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raftatul.bsky.social

@raftatul.bsky.social
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Reposted by @raftatul.bsky.social
House House @househouse.com · 15/10/2026
An explanation on why Big Walk isn't available on Xbox. bigwalk.game/xbox
Regarding Xbox

In June 2026 we announced that the release of Big Walk would be limited to computers, Switch 2 and PS5. Since then, we have received many messages and comments, asking about a future Xbox release. We would like to address those questions here:

We have made the decision not to release Big Walk on Xbox, in accordance with the Palestinian-led BDS (Boycott, Divestment, Sanctions) movement’s call to boycott Microsoft, and their designation of Microsoft Games (and Xbox) as a priority boycott target. If you need help understanding our motives, we would recommend reading about why Microsoft is a BDS priority target, the successes this kind of pressure has already had on Microsoft, and especially, watching this great introductory piece by People Make Games.

It has always been our intention for Big Walk to be played by groups of friends, and we know that keeping the game off Xbox runs counter to those intentions. This decision means that some people will miss out on playing Big Walk with their friends, and we understand the disappointment we’re causing. We are disappointed too.

We would love for people to be able to play the game on Xbox, but not until Microsoft and/or Xbox have been removed as BDS boycott targets.

We’ve made this decision with the belief that meaningful change can be made in the world, that coordinated collective action can confront even the most powerful interests, and that one day, Palestine will be free.

Thank you for your understanding.

Sincerely,
House House

(see bigwalk.game/xbox for links)
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raftatul.bsky.social @raftatul.bsky.social · 14/10/2026
Animation Tree (mainly ux, but often very tedious to work with) / Animation Nodes (everything that inherits from Animation Root Node)
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raftatul.bsky.social @raftatul.bsky.social · 02/10/2026
www.youtube.com/shorts/4ZnfU...
youtube.com
Reverse Engineering Games #ai #meme #comedy #gaming #mod
YouTube video by Jaden Williams
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raftatul.bsky.social @raftatul.bsky.social · 02/09/2026
I thought it was xd. I use the same debug for my own volumetric navigation.
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raftatul.bsky.social @raftatul.bsky.social · 02/09/2026
3D volumetric navigation ? :o
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raftatul.bsky.social @raftatul.bsky.social · 24/08/2026
I love it! Does it have a name?
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raftatul.bsky.social @raftatul.bsky.social · 23/08/2026
Hairy fish ? Or spiny fish !
static.klipy.com
Puffer Fish Swimming
ALT: Puffer Fish Swimming
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Reposted by @raftatul.bsky.social
Smooth Dunk @smoothdunk2.bsky.social · 05/08/2026
4 panel comic

Panel 1:
A post from “kavishj9611” that reads: 

“All the people who are anti-Al or want to slow Al progress, I have one question:
If Al disappeared tomorrow, could you still get through an entire workday without ChatGPT, Claude, or any other
Al tool?
Imagine Al was suddenly banned.
Would you actually be willing to give it up?”

Panel 2:
And Orange Guy and a Pink Guy are standing in a room that has two pipes in it. Both pipes are pumping raw sewage into the room. The characters are waist deep in it.
Orange Guy says smugly “Ok Mr “I don’t want to be in a room that’s filling up with raw sewage” let me ask you this”

Panel 3:
The sewage has reached their chests. Pink Guy is gagging. Orange Guy smugly continues “If all this sewage disappeared right now, could you get through the day without it?”

