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kyo 🚩🐈‍⬛

@rokyocorp.bsky.social
123 followers 866 following 1 posts

Gamedev & Music producer Godot lover

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Reposted by kyo 🚩🐈‍⬛
milmapaches @milmapaches.coop · 09/10/2026
somos milmapaches
Somos milmapaches, una cooperativa de trabajo que busca una nueva forma sostenible de hacer videojuegos de manera colectiva, donde todos los desarrolladores tienen voz y voto en sus condiciones laborales.Después de muchos años haciendo juegos para grandes empresas hemos decidido unirnos para hacer lo que más nos gusta.

¿Cuántos mapaches hacen falta para hacer un buen juego?

- Firmado "milmapaches"
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FranqZisco @franqzisco.eurosky.social · 07/10/2026
Qué difícil es ser buena gente rodeado de mala gente. Hay que hacer un esfuerzo que la maldad no necesita. La maldad solo exige dejarse llevar. Qué pena y qué asco.
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Robert Yang @radiatoryang.bsky.social · 04/10/2026
art dump of my map screenshots #screenshotsaturday
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kyo 🚩🐈‍⬛ @rokyocorp.bsky.social · 04/10/2026
#My9Games
My 9 fav games
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Alexelcapo @alexelcapoyt.bsky.social · 02/10/2026
Nadie debería poder tener legalmente más de 3 propiedades y estoy siendo generoso con 1 extra más allá de 1 para vivir y 1 para vacacionar. Y es curioso como ante esto el primer argumento es "Con su dinero uno hace lo que quiere" y la respuesta es tan obvia como lógica. No, no que va.
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Sindicato de Inquilinas e Inquilinos de Madrid @inquilinatomad.bsky.social · 30/09/2026
DE SOL A CADA RINCÓN DE MADRID, HACIA LA HUELGA GENERAL! Aquí la programación del Sindicato de Inquilinas para los próximos días, caminando hacia las manis estatales de este finde y la huelga general por la vivienda 💪 Esto acaba de empezar ❤️‍🔥
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Emi @coppolaemilio.com · 29/09/2026
Godot 4.8 can produce mind-boggling effects!
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D.W.A.P. (Ben) @andwap.bsky.social · 24/09/2026
When your gamedev friend shows you progress on their new engine.
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Mr. Moo Sky @bricebowl.bsky.social · 23/09/2026
Disable gambling ads:
Discord Settings. "Sponsored Content" button is pressedSponsored Content settings. "Manage Sponsored Content" button is pressedManage Sponsored Content settings. "Real Money Gambling" radio switch is "off" (disables gambling content)
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passivestar @passivestar.bsky.social · 22/09/2026
godot 4.8 added non-allocating physics queries, 9x faster raycast i know, i know, about time 😄
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passivestar @passivestar.bsky.social · 22/09/2026
godot 4.8 exposed mesh buffers to gpu compute. all sorts of cool procedural shit is possible now
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Emi @coppolaemilio.com · 21/09/2026
We have achieved Godot 5 internally at the Godot Foundation, but it is too powerful to be released. We need a bajillion dollars. Thanks 💸
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Balanar @balanar.bsky.social · 20/09/2026
i need someone to upload this OST to youtube right now
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Stop Killing Games @stopkillinggames.bsky.social · 20/09/2026
The EU Kids Act will make private servers illegal as it stands now. Read up on the Act yourself: hub.edri.org/index.php/s/... Contact your MEPs, tell them to scuttle this bill, and sign the Stop Killing Internet Initiative to ensure the protection of our digital spaces: eci.ec.europa.eu/066/public
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FeatureKreep @featurekreep.bsky.social · 20/09/2026
I made a Wario Ware-like game about our crazy political climate #gamedev #indiedev #indiegame #warioware
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Elias Daler @eliasdaler.bsky.social · 19/09/2026
Heartbreaking: yet another programmer/tech influencer who was skeptical about AI is now shilling it. Heartwarming: after I started talking more about how much I hate AI, several people reached out to me and said that my position is refreshing and seeing it made them happy…
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Kero Quest 64 @stratobox.bsky.social · 16/09/2026
Platforming within the void... #indiedev #gamedev
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Supper Mario Broth @mariobrothblog.bsky.social · 15/09/2026
In Mario Kart Wii, asphalt is slightly shiny, reflecting a band of light ahead of the player. This is implemented cleverly by leveraging something that the Wii is already doing, allowing it to not need to use any sort of additional lighting or post-processing.
In Mario Kart Wii, asphalt is slightly shiny, always seeming to reflect light in a narrow band ahead of the driver.
Increasing the contrast of the image makes the effect more visible.
Internally, this effect is achieved in an extremely simple way by leveraging an existing system:
Mipmapping is a practice whereby several copies of a texture are stored, each smaller than the previous by a factor of 2. The further away from the camera a point is, the smaller the texture is that is applied to it. This reduces aliasing (the interference patterns created by viewing high-detail surfaces at oblique angles) and improves rendering speed.
