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Munsplit

@munsplit.bsky.social
512 followers 115 following 62 posts

Viewport Screenshot Senior Artist Fart Director www.artstation.com/munsplit

PostsRepliesMedia
Munsplit @munsplit.bsky.social · 26/09/2026
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Munsplit @munsplit.bsky.social · 06/06/2026
did scales for my vxe r1 with xlite v3 inspired shape.
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Munsplit @munsplit.bsky.social · 08/05/2026
Universal Blender Material by Munsplit v1.2 is out. Fixed many issues with bevel/ao/texture interaction and also added camo texture, and noise texture clamping. You can find it on my Artstation Store page.
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Munsplit @munsplit.bsky.social · 15/03/2026
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Munsplit @munsplit.bsky.social · 05/03/2026
Funny enough i know two things that Concord and Highguard have in common- some of the best in the world hard surface concept artists on weapon design. Makes me sad that there is no way to shoot Concord guns rn. i hope someone will make custom servers/client.
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Munsplit @munsplit.bsky.social · 02/02/2026
designed the custom case/cover for that beauty, and the keycaps as well.
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Munsplit @munsplit.bsky.social · 26/01/2026
LES GOOOOOOO
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Munsplit @munsplit.bsky.social · 27/12/2025
old amogus
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Munsplit @munsplit.bsky.social · 21/12/2025
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Munsplit @munsplit.bsky.social · 21/12/2025
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Munsplit @munsplit.bsky.social · 04/11/2025
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Munsplit @munsplit.bsky.social · 16/10/2025
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Munsplit @munsplit.bsky.social · 28/04/2025
OOPS my bad i didnt know you have to wait a day to stream on youtube after you open streaming tab for the first time. gonna do a stream tomorrow them, 29 apr 16:00 (CET) We gonna discuss how "COLOR THEORY" is a scam and what to do instead.
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Munsplit @munsplit.bsky.social · 26/04/2025
what the fuck
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Munsplit @munsplit.bsky.social · 19/04/2025
KILL KNIGHT is probably the most influential game for me to feel the mechanics feeding into each other. After it you look at Doom Eternal and notice that the only mechanic that directly feeds into another is glory kill into a blood punch. i feel like Doom TDA will be much better.
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Munsplit @munsplit.bsky.social · 03/04/2025
dont repost, just wanted to share with you. One of the few prototypes. for the scope there are two screenspace masks perspective corrected to world targets that are linked to the scope. so far its nothing groundbreaking, but it will allow me to do funny stuff in the future.
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Munsplit @munsplit.bsky.social · 02/04/2025
OMG the way Plasticity looks with ambient occlusion and section analysis now is insane.
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Munsplit @munsplit.bsky.social · 20/03/2025
Just finished Sifu. For me personally it in a way was Sekiro 2 that i never got anywhere else. Very gameplay oriented, no bullshit, god tier art direction. Unique progression that works surprisingly well. i cant recommend it enough, please look into it.
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Munsplit @munsplit.bsky.social · 22/01/2025
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Munsplit @munsplit.bsky.social · 22/01/2025
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Munsplit @munsplit.bsky.social · 21/01/2025
Lugione (sound on)
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Munsplit @munsplit.bsky.social · 20/01/2025
hopefully tomorrow
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Munsplit @munsplit.bsky.social · 19/12/2024
what do you even do in this situation?
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Munsplit @munsplit.bsky.social · 05/12/2024
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Munsplit @munsplit.bsky.social · 05/12/2024
older work when i was mostly doing 2d
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Munsplit @munsplit.bsky.social · 04/12/2024
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Munsplit @munsplit.bsky.social · 02/12/2024
ok, almost finished, few minor mistakes to fix and thats it.
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Munsplit @munsplit.bsky.social · 30/11/2024
test renders
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Munsplit @munsplit.bsky.social · 30/11/2024
i guess i can post some of the old artworks here to get a good start, idk.
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Munsplit @munsplit.bsky.social · 29/11/2024
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Munsplit @munsplit.bsky.social · 21/11/2024
hehe
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Munsplit @munsplit.bsky.social · 19/11/2024
some work in progress
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