Panel 4:
The sewage is almost up to their eyeballs. Orange Guys says “Look at that shit floating past your face. Are you willing to give that up?”
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Reposted by @raftatul.bsky.social
Aftermath @aftermath.site · 29/07/2026
All the video game studios that refuse to use generative AI aftermath.site/video-games-no...
someone holding up a sign that AI crossed out
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Reposted by @raftatul.bsky.social
Zombie Zi @majormcdoom.bsky.social · 01/07/2026
This is our studio policy, and it is also my personal policy: - Zero tolerance for gen AI within spaces we control. - Opposition/avoidance if possible everywhere else. #gamedev #indiedev
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raftatul.bsky.social @raftatul.bsky.social · 26/05/2026
We should create the term "ChatGPTing" as someone who rewrites your code with ChatGPT without your consent.
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raftatul.bsky.social @raftatul.bsky.social · 18/03/2026
How will the "custom scene" button work? Will there be a pop-up dropdown menu?
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raftatul.bsky.social @raftatul.bsky.social · 11/03/2026
Water !
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Reposted by @raftatul.bsky.social
Christophe is making Prerolled! @qaqelol.bsky.social · 09/03/2026
I would really love to see the Godot Québec community grow! If you could share this starter pack (and give it a look), it would really really help!! Thank you!! go.bsky.app/VF1Gf65 #Godot #GameDev #GodotEgine #Art #Indie #StarterPack
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raftatul.bsky.social @raftatul.bsky.social · 27/02/2026
Why are you using a rigid body if the body is static ?
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raftatul.bsky.social @raftatul.bsky.social · 22/02/2026
Yes please !
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Reposted by @raftatul.bsky.social
Estee @esteeland.bsky.social · 19/02/2026
happy with how this is working now. #halyard #godot #gamedev
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Reposted by @raftatul.bsky.social
Binbun @binbun3d.bsky.social · 12/02/2026
Water shader with caustics, refraction, different shading options (smooth, toon) and other customizations is now available for free. Duck included! Link: binbun3d.itch.io/godot-water-... #godot #godotengine #shader #gamedev #gameart
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raftatul.bsky.social @raftatul.bsky.social · 11/02/2026
Awesome ! Will you make a guide about it ? Or add it to your itch page ?
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raftatul.bsky.social @raftatul.bsky.social · 06/02/2026
Yes indeed !
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raftatul.bsky.social @raftatul.bsky.social · 06/02/2026
Well if you need to loop in a specific range (like 5 to 11) or even backwards. You do need it !
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raftatul.bsky.social @raftatul.bsky.social · 16/01/2026
media.tenor.com
a white rabbit is holding a pocket watch with roman numerals on the face
ALT: a white rabbit is holding a pocket watch with roman numerals on the face
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raftatul.bsky.social @raftatul.bsky.social · 14/01/2026
I just check the code, and...
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raftatul.bsky.social @raftatul.bsky.social · 14/01/2026
Are Jolt's physical joints finally finished ??
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raftatul.bsky.social @raftatul.bsky.social · 08/01/2026
We got Terraria at home vibe
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Reposted by @raftatul.bsky.social
Stein Makes Games @steinmakesgames.bsky.social · 31/12/2025
Confessional of the Vibe Coder
How vibe coding lead to my project’s downfall.

This is a confession. I plead guilty to the crime of using LLMs to write the code for my game project. ChatGPT, Claude, Gemini, Deepseek, Cursor… I used them all. And I’m here to give a warning: Do not do what I did!

I’m very green to gamedev. I have 3 or 4 very small projects under my belt. The 4th project was for the Big Mode game jam of 2024 and I’ll admit, ChatGPT helped me get across the finish line and manage to get a game that ranked in the top 100.

After my relative success, I went all in on vibe coding for my next project: a roguelike twist on the classic asteroids arcade shooter. The idea is far from original. It was never meant to be a marketable product, just another project to get more experience under my belt.

But I got too greedy, and leant too hard on using AI to write my code. Now I have a project I don’t understand. And the code is a mess. Scripts that should be only a few hundred lines are 800-1000 lines long. The AI makes two new bugs trying to fix the first. Redundancies are stacked on top of eachother to make a disgusting shit sandwich of slop code.

There are now bugs that are so deeply embedded in the code that it will likely require I start from scratch. 4 months of work (and $150 of LLM subscription fees) basically down the drain.

It’s a hard lesson, but I’m glad I learned it. For small tasks, mundane things, sure. Find where AI is helpful for you. But once you put blind trust in the code it writes, you face the risk of losing it all.

