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Reshen

@reshen.bsky.social
244 followers 1.3K following 56 posts

Optimism, kindness, art, humor, engineering. Aspiring indie game developer. Ex-Principal Engineer @AWS

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Reshen @reshen.bsky.social · 10/08/2025
You can also virtualize and run windows using qemu/kvm or something similar. It’s even possible to setup gpu sharing/passthrough if you need the acceleration. The upside is it’s less disruptive to your workflow (from rebooting).
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Reshen @reshen.bsky.social · 17/06/2025
I’m delighted by jujutsu vcs, it harnesses all of the power of git in a vastly improved experience, while also managing to address some core issues (conflicts are actually first class, modeled entities). Worth a read - v5.chriskrycho.com/essays/jj-in...
v5.chriskrycho.com
jj init — Sympolymathesy, by Chris Krycho
Jujutsu (`jj`) is a new version control system from a software developer at Google. I have been using it full time for 6 months. Here’s why you should switch, too.
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Reshen @reshen.bsky.social · 08/06/2025
That art is rad!
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Reshen @reshen.bsky.social · 04/06/2025
Awesome!
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dcvz @dcvz.io · 27/05/2025
🎮 godot-bevy v0.4.0 is here! Big updates: ✨ Cleaner scheduling - PhysicsUpdate introduced 🎯 Godot input events now flow into Bevy systems 📚 Much better docs and a few more examples Shoutout to @reshen.bsky.social for contributing to this release! 🙌 #GameDev #RustLang #Godot #BevyEngine
github.com
Release v0.4.0 · dcvz/godot-bevy
What's Changed feat(ci): add workflow and scripts by @dcvz in #6 fix(sched): Improve Scheduling System by @dcvz in #9 chore(api): Align Transform2D by @dcvz in #8 chore(api): Use GodotNodeHandle i...
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dcvz @dcvz.io · 22/05/2025
godot-bevy 0.3.0 is out with support for signals and a more complete “dodge the creeps” example! 👾 Next up: inputs and cleaning up APIs. I’d love to get more basic examples going, so if anyone is interested, reach out or make a PR ✨ github.com/dcvz/godot-b... #godotengine #bevyengine #rustlang
github.com
Releases · dcvz/godot-bevy
Contribute to dcvz/godot-bevy development by creating an account on GitHub.
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Steve Klabnik @steveklabnik.com · 13/03/2025
Choosing Languages steveklabnik.com/writing/choo...
steveklabnik.com
Choosing Languages
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Reshen @reshen.bsky.social · 05/03/2025
Lol. This made me think of the Netflix movie They Cloned Tyrone, which is full of brilliant jokes. Highly recommend
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Reshen @reshen.bsky.social · 05/03/2025
Might be folks that develop (primarily test, I’d bet) when they target multiple platforms?
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Reshen @reshen.bsky.social · 04/03/2025
Makes me sad 😢. The most I could find on it were mentions of Mac in the implementation issue. A few folks have ideas on how to approach it, but unclear if one/more actually have time to pick it up. github.com/godotengine/...
github.com
Embed game process in editor by Hilderin · Pull Request #99010 · godotengine/godot
Implements game embedding for Windows and Linux (X11 only) in the new Game Workspace: GitHub PR #97257 As suggested, this implementation places the running game window as a child of the editor and ...
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Godot Engine @godotengine.org · 03/03/2025
#GodotEngine 4.4 is finally here! 🚀 Look forward to plenty of quality of life improvements hidden within this release. Faster load speeds, reduced stutter, streamlined processes, and more! godotengine.org/releases/4.4/
godotengine.org
Godot 4.4, a unified experience – Godot Engine
Look forward to plenty of quality of life improvements hidden within this release. Faster load speeds, reduced stutter, streamlined processes - spotting all the optimizations that have been applied in...