The textures are then smoothly blended. This is supported natively by the hardware and happens automatically.
SLIGHTLY BRIGHTER!
Original road texture: 1024x256 pixels
closer to camera
512x128 pixels
256x64 pixels
128x32 pixels
64x16 32x8 pixels pixels
further from camera
By making only the second texture slightly brighter, the system that automatically places the texture a certain distance away from the camera is leveraged to make a band of light that appears to move automatically with the player.
On the right, each mipmap is colored differently for a more striking demonstration.
Fun fact:
this usage of mipmaps to make a rainbow occurs in Paper Mario on the Nintendo 64!
Source: info: Peardian (bsky.app/profile/peardian.bsky.social), screenshots by Supper Mario Broth
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Dominic Tarason @dominictarason.com · 14/09/2026
It's TIME! TO! GET! HYPE! Today, I get to proudly unveil Steam Hype, the project I've been working on with the help of @hookshot.media for the past two and a half months. A new PC gaming site which aims to demystify PC gaming, cut through the 100+ daily releases and spotlight indies as much as AAA
steamhype.com
Steam Hype
Steam Hype is your go-to destination for discovering the latest, greatest, and most talked-about games on Steam.
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Houseplants in Videogames @houseplantsinvg.bsky.social · 14/09/2026
Warriors of Might and Magic (2000, Game Boy Color)
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Garrett Gilchrist @garrettgilchrist.bsky.social · 13/09/2026
The year is 2026. Every website requires 1 GB of RAM, is controlled by fascists, is spying on you, and is purposely serving material designed to make you angry and insane. Every Windows update is 100GB and bricks your computer. Windows claims it's 5MB but will chug along and stop working for a week.
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Basedtrolso @basedtrolso.bsky.social · 14/09/2026
Que una sociedad le tenga pavor a que lleguen las elecciones igual indica que hay que hacer otro tipo de cosas antes de que lleguen antes que simplemente esperar que "igual se vote bien y no pase nada" Es rarete como nos han privado de la idea de que entre todos hacemos el mundo que nos rodea.
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Тsфdiиg @tsoding.bsky.social · 12/09/2026
oh no...
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Skeith - Platinum Princess @skeiththeterror.bsky.social · 11/09/2026
Same console
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dwarf fortress bugs @dwarffortressbugs.bsky.social · 29/08/2026
[0004264] Newborn babies have beards, worship gods, and have favorite foods
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Nathan Hoad 🐱 Bravest Coconut out NOW @nathanhoad.net · 16/08/2026
Dialogue Manager v4 is now available 🎉 If you're making a game in Godot that has characters that talk then Dialogue Manager is for you: dialogue.nathanhoad.net #Godot #GameDev #IndieDev
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Kenney @kenney.nl · 10/08/2026
Pattern Pack Extra is out now! ✨ 80+ more seamless vector patterns for use in your games (or any projects) for free. Works well as textures, in UI or as VFX! kenney.nl/assets/patte... (CC0, public domain)
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Núcleo de Juego @nucleodejuego.bsky.social · 05/08/2026
Hay veces que si te apetece mucho dar una opinión muy opinada sobre algo opinable está bien pararse cinco minutos delante del mensaje y pensar si estás hablando tú o la necesidad que las redes le han generado a tu cerebro tras años de condicionamiento operante para que equipare likes a tener razón
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Spanish Revolution @spanishrevolution.bsky.social · 05/08/2026
Mientras Gaza es destruida ante los ojos del mundo, algunos gobiernos reservan toda su contundencia para quienes se atreven a denunciarlo. Una bandera provoca más alarma que miles de cuerpos bajo los escombros.
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Kenney @kenney.nl · 03/08/2026
Pattern Pack is one of my more popular assets, because of its generic nature. So, I've made 80+ more patterns! They'll be released soon, completely free. Both in PNG and SVG formats ✨
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VLaDOS - The Pogo Witch @vlados.bsky.social · 02/08/2026
Hacer carteles de comercios con IA es de tener mal gusto, pero si encima las imágenes de la comida están también generadas ya es escandaloso. Cómo de malo tiene que ser tu producto para que consideres que una amalgama lovecraftiana de formas imposibles tiene mejor pinta que una foto a tus platos.
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Game Maker's Toolkit @gamemakerstoolkit.com · 27/07/2026
Well, it finally happened! After 9 years of Unity dominance, Godot was the most used game engine for GMTK Game Jam 2026 submissions. 🤖 Godot - 47% 🎮 Unity - 34% 🛠️GameMaker - 5% 🚀 Unreal Engine - 3% ✨ Other - 11%
Pie chart showing game engines used to create 10,511 GMTK Game Jam games in 2026. Godot has the largest slice with 47%. Then Unity with 34%. Other with 11%. Game Maker with 5%. And Unreal Engine with 3%.
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ANXO LOPEZ🔻 @anxolopez.bsky.social · 26/07/2026
Y mientras el fuego cerca Vall d'Uixó, otros siguen de fiesta con fuegos artificiales. La sociedad española reflejada en un video. Nos la sopla todo.
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Capitán Swing @capitanswing.bsky.social · 23/07/2026
