WallsHelena Hansen @helenahansen.bsky.social · 17/11/2024Got some light and post-processing in! I hate the blank slate feeling, so i always try to get a rough draft of everything in quite fast 🍄 Very WIP! 58210
Reposted by Russell WallsHelena Hansen @helenahansen.bsky.social · 16/11/2024Let's pretend i havent switched project 8 times 🍄 612725
Reposted by Russell WallsDaniel Dehne | Open for work @dehnda.bsky.social · 14/11/2024Published a bog article on howto create a custom warp node in the TextureGraph plugin in UnrealEngine. Feel free to check it out. www.artstation.com/blogs/dehnda... 2134
Reposted by Russell WallsLiz Edwards @lizaledwards.bsky.social · 13/11/2024little update on my sculpt of Number Six / Patrick McGoohan, work in progress 1315823
Reposted by Russell WallsTomas Tagesson @tomastage.bsky.social · 09/11/2024Blockout of the scene and preliminary textures are in! 1468
Reposted by Russell WallsChris Radsby || Game Dev @chrisradsby.bsky.social · 09/11/2024If you don't know me on here then Hi! I'm Chris! I'm the art co-founder of @bloomandgloom.bsky.social ! Industry veteran of 14+ years. I do everything environment art & tech art, I sometimes mentor professionally, stream on twitch and generally just live and breath game dev. linktr.ee/chrisradsby 26419
Reposted by Russell WallsDaniel Dehne | Open for work @dehnda.bsky.social · 07/11/2024Wanted to have a treasure chest, so I need coin. Still need more variation of coins, moooore coins 😄 #gameart #substancedesigner 1428
Reposted by Russell WallsTomas Tagesson @tomastage.bsky.social · 07/11/2024Got my props into Unreal today and added some more as well, still have plenty to do but having fun with it! 17912
Reposted by Russell WallsLili @lowpolylili.bsky.social · 07/11/2024Finished my entry to the #TheTarmundsChallenge ! Was tough to finish this in time, since I don't have a lot of spare time but I'm glad I was able to! Link to artstation post: www.artstation.com/artwork/K31dJ9 24318
Reposted by Russell WallsXavier @xavierck.com · 16/09/2024Here are 543 images (1.5GB) of items at the Philadelphia Museum of Art arms and armor exhibit You're free to use them for anything, even commercially. I tried to focus on details not usually represented in available reference material drive.google.com/file/d/1NRzg... Here's a small sampling: 24384633704
Russell Walls @russ3d.bsky.social · 06/11/2024From certain angles, this environment is starting to look more final, from others there is still screaming blockout cubes. 😂 1397
Reposted by Russell WallsMara 🦇 @maracrrt.bsky.social · 05/11/2024Just posted my relight of Slaughterhouse for our spooky season 6. I loved working on this one, so much fun to use more bold colors and give the map a different vibe 🖤 I have a lot more screenshots on my portfolio 🎨 www.artstation.com/artwork/0lXJzw 47119
Reposted by Russell WallsMaarten Hof @maartenhof.bsky.social · 04/11/2024The end is near I think. Still adding small details and finishing up the last bits. 2298
Reposted by Russell WallsDaniel Dehne | Open for work @dehnda.bsky.social · 04/11/2024Today worked on some wood roof. the tiles are sculpted in zbrush and baked down on a plane, send through a alpha splitter. Later on I can use the heightmap from designer to make a low poly mesh in blender or zbrush to use in engine to get some geo on the roof. #gameart 1206
Russell Walls @russ3d.bsky.social · 04/11/2024Honestly, making custom sky-sphere shaders is such a pleasure 😇 0175
Reposted by Russell WallsMaarten Hof @maartenhof.bsky.social · 01/11/2024Looks like the order for this table finally arrived. 2175
Reposted by Russell WallsVarrick Grimm @thegrimmrock.bsky.social · 31/10/2024We have hazards from the left and right, below and patrolling, but what could we do for a hazard from above. Master hands were always terrifying, so why not emulate that behavior. imagine this guy slothin' on the ceiling well hidden, chuckling from above before swinging down and snatching you 052
Russell Walls @russ3d.bsky.social · 31/10/2024Wassup folks! I've done a bit more work on my environment and added in some new bits; In this update: Cables with procedural wind via world position offsets, CCTV cameras and I've finally textured the industrial balcony. Huzzah! 1203
Reposted by Russell WallsVarrick Grimm @thegrimmrock.bsky.social · 30/10/2024Yesterday we were makin a snare critter, and that got me thinking, what else snares stuff? And then I had it, trapdoor spiders. but I want mammals, how about a trapdoor bear? has a little tile on his back growing shrooms and hides under the floor. Watch out, the bear of the floor has wisdom! 0113
Reposted by Russell WallsTomas Tagesson @tomastage.bsky.social · 30/10/2024More boxes have been added 3589
Reposted by Russell WallsTomas Tagesson @tomastage.bsky.social · 29/10/2024More stuff has been made today (all is still high poly) 326825
Reposted by Russell WallsToddeh Tovmasyan @toddtovmasyan.bsky.social · 29/10/2024My Latest piece. the cog #weaponart #hardsurface #marmosettoolbag #gameartist #hardsurfaceartist #texturing #substancepainter 04213
Reposted by Russell WallsJack The Generalist @jackgutmann.bsky.social · 28/10/2024In celebration of the 2.8k followers. Here is a glimpse of the most watched podcast episode of 'The Generalists' with none other than @lowpolycurls.bsky.social Check it out if you're into stylized 3D Environments 🌿✨ youtu.be/Ck28JzERV5s?...youtu.beStylized 3D Art Mastery with Jasmin Habezai-Fekri | The Generalists Podcast EP-07 @CurlscurlyYouTube video by Jack the Generalist 1266