Anna Waismeyer @risukora.bsky.social · 11/02/2026@ianhamilton.bsky.social @tarav.bsky.social @jamesbergcanada.bsky.social @momoxmia.bsky.social @cariwatterton.bsky.social @lissanna.bsky.social @shellelittle.bsky.social please share with your communities! 230
Anna Waismeyer @risukora.bsky.social · 11/02/2026Xbox Research wants to hear from anyone who plays video games! Tell us which settings and accessibility options, like text size adjustments, single-input options, screen readers, you use in our survey! survey.alchemer.com/s3/8671308/X... #Accessibility #GameAccessibility #InclusiveDesign 13736
Reposted by Anna WaismeyerIt's Topher Winward! ✌️ @topher.io · 03/03/2025ICYMI - new low-vision #accessibility feature in Sea Of Thieves! 🎉 Initially for Riddle Maps, the Custom Text Overlay lets you read in-game text with a high contrast, highly customizable overlay. Learn how to use it in our support article: support.seaofthieves.com/articles/241... 🏴☠️🦜 1269
Reposted by Anna WaismeyerMarijn - ActiveB1t @abitofaccess.com · 02/02/2025Dice trackers inspired by the 3D printable lap and gate tracker (by @cariwatterton.bsky.social) for Rebellion Unplugged's board game Joyride! Compact trackers to securely hold dice, with labels in Braille (or visually readable text) so anyone can keep them apart. www.printables.com/model/117464... 2115
Reposted by Anna Waismeyer⭐️ The cabbit of the stars ⭐️ @tommothecabbit.bsky.social · 01/02/2025This is Jerry Lawson. He invented the video game cartridge for the Fairchild Channel F system. Because of his invention, many consoles had cartridges and CD formats and would become the norm. The Atari 2600, NES, Genesis, and many consoles wouldn't exist without him. Happy Black History Month. 87231119974
Reposted by Anna WaismeyerSteve Saylor @stevesaylor.net · 24/10/2024This video was three years in the making. It would mean a lot if you checked it out. I’ve been working with the team at #CallOfDuty to help make #BlackOps6 accessible. It’s got a long way to go but this is the first step in a long process. youtu.be/iIKHoBxewagyoutu.beCall of Duty is becoming more accessible!YouTube video by Steve Saylor 58018
Reposted by Anna WaismeyerMarijn - ActiveB1t @abitofaccess.com · 11/09/2023From Player Research on Twitter: Game devs & academics: how far are you in the journey of making accessible games? We want to hear from you—no matter how familiar you are with accessibility. Take our survey and discover the results at GAconf Oct 9-10 2023. Boosts appreciated!playerresearch.eu.qualtrics.com 11620
Reposted by Anna WaismeyerCan I Play That? @caniplaythat.com · 22/08/2023Today Player Research announced the launch of their new accessibility initiative. The initiative, called Advancing Accessibility, aims to support developers and publishers wherever they are in their accessibility journey.caniplaythat.comPlayer Research launches new accessibility initiative - Can I Play That?Player Research announced the launch of their new accessibility initiative called Advancing Accessibility. 076
Reposted by Anna WaismeyerMarijn - ActiveB1t @abitofaccess.com · 23/08/2023Reviewing Stories of Blossom was an absolute delight. It truly shows the dedication to accessibility from the start. Compliments to Soft Leaf Studios! I felt it ticks all of the necessary boxes and then some, with only a few issues I expect may be fixed with a future update. 073
Reposted by Anna WaismeyerCari 🍉 🔜 Develop / GA11y Gathering / GAConf @cariwatterton.bsky.social · 03/09/2023Also repost from @tarav.bsky.social from Twitter: Report accessibility issues through the Bethesda support! Design struggles, missing features, questions. Nothing too small. I can testify that at Rebellion reporting this way makes a huge difference! help.bethesda.net#en/home/prod...help.bethesda.netBethesda Support 021
