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NathanAuckett

@nathanauckett.bsky.social
382 followers 653 following 89 posts

Indie game dev. Lead programmer for DeathCount Games. Currently working on a game. Author of 'GameMaker Essentials'. Primarily work in, you guessed it, Game Maker! My games and socials: nathanauckett.github.io/nate-tree

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Reposted by NathanAuckett
Pixelated Pope @pixelatedpope.bsky.social · 22/09/2026
New #GameMaker #Tutorial video! The final, part of my epic Doors and Transitions series. Fades, Swipes, Spotlights, Warps, and more! youtu.be/zuptZj0SQt4 This tutorial topic was voted on by my Patreon Supporters, and another poll goes live soon if you want some influence on what comes next!
youtu.be
GameMaker Tutorial -- How to Connect Rooms with Doors -- PART 3 -- Advanced
YouTube video by PixelatedPope
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Sydney Games Festival @sydneygamesfestival.org · 27/07/2026
ANNOUNCING Sydney Games Festival! We are community-run game festival, organised by Sydney's various game-making groups. A jam-packed week of events organised a crossed Sydney by local game dev communities in industry, digital and tabletop games. When? 13 Oct - 18 Oct 2026 sydneygamesfestival.org
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NathanAuckett @nathanauckett.bsky.social · 13/07/2026
The explanation of Bezier Curves in this video is awesome! (time code: 4:50) Super easy to follow and I can totally picture in my head how to program this now! :O Totally worth a watch if you've ever wondered how curves work in software. P.S. the game is also quite cool :) #gamedev #indiedev
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JanduSoft - Porting & Publishing worldwide 🌍 @jandusoft.bsky.social · 26/05/2026
🎬 Let’s share our trailers together on #TrailerTuesday! 📽️ Drop your epic videos and your Steam page here! #Unity #UnrealEngine #GodotEngine #GameMaker
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NathanAuckett @nathanauckett.bsky.social · 26/05/2026
🖱️👀👀👀 #gamedev #indiedev #GameMaker #Speck
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Gleb Tsereteli @glebtsereteli.bsky.social · 23/05/2026
The v3.0.0 version of my award-winning #GameMaker library GMRoomLoader is out with a new awesome logo by @neerikiffu.bsky.social! This marks the transition to the long-awaited LTS 2026 (congrats @gamemaker.io!), expands screenshotting, and brings many QoL improvements. github.com/glebtseretel...
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Horizonite @phablix.bsky.social · 03/05/2026
Added proper shading + rim lighting so now 3D models finally don’t look flat anymore. Also built interactive chairs with fully dynamic sitting sprites that automatically work with any clothes the avatar is wearing. #GameMaker #Crocotile3D #Gamedev #pixelart
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NathanAuckett @nathanauckett.bsky.social · 18/03/2026
To my fellow NSW #gamedev s, State of Play NSW are running their game development survey again this year. Asking about what challenges NSW game developers are facing and what's needed to improve. Its a chance to be heard and maybe show the gov we want support! ❤️ www.stateofplaynsw.com.au/survey
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mob @palmonds.dev · 05/03/2026
mobOS, my fake OS and internet exploration game that changes depending on how you interact with it has it's first trailer! #indiedev #gamedev #gamemaker www.youtube.com/watch?v=thZd...
youtube.com
mobOS Trailer | Fake OS & Internet Exploration Game
YouTube video by mob
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The Indie Brew - Your Indie Game Media Specialists @handle.invalid · 19/01/2026
Applications are officially open for ANZ Indiefest & The ANZ Indie Showcase 2026🥳 Developers get your applications in now: forms.gle/1VxTyWuTN5vPzYHw5 Creators express your interest here: forms.gle/C3JzSyFF2tZeRsPA7 #anzindiefest #indiegames #anzgames
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NathanAuckett @nathanauckett.bsky.social · 16/01/2026
Had a rare bug, hard to reproduce when playing normally. Very hard to debug! Built a debug tool to consistently launch Speck from x position in x direction to reliably reproduce the bug scenario. From there took about 10 minutes to step through the code and fix. Hell yeah 😎 #GameMaker #gamedev
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GameMaker @gamemaker.io · 13/01/2026
We want to feature your game! Fill in the details on this form and help us spread the word. 🔗 forms.gle/KGDUSjapbZjK...
