Sign in

Munsplit

@munsplit.bsky.social
512 followers 115 following 62 posts

Viewport Screenshot Senior Artist Fart Director www.artstation.com/munsplit

PostsRepliesMedia
Munsplit @munsplit.bsky.social · 26/09/2026
051
Reposted by Munsplit
ucup @ucup.bsky.social · 29/07/2026
Ucupaint 2.4.9 has been released! Now you can bake curvature, thickness, and wireframe, thanks to jake.ly! Also many bugfixes for Blender 5.2! 🙌 github.com/ucupumar/ucu... #ucupaint #b3d
18220
Reposted by Munsplit
Valve @valvesoftware.com · 24/06/2026
It's cool, quiet, and powerful. It's also the size of a tissue box*. *Or a bunch of bananas. *A loaf of bread? You get the idea. Learn more about Steam Machine, our powerful lil' gaming PC, in our official video overview and quick-start guide: youtu.be/XPNW3GCIeOM
5870355
Reposted by Munsplit
Dnaitari @dnaitari.bsky.social · 11/06/2026
now I can draw Pomni with these proportions and say it's just from fortnite
205052636
Munsplit @munsplit.bsky.social · 06/06/2026
did scales for my vxe r1 with xlite v3 inspired shape.
030
Reposted by Munsplit
Jason Schreier @jasonschreier.bsky.social · 02/06/2026
Getting roasted
2482216
Munsplit @munsplit.bsky.social · 29/05/2026
the worst unreal engine thing people teach in every tutorial is constant use of IS VALID before doing anything. if its not valid you should get an error telling you that its not, and you should do something with it (ofc exceptions to that exist)
000
Munsplit @munsplit.bsky.social · 29/05/2026
what bothers me about steam machine is that it seems like even with the "itx tax" it would still be cheaper to build a sub 5L pc with similar specs. i hope not, or at lest i hope that the new pc-like xbox will not be in that situation.
120
Munsplit @munsplit.bsky.social · 28/05/2026
its funny how couple of years ago it was discussed how gaming is becoming the main entertainment media because everything else is too expensive
010
Reposted by Munsplit
Gary Stevenson @garyseconomics.bsky.social · 26/05/2026
Billionaires paying zero tax is radical. Taxing them more is not.
8295102
Reposted by Munsplit
ucup @ucup.bsky.social · 21/05/2026
[📢] I’ve got some important updates about where Ucupaint is heading. A thread 1/6 🧵
2346
Reposted by Munsplit
Reincarnated Dismal Saint Moises Hallowell XII🧠💤 @villecallio.csoftproducts.life · 09/05/2026
Psycho Patrol R version EA2 is up. Here's the changelog. store.steampowered.com/news/app/190...
store.steampowered.com
Psycho Patrol R - Psycho Patrol R Version EA2 - Steam News
The new content update, chapter 2, act 2 or whatever you want to call it is up. The new stuff is still work in progress but I'm tired of working on these new areas. Next up I'm going to focus more on ...
218734
Munsplit @munsplit.bsky.social · 08/05/2026
Universal Blender Material by Munsplit v1.2 is out. Fixed many issues with bevel/ao/texture interaction and also added camo texture, and noise texture clamping. You can find it on my Artstation Store page.
050
Reposted by Munsplit
Stellar Jockeys @stellarjockeys.bsky.social · 07/05/2026
Play it now on @steampowered.com : store.steampowered.com/app/4665530/... on @gog.com : www.gog.com/game/brigado...
store.steampowered.com
Brigador Killers Demo on Steam
Isometric insurgent simulator. Fight on foot and in vehicles, build and steal a private arsenal and bring the war home to the businessmen who started it all in this continuation of the Brigador saga.
37121
Reposted by Munsplit
Digital Foundry @digitalfoundry.bsky.social · 06/05/2026
Valve releases Steam Controller CAD files under Creative Commons license: www.digitalfoundry.net/news/2026/05...
digitalfoundry.net
Valve releases Steam Controller CAD files under Creative Commons license
Modders, start your engines.