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Reshen @reshen.bsky.social · 18/02/2025
A former colleague, @nikomatsakis.com, wrote smallcultfollowing.com/babysteps/bl... and I can’t recommend it highly enough. It discusses empathy (as contributors and maintainers) in open source.
smallcultfollowing.com
Empathy in open source: be gentle with each other · baby steps
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Reshen @reshen.bsky.social · 14/02/2025
Lazygit is amazing - github.com/jesseduffiel... ; it’s terminal and keyboard centric though, so may not be exactly what you’re looking for!
github.com
GitHub - jesseduffield/lazygit: simple terminal UI for git commands
simple terminal UI for git commands. Contribute to jesseduffield/lazygit development by creating an account on GitHub.
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Reshen @reshen.bsky.social · 01/02/2025
Godot devs are absolutely cooking
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Reshen @reshen.bsky.social · 31/01/2025
This is so rad. 👏🏾
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Reshen @reshen.bsky.social · 29/01/2025
Definitely check out @harryblends.bsky.social geo nodes playlists on YouTube! So excellent. youtube.com/@harryblends...
youtube.com
harry blends
misadventures in the vastness of blender space
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Reshen @reshen.bsky.social · 29/01/2025
Bravo 👏🏾
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Adrian Tchaikovsky @aptshadow.bsky.social · 29/01/2025
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Y/CJ/Y @ycjygames.bsky.social · 27/01/2025
we've been working on this road trip management rpg where you "battle" against mundane things on the road for the past 5ish years and as we're new to Blusky we'd really appreciate some help reaching out here too. If you see this please RT and share the summer road trip. 🫶 #keepdriving
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Reshen @reshen.bsky.social · 27/01/2025
I’d appreciate if genai summarized my conference calls and sent participants the notes; this is a task that high error rates may be tolerable and enables participants to do a bit less drudgery (call notes). Some apps do this already I believe (MS teams?)
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Reshen @reshen.bsky.social · 26/01/2025
This is so rad! Any chance you’ll make it available as a print?
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Reshen @reshen.bsky.social · 24/01/2025
This was well framed, and will be interesting to think about
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Reshen @reshen.bsky.social · 24/01/2025
I don’t think you win against intolerance with even more intolerance. Totally understand if you don’t have the spoons for it, or believe they are incapable of change, etc.. but I worry about the world in which we stop trying to help our friends be better… especially when deeply misguided.
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Reshen @reshen.bsky.social · 18/01/2025
Nice! Thanks for the outline videos Chris, looking forward to checking them out/applying them to my bevy wip
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Reshen @reshen.bsky.social · 18/01/2025
ZSA folks are super cool and make amazing things! I love my voyager.
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Mike Sux 🍁 @distraction.engineer · 15/01/2025
This post from DHH is uncomfortably blunt, but there are some folks that should read it. I appreciate those that care enough to insult me for doing something for free to help people for 20+ years, but I'd appreciate it if they thought more about what they were saying. world.hey.com/dhh/open-sou...
world.hey.com
Open source is neither a community nor a democracy
Using open source software does not entitle you to a vote on the direction of the project. The gift you've received is the software itself and the freedom of use granted by the license. That's it, and...
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Reshen @reshen.bsky.social · 19/12/2024
Looks great!
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Reshen @reshen.bsky.social · 11/12/2024
An idea is to have the root asset path be explicitly defined, and all content therein have a content checksum. It’s simple to auto detect file moves (even handling file renames). What it doesn’t handle simultaneous renames/moves and content changes, but asking the user to disambiguate may work
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VICE Undercover @viceundercover.bsky.social · 09/12/2024
Vice Undercover imagines an alternate past where '80s drug lords had the internet, so obviously you've gotta hack 'em buff.ly/3Zqlrht Read the full story and try the playable demo on Steam now! 🕹️ buff.ly/3VkBThR #ViceUndercover #PCGaming #IndieGame #GameDev #RetroGaming
buff.ly
Vice Undercover imagines an alternate past where '80s drug lords had the internet, so obviously you've gotta hack 'em
Grow out your bushy moustache, people. We got work to do.