A promotional image for GameMaker's Feature Friday submission. The image features a collection of charming cartoon characters, each with a unique design, surrounding a central game element that resembles a mallet or hammer. Text overlay reads 'FEATURE FRIDAY SUBMISSION'
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NathanAuckett @nathanauckett.bsky.social · 10/01/2026
I'm doing some settings work in #GameMaker which involved filtering, saving, loading and merging structs. As a result I've written the following simple, but useful struct functions: - merge - filter - save - load Sharing to maybe save others some time: gist.github.com/NathanAucket... #gamedev
gist.github.com
Game Maker Struct util functions. Merge, Filter, Save and Load
Game Maker Struct util functions. Merge, Filter, Save and Load - scr_structFuncs.gml
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NathanAuckett @nathanauckett.bsky.social · 09/01/2026
I wrote a very simple struct merge function for #GameMaker Comes in handy sometimes, like when loading them from an external JSON. Probs other uses too. Figured I'd share, here ya go 😊: gist.github.com/NathanAucket... #gamedev #indiedev
gist.github.com
struct_merge function for Game Maker
struct_merge function for Game Maker. GitHub Gist: instantly share code, notes, and snippets.
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Chequered Ink @chequered.ink · 08/01/2026
We have a write-up on how to achieve this effect in GameMaker on our website (with a code snippet) chequered.ink/2-5d-in-game... #gamedev
chequered.ink
2.5D in GameMaker using Sprite-Stacking - Chequered Ink
How do I make a 3D game in GameMaker? One way is to fake it with a method known as sprite-stacking, here's how!
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Mewsturbo @mewsturbo.bsky.social · 08/01/2026
The demo for GUN. DOG. REVENGE is out! Become John Wick! store.steampowered.com/app/4271690/... #indiegame #indiegamedevelopers #indiedev #JohnWick #game #GameMaker #steamgames #WishlistWednesday #pixelart #ゲーム制作
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NathanAuckett @nathanauckett.bsky.social · 08/01/2026
Yeah nah yeah, very cool effect! 😍 #gamedev #GameMaker #ProgrammerArt
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Detective Fantasia: EXCALIMURDER @detfantasia.bsky.social · 05/01/2026
Sprite stacking 101 🧩 #pixelart #indiedev #GameMaker
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Michael 🐉 @dragonitespam.bsky.social · 05/01/2026
hello, i just wrote far too much about optimization in #GameMaker forum.gamemaker.io/index.php?th...
forum.gamemaker.io
The Ultimate GameMaker Optimization Tier List
There's a lot that's been said about making GameMaker games run fast over the years. Some of it's good advice, some of it was good advice a long time ago but isn't anymore, and some of it never was go...
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Hawtpixel - Darrell Flood @hawtpixel.bsky.social · 05/01/2026
I just extended the Bundle Sale out for 24 more hours! (Seeing an uptick of buys here right near the very end and don't want anyone to miss out!) If you're in need of fonts (at 99% off!) get them while it's still live! :) #fonts #gamedev #indiedev #TTRPG #design hawtpixel.itch.io/hawtpixel-fo...
hawtpixel.itch.io
Hawtpixel Font Bundle by Hawtpixel - Darrell Flood
650 Fonts Full Commercial Use
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Pixelated Pope @pixelatedpope.bsky.social · 03/01/2026
Last video in my new #gamemaker Cameras and Resolution series is out now! www.youtube.com/watch?v=Jl5K...
youtube.com
GameMaker - Cameras & Resolution 20256 - PART 4 - Expert
YouTube video by PixelatedPope
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NathanAuckett @nathanauckett.bsky.social · 31/12/2025
Happy new year!
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NathanAuckett @nathanauckett.bsky.social · 12/12/2025
Woah this unlocked childhood memories in me :O #MadnessCombat
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Daniel J. Menezes @danjohnston.uk · 10/12/2025
I wrote a little script for letting your players post to social media from your GameMaker games! It just uses each platform's web intents, so it's pure GML / no need to fiddle around with SDKs per website / per target #GameDev chequered.ink/share-to-soc...
chequered.ink
Share to Social Networks from GameMaker Games - Chequered Ink
If your game has a social aspect, such as high scores or challenges, you may want your players to be able to share their progress on social media. We've come up with a convenient script for the job ca...
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NathanAuckett @nathanauckett.bsky.social · 07/12/2025
#Shoutout to split-image by whiplashoo! A simple python script that makes it super easy to split an image into grid pieces: github.com/whiplashoo/s... Has come in super handy for Speck; helping us to easily split level art into more manageable pieces without seams or any other nonsense. #gamedev
github.com
GitHub - whiplashoo/split-image: A Python package that lets you quickly split an image into rows and columns (tiles).