012816
Reposted by Munsplit
IERotAK @ierotak.bsky.social · 06/05/2026
独り残された終末
015835
Reposted by Munsplit
Valve @valvesoftware.com · 04/05/2026
It's here! Steam Controller has officially arrived. Made for you to play all your games on Steam, however you like to play them. Buy now on @steampowered.com store.steampowered.com/hardware/ste...
1291480214
Reposted by Munsplit
João Desager @johnkazart.bsky.social · 03/05/2026
v0.3.10 for #ConjureSDF is out now! It brings back operand reordering/(un)nesting, as well as mirroring both world and local space! Available on Gumroad and Blendermarket below👇 #blender3d #b3d #blender #3dart #3dmodeling
1153
Reposted by Munsplit
Reincarnated Dismal Saint Moises Hallowell XII🧠💤 @villecallio.csoftproducts.life · 02/05/2026
Psycho Patrol R chapter 2 is releasing on Europe Day store.steampowered.com/news/app/190...
store.steampowered.com
Psycho Patrol R - Chapter 2 release date - Steam News
I'm releasing chapter 2 on Europe Day, or May 9th. In the meantime you can opt in to public beta build. I wouldn't recommend it if you're easily annoyed by broken stuff. The actual update is also goin...
520943
Reposted by Munsplit
Felix - comms soon(🐔👔) @felixth.bsky.social · 22/04/2026
2 years apart. Feels good knowing how you have improved 2026 vs 2024
0463
Munsplit @munsplit.bsky.social · 19/04/2026
Turns out Pragmata doesnt support mixed input. Also the demo felt mid, idk. Its like im playing the most generic third person shooter while simultaneously playing match 3 on my phone or some shit.
100
Reposted by Munsplit
Aleksei Kovalenko @skiorh.bsky.social · 19/04/2026
мужик с собачкой
0214
Reposted by Munsplit
vombavr @vombavr.bsky.social · 16/04/2026
12579197
Reposted by Munsplit
Fisher @ohheythatfisher.bsky.social · 16/04/2026
3410107
Reposted by Munsplit
Digital Foundry @digitalfoundry.bsky.social · 09/04/2026
Keychron - who make some of the best value mechanical keyboards and mice on the market - has provided source files for its hardware, providing fully editable files for elements like cases, plates and keycaps. www.digitalfoundry.net/news/2026/04...
digitalfoundry.net
Keychron is giving its popular mechanical keyboard designs to the community
A .step in the right direction.
3745
Reposted by Munsplit
dethmaid @dethmaid.bsky.social · 07/04/2026
Commission for Reiju Niboshi! Thank you a lot!!!
41038127
Munsplit @munsplit.bsky.social · 05/04/2026
I think a lot of people use willpower in a wrong way. You shouldnt use it to do things, instead you should use it to build habits to do things. Step by step. Lets say you piss your bed, you dont work, dont exercise, and shit your pants. Lets [1/3]
100
Reposted by Munsplit
Peripeteia out in Early Access @90sgraphics.bsky.social · 31/03/2026
After months of brutal optimization, we finally got Peri running on a 2008 Nokia. First immersive sim on ultimate retro hardware! Anyone got a spare N-Gage for testing? Serious offers only.
44212
Reposted by Munsplit
Robin-Yann Storm @rystorm.com · 30/03/2026
“Hey look at that kitty.” “Wait you saw a cat? I didn't see a cat.” "Yeah, I saw a cat twice." “Shit, we’re being A/B tested!”
17112
Reposted by Munsplit
crisp @stillcrisp.bsky.social · 23/03/2026
you can also pick these up on bandcamp if you want to directly support me! the little guy!!