Don’t be me. Just learn to fucking code.
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raftatul.bsky.social @raftatul.bsky.social · 23/12/2025
What are you using to develop this ?
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raftatul.bsky.social @raftatul.bsky.social · 22/12/2025
But this is already the case in Godot right ? Or is this related to the new ui design ?
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Reposted by @raftatul.bsky.social
Gert @gertkeno.mastodon.gamedev.place.ap.brid.gy · 20/12/2025
Threw together a video player! It relies on Godot's OGV stream player. Also seen: yesterday's Godot plush in-game. I want players to be able to make a home :) CRT model from loafbrr! loafbrr.itch.io/crt-tv-asset #ScreenshotSaturday #godot #indiedev #gamedev
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raftatul.bsky.social @raftatul.bsky.social · 21/12/2025
The fact that you can drag and drop you own video into the game, then it create a cassette is awesome 👌
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raftatul.bsky.social @raftatul.bsky.social · 21/12/2025
Funny anecdote: I had started watching your tutorial on creating a fake 3D duck for the characters x)
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raftatul.bsky.social @raftatul.bsky.social · 21/12/2025
I was actually thinking of doing something like that. Like, you go to a website, you could join a room with a code and control a 2D character from a top-down view who could talk (VoIP) or chat (like in VRChat). If only I'd had time to do that during the holidays ! 🥲
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Reposted by @raftatul.bsky.social
Christophe is making Prerolled! @qaqelol.bsky.social · 20/11/2025
My interactive tween guide for Godot is out ! If you have trouble using tweens, adding "Juice" or picking the right transition, it should hopefully help! The guide is free and will always be 🩵 qaqelol.itch.io/tweens #Godot #GameDev #Animation #Tutorial #Guide #Tweens
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raftatul.bsky.social @raftatul.bsky.social · 10/11/2025
This is my attempt 😅 I don’t know why my vehicle is jittering so much. I’m using the default values for the joints and physics materials.
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Reposted by @raftatul.bsky.social
MrEliptik 💀 O.B.O.L is out 🔥 @mreliptik.bsky.social · 06/11/2025
I’m super proud to announce my next solo project 👇 Lexispell is a cozy roguelike word game with a physics twist 👀 Merge letters, pick cool upgrades and spell long words ✨ I hope you’ll like this small game, sharing this post and wishlisting on Steam would help me a ton 🙏 s.team/a/4053960/
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raftatul.bsky.social @raftatul.bsky.social · 06/11/2025
media.tenor.com
a picture of a man with elf ears and the words minor spelling mistake on the bottom
ALT: a picture of a man with elf ears and the words minor spelling mistake on the bottom
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raftatul.bsky.social @raftatul.bsky.social · 05/11/2025
Even the wheels are rigid bodies ? There are not soft bodies ?
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raftatul.bsky.social @raftatul.bsky.social · 05/11/2025
I mean the physics
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raftatul.bsky.social @raftatul.bsky.social · 05/11/2025
How did you make the vehicle look so good ?
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raftatul.bsky.social @raftatul.bsky.social · 23/10/2025
I think you need to set wrap_mode to Boundary on the node
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Reposted by @raftatul.bsky.social
Phoenix D Steele @phoenixdsteele.bsky.social · 18/10/2025
#godot #gamedev #indiedev If you export a category with the "debug" as a the name, it puts a cute lil bug next to the name. Has this just been in the code forever and I never noticed it? lmfao
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raftatul.bsky.social @raftatul.bsky.social · 10/10/2025
Where can we download the tool ?
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Reposted by @raftatul.bsky.social
Goose Byte 🪿 The Signal: Early Access Feb 4 @goosebyte.bsky.social · 30/09/2025
‼️ Our Kickstarter for The Signal is NOW LIVE ‼️ Explore, craft, and survive on Sirenis, an alien world that's claimed countless victims before you. Uncover the mystery behind the planet and put your building skills to the test. #indiegame #IndieDevs #indiegaming #videogames
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raftatul.bsky.social @raftatul.bsky.social · 24/09/2025
Is there a reason to use a string instead of an enumeration for tasks? I understand that this way is useful for the parameters like a node path, but why for the tasks ?
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raftatul.bsky.social @raftatul.bsky.social · 12/09/2025
Let's go c'est ma couleur préférée !
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raftatul.bsky.social @raftatul.bsky.social · 10/09/2025
I tried doing voice chat before and I found out that the issue came from SteelSeries (it’s a software to manage audio).
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raftatul.bsky.social @raftatul.bsky.social · 10/09/2025
I tried your project template, but my voice sounds distorted. Could this be related to the buffer size or the sample rate of my mic ? Besides that, this tutorial is very helpful ! I hope you’ll make more content like this in the future !
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raftatul.bsky.social @raftatul.bsky.social · 26/08/2025
Why does it look like Unreal
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raftatul.bsky.social @raftatul.bsky.social · 18/08/2025
store.steampowered.com/app/3874440/... #Game #Steam #UnrealEngine #WiresAndWhiskers
store.steampowered.com
Wires And Whiskers on Steam
Wires and Whiskers is a local co-op action-puzzle game where two players control a lab-engineered gerbil and its magnetic exosuit. Work together to fight mutated enemies, solve magnetic puzzles, and s...
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raftatul.bsky.social @raftatul.bsky.social · 13/08/2025
I am proud to have worked on this project. The game is also available on steam. Go play it, it's free !
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