A Python package that lets you quickly split an image into rows and columns (tiles). - whiplashoo/split-image
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Chequered Ink @chequered.ink · 05/12/2025
There's an old question among GameMaker users who've chosen the tool for its simplicity. How do I make a 3D game in GameMaker? Then you find out you need to know quite a lot of maths and you ask yourself the next question. How do I make a *sort of* 3D game in GameMaker but, like, easily? #gamedev
chequered.ink
2.5D in GameMaker using Sprite-Stacking
There's an age-old question among GameMaker users who've chosen the tool for its simplicity. How do I make a 3D game in GameMaker? Then you find out you need to know quite a lot of maths and how to draw primitives and vertices and you ask yourself the next question. How do I make a sort of 3D game in GameMaker, but like, easily?
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Daniel J. Menezes @danjohnston.uk · 28/11/2025
What a great day to buy 1200 fonts for 90% off! #gamedev #fonts ci.itch.io/all-fonts-pack
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Mark (Nocturne) Alexander @nocturne.bsky.social · 28/11/2025
YO! #GameMaker users! All my assets are 50% off for #BlackFriday (63% off for the bundle)! Check them out now on @itchio and see if there's anything you need. itch.io/s/170756/cyb... #gamedev #indiedev #devassets #MadeWithGameMaker
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Gleb Tsereteli @glebtsereteli.bsky.social · 26/11/2025
Hey #GameMaker devs! I just released my second @gamemaker.io library called Figgy for @tabularelf.com's fifth #gmcookbook library jam! Figgy is a centralized, persistent and live-editable config manager that lets you seamlessly tune and balance your games! glebtsereteli.itch.io/figgy
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GameMaker @gamemaker.io · 25/11/2025
That was tough, now the choice is yours! Voting for the GameMaker Award 2025 is now open 🎉 🔗 opr.as/GMA25-Vote
"GameMaker Awards 2025 Vote for your winners"
On the left is a plinth with a GameMaker trophy on a blue background
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NathanAuckett @nathanauckett.bsky.social · 25/11/2025
Even after having created multiple platformer games over many years in #GameMaker I still find dealing with moving platforms pushing the player extremely challenging. Landing on a moving platform and sticking to it, no worries, EZ. The platform hitting/pushing you, absolute nightmare! 😵‍💫 #gamedev
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Konstantinos Dimopoulos @konstantinosd.bsky.social · 21/11/2025
On Dithering ⇢ visualrambling.space/dithering-pa...
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NathanAuckett @nathanauckett.bsky.social · 17/11/2025
It was today I learned that you can use #markdown in #GameMaker 's method descriptions and it will render correctly in the IntelliSense tool tip 😮 Pretty method descriptions here we come! #gamedev
image showing game maker rendering markdown in its tool tip
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happy_homhom @happy-homhom.bsky.social · 11/11/2025
Reach new heights in this skyward adventure! No install, runs smooth at 60fps, totally free. Try it out if you’re bored. 🕹️ beep8.org/b8/beep8.html?b8rom=9f77d… #indiedevhour #gamedev #indiegamedev #indiegame #pixelart
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PhilipL 🌾 @philipldev.bsky.social · 09/11/2025
#gamemaker #gamedev work in progress : )
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Fabrizio Espindola @fabrizioespindola.bsky.social · 04/11/2025
The Godot Shaders Bible will receive three more updates. The first one includes the pines and post-processing you see in this video. For the final update, the project will be upgraded to Godot 4.6. Interested in shaders? Check it out 🙂👌🏻 jettelly.com/store/the-go... #indiedev #gamedev #godot
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NathanAuckett @nathanauckett.bsky.social · 04/11/2025
A while back I was trying to find how to make rope physics WITHOUT a physics engine. Was surprisingly difficult to find at the time. So for anyone searching for the same in future: You're after "Verlet integration" or "Verlet Rope" ❤️ Great tutorial: toqoz.fyi/game-rope.html #gamedev #indiedev
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NathanAuckett @nathanauckett.bsky.social · 31/10/2025
It's early Screenshot Saturday for me so I think its a perfect time to share some of our #gamedev journey getting Speck working... so far. This will be a bit of a quote-chain that I add to over time. Got quite a few old videos showing the process. See bellow quoted post for where we're at now:
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Anna Megill @annamegill.com · 29/10/2025
Narrative Designers, do you want to work on "a multiplayer game set in The Witcher universe"? And with one of the kindest, friendliest teams I've ever met? Then this job's for you #games #gamedev #CDPR www.cdprojektred.com/en/jobs/2064...
cdprojektred.com
CD PROJEKT RED — Award-Winning Creator of Story-Driven RPGs
As the team behind The Witcher 4, Cyberpunk 2077, and The Witcher 3: Wild Hunt, we create revolutionary RPGs with memorable stories that inspire gamers.