Por qué los ricos y la derecha odian el sindicalismo y hacen campaña permanente para desacreditar la lucha sindical para evitar que nos sindiquemos.
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Тsфdiиg @tsoding.bsky.social · 12/07/2026
The Internet is truly dying. I don't wanna use Twitter, I don't wanna use GitHub, I don't wanna use YouTube, I don't wanna use any of the websites I used to use regularly. I have no place to go. The Internet feels like giant wasteland...
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Godot Engine @godotengine.org · 06/07/2026
Our first development snapshot for #GodotEngine 4.8 has arrived! Docked game view enhancements, pseudolocalization previews, sticky tree items, fuzzy searching, and more await for early testing and feedback: godotengine.org/article/dev-...
godotengine.org
Dev snapshot: Godot 4.8 dev 1 – Godot Engine
The cycle begins anew
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Dan Callan @danjamin.bsky.social · 06/07/2026
I have very distinct memories of having to demo Halo 4 for Don Mattrick and realizing that these people just live on different planes of reality I was showing off my mission and when the Mantis showed up with its new cool intro vignette he raised his hand and said to the group -
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Tibo @heytibo.com · 02/07/2026
Touching up the edit project page :) The first version of weindies.org will be really simple: - Creating a profile and editing it - Sharing a project. - Listing projects depending on whether they are released or open for playtest.
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Basedtrolso @basedtrolso.bsky.social · 02/07/2026
Btw creo que hay que abandonar el individualismo en redes y empezar a establecer asociaciones para absolutamente todo, todo es politica hacen falta más iniciativas como el stop killing games y tener voz en temas que por desgracia se tratan poco
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Daru - Andalucía Libre (de calor) @viviuvedoble.es · 01/07/2026
Lo que debía ser la distribución digital: -Sin costes de almacen -Sin costes de transporte -Sin costes de reproducción -Sin intermediario retail Lo que ha acabado siendo: -Mismo precio que físico -Menos control sobre tu compra -Menos versatilidad (segunda mano, préstamos, etc.) Luego que si 🏴‍☠️
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celestialmaze @cmzw.bsky.social · 25/06/2026
procedural sky exporter
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🥤💀.JPG @johnnypg.com · 22/06/2026
rejugad juegos que os flipen, jugad juegos del backlog, juegos de itch, juegos gratuitos, juegos de navegador, jugad juegos de mesa impresos con la impresora del curro y sobre todo jugad los juegos que hacen vuestros amigos, conocidos y artistas underground favoritos del medio por cuatro perras
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Kenney @kenney.nl · 18/06/2026
Dear sound effect and music asset creators; Please stop using generative AI for your thumbnails. You're putting a giant label on your work that gives the impression it's low effort slop, even when the actual content might be excellent stuff!
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Godot Engine @godotengine.org · 18/06/2026
#GodotEngine 4.7 is here! 🎉 Like a cult classic movie, Godot 4 has only gotten better with age; the 4.7 Director's Cut offers colors of never-before-reached intensity, helming a bevy of new features to eliminate any remaining friction between you and your vision! godotengine.org/releases/4.7/
godotengine.org
Godot 4.7 Release: Lights, Camera, Action!
Like a cult classic movie, Godot 4 has only gotten better with age. This brings us to Godot 4.7. With 3 years under its belt, the 4.7 _Director’s Cut_ offers colors of never-before-reached intensity.
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Rafa Laguna @rafalagoon.bsky.social · 17/06/2026
Entre la IA, los Asset Flips, los Asset Flips con IA y los juegos hechos para estafar en paquetes de juegos con el título "llévate juegos por valor de 2500€ por 3,98€"... se nos está quedando un Steam Fest guapo, guapo.
Captura de pantalla del SteamFest donde puede verse en portada, y en primera posición, un juego llamado "Mushroom Challenge" que vale 194,99€ y que tiene 26 reviews bastante negativas
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Rokojori @rokojori.com · 10/06/2026
This mini PBR painter was done with the help of @mux213.bsky.social's example project. The source of my project (ported C# version with UI)and the link to the original (GDScript) can be found at github: github.com/Rokojori/dra... #godot #godotengine #gamedev #indiedev #indiegamedev
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Jackson Palmer @ummjackson.com · 07/06/2026
Spin tool. #godot #mallet #gamedev
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Jackson Palmer @ummjackson.com · 07/06/2026
Beveling is fun. #godot #mallet #gamedev
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DuckDuckGo @duckduckgo.com · 29/05/2026
Since Google revealed its plans for an AI search overhaul, visits to our "No AI" search page have tripled…and they’re still rising! Want to make it your default on Chrome or Firefox? Grab our No-AI extensions and banish AI-assisted answers, chat, and AI images. (1/3)
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Fonsi Loaiza @fonsiloaizap.bsky.social · 31/05/2026
Los profesores del País Valencià siguen en huelga en defensa de la educación pública. Están siendo agredidos por los agentes de la Policía Nacional. Así han golpeado hoy contra el suelo a una profesora. Vergüenza.
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