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Julien Roger

@robeur.bsky.social
170 followers 827 following 11 posts

Il/lui Currently working on Kill The Sun : store.steampowered.com/app/4645400/… Teaching at LPMJV Montpellier Former Level / Game designer at DigixArt

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Reposted by Julien Roger
David Szymanski @duskdev.bsky.social · 25/09/2026
ok
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Julien Roger @robeur.bsky.social · 01/10/2026
Congrats 💅
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Etienne Pouvreau @smolware.dev · 18/09/2026
testing stuff...
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Mickaël Newton @mickaelnewton.bsky.social · 27/09/2026
Mon appel aux créateurs JV français : je dois sauver la Bourse Jeux Vidéo d’ici la fin de l’année. Pour cela, je veux monter en 1 mois, un bundle de jeux vidéo dont les fonds iront à la BJV. Le plus de jeux possibles et trouver comment mettre en place cela de façon optimale. Pouvez-vous RT svp ?
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Julien Roger @robeur.bsky.social · 23/09/2026
Damn
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Kill The Sun @killthesun.bsky.social · 23/09/2026
Already 19 wishlists omggg can't stop smiling !!!
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Kill The Sun @killthesun.bsky.social · 21/09/2026
Yo, so our steam page just got approved on steam, so now we are sharing it on social media. We are 2 friends (sometimes helped by some friends) making a coop immersive sim with physics and shit. The steam page right here (still very early and wip) store.steampowered.com/app/4645400/...
store.steampowered.com
Kill The Sun on Steam
Alone or paired up, take part in a strange game show. Improvise with the tools you’re given. Collect objects. Create a sculpture out of them. Use it to kill the sun. Slip behind the scenes.
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Walaber @walaber.com · 14/09/2026
The new game we’re making at @toyful.games is an online co-op puzzle adventure called “Reason and Rhyme”
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Julien Roger @robeur.bsky.social · 15/09/2026
Looks amazing
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Dean @dean-dev.bsky.social · 14/09/2026
store.steampowered.com/app/4331110
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Devolver Digital @devolverdigital.com · 13/09/2026
Making a double-deckbuilder is no easy feat Take a look at some of the magic behind Shroom and Gloom 🍄
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Julien Roger @robeur.bsky.social · 11/09/2026
Ohh i see ! Interesting !
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Julien Roger @robeur.bsky.social · 10/09/2026
So you add a static mesh compoenent to the hit actor every time you have to put a decal on it?
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the Carrie / ADC_AX @adc-ax.itch.io · 06/09/2026
map making
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Thomas Reisenegger_xcx @olima.bsky.social · 22/08/2026
an indie horror-thriller game where you are a hitman who picks apart strangers' faces to create the perfect skin-face-mask disguise it's called SKINFACE because... skin face
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Stuffed Wombat @stuffedwomb.at · 29/08/2026
sometimes i think about this essay about Dishonored 1 & 2, where I went for a kind of artificial delivery while also spitting out complicated statements way too fast, kind of fucking up the delivery of a thesis that I am still very happy with www.youtube.com/watch?v=cw6c...
youtube.com
about Dishonored 1 & 2
YouTube video by Stuffed Wombat
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Stuffed Wombat @stuffedwomb.at · 06/08/2026
MARBLE SOULS coming 2026 wishlist now - store.steampowered.com/app/4531440/...
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Goomboo @maplegecko.bsky.social · 28/08/2026
Asemulator v1.0.0 is OUT NOW! 🎉 Preview, test and share your animated sprites in context, directly in @aseprite.org, starting today! (Link in replies)
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Julien Roger @robeur.bsky.social · 26/08/2026
I get you, in my experience, it takes at least two or three time as long to do anything compared to a solo game
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Matt | DEMO OUT NOW! @pmrd.net · 26/08/2026
My game's demo comes out September 30th and I'll be in full marketing mode for the whole month. I'm looking for artists who are open for comissions to do art of my main character! Just comment or send me a DM! 👀 Reposts are greatly appreciated! #art #darkrooms #gamedev
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Rockalot @rockalot.bsky.social · 29/07/2026
Had to quickly make a 30 second version of the trailer for an event. It's punchy! #indiegame #trailer #gametrailer
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Alien 👽 Max | gamedev 🇺🇦 @alienmax.bsky.social · 20/07/2026
Monday, morning, coffee, brain awakening with Unreal Engine. Let's spin a black hole with water textures, add a little sugar and coconut syrup (BumpOffset) #gamedev #UnrealEngine #UE5 #indiedev
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Julien Roger @robeur.bsky.social · 05/07/2026
It's going to save me a lot of copy/paste 🫵
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Julien Roger @robeur.bsky.social · 05/07/2026
Yoooo thanks
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Alien 👽 Max | gamedev 🇺🇦 @alienmax.bsky.social · 05/07/2026
Sunday, coffee, game dev, a minute of training for your brain with Unreal Engine exercises: Depth Fade node for Post-Process as a zone that separates what we see close up normally, and the further away, the more Occlusion (SphereMask alternative) #gamedev #UnrealEngine #UE5
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Brendon Chung @blendogames.bsky.social · 23/06/2026
I wrote about level design readability: blendogames.com/news/post/20...
a corridor from the game Thirty Flights of Lovinga series of gaps in a wall, each increasing in size