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Sebastian Lague @sebastianlague.bsky.social · 06/12/2024
Hello everyone! I've been experimenting with some different ways of rendering a fluid simulation, and made a video about the journey over here: youtu.be/kOkfC5fLfgE
youtu.be
Coding Adventure: Rendering Fluids
YouTube video by Sebastian Lague
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nikomatsakis @nikomatsakis.com · 05/11/2024
Of all my blog posts, I'm proudest of this one: smallcultfollowing.com/babysteps/bl...
smallcultfollowing.com
baby steps
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Daniel J. Menezes @danjohnston.uk · 03/12/2024
Hey #GameDev friends, we've been releasing fonts for nearly 10 years now and we wanted to give you something special. So we've zipped up all 1200 of our font files in one HUGE pack with one TINY price for full commercial use in your games and projects. Check it out! ci.itch.io/all-fonts-pack
A banner for our All Fonts Pack, which features over 1200 font styles for only 19 US dollars until December 31st, after that the price rises to $190 (which is still a fantastic discount)
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Reshen @reshen.bsky.social · 02/12/2024
Easily one of my favorites! 👏🏾
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Reshen @reshen.bsky.social · 01/12/2024
Pop looks pretty great, appreciate what the system76 folks are doing there. Been meaning to try it for a while, just haven’t had the time. Best of luck!
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Reshen @reshen.bsky.social · 01/12/2024
It’s always the tiny bugs that get us, which continues to amaze me even after all this time coding
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Reshen @reshen.bsky.social · 01/12/2024
How did I not know about this? Thanks for sharing, looks like I landed at 2,864 😊
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Reshen @reshen.bsky.social · 30/11/2024
Thanks for writing these, finding them very insightful!
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Bevy @bevy.org · 29/11/2024
Bevy 0.15 is out now! It features Required Components, Entity Picking, Generalized Entity Animation, Animation Masks, Curves, Function reflection, Bevy Remote Protocol, VBAO, OIT, Chromatic Aberration, Fog volumes, Better Text, Gamepads as Entities, and more! bevyengine.org/news/bevy-0-15
bevyengine.org
Bevy 0.15
Bevy is a refreshingly simple data-driven game engine built in Rust. It is free and open-source forever!
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Reshen @reshen.bsky.social · 30/11/2024
#wisdom
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Reshen @reshen.bsky.social · 28/11/2024
Incredible!
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Reshen @reshen.bsky.social · 26/11/2024
The color palette and aesthetic is 👌🏽, well done!
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John Walker - Industry Analcyst @botherer.bsky.social · 26/11/2024
This Thanksgiving and Friday, I have the keys to Kotaku. So... INDIE GAMES! If you've an upcoming or recent indie game that's not getting noticed, email me at botherer@gmail.com with the subject line "THANKSGAMING 24". Include a YouTube link, Steam/Itch/etc link, and a super-short description.
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Reshen @reshen.bsky.social · 26/11/2024
They got a BF sale on them too, in case anyone else picks one up - 3dconnexion.com/us/product/s...
3dconnexion.com
SpaceMouse Pro - intuitive 3D navigation in CAD applications
Learn more about SpaceMouse Pro. The optimal tool for engineers to create 3D designs across variety of industries.
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Reshen @reshen.bsky.social · 25/11/2024
Hey there, Seattle is home for me too 😊
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Reshen @reshen.bsky.social · 22/11/2024
Recently heard about this free/open source tool that makes it much easier to paint normals by hand — winteralexander.itch.io/normalpainte....
winteralexander.itch.io
NormalPainter by Winter
Draw normal maps the smart way
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Eugene | Katanaut @voidmawgames.bsky.social · 21/11/2024
After 3 years of work, the Katanaut trailer is live, and the Steam page is up! It would mean the absolute world to me if you check out the trailer🙂 www.youtube.com/watch?v=5V3A... Shout out to MLC Studio for helping me with the trailer! #GodotEngine #indiegamedev #roguelite #indiegame
youtube.com
Katanaut Teaser Trailer
YouTube video by Voidmaw Games
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Reshen @reshen.bsky.social · 21/11/2024
Bobiverse books by Dennis E Taylor are superb. I’m with you though - Peter F Hamilton is so good, Pandora’s Star series is goat.
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