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NathanAuckett @nathanauckett.bsky.social · 29/10/2025
Any #gamedev who's done pixel art before might already know about this, but I didn't until now so I want to share it for my fellow non-knowers: A gamedev on YouTube by the name of T3ssel8r made a video showing the workings of a shader for pixel art upscaling: www.youtube.com/watch?v=d6tp...
youtube.com
Crafting a Better Shader for Pixel Art Upscaling
YouTube video by t3ssel8r
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NathanAuckett @nathanauckett.bsky.social · 19/10/2025
Had a great time at @sxswsydney.com this week! Huuuuge thanks to all the organizers and thanks for everyone who came and played Speck. ❤️❤️❤️ We got lots of great insight and feedback. Was awesome to see how people play and discover a few pain points which we can now address.
Photo of Speck's display booth at SXSW 2025Photo of stickers and business cards on Speck's display booth at SXSW 2025Photo of two people sharing one controller to play Speck together.Photo showing the crowd in the games hall at SXSW 2025.
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NathanAuckett @nathanauckett.bsky.social · 16/10/2025
Speck will be at #SXSWSydney tomorrow! If you're attending and want to try out our short demo you'll be able to find me at the games showcase Friday and Saturday. P.S. On Saturday you can get in for free ;) #gamedev #indiedev #GameMaker
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NathanAuckett @nathanauckett.bsky.social · 13/10/2025
Added some last minute collectable collection juice before the #SXSW demo later this week. Sound on for extra points. 🔊👌 Feedback welcome ❤️ #indiedev #gamedev #GameMaker
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Reactorcore Games @reactorcoregames.bsky.social · 13/10/2025
Basic 2D Primitive Shapes: 128px versatile shape collection for game developers reactorcore.itch.io/basic-2d-shapes… #gameAssets #2Dshapes #primitiveGraphics #gameDesign #visualElements
reactorcore.itch.io
Basic 2D Shapes Primitive 128px by Reactorcore
Squares, circles, triangles, polygons, arrows, basic building blocks for art!
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monome.studio @monomestudio.bsky.social · 12/10/2025
Today's focus is on the worm's laser power-up of the #roguelite mode of our #indiegame. We wanted for the boss to put pressure on players that were far away. Upgrading it lowers the cooldown and make it faster to fire. #gamedev #platformer #runnergame
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NathanAuckett @nathanauckett.bsky.social · 12/10/2025
Here's a video showing off some of the movement mechanics in Speck. Speck is a rolly bouncy momentum platformer with secrets, puzzles, a story; all that good stuff. I've got lots of development videos from the start so I might make a thread showing how we got here. #gamedev #indiedev #GameMaker
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NathanAuckett @nathanauckett.bsky.social · 11/10/2025
We're making a new game!!! 😁 It's called Speck and its a fast-paced, momentum platformer. We're very early on in development but we'll be showing it next week at @sxswsydney.com ! You can see and follow it on @itch.io here: deathcountgames.itch.io/speck #gamedev #indiedev #indiegame #newgame
deathcountgames.itch.io
Speck by DeathCount Games
Explore dangerous caves
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Joshua Hallaran | 8-Bit Adventures 2 @criticalgamesau.bsky.social · 05/10/2025
8-Bit Adventures 2 is 30% Off on Steam in the #SteamAutumnSale! It's rated Very Positive with 258 reviews, so if you're looking for a fantastic #JRPG adventure with lovable characters & FFX-style combat, please check it out! 😊 store.steampowered.com/app/733110/8... #ScreenshotSaturday #RPG
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CD Legasse @cdlegasse.bsky.social · 19/09/2025
I build weird, fun, and functional games & tools in #GameMaker + #Unreal + #Godot and I’m available for work! 📩 chris@lemontoastmedia.com (or DM) 🎮 Downloadables: lemontoast-games.itch.io #indiedev #gamedev #forhire #gamemaker #unrealengine #blueskydev #indiegame #gamedevjobs #freelancegamedev
lemontoast-games.itch.io
LemonToast Games
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