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Julien Roger @robeur.bsky.social · 16/06/2026
Merité 🫵
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Monique @monique-monsters.votv.dev · 07/06/2026
Random old asset Saturday: speaker
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passivestar @passivestar.bsky.social · 28/05/2026
007 first light seems to be doing something similar. The 3 light patterns are angled and don't affect the decorative frame, only the wall behind it. could be an alpha card the actual light source is a spotlight that's facing the objects in front and has a colder color
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Everest Pipkin @everest.bsky.social · 22/05/2026
Hey I wanted to share out a recently released capstone project from my student Bernadine Mattson! Doo-Daa is a collaged RPG Maker MZ 2003 game where you play as an astronaut cat handing out informational pamphlets marketing the planet Earth to Dadaist aliens. bobby4apples.itch.io/doo-daa
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PANTHALASSA @meiacalca.bsky.social · 18/05/2026
PANTHALASSA IS OUT NOW ON STEAM! Thank you to everyone that supported us during development, We hope you enjoy playing it AAAAAAAAAAAAAAAAA🐟🐠🐡🦈🦐
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Zuul Nightingale🚪 @danaenight.northsky.social · 16/05/2026
Panting of Don Quixote with a speech bubble drawn downwards
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vicki @vickitingle.bsky.social · 13/05/2026
ICYMI: we're working on a sci-fi-horror 3D text-parser about controlling human beings for a corporation that will exploit any resource for profit. If that sounds like your jam, we have a short demo on Steam: store.steampowered.com/app/4600930/...
store.steampowered.com
Remote Control Demo on Steam
Remote-control human proxies to explore a derelict spaceship. Type your commands, manage risk and decide how disposable a life really is.
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Computer𝔍𝔞𝔪𝔢𝔰 @computerjames.bsky.social · 11/04/2025
tired of games adding unecessary stealth missions for no reason? Well im not! STEALTH CROSSWORD is out now✨ ComputerJames.itch.io/stealth-cw 🧩6 mins of Stealth Crossword Action! 👑Two endings ('caught' and 'not caught') 💻Play in browser
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Julien Roger @robeur.bsky.social · 14/05/2026
Ça tue
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RoBKTA 🎹🎮✨ @robkta.bsky.social · 24/04/2026
"It's good to be back" 🏁🏎️ RIDGE RACER ETERNAL New Ridge Racer remix album in the works~🔥 At long last #robkta #vgm #ridgeracer #psx #gaming
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fravery.bsky.social @fravery.bsky.social · 30/04/2026
There comes a time when silence is betrayal. MARTIN LUTHER KING JR
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Aqua @frivolousaqua.bsky.social · 28/04/2026
"what if i put in underwater puyo" genuinely dumb but awesome #gamedev #godot
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Jake Birkett - Veteran Indie @greyalien.bsky.social · 23/04/2026
LAUNCH DATE ANNOUNCEMENT! Forbidden Solitaire is officially launching NEXT WEEK, on April 30th! We unearthed a new trailer from the archives - an advertisement that originally aired in 1995! Wishlist on Steam and GOG: store.steampowered.com/app/3414580/... www.gog.com/en/game/forb...
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Philipp Stollenmayer @kamibox-ph.bsky.social · 21/04/2026
🚀 OUT NOW 🚀 Bacon in Zane – A mildly correct guide through the body apps.apple.com/us/app/id675...
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Dan Floyd @danfloydplus.bsky.social · 03/04/2026
I know ALL of the best video game animation released in 2025, and now you can too #animation #gamedev
youtu.be
The Best Game Animation of 2025
YouTube video by New Frame Plus
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Alex RS - WOIM🪱✂️🥚 @dogspawn.net · 03/04/2026
snip snop. #godot #gamedev
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Warp Door @warpdoor.com · 28/03/2026
Horse Magnifier (@sketbordcat.bsky.social) "game where you magnify horses" Free - Browser: warpdoor.com/2026/03/28/h...
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Dan Marshall @danthat.bsky.social · 07/01/2026
You're not ready for the name of the energy transition specialist at Heat Pump Association UK
The man's name is Bean Beanland
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Kaemelo @kmlo.art · 03/01/2026
Vibemaxxing
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Julien Roger @robeur.bsky.social · 02/01/2026
There is an association called "Push Start" that organize parties once in a month, bringing toegether many videos games workers from Montpellier.
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Alien 👽 Max | gamedev 🇺🇦 @alienmax.bsky.social · 01/01/2026
I thought, why waste resources on typing text, I've known for a long time that String are memory usage. I created a pseudo-print of text through the material. The text is already there, it rises and hides behind the texture. I know you want to see the code #gamedev #indiedev #UnrealEngine #UE5
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ben ✶ @bf.wtf · 30/12/2025
me: I want to play shadow of the colossus mum: we have shadow of the colossus at home #gamedev #godotengine
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Alien 👽 Max | gamedev 🇺🇦 @alienmax.bsky.social · 25/12/2025
A new day, a new exercise with Unreal Engine materials to be smarter. I call it "block" one of the UV thanks to nodes ScreenPosition * ScreenResolution. Random node this is my function, what I did in previous examples #UnrealEngine #UE5 #gamedev #uetips #indiedev #shader
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Alien 👽 Max | gamedev 🇺🇦 @alienmax.bsky.social · 31/10/2025
This is my first time playing with Dither Temporal AA Node in Unreal Engine. As far as I understand, its main purpose is Opacity Mask as an alternative to Translucency blend, more cheaper. For now for me it's perfect for flow effects #UnrealEngine #UE5 #gamedev #uetips #indiedev #shader
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