22914
Reposted by Munsplit
Cherub @polygoncherub.bsky.social · 26/03/2026
Tonight's Project: Continues work on the melee framework. Very very sloppy structure right now as I figure out the handles I need to serialize. But, I am able to define hit frames and apply damage instances to HP. Plus some fun hitstop juice. #CherubDev #UE5 #GameDev
16777106
Munsplit @munsplit.bsky.social · 25/03/2026
Wanted to share my thoughts on dlss5, bad and good things, well the bad is that "normal people"will probably like that. Right now not only the result was abysmal dogshit, it was also initially covered mostly by grifters and people who care about art, and then the negative reaction was copied by [1]
110
Reposted by Munsplit
Robin-Yann Storm @rystorm.com · 18/03/2026
This reminds me of developers saying immersion breaking yellow paint is required because players don't follow instructions. Go play some HL2 with the commentary nodes on. "We placed this geometry and this light, so players moved in that direction." The answer isnt yellow paint. It's better design.
412326
Reposted by Munsplit
Katja Bego @katjabego.bsky.social · 18/03/2026
Over $70 billion burned on the metaverse. Europe’s single biggest disadvantage versus the US in tech is not regulation, a lack of innovation or “grit”. It’s the fact we are not sitting on the kind of entrenched cash piles (owed to past success) that mean that this isn’t a bankruptcy event.
511226
Munsplit @munsplit.bsky.social · 16/03/2026
to be fair i think THE GAMERS™ will fucking love it
041
Munsplit @munsplit.bsky.social · 16/03/2026
dlss 6 will probably be creating a fully generated new game on top of your game, that an ai generated assistant will play for you that you will be able to communicate using just one button with autofilling messages or some shit, idk.
040
Munsplit @munsplit.bsky.social · 15/03/2026
1939
Reposted by Munsplit
Fisher @ohheythatfisher.bsky.social · 15/03/2026
51002179
Reposted by Munsplit
Aleksei Kovalenko @skiorh.bsky.social · 07/03/2026
howdy pardners
0152
Reposted by Munsplit
🍀Clover Teapot🍀- Waitlist full! @cloverteapot.bsky.social · 04/03/2026
I think the biggest damage to the art community was the obsolescence of gallery sites (y!, deviantart, etc) and the rise of scroll-by social media, like twitter and even tumblr. Art is not ''content'', you shouldnt need to post art every day (or every month!) to be relevant. This mindset sucks.
166112974845
Reposted by Munsplit
Wu Yiming ✅ Use OurPaint @chengdulittlea.bsky.social · 06/03/2026
Our Paint v0.5a is released! - LZMA Compression - Better X11 input device detection - Much more stable in large canvases - And MORE! Get #OurPaint on: chengdulittlea.itch.io/ourpaint/dev...
421745
Munsplit @munsplit.bsky.social · 05/03/2026
Funny enough i know two things that Concord and Highguard have in common- some of the best in the world hard surface concept artists on weapon design. Makes me sad that there is no way to shoot Concord guns rn. i hope someone will make custom servers/client.
151
Reposted by Munsplit
Polilla @planetapolilla.bsky.social · 03/03/2026
Request done! Thank you!! 😊
641078
Reposted by Munsplit
Robin-Yann Storm @rystorm.com · 28/02/2026
I heard streamers like Shroud and @cohhcarnage.bsky.social say that the Trials in ARC Raiders have design problems. This made me very curious, so I went to find out why. This took me on a journey from the core game design of ARC, down to the store algorithm on Steam www.youtube.com/watch?v=2v-L...
youtube.com
The Trials of ARC Raiders: Cantina Legend Game Design
YouTube video by Robin-Yann Storm
3364
Reposted by Munsplit
Fisher @ohheythatfisher.bsky.social · 20/01/2026
012325
Reposted by Munsplit
Fisher @ohheythatfisher.bsky.social · 22/02/2026
833061
Munsplit @munsplit.bsky.social · 27/02/2026
so end of the 6 months i gave to myself to see where my gamedev is going. its going very good. prototype feedback 2 months ago was good enough. just finishing most of the core tech. i burn through my savings at a good slow pace, probably can work for 6 more months. so far shooting and moving ..
150
Reposted by Munsplit
vombavr @vombavr.bsky.social · 26/02/2026
Arquebusier with squire
181496408
Reposted by Munsplit
crisp @stillcrisp.bsky.social · 26/02/2026
thanks for all the love on the CICADAMATA'' demo, here's a cheeky preview at a new track i'm cooking up
45615