Reposted by Anna WaismeyerCari 🍉 🔜 Develop / GA11y Gathering / GAConf @cariwatterton.bsky.social · 04/09/2023I'm doing an accessibility panel at EGX this year with the amazing Little MoTAC, The Wobbly Gamer, and my colleagues Adriaan and Edd! Excited for an awesome cast talking about advocacy and accessibility at Rebellion and beyond 🥳 051
Reposted by Anna WaismeyerCan I Play That? @caniplaythat.com · 28/08/2023Sea of Thieves will soon include a new accessibility feature called Aim Assist Audio. This aim assist, using a clicking sound, will help blind players independently use their guns, adding to the already impressive accessibility of Sea Of Thieves.caniplaythat.comSea of Thieves to include innovative aim assist for blind players - Can I Play That?Sea of Thieves will soon include a new accessibility feature called Aim Assist Audio, helping blind players independently use their guns. 0157
Reposted by Anna WaismeyerMila Pavlin - Accessibility Game Dev @missfire.bsky.social · 01/09/2023Sea of Thieves continues to grow accessibility. This is really a great effort to improve over the long term. It is rare for developers to provide this level of support for accessibility in an ongoing game. This should be the example for all devs of how to improve over time. Great job 052
Reposted by Anna WaismeyerSightlessKombat #Accessibility @sightlesskombat.com · 01/09/2023After many years of waiting, #SeaOfThieves introduction of aim assist audio cues means that I can finally snipe skeletons from a ship, without assistance to find my target! Here's a demo from a test voyage I went on with some regular crewmates: www.youtube.com/watch?v=NQQe... #Accessibility 074
Reposted by Anna WaismeyerSteve Saylor @stevesaylor.net · 18/08/2023Sadly another year, where a potential "game of the year" did not prioritise accessibility. I love #BaldursGate3 a lot. But for a lot of disabled players, it's another game they have to struggle to play. My review: youtu.be/_siz72wI03A 23410
Reposted by Anna WaismeyerCan I Play That? @caniplaythat.com · 15/08/2023Sony’s PlayStation Store page for Marvel’s Spider-Man 2 reveals several new accessibility features. Features such as screen reader support, audio descriptions and captions for cinematic scenes, and the ability to slow down the speed of the game!caniplaythat.comPlayStation Store reveals Marvel’s Spider-Man 2 accessibility features - Can I Play That?The PlayStation Store page for Marvel’s Spider-Man 2 reveals new accessibility features like screen reader support and game speed options. 042
Anna Waismeyer @risukora.bsky.social · 13/08/2023although, they were great at working with us to convert all the bathrooms on the conference floor to gender neutral by adding nice signs on them that they printed for the event. that one bathroom was still the most wheelchair accessible restroom in the place though. :( 010
Anna Waismeyer @risukora.bsky.social · 13/08/2023Had a similar experience when reviewing the accessibility/inclusion for a gaming conference recently. I asked about accessible and gender neutral bathrooms and they pointed us to the single (yes, just one) bathroom on the second floor (conference was not on that floor...) 011
Reposted by Anna WaismeyerMila Pavlin - Accessibility Game Dev @missfire.bsky.social · 13/08/2023Mortal Kombat 1 announced they are partnering with Brandon Cole and BlindFGC_Rattlehead on sightless #Accessibility, truly a great sign for WB Games. Embrace accessibility! 082
Reposted by Anna WaismeyerCari 🍉 🔜 Develop / GA11y Gathering / GAConf @cariwatterton.bsky.social · 10/08/2023For GAAD we had the amazing @black1976.bsky.social give a talk on Motor Accessibility of Sniper Elite 5! His insights were so valuable that we wanted to release the talk publicly so more developers can learn too! Motor Accessibility Review of Sniper Elite 5 by Antonio Martinez | Rebellionrebellion.comMotor Accessibility Review of Sniper Elite 5 by Antonio Martinez | Rebellion 098